Android: Display covers in game list
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3137eb41c4
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bb1e3a0692
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@ -930,7 +930,7 @@ DEFINE_JNI_ARGS_METHOD(jarray, AndroidHostInterface_getGameListEntries, jobject
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jmethodID entry_constructor =
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env->GetMethodID(entry_class, "<init>",
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"(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;JLjava/lang/"
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"String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V");
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"String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V");
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Assert(entry_constructor != nullptr);
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AndroidHostInterface* hi = AndroidHelpers::GetNativeClass(env, obj);
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@ -943,6 +943,7 @@ DEFINE_JNI_ARGS_METHOD(jarray, AndroidHostInterface_getGameListEntries, jobject
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const Timestamp modified_ts(
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Timestamp::FromUnixTimestamp(static_cast<Timestamp::UnixTimestampValue>(entry.last_modified_time)));
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const std::string file_title_str(System::GetTitleForPath(entry.path.c_str()));
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const std::string cover_path_str(hi->GetGameList()->GetCoverImagePathForEntry(&entry));
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jstring path = env->NewStringUTF(entry.path.c_str());
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jstring code = env->NewStringUTF(entry.code.c_str());
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@ -952,11 +953,12 @@ DEFINE_JNI_ARGS_METHOD(jarray, AndroidHostInterface_getGameListEntries, jobject
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jstring type = env->NewStringUTF(GameList::EntryTypeToString(entry.type));
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jstring compatibility_rating =
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env->NewStringUTF(GameList::EntryCompatibilityRatingToString(entry.compatibility_rating));
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jstring cover_path = (cover_path_str.empty()) ? nullptr : env->NewStringUTF(cover_path_str.c_str());
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jstring modified_time = env->NewStringUTF(modified_ts.ToString("%Y/%m/%d, %H:%M:%S"));
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jlong size = entry.total_size;
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jobject entry_jobject = env->NewObject(entry_class, entry_constructor, path, code, title, file_title, size,
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modified_time, region, type, compatibility_rating);
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modified_time, region, type, compatibility_rating, cover_path);
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env->SetObjectArrayElement(entry_array, counter++, entry_jobject);
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}
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@ -1,5 +1,7 @@
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package com.github.stenzek.duckstation;
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import android.net.Uri;
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import android.os.AsyncTask;
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import android.view.View;
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import android.widget.ImageView;
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import android.widget.TextView;
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@ -31,16 +33,17 @@ public class GameListEntry {
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private DiscRegion mRegion;
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private EntryType mType;
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private CompatibilityRating mCompatibilityRating;
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private String mCoverPath;
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public GameListEntry(String path, String code, String title, String fileTitle, long size, String modifiedTime, String region,
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String type, String compatibilityRating) {
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String type, String compatibilityRating, String coverPath) {
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mPath = path;
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mCode = code;
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mTitle = title;
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mFileTitle = fileTitle;
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mSize = size;
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mModifiedTime = modifiedTime;
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mCoverPath = coverPath;
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try {
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mRegion = DiscRegion.valueOf(region);
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@ -144,8 +147,12 @@ public class GameListEntry {
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break;
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}
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((ImageView) view.findViewById(R.id.game_list_view_entry_type_icon))
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.setImageDrawable(ContextCompat.getDrawable(view.getContext(), typeDrawableId));
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ImageView icon = ((ImageView) view.findViewById(R.id.game_list_view_entry_type_icon));
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icon.setImageDrawable(ContextCompat.getDrawable(view.getContext(), typeDrawableId));
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if (mCoverPath != null) {
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new ImageLoadTask(icon).executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR, mCoverPath);
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}
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int compatibilityDrawableId;
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switch (mCompatibilityRating)
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@ -0,0 +1,32 @@
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package com.github.stenzek.duckstation;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.os.AsyncTask;
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import android.widget.ImageView;
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import java.lang.ref.WeakReference;
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public class ImageLoadTask extends AsyncTask<String, Void, Bitmap> {
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private WeakReference<ImageView> mView;
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public ImageLoadTask(ImageView view) {
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mView = new WeakReference<>(view);
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}
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@Override
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protected Bitmap doInBackground(String... strings) {
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try {
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return BitmapFactory.decodeFile(strings[0]);
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} catch (Exception e) {
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return null;
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}
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}
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@Override
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protected void onPostExecute(Bitmap bitmap) {
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ImageView iv = mView.get();
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if (iv != null)
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iv.setImageBitmap(bitmap);
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}
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}
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@ -63,7 +63,7 @@
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android:id="@+id/game_list_view_entry_region_icon"
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android:layout_width="32dp"
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android:layout_height="28dp"
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android:layout_marginTop="8dp"
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android:layout_marginTop="4dp"
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android:layout_marginEnd="24dp"
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android:focusable="false"
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android:focusableInTouchMode="false"
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