ImGuiManager: Don't rasterize full glyph range for debug font

This commit is contained in:
Stenzek 2024-09-02 12:37:58 +10:00
parent 0db31ca615
commit cbd228dada
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1 changed files with 13 additions and 10 deletions

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@ -68,7 +68,7 @@ static void SetKeyMap();
static bool LoadFontData(); static bool LoadFontData();
static void ReloadFontDataIfActive(); static void ReloadFontDataIfActive();
static bool AddImGuiFonts(bool fullscreen_fonts); static bool AddImGuiFonts(bool fullscreen_fonts);
static ImFont* AddTextFont(float size); static ImFont* AddTextFont(float size, bool full_glyph_range);
static ImFont* AddFixedFont(float size); static ImFont* AddFixedFont(float size);
static bool AddIconFonts(float size); static bool AddIconFonts(float size);
static void AcquirePendingOSDMessages(Common::Timer::Value current_time); static void AcquirePendingOSDMessages(Common::Timer::Value current_time);
@ -81,6 +81,8 @@ static void DrawSoftwareCursor(const SoftwareCursor& sc, const std::pair<float,
static float s_global_prescale = 1.0f; // before window scale static float s_global_prescale = 1.0f; // before window scale
static float s_global_scale = 1.0f; static float s_global_scale = 1.0f;
static constexpr std::array<ImWchar, 4> s_ascii_font_range = {{0x20, 0x7F, 0x00, 0x00}};
static std::string s_font_path; static std::string s_font_path;
static std::vector<WCharType> s_font_range; static std::vector<WCharType> s_font_range;
static std::vector<WCharType> s_emoji_range; static std::vector<WCharType> s_emoji_range;
@ -583,20 +585,21 @@ bool ImGuiManager::LoadFontData()
return true; return true;
} }
ImFont* ImGuiManager::AddTextFont(float size) ImFont* ImGuiManager::AddTextFont(float size, bool full_glyph_range)
{ {
ImFontConfig cfg; ImFontConfig cfg;
cfg.FontDataOwnedByAtlas = false; cfg.FontDataOwnedByAtlas = false;
return ImGui::GetIO().Fonts->AddFontFromMemoryTTF( return ImGui::GetIO().Fonts->AddFontFromMemoryTTF(s_standard_font_data.data(),
s_standard_font_data.data(), static_cast<int>(s_standard_font_data.size()), size, &cfg, s_font_range.data()); static_cast<int>(s_standard_font_data.size()), size, &cfg,
full_glyph_range ? s_font_range.data() : s_ascii_font_range.data());
} }
ImFont* ImGuiManager::AddFixedFont(float size) ImFont* ImGuiManager::AddFixedFont(float size)
{ {
ImFontConfig cfg; ImFontConfig cfg;
cfg.FontDataOwnedByAtlas = false; cfg.FontDataOwnedByAtlas = false;
return ImGui::GetIO().Fonts->AddFontFromMemoryTTF(s_fixed_font_data.data(), return ImGui::GetIO().Fonts->AddFontFromMemoryTTF(
static_cast<int>(s_fixed_font_data.size()), size, &cfg, nullptr); s_fixed_font_data.data(), static_cast<int>(s_fixed_font_data.size()), size, &cfg, s_ascii_font_range.data());
} }
bool ImGuiManager::AddIconFonts(float size) bool ImGuiManager::AddIconFonts(float size)
@ -661,7 +664,7 @@ bool ImGuiManager::AddImGuiFonts(bool fullscreen_fonts)
ImGuiIO& io = ImGui::GetIO(); ImGuiIO& io = ImGui::GetIO();
io.Fonts->Clear(); io.Fonts->Clear();
s_standard_font = AddTextFont(standard_font_size); s_standard_font = AddTextFont(standard_font_size, false);
if (!s_standard_font) if (!s_standard_font)
return false; return false;
@ -669,19 +672,19 @@ bool ImGuiManager::AddImGuiFonts(bool fullscreen_fonts)
if (!s_fixed_font) if (!s_fixed_font)
return false; return false;
s_osd_font = AddTextFont(osd_font_size); s_osd_font = AddTextFont(osd_font_size, true);
if (!s_osd_font || !AddIconFonts(osd_font_size)) if (!s_osd_font || !AddIconFonts(osd_font_size))
return false; return false;
if (fullscreen_fonts) if (fullscreen_fonts)
{ {
const float medium_font_size = ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_MEDIUM_FONT_SIZE); const float medium_font_size = ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_MEDIUM_FONT_SIZE);
s_medium_font = AddTextFont(medium_font_size); s_medium_font = AddTextFont(medium_font_size, true);
if (!s_medium_font || !AddIconFonts(medium_font_size)) if (!s_medium_font || !AddIconFonts(medium_font_size))
return false; return false;
const float large_font_size = ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_LARGE_FONT_SIZE); const float large_font_size = ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_LARGE_FONT_SIZE);
s_large_font = AddTextFont(large_font_size); s_large_font = AddTextFont(large_font_size, true);
if (!s_large_font || !AddIconFonts(large_font_size)) if (!s_large_font || !AddIconFonts(large_font_size))
return false; return false;
} }