System: Don't empty buffers on state load

This commit is contained in:
Connor McLaughlin 2022-08-18 19:30:39 +10:00
parent fc770c83e8
commit c66a9f117d
1 changed files with 0 additions and 1 deletions

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@ -1859,7 +1859,6 @@ bool System::DoLoadState(ByteStream* state, bool force_software_renderer, bool u
if (s_state == State::Starting) if (s_state == State::Starting)
s_state = State::Running; s_state = State::Running;
SPU::GetOutputStream()->EmptyBuffer();
ResetPerformanceCounters(); ResetPerformanceCounters();
ResetThrottler(); ResetThrottler();
return true; return true;