Qt: Fix race condition when switching to fullscreen
Stops the window opening in the corner of the screen occasionally in Wayland.
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@ -160,6 +160,8 @@ QtDisplayWidget* MainWindow::createDisplay(QThread* worker_thread, bool fullscre
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// we need the surface visible.. this might be able to be replaced with something else
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QCoreApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
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m_host_interface->connectDisplaySignals(m_display_widget);
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std::optional<WindowInfo> wi = m_display_widget->getWindowInfo();
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if (!wi.has_value())
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{
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@ -262,6 +264,8 @@ QtDisplayWidget* MainWindow::updateDisplay(QThread* worker_thread, bool fullscre
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// we need the surface visible.. this might be able to be replaced with something else
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QCoreApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
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m_host_interface->connectDisplaySignals(m_display_widget);
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std::optional<WindowInfo> wi = m_display_widget->getWindowInfo();
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if (!wi.has_value())
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{
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@ -578,7 +578,6 @@ bool QtHostInterface::AcquireHostDisplay()
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return false;
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}
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connectDisplaySignals(display_widget);
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m_is_exclusive_fullscreen = m_display->IsFullscreen();
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return true;
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}
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@ -641,7 +640,6 @@ void QtHostInterface::updateDisplayState()
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if (!display_widget || !m_display->MakeRenderContextCurrent())
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Panic("Failed to make device context current after updating");
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connectDisplaySignals(display_widget);
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m_is_exclusive_fullscreen = m_display->IsFullscreen();
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OnHostDisplayResized();
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@ -90,6 +90,7 @@ public:
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ALWAYS_INLINE MainWindow* getMainWindow() const { return m_main_window; }
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void setMainWindow(MainWindow* window);
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HostDisplay* createHostDisplay();
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void connectDisplaySignals(QtDisplayWidget* widget);
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void populateLoadStateMenu(const char* game_code, QMenu* menu);
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void populateSaveStateMenu(const char* game_code, QMenu* menu);
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@ -269,7 +270,6 @@ private:
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void shutdownOnThread();
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void installTranslator();
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void renderDisplay();
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void connectDisplaySignals(QtDisplayWidget* widget);
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void checkRenderToMainState();
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void updateDisplayState();
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void queueSettingsSave();
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