GameSettings: Fix widescreen hack not saving to cache

This commit is contained in:
Connor McLaughlin 2020-09-01 20:29:15 +10:00
parent 0af22825ad
commit bf85fbe331
2 changed files with 4 additions and 3 deletions

View File

@ -112,7 +112,7 @@ private:
enum : u32
{
GAME_LIST_CACHE_SIGNATURE = 0x45434C47,
GAME_LIST_CACHE_VERSION = 6
GAME_LIST_CACHE_VERSION = 7
};
using DatabaseMap = std::unordered_map<std::string, GameListDatabaseEntry>;

View File

@ -91,7 +91,8 @@ bool Entry::LoadFromStream(ByteStream* stream)
if (!stream->Read2(bits.data(), num_bytes) || !ReadOptionalFromStream(stream, &display_active_start_offset) ||
!ReadOptionalFromStream(stream, &display_active_end_offset) ||
!ReadOptionalFromStream(stream, &display_crop_mode) || !ReadOptionalFromStream(stream, &display_aspect_ratio) ||
!ReadOptionalFromStream(stream, &controller_1_type) || !ReadOptionalFromStream(stream, &controller_2_type))
!ReadOptionalFromStream(stream, &controller_1_type) || !ReadOptionalFromStream(stream, &controller_2_type) ||
!ReadOptionalFromStream(stream, &gpu_widescreen_hack))
{
return false;
}
@ -120,7 +121,7 @@ bool Entry::SaveToStream(ByteStream* stream) const
return stream->Write2(bits.data(), num_bytes) && WriteOptionalToStream(stream, display_active_start_offset) &&
WriteOptionalToStream(stream, display_active_end_offset) && WriteOptionalToStream(stream, display_crop_mode) &&
WriteOptionalToStream(stream, display_aspect_ratio) && WriteOptionalToStream(stream, controller_1_type) &&
WriteOptionalToStream(stream, controller_2_type);
WriteOptionalToStream(stream, controller_2_type) && WriteOptionalToStream(stream, gpu_widescreen_hack);
}
static void ParseIniSection(Entry* entry, const char* section, const CSimpleIniA& ini)