Qt: Fix audio sliders not applying correctly
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b3fd07e1b5
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b5ffbfe826
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@ -445,7 +445,7 @@ void AndroidHostInterface::EmulationThreadLoop(JNIEnv* env)
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{
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System::UpdatePerformanceCounters();
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if (m_speed_limiter_enabled)
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if (m_throttler_enabled)
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System::Throttle();
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}
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}
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@ -1233,6 +1233,11 @@ void RunFrame()
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g_gpu->ResetGraphicsAPIState();
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}
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float GetTargetSpeed()
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{
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return s_target_speed;
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}
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void SetTargetSpeed(float speed)
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{
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s_target_speed = speed;
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@ -149,6 +149,7 @@ void SingleStepCPU();
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void RunFrame();
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/// Sets target emulation speed.
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float GetTargetSpeed();
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void SetTargetSpeed(float speed);
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/// Adjusts the throttle frequency, i.e. how many times we should sleep per second.
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@ -99,8 +99,7 @@ void AudioSettingsWidget::updateVolumeLabel()
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void AudioSettingsWidget::onOutputVolumeChanged(int new_value)
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{
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m_host_interface->SetIntSettingValue("Audio", "OutputVolume", new_value);
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if (!m_ui.muted->isChecked() && !QtHostInterface::GetInstance()->IsFastForwardEnabled())
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m_host_interface->setAudioOutputVolume(new_value, m_ui.fastForwardVolume->value());
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m_host_interface->setAudioOutputVolume(new_value, m_ui.fastForwardVolume->value());
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updateVolumeLabel();
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}
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@ -108,8 +107,7 @@ void AudioSettingsWidget::onOutputVolumeChanged(int new_value)
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void AudioSettingsWidget::onFastForwardVolumeChanged(int new_value)
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{
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m_host_interface->SetIntSettingValue("Audio", "FastForwardVolume", new_value);
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if (!m_ui.muted->isChecked() && QtHostInterface::GetInstance()->IsFastForwardEnabled())
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m_host_interface->setAudioOutputVolume(m_ui.volume->value(), new_value);
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m_host_interface->setAudioOutputVolume(m_ui.volume->value(), new_value);
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updateVolumeLabel();
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}
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@ -1226,11 +1226,11 @@ void QtHostInterface::setAudioOutputVolume(int volume, int fast_forward_volume)
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return;
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}
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if (m_audio_stream)
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m_audio_stream->SetOutputVolume(m_speed_limiter_enabled ? volume : fast_forward_volume);
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g_settings.audio_output_volume = volume;
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g_settings.audio_fast_forward_volume = fast_forward_volume;
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if (m_audio_stream)
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m_audio_stream->SetOutputVolume(GetAudioOutputVolume());
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}
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void QtHostInterface::setAudioOutputMuted(bool muted)
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@ -1400,7 +1400,7 @@ void QtHostInterface::threadEntryPoint()
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System::UpdatePerformanceCounters();
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if (m_speed_limiter_enabled)
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if (m_throttler_enabled)
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System::Throttle();
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m_worker_thread_event_loop->processEvents(QEventLoop::AllEvents);
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@ -1877,7 +1877,7 @@ void SDLHostInterface::Run()
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{
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System::UpdatePerformanceCounters();
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if (m_speed_limiter_enabled)
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if (m_throttler_enabled)
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System::Throttle();
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}
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}
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@ -475,7 +475,7 @@ std::unique_ptr<AudioStream> CommonHostInterface::CreateAudioStream(AudioBackend
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s32 CommonHostInterface::GetAudioOutputVolume() const
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{
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return g_settings.GetAudioOutputVolume(!m_speed_limiter_enabled);
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return g_settings.GetAudioOutputVolume(IsRunningAtNonStandardSpeed());
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}
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void CommonHostInterface::UpdateControllerInterface()
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@ -602,12 +602,21 @@ bool CommonHostInterface::ResumeSystemFromMostRecentState()
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return LoadState(path.c_str());
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}
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bool CommonHostInterface::IsRunningAtNonStandardSpeed() const
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{
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if (!System::IsValid())
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return false;
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const float target_speed = System::GetTargetSpeed();
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return (target_speed <= 0.95f || target_speed >= 1.05f);
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}
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void CommonHostInterface::UpdateSpeedLimiterState()
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{
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float target_speed = m_turbo_enabled ?
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g_settings.turbo_speed :
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(m_fast_forward_enabled ? g_settings.fast_forward_speed : g_settings.emulation_speed);
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m_speed_limiter_enabled = (target_speed != 0.0f);
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m_throttler_enabled = (target_speed != 0.0f);
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bool syncing_to_host = false;
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if (g_settings.sync_to_host_refresh_rate && g_settings.audio_resampling && target_speed == 1.0f &&
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@ -627,15 +636,21 @@ void CommonHostInterface::UpdateSpeedLimiterState()
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const bool is_non_standard_speed = (std::abs(target_speed - 1.0f) > 0.05f);
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const bool audio_sync_enabled =
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!System::IsRunning() || (m_speed_limiter_enabled && g_settings.audio_sync_enabled && !is_non_standard_speed);
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!System::IsRunning() || (m_throttler_enabled && g_settings.audio_sync_enabled && !is_non_standard_speed);
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const bool video_sync_enabled =
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!System::IsRunning() || (m_speed_limiter_enabled && g_settings.video_sync_enabled && !is_non_standard_speed);
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const float max_display_fps = m_speed_limiter_enabled ? 0.0f : g_settings.display_max_fps;
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!System::IsRunning() || (m_throttler_enabled && g_settings.video_sync_enabled && !is_non_standard_speed);
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const float max_display_fps = m_throttler_enabled ? 0.0f : g_settings.display_max_fps;
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Log_InfoPrintf("Target speed: %f%%", target_speed * 100.0f);
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Log_InfoPrintf("Syncing to %s%s", audio_sync_enabled ? "audio" : "",
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(audio_sync_enabled && video_sync_enabled) ? " and video" : (video_sync_enabled ? "video" : ""));
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Log_InfoPrintf("Max display fps: %f", max_display_fps);
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if (System::IsValid())
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{
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System::SetTargetSpeed(target_speed);
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System::ResetPerformanceCounters();
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}
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if (m_audio_stream)
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{
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const u32 input_sample_rate = (target_speed == 0.0f || !g_settings.audio_resampling) ?
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@ -657,16 +672,10 @@ void CommonHostInterface::UpdateSpeedLimiterState()
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}
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if (g_settings.increase_timer_resolution)
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SetTimerResolutionIncreased(m_speed_limiter_enabled);
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if (System::IsValid())
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{
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System::SetTargetSpeed(m_speed_limiter_enabled ? target_speed : 1.0f);
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System::ResetPerformanceCounters();
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}
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SetTimerResolutionIncreased(m_throttler_enabled);
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if (syncing_to_host)
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m_speed_limiter_enabled = false;
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m_throttler_enabled = false;
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}
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void CommonHostInterface::RecreateSystem()
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@ -183,8 +183,8 @@ public:
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/// Parses a fullscreen mode into its components (width * height @ refresh hz)
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static bool ParseFullscreenMode(const std::string_view& mode, u32* width, u32* height, float* refresh_rate);
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/// Returns true if fast forwarding is currently active.
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bool IsFastForwardEnabled() const { return m_fast_forward_enabled; }
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/// Returns true if fast forwarding or slow motion is currently active.
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bool IsRunningAtNonStandardSpeed() const;
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/// Requests the specified size for the render window. Not guaranteed to succeed (e.g. if in fullscreen).
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virtual bool RequestRenderWindowSize(s32 new_window_width, s32 new_window_height);
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@ -351,7 +351,7 @@ protected:
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bool m_fast_forward_enabled = false;
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bool m_turbo_enabled = false;
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bool m_timer_resolution_increased = false;
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bool m_speed_limiter_enabled = true;
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bool m_throttler_enabled = true;
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private:
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void InitializeUserDirectory();
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