System: Clear out memcard warnings when changing to valid config

This commit is contained in:
Stenzek 2023-05-16 01:22:40 +10:00
parent e1e2dcd435
commit d5a3770663
1 changed files with 18 additions and 6 deletions

View File

@ -2892,14 +2892,16 @@ std::unique_ptr<MemoryCard> System::GetMemoryCardForSlot(u32 slot, MemoryCardTyp
if (is_running_psf)
return nullptr;
std::string message_key = fmt::format("MemoryCard{}SharedWarning", slot);
switch (type)
{
case MemoryCardType::PerGame:
{
if (s_running_game_serial.empty())
{
Host::AddFormattedOSDMessage(
5.0f,
Host::AddKeyedFormattedOSDMessage(
std::move(message_key), 5.0f,
Host::TranslateString("System", "Per-game memory card cannot be used for slot %u as the running "
"game has no code. Using shared card instead."),
slot + 1u);
@ -2907,6 +2909,7 @@ std::unique_ptr<MemoryCard> System::GetMemoryCardForSlot(u32 slot, MemoryCardTyp
}
else
{
Host::RemoveKeyedOSDMessage(std::move(message_key));
return MemoryCard::Open(g_settings.GetGameMemoryCardPath(s_running_game_serial.c_str(), slot));
}
}
@ -2915,8 +2918,8 @@ std::unique_ptr<MemoryCard> System::GetMemoryCardForSlot(u32 slot, MemoryCardTyp
{
if (s_running_game_title.empty())
{
Host::AddFormattedOSDMessage(
5.0f,
Host::AddKeyedFormattedOSDMessage(
std::move(message_key), 5.0f,
Host::TranslateString("System", "Per-game memory card cannot be used for slot %u as the running "
"game has no title. Using shared card instead."),
slot + 1u);
@ -2924,6 +2927,7 @@ std::unique_ptr<MemoryCard> System::GetMemoryCardForSlot(u32 slot, MemoryCardTyp
}
else
{
Host::RemoveKeyedOSDMessage(std::move(message_key));
return MemoryCard::Open(g_settings.GetGameMemoryCardPath(
MemoryCard::SanitizeGameTitleForFileName(s_running_game_title).c_str(), slot));
}
@ -2935,8 +2939,8 @@ std::unique_ptr<MemoryCard> System::GetMemoryCardForSlot(u32 slot, MemoryCardTyp
const std::string_view file_title(Path::GetFileTitle(display_name));
if (file_title.empty())
{
Host::AddFormattedOSDMessage(
5.0f,
Host::AddKeyedFormattedOSDMessage(
std::move(message_key), 5.0f,
Host::TranslateString("System", "Per-game memory card cannot be used for slot %u as the running "
"game has no path. Using shared card instead."),
slot + 1u);
@ -2944,6 +2948,7 @@ std::unique_ptr<MemoryCard> System::GetMemoryCardForSlot(u32 slot, MemoryCardTyp
}
else
{
Host::RemoveKeyedOSDMessage(std::move(message_key));
return MemoryCard::Open(
g_settings.GetGameMemoryCardPath(MemoryCard::SanitizeGameTitleForFileName(file_title).c_str(), slot));
}
@ -2951,15 +2956,22 @@ std::unique_ptr<MemoryCard> System::GetMemoryCardForSlot(u32 slot, MemoryCardTyp
case MemoryCardType::Shared:
{
Host::RemoveKeyedOSDMessage(std::move(message_key));
return MemoryCard::Open(g_settings.GetSharedMemoryCardPath(slot));
}
case MemoryCardType::NonPersistent:
{
Host::RemoveKeyedOSDMessage(std::move(message_key));
return MemoryCard::Create();
}
case MemoryCardType::None:
default:
{
Host::RemoveKeyedOSDMessage(std::move(message_key));
return nullptr;
}
}
}