SPU: Add missing clamp in ADPCM decoder
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b16ecd7a86
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@ -814,7 +814,7 @@ void GPU::WriteGP1(u32 value)
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case 0x04: // DMA Direction
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{
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Log_DebugPrintf("DMA direction <- 0x%02X", static_cast<u32>(m_GPUSTAT.dma_direction.GetValue()));
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Log_DebugPrintf("DMA direction <- 0x%02X", static_cast<u32>(param));
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if (m_GPUSTAT.dma_direction != static_cast<DMADirection>(param))
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{
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m_GPUSTAT.dma_direction = static_cast<DMADirection>(param);
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@ -2,7 +2,7 @@
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#include "types.h"
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static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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static constexpr u32 SAVE_STATE_VERSION = 27;
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static constexpr u32 SAVE_STATE_VERSION = 28;
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#pragma pack(push, 4)
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struct SAVE_STATE_HEADER
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@ -1269,7 +1269,7 @@ void SPU::Voice::DecodeBlock(const ADPCMBlock& block)
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const u8 filter_index = block.GetFilter();
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const s32 filter_pos = filter_table_pos[filter_index];
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const s32 filter_neg = filter_table_neg[filter_index];
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s32 last_samples[2] = {adpcm_last_samples[0], adpcm_last_samples[1]};
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s16 last_samples[2] = {adpcm_last_samples[0], adpcm_last_samples[1]};
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// samples
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for (u32 i = 0; i < NUM_SAMPLES_PER_ADPCM_BLOCK; i++)
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@ -1279,9 +1279,8 @@ void SPU::Voice::DecodeBlock(const ADPCMBlock& block)
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sample += (last_samples[0] * filter_pos) >> 6;
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sample += (last_samples[1] * filter_neg) >> 6;
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current_block_samples[i] = Clamp16(sample);
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last_samples[1] = last_samples[0];
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last_samples[0] = sample;
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current_block_samples[i] = last_samples[0] = Clamp16(sample);
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}
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std::copy(last_samples, last_samples + countof(last_samples), adpcm_last_samples.begin());
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@ -1299,9 +1298,9 @@ s16 SPU::Voice::SampleBlock(s32 index) const
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return current_block_samples[index];
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}
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s16 SPU::Voice::Interpolate() const
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s32 SPU::Voice::Interpolate() const
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{
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static constexpr std::array<s32, 0x200> gauss = {{
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static constexpr std::array<s16, 0x200> gauss = {{
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-0x001, -0x001, -0x001, -0x001, -0x001, -0x001, -0x001, -0x001, //
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-0x001, -0x001, -0x001, -0x001, -0x001, -0x001, -0x001, -0x001, //
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, //
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@ -1371,11 +1370,11 @@ s16 SPU::Voice::Interpolate() const
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const u8 i = counter.interpolation_index;
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const s32 s = static_cast<s32>(ZeroExtend32(counter.sample_index.GetValue()));
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s16 out = s16(gauss[0x0FF - i] * s32(SampleBlock(s - 3)) >> 15);
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out += s16(gauss[0x1FF - i] * s32(SampleBlock(s - 2)) >> 15);
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out += s16(gauss[0x100 + i] * s32(SampleBlock(s - 1)) >> 15);
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out += s16(gauss[0x000 + i] * s32(SampleBlock(s - 0)) >> 15);
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return out;
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s32 out = s32(gauss[0x0FF - i]) * s32(SampleBlock(s - 3));
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out += s32(gauss[0x1FF - i]) * s32(SampleBlock(s - 2));
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out += s32(gauss[0x100 + i]) * s32(SampleBlock(s - 1));
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out += s32(gauss[0x000 + i]) * s32(SampleBlock(s - 0));
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return out >> 15;
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}
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void SPU::ReadADPCMBlock(u16 address, ADPCMBlock* block)
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@ -1430,7 +1429,7 @@ std::tuple<s32, s32> SPU::SampleVoice(u32 voice_index)
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if (voice.regs.adsr_volume != 0)
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{
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// interpolate/sample and apply ADSR volume
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s16 sample;
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s32 sample;
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if (IsVoiceNoiseEnabled(voice_index))
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sample = GetVoiceNoiseLevel();
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else
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@ -1456,7 +1455,7 @@ std::tuple<s32, s32> SPU::SampleVoice(u32 voice_index)
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const u16 old_step = step;
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step = Truncate16(static_cast<u32>((SignExtend32(step) * factor) >> 15));
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}
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step = std::min<u16>(step, 0x4000);
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step = std::min<u16>(step, 0x3FFF);
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// Shouldn't ever overflow because if sample_index == 27, step == 0x4000 there won't be a carry out from the
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// interpolation index. If there is a carry out, bit 12 will never be 1, so it'll never add more than 4 to
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@ -254,7 +254,7 @@ private:
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ADPCMFlags current_block_flags;
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std::array<s16, NUM_SAMPLES_PER_ADPCM_BLOCK> current_block_samples;
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std::array<s16, 3> previous_block_last_samples;
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std::array<s32, 2> adpcm_last_samples;
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std::array<s16, 2> adpcm_last_samples;
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s32 last_volume;
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VolumeSweep left_volume;
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@ -274,7 +274,7 @@ private:
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void DecodeBlock(const ADPCMBlock& block);
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s16 SampleBlock(s32 index) const;
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s16 Interpolate() const;
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s32 Interpolate() const;
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// Switches to the specified phase, filling in target.
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void SetADSRPhase(ADSRPhase phase);
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