System: Move present skip check to core

This commit is contained in:
Connor McLaughlin 2022-08-18 23:51:43 +10:00
parent de21ff250c
commit c7e8233b7b
13 changed files with 39 additions and 34 deletions

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@ -124,7 +124,7 @@ public:
u32 width, u32 height, void* out_data, u32 out_data_stride) = 0; u32 width, u32 height, void* out_data, u32 out_data_stride) = 0;
/// Returns false if the window was completely occluded. /// Returns false if the window was completely occluded.
virtual bool Render() = 0; virtual bool Render(bool skip_present) = 0;
/// Renders the display with postprocessing to the specified image. /// Renders the display with postprocessing to the specified image.
virtual bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride, virtual bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
@ -318,6 +318,6 @@ void ReleaseHostDisplay();
//void EndPresentFrame(); //void EndPresentFrame();
/// Provided by the host; renders the display. /// Provided by the host; renders the display.
void RenderDisplay(); void RenderDisplay(bool skip_present);
void InvalidateDisplay(); void InvalidateDisplay();
} // namespace Host } // namespace Host

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@ -996,7 +996,7 @@ bool System::LoadState(const char* filename)
ResetPerformanceCounters(); ResetPerformanceCounters();
ResetThrottler(); ResetThrottler();
Host::RenderDisplay(); Host::RenderDisplay(false);
Log_VerbosePrintf("Loading state took %.2f msec", load_timer.GetTimeMilliseconds()); Log_VerbosePrintf("Loading state took %.2f msec", load_timer.GetTimeMilliseconds());
return true; return true;
} }
@ -1463,7 +1463,7 @@ void System::Execute()
PauseSystem(true); PauseSystem(true);
} }
Host::RenderDisplay(); Host::RenderDisplay(g_host_display->ShouldSkipDisplayingFrame());
System::UpdatePerformanceCounters(); System::UpdatePerformanceCounters();
@ -1502,7 +1502,7 @@ void System::RecreateSystem()
ResetPerformanceCounters(); ResetPerformanceCounters();
ResetThrottler(); ResetThrottler();
Host::RenderDisplay(); Host::RenderDisplay(false);
if (was_paused) if (was_paused)
PauseSystem(true); PauseSystem(true);

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@ -502,7 +502,7 @@ void EmuThread::bootSystem(std::shared_ptr<SystemBootParameters> params)
return; return;
// force a frame to be drawn to repaint the window // force a frame to be drawn to repaint the window
renderDisplay(); renderDisplay(false);
} }
void EmuThread::bootOrLoadState(std::string path) void EmuThread::bootOrLoadState(std::string path)
@ -626,7 +626,7 @@ void EmuThread::onDisplayWindowResized(int width, int height)
// force redraw if we're paused // force redraw if we're paused
if (!System::IsRunning() && !FullscreenUI::HasActiveWindow()) if (!System::IsRunning() && !FullscreenUI::HasActiveWindow())
renderDisplay(); renderDisplay(false);
} }
} }
@ -641,7 +641,7 @@ void EmuThread::redrawDisplayWindow()
if (!g_host_display || System::IsShutdown()) if (!g_host_display || System::IsShutdown())
return; return;
renderDisplay(); renderDisplay(false);
} }
void EmuThread::toggleFullscreen() void EmuThread::toggleFullscreen()
@ -875,7 +875,7 @@ void Host::OnSystemPaused()
emit g_emu_thread->systemPaused(); emit g_emu_thread->systemPaused();
g_emu_thread->startBackgroundControllerPollTimer(); g_emu_thread->startBackgroundControllerPollTimer();
g_emu_thread->renderDisplay(); g_emu_thread->renderDisplay(false);
} }
void Host::OnSystemResumed() void Host::OnSystemResumed()
@ -1244,7 +1244,7 @@ void EmuThread::singleStepCPU()
return; return;
System::SingleStepCPU(); System::SingleStepCPU();
renderDisplay(); renderDisplay(false);
} }
void EmuThread::dumpRAM(const QString& filename) void EmuThread::dumpRAM(const QString& filename)
@ -1444,7 +1444,7 @@ void EmuThread::run()
continue; continue;
} }
renderDisplay(); renderDisplay(false);
} }
} }
@ -1458,27 +1458,32 @@ void EmuThread::run()
moveToThread(m_ui_thread); moveToThread(m_ui_thread);
} }
void EmuThread::renderDisplay() void EmuThread::renderDisplay(bool skip_present)
{ {
// acquire for IO.MousePos. // acquire for IO.MousePos.
std::atomic_thread_fence(std::memory_order_acquire); std::atomic_thread_fence(std::memory_order_acquire);
FullscreenUI::Render(); if (!skip_present)
ImGuiManager::RenderOverlays(); {
ImGuiManager::RenderOSD(); FullscreenUI::Render();
ImGuiManager::RenderDebugWindows(); ImGuiManager::RenderOverlays();
g_host_display->Render(); ImGuiManager::RenderOSD();
ImGuiManager::RenderDebugWindows();
}
g_host_display->Render(skip_present);
ImGuiManager::NewFrame(); ImGuiManager::NewFrame();
} }
void Host::InvalidateDisplay() void Host::InvalidateDisplay()
{ {
g_emu_thread->renderDisplay(); g_emu_thread->renderDisplay(false);
} }
void Host::RenderDisplay() void Host::RenderDisplay(bool skip_present)
{ {
g_emu_thread->renderDisplay(); g_emu_thread->renderDisplay(skip_present);
} }
void EmuThread::wakeThread() void EmuThread::wakeThread()

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@ -94,7 +94,7 @@ public:
bool acquireHostDisplay(HostDisplay::RenderAPI api); bool acquireHostDisplay(HostDisplay::RenderAPI api);
void connectDisplaySignals(DisplayWidget* widget); void connectDisplaySignals(DisplayWidget* widget);
void releaseHostDisplay(); void releaseHostDisplay();
void renderDisplay(); void renderDisplay(bool skip_present);
void startBackgroundControllerPollTimer(); void startBackgroundControllerPollTimer();
void stopBackgroundControllerPollTimer(); void stopBackgroundControllerPollTimer();

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@ -394,7 +394,7 @@ void Host::DisplayLoadingScreen(const char* message, int progress_min /*= -1*/,
ImGui::End(); ImGui::End();
ImGui::EndFrame(); ImGui::EndFrame();
g_host_display->Render(); g_host_display->Render(false);
ImGui::NewFrame(); ImGui::NewFrame();
} }

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@ -745,9 +745,9 @@ bool D3D11HostDisplay::UpdateImGuiFontTexture()
return true; return true;
} }
bool D3D11HostDisplay::Render() bool D3D11HostDisplay::Render(bool skip_present)
{ {
if (ShouldSkipDisplayingFrame() || !m_swap_chain) if (skip_present || !m_swap_chain)
{ {
if (ImGui::GetCurrentContext()) if (ImGui::GetCurrentContext())
ImGui::Render(); ImGui::Render();

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@ -67,7 +67,7 @@ public:
void SetVSync(bool enabled) override; void SetVSync(bool enabled) override;
bool Render() override; bool Render(bool skip_present) override;
bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride, bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
HostDisplayPixelFormat* out_format) override; HostDisplayPixelFormat* out_format) override;

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@ -650,9 +650,9 @@ bool D3D12HostDisplay::UpdateImGuiFontTexture()
return ImGui_ImplDX12_CreateFontsTexture(); return ImGui_ImplDX12_CreateFontsTexture();
} }
bool D3D12HostDisplay::Render() bool D3D12HostDisplay::Render(bool skip_present)
{ {
if (ShouldSkipDisplayingFrame() || !m_swap_chain) if (skip_present || !m_swap_chain)
{ {
if (ImGui::GetCurrentContext()) if (ImGui::GetCurrentContext())
ImGui::Render(); ImGui::Render();

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@ -68,7 +68,7 @@ public:
virtual void SetVSync(bool enabled) override; virtual void SetVSync(bool enabled) override;
virtual bool Render() override; virtual bool Render(bool skip_present) override;
virtual bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride, virtual bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
HostDisplayPixelFormat* out_format) override; HostDisplayPixelFormat* out_format) override;

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@ -738,9 +738,9 @@ void OpenGLHostDisplay::DestroyResources()
m_display_program.Destroy(); m_display_program.Destroy();
} }
bool OpenGLHostDisplay::Render() bool OpenGLHostDisplay::Render(bool skip_present)
{ {
if (ShouldSkipDisplayingFrame()) if (skip_present || m_window_info.type == WindowInfo::Type::Surfaceless)
{ {
if (ImGui::GetCurrentContext()) if (ImGui::GetCurrentContext())
ImGui::Render(); ImGui::Render();

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@ -58,7 +58,7 @@ public:
void SetVSync(bool enabled) override; void SetVSync(bool enabled) override;
bool Render() override; bool Render(bool skip_present) override;
bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride, bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
HostDisplayPixelFormat* out_format) override; HostDisplayPixelFormat* out_format) override;

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@ -572,9 +572,9 @@ bool VulkanHostDisplay::DoneRenderContextCurrent()
return true; return true;
} }
bool VulkanHostDisplay::Render() bool VulkanHostDisplay::Render(bool skip_present)
{ {
if (ShouldSkipDisplayingFrame() || !m_swap_chain) if (skip_present || !m_swap_chain)
{ {
if (ImGui::GetCurrentContext()) if (ImGui::GetCurrentContext())
ImGui::Render(); ImGui::Render();

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@ -63,7 +63,7 @@ public:
void SetVSync(bool enabled) override; void SetVSync(bool enabled) override;
bool Render() override; bool Render(bool skip_present) override;
bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride, bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
HostDisplayPixelFormat* out_format) override; HostDisplayPixelFormat* out_format) override;