HostDisplay: Fix cursor texture leak
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@ -32,6 +32,11 @@ RenderAPI HostDisplay::GetPreferredAPI()
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#endif
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}
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void HostDisplay::DestroyResources()
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{
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m_cursor_texture.reset();
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}
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bool HostDisplay::UpdateTexture(GPUTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data, u32 pitch)
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{
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void* map_ptr;
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@ -81,7 +81,7 @@ public:
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virtual bool SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate) = 0;
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virtual AdapterAndModeList GetAdapterAndModeList() = 0;
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virtual bool CreateResources() = 0;
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virtual void DestroyResources() = 0;
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virtual void DestroyResources();
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virtual bool SetPostProcessingChain(const std::string_view& config) = 0;
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@ -633,6 +633,8 @@ bool D3D11HostDisplay::CreateResources()
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void D3D11HostDisplay::DestroyResources()
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{
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HostDisplay::DestroyResources();
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m_post_processing_chain.ClearStages();
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m_post_processing_input_texture.Destroy();
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m_post_processing_stages.clear();
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@ -545,6 +545,8 @@ bool D3D12HostDisplay::CreateResources()
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void D3D12HostDisplay::DestroyResources()
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{
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HostDisplay::DestroyResources();
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m_post_processing_cbuffer.Destroy(false);
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m_post_processing_chain.ClearStages();
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m_post_processing_input_texture.Destroy();
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@ -617,6 +617,8 @@ void main()
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void OpenGLHostDisplay::DestroyResources()
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{
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HostDisplay::DestroyResources();
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m_post_processing_chain.ClearStages();
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m_post_processing_input_texture.Destroy();
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m_post_processing_ubo.reset();
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@ -545,6 +545,8 @@ void main()
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void VulkanHostDisplay::DestroyResources()
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{
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HostDisplay::DestroyResources();
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Vulkan::Util::SafeDestroyPipelineLayout(m_post_process_pipeline_layout);
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Vulkan::Util::SafeDestroyPipelineLayout(m_post_process_ubo_pipeline_layout);
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Vulkan::Util::SafeDestroyDescriptorSetLayout(m_post_process_descriptor_set_layout);
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