Clean up some compiler warnings
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5e65882920
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@ -470,7 +470,7 @@ void AndroidHostInterface::SetControllerType(u32 index, std::string_view type_na
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}
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RunOnEmulationThread(
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[this, index, type]() {
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[index, type]() {
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Log_InfoPrintf("Changing controller slot %d to %s", index, Settings::GetControllerTypeName(type));
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g_settings.controller_types[index] = type;
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System::UpdateControllers();
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@ -484,7 +484,7 @@ void AndroidHostInterface::SetControllerButtonState(u32 index, s32 button_code,
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return;
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RunOnEmulationThread(
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[this, index, button_code, pressed]() {
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[index, button_code, pressed]() {
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Controller* controller = System::GetController(index);
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if (!controller)
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return;
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@ -500,7 +500,7 @@ void AndroidHostInterface::SetControllerAxisState(u32 index, s32 button_code, fl
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return;
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RunOnEmulationThread(
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[this, index, button_code, value]() {
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[index, button_code, value]() {
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Controller* controller = System::GetController(index);
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if (!controller)
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return;
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@ -126,7 +126,7 @@ bool CDImageCHD::Open(const char* filename)
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char pgsub_str[256];
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u32 metadata_length;
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int track_num = 0, frames = 0, pad = 0, pregap_frames = 0, postgap_frames = 0;
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int track_num = 0, frames = 0, pregap_frames = 0, postgap_frames = 0;
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err = chd_get_metadata(m_chd, CDROM_TRACK_METADATA2_TAG, num_tracks, metadata_str, sizeof(metadata_str),
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&metadata_length, nullptr, nullptr);
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if (err == CHDERR_NONE)
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@ -158,7 +158,6 @@ void Texture::GetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLi
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else
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, level);
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GLuint status = glCheckFramebufferStatus(GL_READ_FRAMEBUFFER);
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DebugAssert(glCheckFramebufferStatus(GL_READ_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
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glReadPixels(xoffset, yoffset, width, height, format, type, pixels);
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@ -9,7 +9,6 @@
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#include "../string_util.h"
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#include "context.h"
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#include "shader_compiler.h"
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Log_SetChannel(Vulkan::Util);
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namespace Vulkan {
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namespace Util {
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@ -1429,8 +1429,6 @@ bool CodeGenerator::Compile_Divide(const CodeBlockInstruction& cbi)
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{
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InstructionPrologue(cbi, 1);
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const bool signed_divide = (cbi.instruction.r.funct == InstructionFunct::div);
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Value num = m_register_cache.ReadGuestRegister(cbi.instruction.r.rs);
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Value denom = m_register_cache.ReadGuestRegister(cbi.instruction.r.rt);
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if (num.IsConstant() && denom.IsConstant())
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@ -1,9 +1,7 @@
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#include "gpu_hw_shadergen.h"
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#include "common/assert.h"
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#include "common/log.h"
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#include <cstdio>
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#include <glad.h>
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Log_SetChannel(GPU_HW_ShaderGen);
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GPU_HW_ShaderGen::GPU_HW_ShaderGen(HostDisplay::RenderAPI render_api, u32 resolution_scale, bool true_color, bool scaled_dithering, GPUTextureFilter texture_filtering, bool uv_limits, bool supports_dual_source_blend) :
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ShaderGen(render_api, supports_dual_source_blend),
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@ -149,6 +149,9 @@ protected:
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/// Restores all settings to defaults.
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virtual void SetDefaultSettings(SettingsInterface& si);
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/// Performs the initial load of settings. Should call CheckSettings() and LoadSettings(SettingsInterface&).
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virtual void LoadSettings() = 0;
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/// Loads settings to m_settings and any frontend-specific parameters.
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virtual void LoadSettings(SettingsInterface& si);
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@ -524,10 +524,6 @@ void MDEC::CopyOutBlock()
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Execute();
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}
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static constexpr std::array<u8, 64> zigzag = {{0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42,
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3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53,
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10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60,
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21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63}};
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static constexpr std::array<u8, 64> zagzig = {{0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5,
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12, 19, 26, 33, 40, 48, 41, 34, 27, 20, 13, 6, 7, 14, 21, 28,
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35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23, 30, 37, 44, 51,
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@ -63,7 +63,9 @@ void MemoryCard::ResetTransferState()
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bool MemoryCard::Transfer(const u8 data_in, u8* data_out)
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{
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bool ack = false;
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#ifdef _DEBUG
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const State old_state = m_state;
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#endif
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switch (m_state)
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{
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@ -104,7 +104,6 @@ static void MaskValidate(PGXP_value* pV, u32 psxV, u32 mask, u32 validMask);
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static double f16Sign(double in);
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static double f16Unsign(double in);
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static double fu16Trunc(double in);
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static double f16Overflow(double in);
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typedef union
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@ -57,7 +57,7 @@ private:
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void InitDiskControlInterface();
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void InitRumbleInterface();
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void LoadSettings();
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void LoadSettings() override;
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void UpdateSettings();
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void UpdateControllers();
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void UpdateControllersDigitalController(u32 index);
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@ -261,9 +261,6 @@ protected:
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/// Sets the base path for the user directory. Can be overridden by platform/frontend/command line.
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virtual void SetUserDirectory();
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/// Performs the initial load of settings. Should call CheckSettings() and LoadSettings(SettingsInterface&).
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virtual void LoadSettings() = 0;
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/// Updates logging settings.
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virtual void UpdateLogSettings(LOGLEVEL level, const char* filter, bool log_to_console, bool log_to_debug,
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bool log_to_window, bool log_to_file);
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@ -284,6 +281,7 @@ protected:
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virtual void SetDefaultSettings(SettingsInterface& si) override;
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/// Loads settings to m_settings and any frontend-specific parameters.
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using HostInterface::LoadSettings;
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virtual void LoadSettings(SettingsInterface& si) override;
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/// Saves current settings variables to ini.
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@ -576,7 +576,7 @@ bool VulkanHostDisplay::Render()
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void VulkanHostDisplay::BeginSwapChainRenderPass(VkFramebuffer framebuffer)
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{
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const VkClearValue clear_value = {};
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const VkClearValue clear_value = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
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const VkRenderPassBeginInfo rp = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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nullptr,
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m_swap_chain->GetClearRenderPass(),
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@ -714,8 +714,8 @@ std::vector<std::string> VulkanHostDisplay::EnumerateAdapterNames()
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#ifndef LIBRETRO
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VulkanHostDisplay::PostProcessingStage::PostProcessingStage(PostProcessingStage&& move)
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: output_texture(std::move(move.output_texture)), output_framebuffer(move.output_framebuffer),
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pipeline(move.pipeline), uniforms_size(move.uniforms_size)
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: pipeline(move.pipeline), output_framebuffer(move.output_framebuffer),
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output_texture(std::move(move.output_texture)), uniforms_size(move.uniforms_size)
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{
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move.output_framebuffer = VK_NULL_HANDLE;
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move.pipeline = VK_NULL_HANDLE;
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@ -870,8 +870,6 @@ void VulkanHostDisplay::ApplyPostProcessingChain(s32 final_left, s32 final_top,
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s32 texture_view_x, s32 texture_view_y, s32 texture_view_width,
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s32 texture_view_height)
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{
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static constexpr std::array<float, 4> clear_color = {0.0f, 0.0f, 0.0f, 1.0f};
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if (!CheckPostProcessingRenderTargets(m_swap_chain->GetWidth(), m_swap_chain->GetHeight()))
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{
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BeginSwapChainRenderPass(m_swap_chain->GetCurrentFramebuffer());
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