GPU: Implement GetGPUInfo subcommands 02-05h
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@ -637,6 +637,37 @@ void GPU::HandleGetGPUInfoCommand(u32 value)
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// leave GPUREAD intact
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break;
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case 0x02: // Get Texture Window
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{
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Log_DebugPrintf("Get texture window");
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m_GPUREAD_buffer.push_back(m_render_state.texture_window_value);
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}
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break;
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case 0x03: // Get Draw Area Top Left
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{
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Log_DebugPrintf("Get drawing area top left");
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m_GPUREAD_buffer.push_back((m_drawing_area.left & UINT32_C(0b1111111111)) |
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((m_drawing_area.top & UINT32_C(0b1111111111)) << 10));
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}
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break;
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case 0x04: // Get Draw Area Bottom Right
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{
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Log_DebugPrintf("Get drawing area bottom right");
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m_GPUREAD_buffer.push_back((m_drawing_area.right & UINT32_C(0b1111111111)) |
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((m_drawing_area.bottom & UINT32_C(0b1111111111)) << 10));
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}
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break;
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case 0x05: // Get Drawing Offset
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{
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Log_DebugPrintf("Get drawing offset");
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m_GPUREAD_buffer.push_back((m_drawing_offset.x & INT32_C(0b11111111111)) |
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((m_drawing_offset.y & INT32_C(0b11111111111)) << 11));
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}
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break;
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default:
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Log_WarningPrintf("Unhandled GetGPUInfo(0x%02X)", ZeroExtend32(subcommand));
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break;
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