Qt: Use svgs for region icons
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@ -62,9 +62,6 @@
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<UniqueIdentifier>{4230e20b-2aff-4c86-966c-b620263a371d}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<QtResource Include="resources\resources.qrc" />
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</ItemGroup>
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<ItemGroup>
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<QtMoc Include="consolesettingswidget.h" />
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<QtMoc Include="gamelistsettingswidget.h" />
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@ -137,4 +134,9 @@
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<Filter>translations</Filter>
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</None>
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</ItemGroup>
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<ItemGroup>
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<QtResource Include="resources\resources.qrc">
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<Filter>resources</Filter>
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</QtResource>
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</ItemGroup>
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</Project>
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@ -280,10 +280,9 @@ void GameListModel::loadCommonImages()
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m_type_disc_pixmap.load(QStringLiteral(":/icons/media-optical-24.png"));
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m_type_exe_pixmap.load(QStringLiteral(":/icons/applications-system-24.png"));
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m_type_playlist_pixmap.load(QStringLiteral(":/icons/address-book-new-22.png"));
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m_region_eu_pixmap.load(QStringLiteral(":/icons/flag-eu.png"));
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m_region_jp_pixmap.load(QStringLiteral(":/icons/flag-jp.png"));
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m_region_us_pixmap.load(QStringLiteral(":/icons/flag-uc.png"));
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m_region_eu_pixmap.load(QStringLiteral(":/icons/flag-eu.png"));
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m_region_eu_pixmap.addFile(QStringLiteral(":/icons/flag-eu.svg"));
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m_region_jp_pixmap.addFile(QStringLiteral(":/icons/flag-jp.svg"));
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m_region_us_pixmap.addFile(QStringLiteral(":/icons/flag-uc.svg"));
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for (int i = 0; i < static_cast<int>(GameListCompatibilityRating::Count); i++)
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m_compatibiliy_pixmaps[i].load(QStringLiteral(":/icons/star-%1.png").arg(i));
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@ -2,6 +2,7 @@
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#include "core/types.h"
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#include "frontend-common/game_list.h"
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#include <QtCore/QAbstractTableModel>
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#include <QtGui/QIcon>
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#include <QtGui/QPixmap>
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#include <array>
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#include <optional>
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@ -55,9 +56,9 @@ private:
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QPixmap m_type_exe_pixmap;
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QPixmap m_type_playlist_pixmap;
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QPixmap m_region_jp_pixmap;
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QPixmap m_region_eu_pixmap;
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QPixmap m_region_us_pixmap;
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QIcon m_region_jp_pixmap;
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QIcon m_region_eu_pixmap;
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QIcon m_region_us_pixmap;
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std::array<QPixmap, static_cast<int>(GameListCompatibilityRating::Count)> m_compatibiliy_pixmaps;
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};
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@ -47,6 +47,7 @@ void GameListWidget::initialize(QtHostInterface* host_interface)
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m_table_sort_model->setSourceModel(m_table_model);
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m_table_view = new QTableView(this);
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m_table_view->setModel(m_table_sort_model);
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m_table_view->setIconSize(QSize(32, 32));
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m_table_view->setSortingEnabled(true);
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m_table_view->setSelectionMode(QAbstractItemView::SingleSelection);
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m_table_view->setSelectionBehavior(QAbstractItemView::SelectRows);
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@ -147,7 +148,7 @@ void GameListWidget::resizeEvent(QResizeEvent* event)
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void GameListWidget::resizeTableViewColumnsToFit()
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{
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QtUtils::ResizeColumnsForTableView(m_table_view, {32, 80, -1, -1, 100, 60, 100});
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QtUtils::ResizeColumnsForTableView(m_table_view, {32, 80, -1, -1, 100, 45, 100});
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}
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static TinyString getColumnVisibilitySettingsKeyName(int column)
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@ -9,11 +9,9 @@
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<file>icons/flag-uc.svg</file>
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<file>icons/flag-uc.png</file>
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<file>icons/flag-uc@2x.png</file>
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<!--
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<file>icons/flag-us.svg</file>
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<file>icons/flag-us.png</file>
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<file>icons/flag-us@2x.png</file>
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-->
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<file>icons/star-0.png</file>
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<file>icons/star-1.png</file>
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<file>icons/star-2.png</file>
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