RegTest: Write file log as well as frames

This commit is contained in:
Stenzek 2024-05-31 18:28:26 +10:00
parent c3bf89b278
commit c4bf5b4f2c
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1 changed files with 54 additions and 16 deletions

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@ -11,6 +11,7 @@
#include "scmversion/scmversion.h" #include "scmversion/scmversion.h"
#include "util/cd_image.h"
#include "util/gpu_device.h" #include "util/gpu_device.h"
#include "util/imgui_fullscreen.h" #include "util/imgui_fullscreen.h"
#include "util/imgui_manager.h" #include "util/imgui_manager.h"
@ -39,6 +40,7 @@ static bool InitializeConfig();
static void InitializeEarlyConsole(); static void InitializeEarlyConsole();
static void HookSignals(); static void HookSignals();
static bool SetFolders(); static bool SetFolders();
static bool SetNewDataRoot(const std::string& filename);
static std::string GetFrameDumpFilename(u32 frame); static std::string GetFrameDumpFilename(u32 frame);
} // namespace RegTestHost } // namespace RegTestHost
@ -47,7 +49,6 @@ static std::unique_ptr<MemorySettingsInterface> s_base_settings_interface;
static u32 s_frames_to_run = 60 * 60; static u32 s_frames_to_run = 60 * 60;
static u32 s_frame_dump_interval = 0; static u32 s_frame_dump_interval = 0;
static std::string s_dump_base_directory; static std::string s_dump_base_directory;
static std::string s_dump_game_directory;
bool RegTestHost::SetFolders() bool RegTestHost::SetFolders()
{ {
@ -102,7 +103,9 @@ bool RegTestHost::InitializeConfig()
si.SetStringValue("MemoryCards", "Card2Type", Settings::GetMemoryCardTypeName(MemoryCardType::None)); si.SetStringValue("MemoryCards", "Card2Type", Settings::GetMemoryCardTypeName(MemoryCardType::None));
si.SetStringValue("ControllerPorts", "MultitapMode", Settings::GetMultitapModeName(MultitapMode::Disabled)); si.SetStringValue("ControllerPorts", "MultitapMode", Settings::GetMultitapModeName(MultitapMode::Disabled));
si.SetStringValue("Audio", "Backend", AudioStream::GetBackendName(AudioBackend::Null)); si.SetStringValue("Audio", "Backend", AudioStream::GetBackendName(AudioBackend::Null));
si.SetBoolValue("Logging", "LogToConsole", true); si.SetBoolValue("Logging", "LogToConsole", false);
si.SetBoolValue("Logging", "LogToFile", false);
si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(LOGLEVEL_WARNING));
si.SetBoolValue("Main", "ApplyGameSettings", false); // don't want game settings interfering si.SetBoolValue("Main", "ApplyGameSettings", false); // don't want game settings interfering
si.SetBoolValue("BIOS", "PatchFastBoot", true); // no point validating the bios intro.. si.SetBoolValue("BIOS", "PatchFastBoot", true); // no point validating the bios intro..
si.SetFloatValue("Main", "EmulationSpeed", 0.0f); si.SetFloatValue("Main", "EmulationSpeed", 0.0f);
@ -275,19 +278,6 @@ void Host::OnGameChanged(const std::string& disc_path, const std::string& game_s
INFO_LOG("Disc Path: {}", disc_path); INFO_LOG("Disc Path: {}", disc_path);
INFO_LOG("Game Serial: {}", game_serial); INFO_LOG("Game Serial: {}", game_serial);
INFO_LOG("Game Name: {}", game_name); INFO_LOG("Game Name: {}", game_name);
if (!s_dump_base_directory.empty())
{
s_dump_game_directory = Path::Combine(s_dump_base_directory, game_name);
if (!FileSystem::DirectoryExists(s_dump_game_directory.c_str()))
{
INFO_LOG("Creating directory '{}'...", s_dump_game_directory);
if (!FileSystem::CreateDirectory(s_dump_game_directory.c_str(), false))
Panic("Failed to create dump directory.");
}
INFO_LOG("Dumping frames to '{}'...", s_dump_game_directory);
}
} }
void Host::PumpMessagesOnCPUThread() void Host::PumpMessagesOnCPUThread()
@ -656,9 +646,54 @@ bool RegTestHost::ParseCommandLineParameters(int argc, char* argv[], std::option
return true; return true;
} }
bool RegTestHost::SetNewDataRoot(const std::string& filename)
{
Error error;
std::unique_ptr<CDImage> image = CDImage::Open(filename.c_str(), false, &error);
if (!image)
{
ERROR_LOG("Failed to open CD image '{}' to set data root: {}", Path::GetFileName(filename), error.GetDescription());
return false;
}
const GameDatabase::Entry* dbentry = GameDatabase::GetEntryForDisc(image.get());
std::string_view game_name;
if (dbentry)
{
game_name = dbentry->title;
INFO_LOG("Game name from database: {}", game_name);
}
else
{
game_name = Path::GetFileTitle(filename);
WARNING_LOG("Game not found in database, using filename: {}", game_name);
}
if (!s_dump_base_directory.empty())
{
std::string dump_directory = Path::Combine(s_dump_base_directory, game_name);
if (!FileSystem::DirectoryExists(dump_directory.c_str()))
{
INFO_LOG("Creating directory '{}'...", dump_directory);
if (!FileSystem::CreateDirectory(dump_directory.c_str(), false))
Panic("Failed to create dump directory.");
}
// Switch to file logging.
INFO_LOG("Dumping frames to '{}'...", dump_directory);
EmuFolders::DataRoot = std::move(dump_directory);
s_base_settings_interface->SetBoolValue("Logging", "LogToConsole", false);
s_base_settings_interface->SetBoolValue("Logging", "LogToFile", true);
s_base_settings_interface->SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(LOGLEVEL_DEV));
System::ApplySettings(false);
}
return true;
}
std::string RegTestHost::GetFrameDumpFilename(u32 frame) std::string RegTestHost::GetFrameDumpFilename(u32 frame)
{ {
return Path::Combine(s_dump_game_directory, fmt::format("frame_{:05d}.png", frame)); return Path::Combine(EmuFolders::DataRoot, fmt::format("frame_{:05d}.png", frame));
} }
int main(int argc, char* argv[]) int main(int argc, char* argv[])
@ -678,6 +713,9 @@ int main(int argc, char* argv[])
return EXIT_FAILURE; return EXIT_FAILURE;
} }
if (!RegTestHost::SetNewDataRoot(autoboot->filename))
return EXIT_FAILURE;
{ {
Error startup_error; Error startup_error;
if (!System::Internal::PerformEarlyHardwareChecks(&startup_error) || if (!System::Internal::PerformEarlyHardwareChecks(&startup_error) ||