BPM: Light Mode color scheme update (#3161)
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@ -3035,19 +3035,19 @@ void ImGuiFullscreen::SetTheme(bool light)
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else
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{
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// light
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UIBackgroundColor = HEX_TO_IMVEC4(0xf5f5f6, 0xff);
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UIBackgroundColor = HEX_TO_IMVEC4(0xc8c8c8, 0xff);
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UIBackgroundTextColor = HEX_TO_IMVEC4(0x000000, 0xff);
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UIBackgroundLineColor = HEX_TO_IMVEC4(0xe1e2e1, 0xff);
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UIBackgroundHighlightColor = HEX_TO_IMVEC4(0xe1e2e1, 0xff);
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UIPrimaryColor = HEX_TO_IMVEC4(0x0d47a1, 0xff);
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UIPrimaryLightColor = HEX_TO_IMVEC4(0x5472d3, 0xff);
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UIPrimaryDarkColor = HEX_TO_IMVEC4(0x002171, 0xff);
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UIPrimaryColor = HEX_TO_IMVEC4(0x2a3e78, 0xff);
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UIPrimaryLightColor = HEX_TO_IMVEC4(0x235cd9, 0xff);
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UIPrimaryDarkColor = HEX_TO_IMVEC4(0x1d2953, 0xff);
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UIPrimaryTextColor = HEX_TO_IMVEC4(0xffffff, 0xff);
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UIDisabledColor = HEX_TO_IMVEC4(0xaaaaaa, 0xff);
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UIDisabledColor = HEX_TO_IMVEC4(0x999999, 0xff);
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UITextHighlightColor = HEX_TO_IMVEC4(0x8e8e8e, 0xff);
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UIPrimaryLineColor = HEX_TO_IMVEC4(0x000000, 0xff);
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UISecondaryColor = HEX_TO_IMVEC4(0x3d5afe, 0xff);
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UISecondaryStrongColor = HEX_TO_IMVEC4(0x0031ca, 0xff);
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UISecondaryColor = HEX_TO_IMVEC4(0x2a3e78, 0xff);
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UISecondaryStrongColor = HEX_TO_IMVEC4(0x464db1, 0xff);
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UISecondaryWeakColor = HEX_TO_IMVEC4(0xc0cfff, 0xff);
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UISecondaryTextColor = HEX_TO_IMVEC4(0x000000, 0xff);
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}
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