diff --git a/src/duckstation-qt/controllersettingswindow.cpp b/src/duckstation-qt/controllersettingswindow.cpp index a9e854312..59a31efbb 100644 --- a/src/duckstation-qt/controllersettingswindow.cpp +++ b/src/duckstation-qt/controllersettingswindow.cpp @@ -58,6 +58,23 @@ ControllerSettingsWindow::ControllerSettingsWindow() : QWidget() ControllerSettingsWindow::~ControllerSettingsWindow() = default; +int ControllerSettingsWindow::getHotkeyCategoryIndex() const +{ + const std::array mtap_enabled = getEnabledMultitaps(); + return 1 + (mtap_enabled[0] ? 4 : 1) + (mtap_enabled[1] ? 4 : 1); +} + +ControllerSettingsWindow::Category ControllerSettingsWindow::getCurrentCategory() const +{ + const int index = m_ui.settingsCategory->currentRow(); + if (index == 0) + return Category::GlobalSettings; + else if (index >= getHotkeyCategoryIndex()) + return Category::HotkeySettings; + else + return Category::FirstControllerSettings; +} + void ControllerSettingsWindow::setCategory(Category category) { switch (category) @@ -66,13 +83,12 @@ void ControllerSettingsWindow::setCategory(Category category) m_ui.settingsCategory->setCurrentRow(0); break; - // TODO: These will need to take multitap into consideration in the future. case Category::FirstControllerSettings: m_ui.settingsCategory->setCurrentRow(1); break; case Category::HotkeySettings: - m_ui.settingsCategory->setCurrentRow(3); + m_ui.settingsCategory->setCurrentRow(getHotkeyCategoryIndex()); break; default: diff --git a/src/duckstation-qt/controllersettingswindow.h b/src/duckstation-qt/controllersettingswindow.h index 80ba9ed7b..78ec50ee6 100644 --- a/src/duckstation-qt/controllersettingswindow.h +++ b/src/duckstation-qt/controllersettingswindow.h @@ -56,6 +56,8 @@ public: ALWAYS_INLINE bool isEditingProfile() const { return !m_profile_name.isEmpty(); } ALWAYS_INLINE SettingsInterface* getProfileSettingsInterface() { return m_profile_interface.get(); } + Category getCurrentCategory() const; + void updateListDescription(u32 global_slot, ControllerBindingWidget* widget); // Helper functions for updating setting values globally or in the profile. @@ -90,6 +92,7 @@ private Q_SLOTS: void createWidgets(); private: + int getHotkeyCategoryIndex() const; void refreshProfileList(); void switchProfile(const QString& name); diff --git a/src/duckstation-qt/interfacesettingswidget.cpp b/src/duckstation-qt/interfacesettingswidget.cpp index 35eeef50c..555d4239d 100644 --- a/src/duckstation-qt/interfacesettingswidget.cpp +++ b/src/duckstation-qt/interfacesettingswidget.cpp @@ -76,6 +76,14 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsWindow* dialog, QWidget connect(m_ui.renderToSeparateWindow, &QCheckBox::checkStateChanged, this, &InterfaceSettingsWidget::onRenderToSeparateWindowChanged); + SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.theme, "UI", "Theme", THEME_NAMES, THEME_VALUES, + QtHost::GetDefaultThemeName(), "MainWindow"); + connect(m_ui.theme, QOverload::of(&QComboBox::currentIndexChanged), [this]() { emit themeChanged(); }); + + populateLanguageDropdown(m_ui.language); + SettingWidgetBinder::BindWidgetToStringSetting(sif, m_ui.language, "Main", "Language", QtHost::GetDefaultLanguage()); + connect(m_ui.language, QOverload::of(&QComboBox::currentIndexChanged), this, &InterfaceSettingsWidget::onLanguageChanged); + onRenderToSeparateWindowChanged(); dialog->registerWidgetHelp( @@ -126,14 +134,37 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsWindow* dialog, QWidget } else { - m_ui.verticalLayout->removeWidget(m_ui.automaticUpdaterGroup); - m_ui.automaticUpdaterGroup->hide(); + m_ui.verticalLayout->removeWidget(m_ui.updatesGroup); + m_ui.updatesGroup->hide(); } } InterfaceSettingsWidget::~InterfaceSettingsWidget() = default; +void InterfaceSettingsWidget::populateLanguageDropdown(QComboBox* cb) +{ + for (const auto& [language, code] : Host::GetAvailableLanguageList()) + { + QString icon_filename(QStringLiteral(":/icons/flags/%1.png").arg(QLatin1StringView(code))); + if (!QFile::exists(icon_filename)) + { + // try without the suffix (e.g. es-es -> es) + const char* pos = std::strrchr(code, '-'); + if (pos) + icon_filename = QStringLiteral(":/icons/flags/%1.png").arg(QLatin1StringView(pos)); + } + + cb->addItem(QIcon(icon_filename), QString::fromUtf8(language), QString::fromLatin1(code)); + } +} + void InterfaceSettingsWidget::onRenderToSeparateWindowChanged() { m_ui.hideMainWindow->setEnabled(m_ui.renderToSeparateWindow->isChecked()); } + +void InterfaceSettingsWidget::onLanguageChanged() +{ + QtHost::UpdateApplicationLanguage(QtUtils::GetRootWidget(this)); + g_main_window->recreate(); +} diff --git a/src/duckstation-qt/interfacesettingswidget.h b/src/duckstation-qt/interfacesettingswidget.h index 7474b5cf4..0be63cea6 100644 --- a/src/duckstation-qt/interfacesettingswidget.h +++ b/src/duckstation-qt/interfacesettingswidget.h @@ -17,8 +17,14 @@ public: explicit InterfaceSettingsWidget(SettingsWindow* dialog, QWidget* parent); ~InterfaceSettingsWidget(); + static void populateLanguageDropdown(QComboBox* cb); + +Q_SIGNALS: + void themeChanged(); + private Q_SLOTS: void onRenderToSeparateWindowChanged(); + void onLanguageChanged(); private: Ui::InterfaceSettingsWidget m_ui; diff --git a/src/duckstation-qt/interfacesettingswidget.ui b/src/duckstation-qt/interfacesettingswidget.ui index 1db498a0d..c2468ff62 100644 --- a/src/duckstation-qt/interfacesettingswidget.ui +++ b/src/duckstation-qt/interfacesettingswidget.ui @@ -140,9 +140,38 @@ - + - Automatic Updater + Appearance + + + + + + + + + Language: + + + + + + + Theme: + + + + + + + + + + + + + Updates diff --git a/src/duckstation-qt/mainwindow.cpp b/src/duckstation-qt/mainwindow.cpp index 207192760..09cbeedee 100644 --- a/src/duckstation-qt/mainwindow.cpp +++ b/src/duckstation-qt/mainwindow.cpp @@ -725,6 +725,22 @@ void MainWindow::quit() void MainWindow::recreate() { + std::optional settings_window_pos; + int settings_window_row = 0; + std::optional controller_settings_window_pos; + ControllerSettingsWindow::Category controller_settings_window_row = + ControllerSettingsWindow::Category::GlobalSettings; + if (m_settings_window && m_settings_window->isVisible()) + { + settings_window_pos = m_settings_window->pos(); + settings_window_row = m_settings_window->getCategoryRow(); + } + if (m_controller_settings_window && m_controller_settings_window->isVisible()) + { + controller_settings_window_pos = m_controller_settings_window->pos(); + controller_settings_window_row = m_controller_settings_window->getCurrentCategory(); + } + // Remove subwindows before switching to surfaceless, because otherwise e.g. the debugger can cause funkyness. destroySubWindows(); @@ -763,6 +779,21 @@ void MainWindow::recreate() g_main_window->updateEmulationActions(false, System::IsValid(), Achievements::IsHardcoreModeActive()); g_main_window->onFullscreenUIStateChange(g_emu_thread->isRunningFullscreenUI()); } + + if (settings_window_pos.has_value()) + { + SettingsWindow* dlg = g_main_window->getSettingsWindow(); + dlg->move(settings_window_pos.value()); + dlg->setCategoryRow(settings_window_row); + QtUtils::ShowOrRaiseWindow(dlg); + } + if (controller_settings_window_pos.has_value()) + { + ControllerSettingsWindow* dlg = g_main_window->getControllerSettingsWindow(); + dlg->move(controller_settings_window_pos.value()); + dlg->setCategory(controller_settings_window_row); + QtUtils::ShowOrRaiseWindow(dlg); + } } void MainWindow::destroySubWindows() @@ -1524,7 +1555,7 @@ void MainWindow::onGameListEntryContextMenuRequested(const QPoint& point) menu.addSeparator(); connect(menu.addAction(tr("Exclude From List")), &QAction::triggered, - [this, entry]() { getSettingsDialog()->getGameListSettingsWidget()->addExcludedPath(entry->path); }); + [this, entry]() { getSettingsWindow()->getGameListSettingsWidget()->addExcludedPath(entry->path); }); connect(menu.addAction(tr("Reset Play Time")), &QAction::triggered, [this, entry]() { clearGameListEntryPlayTime(entry); }); @@ -1558,7 +1589,7 @@ void MainWindow::onGameListEntryContextMenuRequested(const QPoint& point) menu.addSeparator(); connect(menu.addAction(tr("Add Search Directory...")), &QAction::triggered, - [this]() { getSettingsDialog()->getGameListSettingsWidget()->addSearchDirectory(this); }); + [this]() { getSettingsWindow()->getGameListSettingsWidget()->addSearchDirectory(this); }); menu.exec(point); } @@ -1732,32 +1763,6 @@ void MainWindow::setupAdditionalUi() } updateDebugMenuCropMode(); - const std::string current_language = Host::GetBaseStringSettingValue("Main", "Language", ""); - QActionGroup* language_group = new QActionGroup(m_ui.menuSettingsLanguage); - for (const auto& [language, code] : Host::GetAvailableLanguageList()) - { - QAction* action = language_group->addAction(QString::fromUtf8(language)); - action->setCheckable(true); - action->setChecked(current_language == code); - - QString icon_filename(QStringLiteral(":/icons/flags/%1.png").arg(QLatin1StringView(code))); - if (!QFile::exists(icon_filename)) - { - // try without the suffix (e.g. es-es -> es) - const char* pos = std::strrchr(code, '-'); - if (pos) - icon_filename = QStringLiteral(":/icons/flags/%1.png").arg(QLatin1StringView(pos)); - } - action->setIcon(QIcon(icon_filename)); - - m_ui.menuSettingsLanguage->addAction(action); - action->setData(QString::fromLatin1(code)); - connect(action, &QAction::triggered, [action]() { - const QString new_language = action->data().toString(); - Host::ChangeLanguage(new_language.toUtf8().constData()); - }); - } - for (u32 scale = 1; scale <= 10; scale++) { QAction* action = m_ui.menuWindowSize->addAction(tr("%1x Scale").arg(scale)); @@ -2050,7 +2055,7 @@ void MainWindow::connectSignals() connect(m_ui.actionStartFullscreenUI2, &QAction::triggered, this, &MainWindow::onStartFullscreenUITriggered); connect(m_ui.actionRemoveDisc, &QAction::triggered, this, &MainWindow::onRemoveDiscActionTriggered); connect(m_ui.actionAddGameDirectory, &QAction::triggered, - [this]() { getSettingsDialog()->getGameListSettingsWidget()->addSearchDirectory(this); }); + [this]() { getSettingsWindow()->getGameListSettingsWidget()->addSearchDirectory(this); }); connect(m_ui.actionPowerOff, &QAction::triggered, this, [this]() { requestShutdown(true, true, g_settings.save_state_on_exit); }); connect(m_ui.actionPowerOffWithoutSaving, &QAction::triggered, this, @@ -2154,7 +2159,7 @@ void MainWindow::connectSignals() connect(m_game_list_widget, &GameListWidget::entryContextMenuRequested, this, &MainWindow::onGameListEntryContextMenuRequested, Qt::QueuedConnection); connect(m_game_list_widget, &GameListWidget::addGameDirectoryRequested, this, - [this]() { getSettingsDialog()->getGameListSettingsWidget()->addSearchDirectory(this); }); + [this]() { getSettingsWindow()->getGameListSettingsWidget()->addSearchDirectory(this); }); SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDisableAllEnhancements, "Main", "DisableAllEnhancements", false); @@ -2195,26 +2200,25 @@ void MainWindow::connectSignals() false); SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowMDECState, "Debug", "ShowMDECState", false); SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowDMAState, "Debug", "ShowDMAState", false); - - for (u32 i = 0; InterfaceSettingsWidget::THEME_NAMES[i]; i++) - { - const QString key = QString::fromUtf8(InterfaceSettingsWidget::THEME_VALUES[i]); - QAction* action = - m_ui.menuSettingsTheme->addAction(qApp->translate("MainWindow", InterfaceSettingsWidget::THEME_NAMES[i])); - action->setCheckable(true); - action->setData(key); - connect(action, &QAction::toggled, [this, key](bool) { setTheme(key); }); - } - - updateMenuSelectedTheme(); } -void MainWindow::setTheme(const QString& theme) +void MainWindow::updateTheme() { - [[maybe_unused]] const QString old_style_name = qApp->style()->name(); + QtHost::UpdateApplicationTheme(); + reloadThemeSpecificImages(); +} + +void MainWindow::reloadThemeSpecificImages() +{ + m_game_list_widget->reloadThemeSpecificImages(); +} + +void MainWindow::onSettingsThemeChanged() +{ +#ifdef _WIN32 + const QString old_style_name = qApp->style()->name(); +#endif - Host::SetBaseStringSettingValue("UI", "Theme", theme.toUtf8().constData()); - Host::CommitBaseSettingChanges(); updateTheme(); #ifdef _WIN32 @@ -2225,18 +2229,6 @@ void MainWindow::setTheme(const QString& theme) #endif } -void MainWindow::updateTheme() -{ - QtHost::UpdateApplicationTheme(); - updateMenuSelectedTheme(); - reloadThemeSpecificImages(); -} - -void MainWindow::reloadThemeSpecificImages() -{ - m_game_list_widget->reloadThemeSpecificImages(); -} - void MainWindow::onSettingsResetToDefault(bool system, bool controller) { if (system && m_settings_window) @@ -2265,7 +2257,6 @@ void MainWindow::onSettingsResetToDefault(bool system, bool controller) updateDebugMenuGPURenderer(); updateDebugMenuCropMode(); updateDebugMenuVisibility(); - updateMenuSelectedTheme(); } void MainWindow::saveStateToConfig() @@ -2366,31 +2357,41 @@ void MainWindow::restoreDisplayWindowGeometryFromConfig() } } -SettingsWindow* MainWindow::getSettingsDialog() +SettingsWindow* MainWindow::getSettingsWindow() { if (!m_settings_window) + { m_settings_window = new SettingsWindow(); + connect(m_settings_window->getInterfaceSettingsWidget(), &InterfaceSettingsWidget::themeChanged, this, + &MainWindow::onSettingsThemeChanged); + } return m_settings_window; } void MainWindow::doSettings(const char* category /* = nullptr */) { - SettingsWindow* dlg = getSettingsDialog(); + SettingsWindow* dlg = getSettingsWindow(); QtUtils::ShowOrRaiseWindow(dlg); if (category) dlg->setCategory(category); } -void MainWindow::doControllerSettings( - ControllerSettingsWindow::Category category /*= ControllerSettingsDialog::Category::Count*/) +ControllerSettingsWindow* MainWindow::getControllerSettingsWindow() { if (!m_controller_settings_window) m_controller_settings_window = new ControllerSettingsWindow(); - QtUtils::ShowOrRaiseWindow(m_controller_settings_window); + return m_controller_settings_window; +} + +void MainWindow::doControllerSettings( + ControllerSettingsWindow::Category category /*= ControllerSettingsDialog::Category::Count*/) +{ + ControllerSettingsWindow* dlg = getControllerSettingsWindow(); + QtUtils::ShowOrRaiseWindow(dlg); if (category != ControllerSettingsWindow::Category::Count) - m_controller_settings_window->setCategory(category); + dlg->setCategory(category); } void MainWindow::updateDebugMenuCPUExecutionMode() @@ -2445,26 +2446,6 @@ void MainWindow::updateDebugMenuCropMode() } } -void MainWindow::updateMenuSelectedTheme() -{ - QString theme = - QString::fromStdString(Host::GetBaseStringSettingValue("UI", "Theme", InterfaceSettingsWidget::DEFAULT_THEME_NAME)); - - for (QObject* obj : m_ui.menuSettingsTheme->children()) - { - QAction* action = qobject_cast(obj); - if (action) - { - QVariant action_data(action->data()); - if (action_data.isValid()) - { - QSignalBlocker blocker(action); - action->setChecked(action_data == theme); - } - } - } -} - void MainWindow::showEvent(QShowEvent* event) { QMainWindow::showEvent(event); @@ -2815,9 +2796,7 @@ void MainWindow::onToolsMediaCaptureToggled(bool checked) return; } - Host::RunOnCPUThread([path = path.toStdString()]() { - System::StartMediaCapture(path); - }); + Host::RunOnCPUThread([path = path.toStdString()]() { System::StartMediaCapture(path); }); } void MainWindow::onToolsMemoryScannerTriggered() diff --git a/src/duckstation-qt/mainwindow.h b/src/duckstation-qt/mainwindow.h index d42966a39..36425e3da 100644 --- a/src/duckstation-qt/mainwindow.h +++ b/src/duckstation-qt/mainwindow.h @@ -236,21 +236,21 @@ private: void updateDisplayWidgetCursor(); void updateDisplayRelatedActions(bool has_surface, bool render_to_main, bool fullscreen); - SettingsWindow* getSettingsDialog(); + SettingsWindow* getSettingsWindow(); void doSettings(const char* category = nullptr); + ControllerSettingsWindow* getControllerSettingsWindow(); void doControllerSettings(ControllerSettingsWindow::Category category = ControllerSettingsWindow::Category::Count); void updateDebugMenuCPUExecutionMode(); void updateDebugMenuGPURenderer(); void updateDebugMenuCropMode(); - void updateMenuSelectedTheme(); std::string getDeviceDiscPath(const QString& title); void setGameListEntryCoverImage(const GameList::Entry* entry); void clearGameListEntryPlayTime(const GameList::Entry* entry); - void setTheme(const QString& theme); void updateTheme(); void reloadThemeSpecificImages(); + void onSettingsThemeChanged(); void destroySubWindows(); void registerForDeviceNotifications(); diff --git a/src/duckstation-qt/mainwindow.ui b/src/duckstation-qt/mainwindow.ui index 45b31b47b..e88ebfd05 100644 --- a/src/duckstation-qt/mainwindow.ui +++ b/src/duckstation-qt/mainwindow.ui @@ -100,22 +100,6 @@ S&ettings - - - Theme - - - - - - - - Language - - - - - @@ -137,9 +121,6 @@ - - - diff --git a/src/duckstation-qt/qthost.cpp b/src/duckstation-qt/qthost.cpp index fab3fb24f..58d479e9d 100644 --- a/src/duckstation-qt/qthost.cpp +++ b/src/duckstation-qt/qthost.cpp @@ -478,7 +478,7 @@ bool QtHost::InitializeConfig(std::string settings_filename) Log::SetConsoleOutputParams(true, s_base_settings_interface->GetBoolValue("Logging", "LogTimestamps", true)); } - InstallTranslator(nullptr); + UpdateApplicationLanguage(nullptr); return true; } diff --git a/src/duckstation-qt/qthost.h b/src/duckstation-qt/qthost.h index d03e56497..f344ab3db 100644 --- a/src/duckstation-qt/qthost.h +++ b/src/duckstation-qt/qthost.h @@ -278,7 +278,7 @@ void RunOnUIThread(const std::function& func, bool block = false); const char* GetDefaultLanguage(); /// Call when the language changes. -void InstallTranslator(QWidget* dialog_parent); +void UpdateApplicationLanguage(QWidget* dialog_parent); /// Returns the application name and version, optionally including debug/devel config indicator. QString GetAppNameAndVersion(); diff --git a/src/duckstation-qt/qttranslations.cpp b/src/duckstation-qt/qttranslations.cpp index e64575813..411dc99ad 100644 --- a/src/duckstation-qt/qttranslations.cpp +++ b/src/duckstation-qt/qttranslations.cpp @@ -66,7 +66,7 @@ static constexpr const char* DEFAULT_IMGUI_FONT_NAME = "Roboto-Regular.ttf"; static std::vector s_translators; } // namespace QtHost -void QtHost::InstallTranslator(QWidget* dialog_parent) +void QtHost::UpdateApplicationLanguage(QWidget* dialog_parent) { for (QTranslator* translator : s_translators) { @@ -206,7 +206,7 @@ bool Host::ChangeLanguage(const char* new_language) QtHost::RunOnUIThread([new_language = std::string(new_language)]() { Host::SetBaseStringSettingValue("Main", "Language", new_language.c_str()); Host::CommitBaseSettingChanges(); - QtHost::InstallTranslator(g_main_window); + QtHost::UpdateApplicationLanguage(g_main_window); g_main_window->recreate(); }); return true; diff --git a/src/duckstation-qt/settingswindow.cpp b/src/duckstation-qt/settingswindow.cpp index 73b066ca5..443226d40 100644 --- a/src/duckstation-qt/settingswindow.cpp +++ b/src/duckstation-qt/settingswindow.cpp @@ -79,7 +79,7 @@ void SettingsWindow::closeEvent(QCloseEvent* event) void SettingsWindow::addPages() { addWidget( - m_general_settings = new InterfaceSettingsWidget(this, m_ui.settingsContainer), tr("Interface"), + m_interface_settings = new InterfaceSettingsWidget(this, m_ui.settingsContainer), tr("Interface"), QStringLiteral("settings-3-line"), tr("Interface Settings
These options control how the emulator looks and " "behaves.

Mouse over an option for additional information, and Shift+Wheel to scroll this panel.")); @@ -250,6 +250,16 @@ void SettingsWindow::setCategory(const char* category) } } +int SettingsWindow::getCategoryRow() const +{ + return m_ui.settingsCategory->currentRow(); +} + +void SettingsWindow::setCategoryRow(int index) +{ + m_ui.settingsCategory->setCurrentRow(index); +} + void SettingsWindow::onCategoryCurrentRowChanged(int row) { DebugAssert(row < static_cast(MAX_SETTINGS_WIDGETS)); diff --git a/src/duckstation-qt/settingswindow.h b/src/duckstation-qt/settingswindow.h index e3aa5d8f7..3486dacd5 100644 --- a/src/duckstation-qt/settingswindow.h +++ b/src/duckstation-qt/settingswindow.h @@ -20,7 +20,7 @@ enum class DiscRegion : u8; namespace GameDatabase { enum class Trait : u32; struct Entry; -} +} // namespace GameDatabase class InterfaceSettingsWidget; class BIOSSettingsWidget; @@ -52,10 +52,12 @@ public: // Helper for externally setting fields in game settings ini. static bool setGameSettingsBoolForSerial(const std::string& serial, const char* section, const char* key, bool value); + int getCategoryRow() const; + ALWAYS_INLINE bool isPerGameSettings() const { return static_cast(m_sif); } ALWAYS_INLINE INISettingsInterface* getSettingsInterface() const { return m_sif.get(); } - ALWAYS_INLINE InterfaceSettingsWidget* getGeneralSettingsWidget() const { return m_general_settings; } + ALWAYS_INLINE InterfaceSettingsWidget* getInterfaceSettingsWidget() const { return m_interface_settings; } ALWAYS_INLINE BIOSSettingsWidget* getBIOSSettingsWidget() const { return m_bios_settings; } ALWAYS_INLINE ConsoleSettingsWidget* getConsoleSettingsWidget() const { return m_console_settings; } ALWAYS_INLINE EmulationSettingsWidget* getEmulationSettingsWidget() const { return m_emulation_settings; } @@ -99,6 +101,7 @@ Q_SIGNALS: public Q_SLOTS: void setCategory(const char* category); + void setCategoryRow(int index); private Q_SLOTS: void onCategoryCurrentRowChanged(int row); @@ -128,7 +131,7 @@ private: std::unique_ptr m_sif; const GameDatabase::Entry* m_database_entry = nullptr; - InterfaceSettingsWidget* m_general_settings = nullptr; + InterfaceSettingsWidget* m_interface_settings = nullptr; BIOSSettingsWidget* m_bios_settings = nullptr; ConsoleSettingsWidget* m_console_settings = nullptr; EmulationSettingsWidget* m_emulation_settings = nullptr; diff --git a/src/duckstation-qt/setupwizarddialog.cpp b/src/duckstation-qt/setupwizarddialog.cpp index 95cc1ccf6..fb8e5e441 100644 --- a/src/duckstation-qt/setupwizarddialog.cpp +++ b/src/duckstation-qt/setupwizarddialog.cpp @@ -185,8 +185,7 @@ void SetupWizardDialog::setupLanguagePage() InterfaceSettingsWidget::DEFAULT_THEME_NAME, "InterfaceSettingsWidget"); connect(m_ui.theme, QOverload::of(&QComboBox::currentIndexChanged), this, &SetupWizardDialog::themeChanged); - for (const auto& [language, code] : Host::GetAvailableLanguageList()) - m_ui.language->addItem(QString::fromUtf8(language), QString::fromLatin1(code)); + InterfaceSettingsWidget::populateLanguageDropdown(m_ui.language); SettingWidgetBinder::BindWidgetToStringSetting(nullptr, m_ui.language, "Main", "Language", QtHost::GetDefaultLanguage()); connect(m_ui.language, QOverload::of(&QComboBox::currentIndexChanged), this, @@ -204,7 +203,7 @@ void SetupWizardDialog::themeChanged() void SetupWizardDialog::languageChanged() { // Skip the recreation, since we don't have many dynamic UI elements. - QtHost::InstallTranslator(this); + QtHost::UpdateApplicationLanguage(this); m_ui.retranslateUi(this); setupControllerPage(false); }