System: Allow overriding BIOS in boot parameters
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281198e69d
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@ -86,7 +86,7 @@ static bool ReadExecutableFromImage(ISOReader& iso, std::string* out_executable_
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static void StallCPU(TickCount ticks);
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static bool LoadBIOS();
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static bool LoadBIOS(const std::string& override_bios_path);
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static void InternalReset();
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static void ClearRunningGame();
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static void DestroySystem();
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@ -138,6 +138,7 @@ static std::string s_running_game_serial;
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static std::string s_running_game_title;
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static System::GameHash s_running_game_hash;
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static bool s_running_unknown_game;
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static bool s_was_fast_booted;
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static float s_throttle_frequency = 60.0f;
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static float s_target_speed = 1.0f;
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@ -329,6 +330,11 @@ bool System::IsRunningUnknownGame()
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return s_running_unknown_game;
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}
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bool System::WasFastBooted()
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{
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return s_was_fast_booted;
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}
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const BIOS::ImageInfo* System::GetBIOSImageInfo()
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{
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return s_bios_image_info;
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@ -1241,7 +1247,7 @@ bool System::BootSystem(SystemBootParameters parameters)
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#endif
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// Load BIOS image.
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if (!LoadBIOS())
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if (!LoadBIOS(parameters.override_bios))
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{
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s_state = State::Shutdown;
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ClearRunningGame();
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@ -1293,9 +1299,15 @@ bool System::BootSystem(SystemBootParameters parameters)
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g_settings.bios_patch_fast_boot))
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{
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if (s_bios_image_info && s_bios_image_info->patch_compatible)
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{
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// TODO: Fast boot without patches...
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BIOS::PatchBIOSFastBoot(Bus::g_bios, Bus::BIOS_SIZE);
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s_was_fast_booted = true;
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}
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else
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{
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Log_ErrorPrintf("Not patching fast boot, as BIOS is not patch compatible.");
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}
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}
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// Good to go.
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@ -1517,6 +1529,7 @@ void System::DestroySystem()
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s_bios_hash = {};
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s_bios_image_info = nullptr;
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s_was_fast_booted = false;
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Host::OnSystemDestroyed();
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}
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@ -1794,9 +1807,10 @@ bool System::DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_di
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return !sw.HasError();
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}
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bool System::LoadBIOS()
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bool System::LoadBIOS(const std::string& override_bios_path)
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{
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std::optional<BIOS::Image> bios_image(BIOS::GetBIOSImage(s_region));
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std::optional<BIOS::Image> bios_image(
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override_bios_path.empty() ? BIOS::GetBIOSImage(s_region) : FileSystem::ReadBinaryFile(override_bios_path.c_str()));
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if (!bios_image.has_value())
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{
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Host::ReportFormattedErrorAsync("Error", Host::TranslateString("System", "Failed to load %s BIOS."),
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@ -38,6 +38,7 @@ struct SystemBootParameters
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std::string filename;
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std::string save_state;
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std::string override_exe;
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std::string override_bios;
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std::optional<bool> override_fast_boot;
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std::optional<bool> override_fullscreen;
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std::optional<bool> override_start_paused;
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@ -186,6 +187,7 @@ const std::string& GetGameSerial();
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const std::string& GetGameTitle();
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GameHash GetGameHash();
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bool IsRunningUnknownGame();
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bool WasFastBooted();
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const BIOS::ImageInfo* GetBIOSImageInfo();
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const BIOS::Hash& GetBIOSHash();
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