RegTest: Fix build again

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Stenzek 2024-04-27 20:14:41 +10:00
parent c9a0f7d6f2
commit b53d941c3a
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1 changed files with 3 additions and 2 deletions

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@ -2,6 +2,7 @@
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "core/achievements.h"
#include "core/controller.h"
#include "core/fullscreen_ui.h"
#include "core/game_list.h"
#include "core/gpu.h"
@ -94,8 +95,8 @@ bool RegTestHost::InitializeConfig()
g_settings.Save(si, false);
si.SetStringValue("GPU", "Renderer", Settings::GetRendererName(GPURenderer::Software));
si.SetBoolValue("GPU", "DisableShaderCache", true);
si.SetStringValue("Pad1", "Type", Settings::GetControllerTypeName(ControllerType::AnalogController));
si.SetStringValue("Pad2", "Type", Settings::GetControllerTypeName(ControllerType::None));
si.SetStringValue("Pad1", "Type", Controller::GetControllerInfo(ControllerType::AnalogController)->name);
si.SetStringValue("Pad2", "Type", Controller::GetControllerInfo(ControllerType::None)->name);
si.SetStringValue("MemoryCards", "Card1Type", Settings::GetMemoryCardTypeName(MemoryCardType::NonPersistent));
si.SetStringValue("MemoryCards", "Card2Type", Settings::GetMemoryCardTypeName(MemoryCardType::None));
si.SetStringValue("ControllerPorts", "MultitapMode", Settings::GetMultitapModeName(MultitapMode::Disabled));