System: Fix title after loading state for EXE-boot
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@ -2564,8 +2564,14 @@ bool System::LoadStateFromStream(ByteStream* state, Error* error, bool update_di
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}
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}
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}
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else
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{
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// Skip updating media if there is none, and none in the state. That way we don't wipe out EXE boot.
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ignore_media = !CDROM::HasMedia();
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}
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UpdateRunningGame(media_filename.c_str(), media.get(), false);
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if (!ignore_media)
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UpdateRunningGame(media_filename.c_str(), media.get(), false);
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if (media && header.version >= 51)
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{
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