CDROM: Add a setting and hotkey to mute CD audio
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@ -2018,7 +2018,7 @@ void CDROM::ProcessXAADPCMSector(const u8* raw_sector, const CDImage::SubChannel
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CDXA::DecodeADPCMSector(raw_sector, sample_buffer.data(), m_xa_last_samples.data());
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// Only send to SPU if we're not muted.
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if (m_muted || m_adpcm_muted)
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if (m_muted || m_adpcm_muted || g_settings.cdrom_mute_cd_audio)
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return;
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g_spu.GeneratePendingSamples();
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@ -2082,7 +2082,7 @@ void CDROM::ProcessCDDASector(const u8* raw_sector, const CDImage::SubChannelQ&
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}
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// Apply volume when pushing sectors to SPU.
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if (m_muted)
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if (m_muted || g_settings.cdrom_mute_cd_audio)
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return;
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g_spu.GeneratePendingSamples();
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@ -456,6 +456,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetBoolValue("CDROM", "ReadThread", true);
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si.SetBoolValue("CDROM", "RegionCheck", true);
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si.SetBoolValue("CDROM", "LoadImageToRAM", false);
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si.SetBoolValue("CDROM", "MuteCDAudio", false);
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si.SetStringValue("Audio", "Backend", Settings::GetAudioBackendName(Settings::DEFAULT_AUDIO_BACKEND));
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si.SetIntValue("Audio", "OutputVolume", 100);
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@ -175,6 +175,7 @@ void Settings::Load(SettingsInterface& si)
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cdrom_read_thread = si.GetBoolValue("CDROM", "ReadThread", true);
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cdrom_region_check = si.GetBoolValue("CDROM", "RegionCheck", true);
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cdrom_load_image_to_ram = si.GetBoolValue("CDROM", "LoadImageToRAM", false);
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cdrom_mute_cd_audio = si.GetBoolValue("CDROM", "MuteCDAudio", false);
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audio_backend =
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ParseAudioBackend(si.GetStringValue("Audio", "Backend", GetAudioBackendName(DEFAULT_AUDIO_BACKEND)).c_str())
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@ -294,6 +295,7 @@ void Settings::Save(SettingsInterface& si) const
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si.SetBoolValue("CDROM", "ReadThread", cdrom_read_thread);
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si.SetBoolValue("CDROM", "RegionCheck", cdrom_region_check);
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si.SetBoolValue("CDROM", "LoadImageToRAM", cdrom_load_image_to_ram);
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si.SetBoolValue("CDROM", "MuteCDAudio", cdrom_mute_cd_audio);
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si.SetStringValue("Audio", "Backend", GetAudioBackendName(audio_backend));
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si.SetIntValue("Audio", "OutputVolume", audio_output_volume);
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@ -122,6 +122,7 @@ struct Settings
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bool cdrom_read_thread = true;
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bool cdrom_region_check = true;
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bool cdrom_load_image_to_ram = false;
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bool cdrom_mute_cd_audio = false;
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AudioBackend audio_backend = AudioBackend::Cubeb;
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s32 audio_output_volume = 100;
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@ -445,7 +445,7 @@ void LibretroHostInterface::OnSystemDestroyed()
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m_using_hardware_renderer = false;
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}
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static std::array<retro_core_option_definition, 34> s_option_definitions = {{
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static std::array<retro_core_option_definition, 35> s_option_definitions = {{
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{"duckstation_Console.Region",
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"Console Region",
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"Determines which region/hardware to emulate. Auto-Detect will use the region of the disc inserted.",
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@ -476,6 +476,11 @@ static std::array<retro_core_option_definition, 34> s_option_definitions = {{
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"lock up while the image is preloaded.",
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{{"true", "Enabled"}, {"false", "Disabled"}},
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"false"},
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{"duckstation_CDROM.MuteCDAudio",
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"Mute CD Audio",
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"Forcibly mutes both CD-DA and XA audio from the CD-ROM. Can be used to disable background music in some games.",
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{{"true", "Enabled"}, {"false", "Disabled"}},
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"false"},
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{"duckstation_CPU.ExecutionMode",
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"CPU Execution Mode",
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"Which mode to use for CPU emulation. Recompiler provides the best performance.",
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@ -22,6 +22,7 @@ AudioSettingsWidget::AudioSettingsWidget(QtHostInterface* host_interface, QWidge
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.syncToOutput, "Audio", "Sync");
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SettingWidgetBinder::BindWidgetToIntSetting(m_host_interface, m_ui.bufferSize, "Audio", "BufferSize");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.startDumpingOnBoot, "Audio", "DumpOnBoot");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.muteCDAudio, "CDROM", "MuteCDAudio");
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m_ui.volume->setValue(m_host_interface->GetIntSettingValue("Audio", "OutputVolume"));
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m_ui.muted->setChecked(m_host_interface->GetBoolSettingValue("Audio", "OutputMuted"));
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@ -53,8 +54,11 @@ AudioSettingsWidget::AudioSettingsWidget(QtHostInterface* host_interface, QWidge
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tr("Start dumping audio to file as soon as the emulator is started. Mainly useful as a debug option."));
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dialog->registerWidgetHelp(m_ui.volume, tr("Volume"), "100",
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tr("Controls the volume of the audio played on the host. Values are in percentage."));
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dialog->registerWidgetHelp(m_ui.muted, tr("Mute"), tr("Unchecked"),
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dialog->registerWidgetHelp(m_ui.muted, tr("Mute All Sound"), tr("Unchecked"),
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tr("Prevents the emulator from producing any audible sound."));
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dialog->registerWidgetHelp(m_ui.muteCDAudio, tr("Mute CD Audio"), tr("Unchecked"),
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tr("Forcibly mutes both CD-DA and XA audio from the CD-ROM. Can be used to disable "
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"background music in some games."));
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}
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AudioSettingsWidget::~AudioSettingsWidget() = default;
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@ -149,7 +149,14 @@
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<item row="2" column="0" colspan="2">
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<widget class="QCheckBox" name="muted">
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<property name="text">
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<string>Mute</string>
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<string>Mute All Sound</string>
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</property>
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</widget>
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</item>
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<item row="3" column="0" colspan="2">
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<widget class="QCheckBox" name="muteCDAudio">
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<property name="text">
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<string>Mute CD Audio</string>
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</property>
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</widget>
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</item>
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@ -1549,6 +1549,17 @@ void CommonHostInterface::RegisterAudioHotkeys()
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AddFormattedOSDMessage(2.0f, TranslateString("OSDMessage", "Volume: %d%%"), g_settings.audio_output_volume);
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}
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});
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Audio")), StaticString("AudioCDAudioMute"),
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StaticString(TRANSLATABLE("Hotkeys", "Toggle CD Audio Mute")), [this](bool pressed) {
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if (System::IsValid() && !pressed)
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{
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g_settings.cdrom_mute_cd_audio = !g_settings.cdrom_mute_cd_audio;
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AddOSDMessage(g_settings.cdrom_mute_cd_audio ?
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TranslateStdString("OSDMessage", "CD Audio Muted.") :
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TranslateStdString("OSDMessage", "CD Audio Unmuted."),
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2.0f);
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}
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});
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Audio")), StaticString("AudioVolumeUp"),
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StaticString(TRANSLATABLE("Hotkeys", "Volume Up")), [this](bool pressed) {
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if (System::IsValid() && pressed)
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