diff --git a/src/core/cdrom.cpp b/src/core/cdrom.cpp index 87cadb27e..3ccf7c78f 100644 --- a/src/core/cdrom.cpp +++ b/src/core/cdrom.cpp @@ -3809,18 +3809,10 @@ const std::string* CDROM::LookupFileMap(u32 lba, u32* start_lba, u32* end_lba) return &iter->second.second; } -void CDROM::DrawDebugWindow() +void CDROM::DrawDebugWindow(float scale) { static const ImVec4 active_color{1.0f, 1.0f, 1.0f, 1.0f}; static const ImVec4 inactive_color{0.4f, 0.4f, 0.4f, 1.0f}; - const float framebuffer_scale = ImGuiManager::GetGlobalScale(); - - ImGui::SetNextWindowSize(ImVec2(800.0f * framebuffer_scale, 580.0f * framebuffer_scale), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("CDROM State", nullptr)) - { - ImGui::End(); - return; - } // draw voice states if (ImGui::CollapsingHeader("Media", ImGuiTreeNodeFlags_DefaultOpen)) @@ -3916,7 +3908,7 @@ void CDROM::DrawDebugWindow() else { const float end_y = ImGui::GetCursorPosY(); - ImGui::SetCursorPosX(ImGui::GetWindowWidth() - 120.0f * framebuffer_scale); + ImGui::SetCursorPosX(ImGui::GetWindowWidth() - 120.0f * scale); ImGui::SetCursorPosY(start_y); if (ImGui::Button("Show Current File")) s_state.show_current_file = true; @@ -4081,6 +4073,4 @@ void CDROM::DrawDebugWindow() ImGui::Text("Audio FIFO Size: %u frames", s_state.audio_fifo.GetSize()); } - - ImGui::End(); } diff --git a/src/core/cdrom.h b/src/core/cdrom.h index 944ff3f75..893d25b69 100644 --- a/src/core/cdrom.h +++ b/src/core/cdrom.h @@ -37,7 +37,7 @@ void WriteRegister(u32 offset, u8 value); void DMARead(u32* words, u32 word_count); // Render statistics debug window. -void DrawDebugWindow(); +void DrawDebugWindow(float scale); void SetReadaheadSectors(u32 readahead_sectors); diff --git a/src/core/dma.cpp b/src/core/dma.cpp index d1cf5c13c..a5b7dd280 100644 --- a/src/core/dma.cpp +++ b/src/core/dma.cpp @@ -910,33 +910,24 @@ TickCount DMA::TransferDeviceToMemory(u32 address, u32 increment, u32 word_count return Bus::GetDMARAMTickCount(word_count); } -void DMA::DrawDebugStateWindow() +void DMA::DrawDebugStateWindow(float scale) { static constexpr u32 NUM_COLUMNS = 10; static constexpr std::array column_names = { {"#", "Req", "Direction", "Chopping", "Mode", "Busy", "Enable", "Priority", "IRQ", "Flag"}}; static constexpr std::array sync_mode_names = {{"Manual", "Request", "LinkedList", "Reserved"}}; - const float framebuffer_scale = ImGuiManager::GetGlobalScale(); - - ImGui::SetNextWindowSize(ImVec2(850.0f * framebuffer_scale, 250.0f * framebuffer_scale), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("DMA State", nullptr)) - { - ImGui::End(); - return; - } - ImGui::Columns(NUM_COLUMNS); - ImGui::SetColumnWidth(0, 100.0f * framebuffer_scale); - ImGui::SetColumnWidth(1, 50.0f * framebuffer_scale); - ImGui::SetColumnWidth(2, 100.0f * framebuffer_scale); - ImGui::SetColumnWidth(3, 150.0f * framebuffer_scale); - ImGui::SetColumnWidth(4, 80.0f * framebuffer_scale); - ImGui::SetColumnWidth(5, 80.0f * framebuffer_scale); - ImGui::SetColumnWidth(6, 80.0f * framebuffer_scale); - ImGui::SetColumnWidth(7, 80.0f * framebuffer_scale); - ImGui::SetColumnWidth(8, 80.0f * framebuffer_scale); - ImGui::SetColumnWidth(9, 80.0f * framebuffer_scale); + ImGui::SetColumnWidth(0, 100.0f * scale); + ImGui::SetColumnWidth(1, 50.0f * scale); + ImGui::SetColumnWidth(2, 100.0f * scale); + ImGui::SetColumnWidth(3, 150.0f * scale); + ImGui::SetColumnWidth(4, 80.0f * scale); + ImGui::SetColumnWidth(5, 80.0f * scale); + ImGui::SetColumnWidth(6, 80.0f * scale); + ImGui::SetColumnWidth(7, 80.0f * scale); + ImGui::SetColumnWidth(8, 80.0f * scale); + ImGui::SetColumnWidth(9, 80.0f * scale); for (const char* title : column_names) { @@ -984,7 +975,6 @@ void DMA::DrawDebugStateWindow() } ImGui::Columns(1); - ImGui::End(); } // Instantiate channel functions. diff --git a/src/core/dma.h b/src/core/dma.h index b92db0592..119ddbb14 100644 --- a/src/core/dma.h +++ b/src/core/dma.h @@ -35,6 +35,6 @@ void WriteRegister(u32 offset, u32 value); void SetRequest(Channel channel, bool request); -void DrawDebugStateWindow(); +void DrawDebugStateWindow(float scale); } // namespace DMA diff --git a/src/core/gpu.cpp b/src/core/gpu.cpp index 87daa434f..c79c85850 100644 --- a/src/core/gpu.cpp +++ b/src/core/gpu.cpp @@ -2759,17 +2759,8 @@ bool GPU::DumpVRAMToFile(const char* filename, u32 width, u32 height, u32 stride return image.SaveToFile(filename); } -void GPU::DrawDebugStateWindow() +void GPU::DrawDebugStateWindow(float scale) { - const float framebuffer_scale = ImGuiManager::GetGlobalScale(); - - ImGui::SetNextWindowSize(ImVec2(450.0f * framebuffer_scale, 550.0f * framebuffer_scale), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("GPU", nullptr)) - { - ImGui::End(); - return; - } - DrawRendererStats(); if (ImGui::CollapsingHeader("GPU", ImGuiTreeNodeFlags_DefaultOpen)) @@ -2824,8 +2815,6 @@ void GPU::DrawDebugStateWindow() cs.display_width - cs.display_vram_width - cs.display_origin_left, cs.display_height - cs.display_vram_height - cs.display_origin_top); } - - ImGui::End(); } void GPU::DrawRendererStats() diff --git a/src/core/gpu.h b/src/core/gpu.h index cecc0b18d..3f4b88cd2 100644 --- a/src/core/gpu.h +++ b/src/core/gpu.h @@ -103,7 +103,7 @@ public: virtual void RestoreDeviceContext(); // Render statistics debug window. - void DrawDebugStateWindow(); + void DrawDebugStateWindow(float scale); void GetStatsString(SmallStringBase& str); void GetMemoryStatsString(SmallStringBase& str); void ResetStatistics(); diff --git a/src/core/host.cpp b/src/core/host.cpp index 98846bf36..cc848a6a0 100644 --- a/src/core/host.cpp +++ b/src/core/host.cpp @@ -446,6 +446,7 @@ void Host::ReleaseGPUDevice() if (!g_gpu_device) return; + ImGuiManager::DestroyAllDebugWindows(); ImGuiManager::DestroyOverlayTextures(); FullscreenUI::Shutdown(); ImGuiManager::Shutdown(); diff --git a/src/core/imgui_overlays.cpp b/src/core/imgui_overlays.cpp index 0f5ea6b63..28e95914b 100644 --- a/src/core/imgui_overlays.cpp +++ b/src/core/imgui_overlays.cpp @@ -2,6 +2,7 @@ // SPDX-License-Identifier: CC-BY-NC-ND-4.0 #include "imgui_overlays.h" +#include "achievements.h" #include "cdrom.h" #include "controller.h" #include "cpu_core_private.h" @@ -37,6 +38,7 @@ #include "imgui.h" #include "imgui_internal.h" +#include #include #include #include @@ -47,12 +49,43 @@ LOG_CHANNEL(ImGuiManager); namespace ImGuiManager { + +namespace { + +#ifndef __ANDROID__ + +struct DebugWindowInfo +{ + const char* name; + const char* window_title; + const char* icon_name; + void (*draw_func)(float); + u32 default_width; + u32 default_height; +}; + +#endif + +} // namespace + static void FormatProcessorStat(SmallStringBase& text, double usage, double time); static void DrawPerformanceOverlay(float& position_y, float scale, float margin, float spacing); static void DrawMediaCaptureOverlay(float& position_y, float scale, float margin, float spacing); static void DrawFrameTimeOverlay(float& position_y, float scale, float margin, float spacing); static void DrawEnhancementsOverlay(); static void DrawInputsOverlay(); + +static constexpr size_t NUM_DEBUG_WINDOWS = 6; +static constexpr const char* DEBUG_WINDOW_CONFIG_SECTION = "DebugWindows"; +static constexpr const std::array s_debug_window_info = {{ + {"SPU", "SPU State", ":icons/applications-system.png", &SPU::DrawDebugStateWindow, 800, 915}, + {"CDROM", "CD-ROM State", ":icons/applications-system.png", &CDROM::DrawDebugWindow, 800, 540}, + {"GPU", "GPU State", ":icons/applications-system.png", [](float sc) { g_gpu->DrawDebugStateWindow(sc); }, 450, 550}, + {"DMA", "DMA State", ":icons/applications-system.png", &DMA::DrawDebugStateWindow, 860, 180}, + {"MDEC", "MDEC State", ":icons/applications-system.png", &MDEC::DrawDebugStateWindow, 300, 350}, + {"Timers", "Timers State", ":icons/applications-system.png", &Timers::DrawDebugStateWindow, 800, 95}, +}}; +static std::array s_debug_window_state = {}; } // namespace ImGuiManager static std::tuple GetMinMax(std::span values) @@ -170,23 +203,71 @@ void Host::DisplayLoadingScreen(const char* message, int progress_min /*= -1*/, ImGui::NewFrame(); } +void ImGuiManager::UpdateDebugWindowConfig() +{ +#ifndef __ANDROID__ + const bool block_all = Achievements::IsHardcoreModeActive(); + + for (size_t i = 0; i < NUM_DEBUG_WINDOWS; i++) + { + AuxiliaryRenderWindowState& state = s_debug_window_state[i]; + const DebugWindowInfo& info = s_debug_window_info[i]; + + const bool current = (state.window_handle != nullptr); + const bool enabled = (!block_all && Host::GetBaseBoolSettingValue(DEBUG_WINDOW_CONFIG_SECTION, info.name, false)); + if (enabled == current) + continue; + + if (!enabled) + { + DestroyAuxiliaryRenderWindow(&state, DEBUG_WINDOW_CONFIG_SECTION, info.name); + } + else + { + Error error; + if (!CreateAuxiliaryRenderWindow(&state, info.window_title, info.icon_name, DEBUG_WINDOW_CONFIG_SECTION, + info.name, info.default_width, info.default_height, &error)) + { + ERROR_LOG("Failed to create aux render window for {}: {}", info.name, error.GetDescription()); + } + } + } +#endif +} + void ImGuiManager::RenderDebugWindows() { - if (System::IsValid()) +#ifndef __ANDROID__ + for (size_t i = 0; i < NUM_DEBUG_WINDOWS; i++) { - if (g_settings.debugging.show_gpu_state) - g_gpu->DrawDebugStateWindow(); - if (g_settings.debugging.show_cdrom_state) - CDROM::DrawDebugWindow(); - if (g_settings.debugging.show_timers_state) - Timers::DrawDebugStateWindow(); - if (g_settings.debugging.show_spu_state) - SPU::DrawDebugStateWindow(); - if (g_settings.debugging.show_mdec_state) - MDEC::DrawDebugStateWindow(); - if (g_settings.debugging.show_dma_state) - DMA::DrawDebugStateWindow(); + AuxiliaryRenderWindowState& state = s_debug_window_state[i]; + if (!state.window_handle) + continue; + + if (!RenderAuxiliaryRenderWindow(&state, s_debug_window_info[i].draw_func)) + { + // window was closed, destroy it and update the configuration + const DebugWindowInfo& info = s_debug_window_info[i]; + DestroyAuxiliaryRenderWindow(&state, DEBUG_WINDOW_CONFIG_SECTION, info.name); + Host::SetBaseBoolSettingValue(DEBUG_WINDOW_CONFIG_SECTION, info.name, false); + Host::CommitBaseSettingChanges(); + } } +#endif +} + +void ImGuiManager::DestroyAllDebugWindows() +{ +#ifndef __ANDROID__ + for (size_t i = 0; i < NUM_DEBUG_WINDOWS; i++) + { + AuxiliaryRenderWindowState& state = s_debug_window_state[i]; + if (!state.window_handle) + continue; + + ImGuiManager::DestroyAuxiliaryRenderWindow(&state, DEBUG_WINDOW_CONFIG_SECTION, s_debug_window_info[i].name); + } +#endif } void ImGuiManager::RenderTextOverlays() diff --git a/src/core/imgui_overlays.h b/src/core/imgui_overlays.h index e433b53c4..fcaea0353 100644 --- a/src/core/imgui_overlays.h +++ b/src/core/imgui_overlays.h @@ -10,6 +10,8 @@ namespace ImGuiManager { void RenderTextOverlays(); void RenderDebugWindows(); +void UpdateDebugWindowConfig(); +void DestroyAllDebugWindows(); void RenderOverlayWindows(); void DestroyOverlayTextures(); diff --git a/src/core/mdec.cpp b/src/core/mdec.cpp index ab757dc24..de2029833 100644 --- a/src/core/mdec.cpp +++ b/src/core/mdec.cpp @@ -1125,17 +1125,8 @@ void MDEC::SetScaleMatrix(const u16* values) } } -void MDEC::DrawDebugStateWindow() +void MDEC::DrawDebugStateWindow(float scale) { - const float framebuffer_scale = ImGuiManager::GetGlobalScale(); - - ImGui::SetNextWindowSize(ImVec2(300.0f * framebuffer_scale, 350.0f * framebuffer_scale), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("MDEC State", nullptr)) - { - ImGui::End(); - return; - } - static constexpr std::array state_names = { {"None", "Decoding Macroblock", "Writing Macroblock", "SetIqTab", "SetScale"}}; static constexpr std::array output_depths = {{"4-bit", "8-bit", "24-bit", "15-bit"}}; @@ -1163,6 +1154,4 @@ void MDEC::DrawDebugStateWindow() ImGui::Text("Parameter Words Remaining: %d", static_cast(SignExtend32(s_state.status.parameter_words_remaining.GetValue()))); } - - ImGui::End(); } diff --git a/src/core/mdec.h b/src/core/mdec.h index 5de021433..8d1f36dff 100644 --- a/src/core/mdec.h +++ b/src/core/mdec.h @@ -21,6 +21,6 @@ void WriteRegister(u32 offset, u32 value); void DMARead(u32* words, u32 word_count); void DMAWrite(const u32* words, u32 word_count); -void DrawDebugStateWindow(); +void DrawDebugStateWindow(float scale); } // namespace MDEC diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 9eed3059f..4ad02c3d0 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -438,13 +438,6 @@ void Settings::Load(SettingsInterface& si, SettingsInterface& controller_si) debugging.gdb_server_port = static_cast(si.GetUIntValue("Debug", "GDBServerPort", DEFAULT_GDB_SERVER_PORT)); #endif - debugging.show_gpu_state = si.GetBoolValue("Debug", "ShowGPUState"); - debugging.show_cdrom_state = si.GetBoolValue("Debug", "ShowCDROMState"); - debugging.show_spu_state = si.GetBoolValue("Debug", "ShowSPUState"); - debugging.show_timers_state = si.GetBoolValue("Debug", "ShowTimersState"); - debugging.show_mdec_state = si.GetBoolValue("Debug", "ShowMDECState"); - debugging.show_dma_state = si.GetBoolValue("Debug", "ShowDMAState"); - texture_replacements.enable_texture_replacements = si.GetBoolValue("TextureReplacements", "EnableTextureReplacements", false); texture_replacements.enable_vram_write_replacements = @@ -712,13 +705,6 @@ void Settings::Save(SettingsInterface& si, bool ignore_base) const si.SetBoolValue("Debug", "EnableGDBServer", debugging.enable_gdb_server); si.SetUIntValue("Debug", "GDBServerPort", debugging.gdb_server_port); #endif - - si.SetBoolValue("Debug", "ShowGPUState", debugging.show_gpu_state); - si.SetBoolValue("Debug", "ShowCDROMState", debugging.show_cdrom_state); - si.SetBoolValue("Debug", "ShowSPUState", debugging.show_spu_state); - si.SetBoolValue("Debug", "ShowTimersState", debugging.show_timers_state); - si.SetBoolValue("Debug", "ShowMDECState", debugging.show_mdec_state); - si.SetBoolValue("Debug", "ShowDMAState", debugging.show_dma_state); } si.SetBoolValue("TextureReplacements", "EnableTextureReplacements", texture_replacements.enable_texture_replacements); @@ -1035,12 +1021,6 @@ void Settings::FixIncompatibleSettings(bool display_osd_messages) } g_settings.debugging.enable_gdb_server = false; g_settings.debugging.show_vram = false; - g_settings.debugging.show_gpu_state = false; - g_settings.debugging.show_cdrom_state = false; - g_settings.debugging.show_spu_state = false; - g_settings.debugging.show_timers_state = false; - g_settings.debugging.show_mdec_state = false; - g_settings.debugging.show_dma_state = false; g_settings.debugging.dump_cpu_to_vram_copies = false; g_settings.debugging.dump_vram_to_cpu_copies = false; } diff --git a/src/core/settings.h b/src/core/settings.h index 96a7d4da6..15853195c 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -219,22 +219,14 @@ struct Settings struct DebugSettings { +#ifndef __ANDROID__ + u16 gdb_server_port = DEFAULT_GDB_SERVER_PORT; + bool enable_gdb_server : 1 = false; +#endif + bool show_vram : 1 = false; bool dump_cpu_to_vram_copies : 1 = false; bool dump_vram_to_cpu_copies : 1 = false; - -#ifndef __ANDROID__ - bool enable_gdb_server : 1 = false; - u16 gdb_server_port = DEFAULT_GDB_SERVER_PORT; -#endif - - // Mutable because the imgui window can close itself. - mutable bool show_gpu_state = false; - mutable bool show_cdrom_state = false; - mutable bool show_spu_state = false; - mutable bool show_timers_state = false; - mutable bool show_mdec_state = false; - mutable bool show_dma_state = false; } debugging; // texture replacements diff --git a/src/core/spu.cpp b/src/core/spu.cpp index b29ea2e32..3a323259c 100644 --- a/src/core/spu.cpp +++ b/src/core/spu.cpp @@ -2516,27 +2516,18 @@ void SPU::UpdateEventInterval() s_state.tick_event.Schedule(downcount); } -void SPU::DrawDebugStateWindow() +void SPU::DrawDebugStateWindow(float scale) { static const ImVec4 active_color{1.0f, 1.0f, 1.0f, 1.0f}; static const ImVec4 inactive_color{0.4f, 0.4f, 0.4f, 1.0f}; - const float framebuffer_scale = ImGuiManager::GetGlobalScale(); - - ImGui::SetNextWindowSize(ImVec2(800.0f * framebuffer_scale, 800.0f * framebuffer_scale), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("SPU State", nullptr)) - { - ImGui::End(); - return; - } // status if (ImGui::CollapsingHeader("Status", ImGuiTreeNodeFlags_DefaultOpen)) { static constexpr std::array transfer_modes = { {"Transfer Stopped", "Manual Write", "DMA Write", "DMA Read"}}; - const std::array offsets = {{100.0f * framebuffer_scale, 200.0f * framebuffer_scale, - 300.0f * framebuffer_scale, 420.0f * framebuffer_scale, - 500.0f * framebuffer_scale, 600.0f * framebuffer_scale}}; + const std::array offsets = { + {100.0f * scale, 200.0f * scale, 300.0f * scale, 420.0f * scale, 500.0f * scale, 600.0f * scale}}; ImGui::Text("Control: "); ImGui::SameLine(offsets[0]); @@ -2698,6 +2689,4 @@ void SPU::DrawDebugStateWindow() } } } - - ImGui::End(); } diff --git a/src/core/spu.h b/src/core/spu.h index 764425317..35fb2f00e 100644 --- a/src/core/spu.h +++ b/src/core/spu.h @@ -33,7 +33,7 @@ void DMARead(u32* words, u32 word_count); void DMAWrite(const u32* words, u32 word_count); // Render statistics debug window. -void DrawDebugStateWindow(); +void DrawDebugStateWindow(float scale); // Executes the SPU, generating any pending samples. void GeneratePendingSamples(); diff --git a/src/core/system.cpp b/src/core/system.cpp index 9490122a3..6607b837d 100644 --- a/src/core/system.cpp +++ b/src/core/system.cpp @@ -1227,6 +1227,9 @@ bool System::RecreateGPU(GPURenderer renderer, bool force_recreate_device, bool TimingEvents::DoState(sw); } + if (force_recreate_device) + ImGuiManager::UpdateDebugWindowConfig(); + // fix up vsync etc UpdateSpeedLimiterState(); return true; @@ -1873,6 +1876,7 @@ bool System::BootSystem(SystemBootParameters parameters, Error* error) PauseSystem(true); UpdateSpeedLimiterState(); + ImGuiManager::UpdateDebugWindowConfig(); ResetPerformanceCounters(); return true; } @@ -1981,6 +1985,8 @@ void System::DestroySystem() if (s_media_capture) StopMediaCapture(); + ImGuiManager::DestroyAllDebugWindows(); + s_undo_load_state.reset(); #ifdef ENABLE_GDB_SERVER @@ -4507,6 +4513,8 @@ void System::CheckForSettingsChanges(const Settings& old_settings) PostProcessing::UpdateSettings(); + ImGuiManager::UpdateDebugWindowConfig(); + #ifdef ENABLE_GDB_SERVER if (g_settings.debugging.enable_gdb_server != old_settings.debugging.enable_gdb_server || g_settings.debugging.gdb_server_port != old_settings.debugging.gdb_server_port) @@ -5670,7 +5678,9 @@ bool System::PresentDisplay(bool explicit_present, u64 present_time) // Debug windows are always rendered, otherwise mouse input breaks on skip. ImGuiManager::RenderOverlayWindows(); - ImGuiManager::RenderDebugWindows(); + + if (IsValid()) + ImGuiManager::RenderDebugWindows(); const GPUDevice::PresentResult pres = g_gpu_device->HasMainSwapChain() ? diff --git a/src/core/timers.cpp b/src/core/timers.cpp index b7792daba..8e6860b9a 100644 --- a/src/core/timers.cpp +++ b/src/core/timers.cpp @@ -488,7 +488,7 @@ void Timers::UpdateSysClkEvent() s_state.sysclk_event.Schedule(GetTicksUntilNextInterrupt()); } -void Timers::DrawDebugStateWindow() +void Timers::DrawDebugStateWindow(float scale) { static constexpr u32 NUM_COLUMNS = 10; static constexpr std::array column_names = { @@ -500,26 +500,17 @@ void Timers::DrawDebugStateWindow() {{"SysClk", "HBlank", "SysClk", "HBlank"}}, {{"SysClk", "DotClk", "SysClk/8", "SysClk/8"}}}}; - const float framebuffer_scale = ImGuiManager::GetGlobalScale(); - - ImGui::SetNextWindowSize(ImVec2(800.0f * framebuffer_scale, 115.0f * framebuffer_scale), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("Timer State", nullptr)) - { - ImGui::End(); - return; - } - ImGui::Columns(NUM_COLUMNS); - ImGui::SetColumnWidth(0, 20.0f * framebuffer_scale); - ImGui::SetColumnWidth(1, 50.0f * framebuffer_scale); - ImGui::SetColumnWidth(2, 50.0f * framebuffer_scale); - ImGui::SetColumnWidth(3, 100.0f * framebuffer_scale); - ImGui::SetColumnWidth(4, 80.0f * framebuffer_scale); - ImGui::SetColumnWidth(5, 80.0f * framebuffer_scale); - ImGui::SetColumnWidth(6, 80.0f * framebuffer_scale); - ImGui::SetColumnWidth(7, 80.0f * framebuffer_scale); - ImGui::SetColumnWidth(8, 80.0f * framebuffer_scale); - ImGui::SetColumnWidth(9, 80.0f * framebuffer_scale); + ImGui::SetColumnWidth(0, 20.0f * scale); + ImGui::SetColumnWidth(1, 50.0f * scale); + ImGui::SetColumnWidth(2, 50.0f * scale); + ImGui::SetColumnWidth(3, 100.0f * scale); + ImGui::SetColumnWidth(4, 80.0f * scale); + ImGui::SetColumnWidth(5, 80.0f * scale); + ImGui::SetColumnWidth(6, 80.0f * scale); + ImGui::SetColumnWidth(7, 80.0f * scale); + ImGui::SetColumnWidth(8, 80.0f * scale); + ImGui::SetColumnWidth(9, 80.0f * scale); for (const char* title : column_names) { @@ -557,5 +548,4 @@ void Timers::DrawDebugStateWindow() } ImGui::Columns(1); - ImGui::End(); } diff --git a/src/core/timers.h b/src/core/timers.h index 3edf3a9d6..3d37c1a1d 100644 --- a/src/core/timers.h +++ b/src/core/timers.h @@ -16,7 +16,7 @@ bool DoState(StateWrapper& sw); void SetGate(u32 timer, bool state); -void DrawDebugStateWindow(); +void DrawDebugStateWindow(float scale); void CPUClocksChanged(); diff --git a/src/duckstation-qt/mainwindow.cpp b/src/duckstation-qt/mainwindow.cpp index 2c1ac5972..5c394c55a 100644 --- a/src/duckstation-qt/mainwindow.cpp +++ b/src/duckstation-qt/mainwindow.cpp @@ -2092,14 +2092,13 @@ void MainWindow::connectSignals() g_emu_thread->dumpSPURAM(filename); }); SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowVRAM, "Debug", "ShowVRAM", false); - SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowGPUState, "Debug", "ShowGPUState", false); - SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowCDROMState, "Debug", "ShowCDROMState", + SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowGPUState, "DebugWindows", "GPU", false); + SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowCDROMState, "DebugWindows", "CDROM", false); + SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowSPUState, "DebugWindows", "SPU", false); + SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowTimersState, "DebugWindows", "Timers", false); - SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowSPUState, "Debug", "ShowSPUState", false); - SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowTimersState, "Debug", "ShowTimersState", - false); - SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowMDECState, "Debug", "ShowMDECState", false); - SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowDMAState, "Debug", "ShowDMAState", false); + SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowMDECState, "DebugWindows", "MDEC", false); + SettingWidgetBinder::BindWidgetToBoolSetting(nullptr, m_ui.actionDebugShowDMAState, "DebugWindows", "DMA", false); } void MainWindow::updateTheme()