GameDatabase: Add crop mode override

This commit is contained in:
Stenzek 2024-08-04 18:59:18 +10:00
parent 6c0a0e6203
commit c538df317a
No known key found for this signature in database
3 changed files with 65 additions and 35 deletions

View File

@ -30795,11 +30795,11 @@ SLUS-00576:
compatibility: compatibility:
rating: NoIssues rating: NoIssues
versionTested: "0.1-1409-ge198e315" versionTested: "0.1-1409-ge198e315"
comments: "This game drawns in the \"typical\" overscan area. These areas would not be visible in a typical TV of the era. To bypass some of these problems, you can change the\
\ Crop to \"none\" or change the screen positioning with the in-game buit function."
controllers: controllers:
- AnalogController - AnalogController
- DigitalController - DigitalController
settings:
displayCropMode: None # Game draws in overscan area.
metadata: metadata:
publisher: "Interplay" publisher: "Interplay"
developer: "Pixelogic" developer: "Pixelogic"
@ -75170,9 +75170,10 @@ SLUS-00172:
compatibility: compatibility:
rating: NoIssues rating: NoIssues
versionTested: "0.1-2862-g6fbffb6f" versionTested: "0.1-2862-g6fbffb6f"
comments: "Image cut off on top and bottom - can be fixed by disabling cropping"
controllers: controllers:
- DigitalController - DigitalController
settings:
displayCropMode: None # Overscan cuts off HUD.
metadata: metadata:
publisher: "Xing Entertaiment / Kokopeli" publisher: "Xing Entertaiment / Kokopeli"
developer: "Irem / Tsuji Jimusho" developer: "Irem / Tsuji Jimusho"
@ -80628,6 +80629,8 @@ SLPS-00086:
name: "Kaitei Daisensou - In the Hunt (Japan)" name: "Kaitei Daisensou - In the Hunt (Japan)"
controllers: controllers:
- DigitalController - DigitalController
settings:
displayCropMode: None # Overscan cuts off HUD.
metadata: metadata:
publisher: "Xing Entertaiment" publisher: "Xing Entertaiment"
developer: "Irem / Tsuji Jimusho" developer: "Irem / Tsuji Jimusho"
@ -80646,6 +80649,8 @@ SLPS-02790:
name: "Kaitei Daisensou - In the Hunt [Xing Maruyasu Series]" name: "Kaitei Daisensou - In the Hunt [Xing Maruyasu Series]"
controllers: controllers:
- DigitalController - DigitalController
settings:
displayCropMode: None # Overscan cuts off HUD.
metadata: metadata:
publisher: "Xing Entertaiment" publisher: "Xing Entertaiment"
developer: "Irem / Tsuji Jimusho" developer: "Irem / Tsuji Jimusho"

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@ -36,7 +36,7 @@ namespace GameDatabase {
enum : u32 enum : u32
{ {
GAME_DATABASE_CACHE_SIGNATURE = 0x45434C48, GAME_DATABASE_CACHE_SIGNATURE = 0x45434C48,
GAME_DATABASE_CACHE_VERSION = 12, GAME_DATABASE_CACHE_VERSION = 13,
}; };
static Entry* GetMutableEntry(std::string_view serial); static Entry* GetMutableEntry(std::string_view serial);
@ -404,15 +404,6 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (display_osd_messages) if (display_osd_messages)
INFO_LOG("GameDB: Display line end offset set to {}.", settings.display_line_start_offset); INFO_LOG("GameDB: Display line end offset set to {}.", settings.display_line_start_offset);
} }
if (display_deinterlacing_mode.has_value())
{
settings.display_deinterlacing_mode = display_deinterlacing_mode.value();
if (display_osd_messages)
{
INFO_LOG("GameDB: Display deinterlacing mode set to {}.",
Settings::GetDisplayDeinterlacingModeName(settings.display_deinterlacing_mode));
}
}
if (dma_max_slice_ticks.has_value()) if (dma_max_slice_ticks.has_value())
{ {
settings.dma_max_slice_ticks = dma_max_slice_ticks.value(); settings.dma_max_slice_ticks = dma_max_slice_ticks.value();
@ -460,17 +451,45 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
} }
SmallStackString<512> messages; SmallStackString<512> messages;
#define APPEND_MESSAGE(icon, msg) \ #define APPEND_MESSAGE(msg) \
do \ do \
{ \ { \
messages.append("\n \u2022 "); \ messages.append("\n \u2022 "); \
messages.append(msg); \ messages.append(msg); \
} while (0) } while (0)
#define APPEND_MESSAGE_FMT(...) \
do \
{ \
messages.append("\n \u2022 "); \
messages.append_format(__VA_ARGS__); \
} while (0)
if (display_crop_mode.has_value())
{
if (display_osd_messages && settings.display_crop_mode != display_crop_mode.value())
{
APPEND_MESSAGE_FMT(TRANSLATE_FS("GameDatabase", "Display cropping set to {}."),
Settings::GetDisplayCropModeDisplayName(display_crop_mode.value()));
}
settings.display_crop_mode = display_crop_mode.value();
}
if (display_deinterlacing_mode.has_value())
{
if (display_osd_messages && settings.display_deinterlacing_mode != display_deinterlacing_mode.value())
{
APPEND_MESSAGE_FMT(TRANSLATE_FS("GameDatabase", "Deinterlacing set to {}."),
Settings::GetDisplayDeinterlacingModeDisplayName(display_deinterlacing_mode.value()));
}
settings.display_deinterlacing_mode = display_deinterlacing_mode.value();
}
if (HasTrait(Trait::ForceInterpreter)) if (HasTrait(Trait::ForceInterpreter))
{ {
if (display_osd_messages && settings.cpu_execution_mode != CPUExecutionMode::Interpreter) if (display_osd_messages && settings.cpu_execution_mode != CPUExecutionMode::Interpreter)
APPEND_MESSAGE(ICON_FA_MICROCHIP, TRANSLATE_SV("GameDatabase", "CPU recompiler disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "CPU recompiler disabled."));
settings.cpu_execution_mode = CPUExecutionMode::Interpreter; settings.cpu_execution_mode = CPUExecutionMode::Interpreter;
} }
@ -478,7 +497,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::ForceSoftwareRenderer)) if (HasTrait(Trait::ForceSoftwareRenderer))
{ {
if (display_osd_messages && settings.gpu_renderer != GPURenderer::Software) if (display_osd_messages && settings.gpu_renderer != GPURenderer::Software)
APPEND_MESSAGE(ICON_FA_PAINT_ROLLER, TRANSLATE_SV("GameDatabase", "Hardware rendering disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Hardware rendering disabled."));
settings.gpu_renderer = GPURenderer::Software; settings.gpu_renderer = GPURenderer::Software;
} }
@ -486,7 +505,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::ForceSoftwareRendererForReadbacks)) if (HasTrait(Trait::ForceSoftwareRendererForReadbacks))
{ {
if (display_osd_messages && settings.gpu_renderer != GPURenderer::Software) if (display_osd_messages && settings.gpu_renderer != GPURenderer::Software)
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "Software renderer readbacks enabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Software renderer readbacks enabled."));
settings.gpu_use_software_renderer_for_readbacks = true; settings.gpu_use_software_renderer_for_readbacks = true;
} }
@ -499,7 +518,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::ForceAccurateBlending)) if (HasTrait(Trait::ForceAccurateBlending))
{ {
if (display_osd_messages && !settings.IsUsingSoftwareRenderer() && !settings.gpu_accurate_blending) if (display_osd_messages && !settings.IsUsingSoftwareRenderer() && !settings.gpu_accurate_blending)
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "Accurate blending enabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Accurate blending enabled."));
settings.gpu_accurate_blending = true; settings.gpu_accurate_blending = true;
} }
@ -507,7 +526,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::ForceInterlacing)) if (HasTrait(Trait::ForceInterlacing))
{ {
if (display_osd_messages && settings.gpu_disable_interlacing) if (display_osd_messages && settings.gpu_disable_interlacing)
APPEND_MESSAGE(ICON_FA_TV, TRANSLATE_SV("GameDatabase", "Interlaced rendering enabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Interlaced rendering enabled."));
settings.gpu_disable_interlacing = false; settings.gpu_disable_interlacing = false;
} }
@ -515,7 +534,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::DisableTrueColor)) if (HasTrait(Trait::DisableTrueColor))
{ {
if (display_osd_messages && settings.gpu_true_color) if (display_osd_messages && settings.gpu_true_color)
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "True color disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "True color disabled."));
settings.gpu_true_color = false; settings.gpu_true_color = false;
} }
@ -523,7 +542,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::DisableUpscaling)) if (HasTrait(Trait::DisableUpscaling))
{ {
if (display_osd_messages && settings.gpu_resolution_scale > 1) if (display_osd_messages && settings.gpu_resolution_scale > 1)
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "Upscaling disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Upscaling disabled."));
settings.gpu_resolution_scale = 1; settings.gpu_resolution_scale = 1;
} }
@ -533,7 +552,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (display_osd_messages && (settings.gpu_texture_filter != GPUTextureFilter::Nearest || if (display_osd_messages && (settings.gpu_texture_filter != GPUTextureFilter::Nearest ||
g_settings.gpu_sprite_texture_filter != GPUTextureFilter::Nearest)) g_settings.gpu_sprite_texture_filter != GPUTextureFilter::Nearest))
{ {
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "Texture filtering disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Texture filtering disabled."));
} }
settings.gpu_texture_filter = GPUTextureFilter::Nearest; settings.gpu_texture_filter = GPUTextureFilter::Nearest;
@ -543,7 +562,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::DisableScaledDithering)) if (HasTrait(Trait::DisableScaledDithering))
{ {
if (display_osd_messages && settings.gpu_scaled_dithering) if (display_osd_messages && settings.gpu_scaled_dithering)
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "Scaled dithering.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Scaled dithering."));
settings.gpu_scaled_dithering = false; settings.gpu_scaled_dithering = false;
} }
@ -551,7 +570,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::DisableWidescreen)) if (HasTrait(Trait::DisableWidescreen))
{ {
if (display_osd_messages && settings.gpu_widescreen_hack) if (display_osd_messages && settings.gpu_widescreen_hack)
APPEND_MESSAGE(ICON_FA_TV, TRANSLATE_SV("GameDatabase", "Widescreen rendering disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Widescreen rendering disabled."));
settings.gpu_widescreen_hack = false; settings.gpu_widescreen_hack = false;
} }
@ -559,7 +578,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::DisableForceNTSCTimings)) if (HasTrait(Trait::DisableForceNTSCTimings))
{ {
if (display_osd_messages && settings.gpu_force_ntsc_timings) if (display_osd_messages && settings.gpu_force_ntsc_timings)
APPEND_MESSAGE(ICON_FA_TV, TRANSLATE_SV("GameDatabase", "Force NTSC timings disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Force NTSC timings disabled."));
settings.gpu_force_ntsc_timings = false; settings.gpu_force_ntsc_timings = false;
} }
@ -567,7 +586,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::DisablePGXP)) if (HasTrait(Trait::DisablePGXP))
{ {
if (display_osd_messages && settings.gpu_pgxp_enable) if (display_osd_messages && settings.gpu_pgxp_enable)
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "PGXP geometry correction disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "PGXP geometry correction disabled."));
settings.gpu_pgxp_enable = false; settings.gpu_pgxp_enable = false;
} }
@ -575,7 +594,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::DisablePGXPCulling)) if (HasTrait(Trait::DisablePGXPCulling))
{ {
if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_culling) if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_culling)
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "PGXP culling correction disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "PGXP culling correction disabled."));
settings.gpu_pgxp_culling = false; settings.gpu_pgxp_culling = false;
} }
@ -583,7 +602,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::DisablePGXPTextureCorrection)) if (HasTrait(Trait::DisablePGXPTextureCorrection))
{ {
if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_texture_correction) if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_texture_correction)
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "PGXP perspective correct textures disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "PGXP perspective correct textures disabled."));
settings.gpu_pgxp_texture_correction = false; settings.gpu_pgxp_texture_correction = false;
} }
@ -593,7 +612,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_texture_correction && if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_texture_correction &&
settings.gpu_pgxp_color_correction) settings.gpu_pgxp_color_correction)
{ {
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "PGXP perspective correct colors disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "PGXP perspective correct colors disabled."));
} }
settings.gpu_pgxp_color_correction = false; settings.gpu_pgxp_color_correction = false;
@ -602,7 +621,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::DisablePGXPPreserveProjFP)) if (HasTrait(Trait::DisablePGXPPreserveProjFP))
{ {
if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_preserve_proj_fp) if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_preserve_proj_fp)
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "PGXP preserve projection precision disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "PGXP preserve projection precision disabled."));
settings.gpu_pgxp_preserve_proj_fp = false; settings.gpu_pgxp_preserve_proj_fp = false;
} }
@ -610,7 +629,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::ForcePGXPVertexCache)) if (HasTrait(Trait::ForcePGXPVertexCache))
{ {
if (display_osd_messages && settings.gpu_pgxp_enable && !settings.gpu_pgxp_vertex_cache) if (display_osd_messages && settings.gpu_pgxp_enable && !settings.gpu_pgxp_vertex_cache)
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "PGXP vertex cache enabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "PGXP vertex cache enabled."));
settings.gpu_pgxp_vertex_cache = settings.gpu_pgxp_enable; settings.gpu_pgxp_vertex_cache = settings.gpu_pgxp_enable;
} }
@ -629,7 +648,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (display_osd_messages && settings.gpu_pgxp_enable && !settings.gpu_pgxp_cpu) if (display_osd_messages && settings.gpu_pgxp_enable && !settings.gpu_pgxp_cpu)
{ {
#ifndef __ANDROID__ #ifndef __ANDROID__
APPEND_MESSAGE(ICON_FA_MICROCHIP, TRANSLATE_SV("GameDatabase", "PGXP CPU mode enabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "PGXP CPU mode enabled."));
#else #else
Host::AddIconOSDMessage( Host::AddIconOSDMessage(
"gamedb_force_pgxp_cpu", ICON_FA_MICROCHIP, "gamedb_force_pgxp_cpu", ICON_FA_MICROCHIP,
@ -653,7 +672,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::DisablePGXPDepthBuffer)) if (HasTrait(Trait::DisablePGXPDepthBuffer))
{ {
if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_depth_buffer) if (display_osd_messages && settings.gpu_pgxp_enable && settings.gpu_pgxp_depth_buffer)
APPEND_MESSAGE(ICON_FA_MAGIC, TRANSLATE_SV("GameDatabase", "PGXP depth buffer disabled.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "PGXP depth buffer disabled."));
settings.gpu_pgxp_depth_buffer = false; settings.gpu_pgxp_depth_buffer = false;
} }
@ -661,7 +680,7 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
if (HasTrait(Trait::DisablePGXPOn2DPolygons)) if (HasTrait(Trait::DisablePGXPOn2DPolygons))
{ {
if (display_osd_messages && settings.gpu_pgxp_enable && !settings.gpu_pgxp_disable_2d) if (display_osd_messages && settings.gpu_pgxp_enable && !settings.gpu_pgxp_disable_2d)
APPEND_MESSAGE(ICON_FA_MICROCHIP, TRANSLATE_SV("GameDatabase", "PGXP disabled on 2D polygons.")); APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "PGXP disabled on 2D polygons."));
g_settings.gpu_pgxp_disable_2d = true; g_settings.gpu_pgxp_disable_2d = true;
} }
@ -842,6 +861,8 @@ std::string GameDatabase::Entry::GenerateCompatibilityReport() const
display_line_start_offset); display_line_start_offset);
AppendIntegerSetting(ret, settings_heading, TRANSLATE_SV("GameDatabase", "Display Line End Offset"), AppendIntegerSetting(ret, settings_heading, TRANSLATE_SV("GameDatabase", "Display Line End Offset"),
display_line_end_offset); display_line_end_offset);
AppendEnumSetting(ret, settings_heading, TRANSLATE_SV("GameDatabase", "Display Crop Mode"),
&Settings::GetDisplayCropModeDisplayName, display_crop_mode);
AppendEnumSetting(ret, settings_heading, TRANSLATE_SV("GameDatabase", "Display Deinterlacing Mode"), AppendEnumSetting(ret, settings_heading, TRANSLATE_SV("GameDatabase", "Display Deinterlacing Mode"),
&Settings::GetDisplayDeinterlacingModeDisplayName, display_deinterlacing_mode); &Settings::GetDisplayDeinterlacingModeDisplayName, display_deinterlacing_mode);
AppendIntegerSetting(ret, settings_heading, TRANSLATE_SV("GameDatabase", "DMA Max Slice Ticks"), dma_max_slice_ticks); AppendIntegerSetting(ret, settings_heading, TRANSLATE_SV("GameDatabase", "DMA Max Slice Ticks"), dma_max_slice_ticks);
@ -919,7 +940,7 @@ bool GameDatabase::LoadFromCache()
!reader.Read(bits.data(), num_bytes) || !reader.ReadOptionalT(&entry.display_active_start_offset) || !reader.Read(bits.data(), num_bytes) || !reader.ReadOptionalT(&entry.display_active_start_offset) ||
!reader.ReadOptionalT(&entry.display_active_end_offset) || !reader.ReadOptionalT(&entry.display_active_end_offset) ||
!reader.ReadOptionalT(&entry.display_line_start_offset) || !reader.ReadOptionalT(&entry.display_line_start_offset) ||
!reader.ReadOptionalT(&entry.display_line_end_offset) || !reader.ReadOptionalT(&entry.display_line_end_offset) || !reader.ReadOptionalT(&entry.display_crop_mode) ||
!reader.ReadOptionalT(&entry.display_deinterlacing_mode) || !reader.ReadOptionalT(&entry.dma_max_slice_ticks) || !reader.ReadOptionalT(&entry.display_deinterlacing_mode) || !reader.ReadOptionalT(&entry.dma_max_slice_ticks) ||
!reader.ReadOptionalT(&entry.dma_halt_ticks) || !reader.ReadOptionalT(&entry.gpu_fifo_size) || !reader.ReadOptionalT(&entry.dma_halt_ticks) || !reader.ReadOptionalT(&entry.gpu_fifo_size) ||
!reader.ReadOptionalT(&entry.gpu_max_run_ahead) || !reader.ReadOptionalT(&entry.gpu_pgxp_tolerance) || !reader.ReadOptionalT(&entry.gpu_max_run_ahead) || !reader.ReadOptionalT(&entry.gpu_pgxp_tolerance) ||
@ -1020,6 +1041,7 @@ bool GameDatabase::SaveToCache()
writer.WriteOptionalT(entry.display_active_end_offset); writer.WriteOptionalT(entry.display_active_end_offset);
writer.WriteOptionalT(entry.display_line_start_offset); writer.WriteOptionalT(entry.display_line_start_offset);
writer.WriteOptionalT(entry.display_line_end_offset); writer.WriteOptionalT(entry.display_line_end_offset);
writer.WriteOptionalT(entry.display_crop_mode);
writer.WriteOptionalT(entry.display_deinterlacing_mode); writer.WriteOptionalT(entry.display_deinterlacing_mode);
writer.WriteOptionalT(entry.dma_max_slice_ticks); writer.WriteOptionalT(entry.dma_max_slice_ticks);
writer.WriteOptionalT(entry.dma_halt_ticks); writer.WriteOptionalT(entry.dma_halt_ticks);
@ -1232,6 +1254,8 @@ bool GameDatabase::ParseYamlEntry(Entry* entry, const ryml::ConstNodeRef& value)
entry->display_active_end_offset = GetOptionalTFromObject<s16>(settings, "displayActiveEndOffset"); entry->display_active_end_offset = GetOptionalTFromObject<s16>(settings, "displayActiveEndOffset");
entry->display_line_start_offset = GetOptionalTFromObject<s8>(settings, "displayLineStartOffset"); entry->display_line_start_offset = GetOptionalTFromObject<s8>(settings, "displayLineStartOffset");
entry->display_line_end_offset = GetOptionalTFromObject<s8>(settings, "displayLineEndOffset"); entry->display_line_end_offset = GetOptionalTFromObject<s8>(settings, "displayLineEndOffset");
entry->display_crop_mode =
ParseOptionalTFromObject<DisplayCropMode>(settings, "displayCropMode", &Settings::ParseDisplayCropMode);
entry->display_deinterlacing_mode = ParseOptionalTFromObject<DisplayDeinterlacingMode>( entry->display_deinterlacing_mode = ParseOptionalTFromObject<DisplayDeinterlacingMode>(
settings, "displayDeinterlacingMode", &Settings::ParseDisplayDeinterlacingMode); settings, "displayDeinterlacingMode", &Settings::ParseDisplayDeinterlacingMode);
entry->dma_max_slice_ticks = GetOptionalTFromObject<u32>(settings, "dmaMaxSliceTicks"); entry->dma_max_slice_ticks = GetOptionalTFromObject<u32>(settings, "dmaMaxSliceTicks");

View File

@ -80,6 +80,7 @@ struct Entry
std::optional<s16> display_active_end_offset; std::optional<s16> display_active_end_offset;
std::optional<s8> display_line_start_offset; std::optional<s8> display_line_start_offset;
std::optional<s8> display_line_end_offset; std::optional<s8> display_line_end_offset;
std::optional<DisplayCropMode> display_crop_mode;
std::optional<DisplayDeinterlacingMode> display_deinterlacing_mode; std::optional<DisplayDeinterlacingMode> display_deinterlacing_mode;
std::optional<GPULineDetectMode> gpu_line_detect_mode; std::optional<GPULineDetectMode> gpu_line_detect_mode;
std::optional<u32> dma_max_slice_ticks; std::optional<u32> dma_max_slice_ticks;