Build: Improve MacOS support
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abb39e8a00
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b30c86ed75
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@ -46,6 +46,9 @@ endif()
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if((LINUX OR FREEBSD) AND NOT ANDROID)
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option(USE_DBUS "Enable DBus support for screensaver inhibiting" ON)
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endif()
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if(APPLE)
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option(SKIP_POSTPROCESS_BUNDLE "Disable bundle post-processing, including Qt additions" OFF)
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endif()
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if(ANDROID)
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if(CMAKE_BUILD_TYPE STREQUAL "Release")
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@ -88,7 +88,8 @@ if(${CPU_ARCH} STREQUAL "aarch64")
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)
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endif()
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if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
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message("Enabling vixl debug assertions")
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target_compile_definitions(vixl PUBLIC VIXL_DEBUG)
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endif()
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# Currently disabled becuase the old rec sucks.
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#if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
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# message("Enabling vixl debug assertions")
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# target_compile_definitions(vixl PUBLIC VIXL_DEBUG)
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#endif()
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@ -167,7 +167,30 @@ if(ENABLE_DISCORD_PRESENCE)
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target_link_libraries(core PRIVATE discord-rpc)
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endif()
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# Copy the provided data directory to the output directory.
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add_custom_command(TARGET core POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/data" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}"
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)
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# Copy the provided data directory to the output directory. Borrowed from PCSX2.
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function(add_resources target path basedir)
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get_filename_component(dir ${path} DIRECTORY)
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file(RELATIVE_PATH subdir ${basedir} ${dir})
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if(APPLE)
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target_sources(${target} PRIVATE ${path})
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set_source_files_properties(${path} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/${subdir})
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else()
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add_custom_command(TARGET ${target} POST_BUILD
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COMMAND "${CMAKE_COMMAND}" -E make_directory "$<TARGET_FILE_DIR:${target}>/resources/${subdir}"
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COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${path}" "$<TARGET_FILE_DIR:${target}>/resources/${subdir}")
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endif()
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source_group(Resources/${subdir} FILES ${path})
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endfunction()
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function(add_core_resources target)
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add_util_resources(${target})
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file(GLOB_RECURSE RESOURCE_FILES ${CMAKE_SOURCE_DIR}/data/resources/*)
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foreach(path IN LISTS RESOURCE_FILES)
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get_filename_component(file ${path} NAME)
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if("${file}" MATCHES "^\\.") # Don't copy macOS garbage (mainly Finder's .DS_Store files) into application
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continue()
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endif()
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add_resources(${target} ${path} ${CMAKE_SOURCE_DIR}/data/resources/)
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endforeach()
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endfunction()
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@ -1904,6 +1904,13 @@ void System::Throttle()
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Common::Timer::SleepUntil(s_next_frame_time, false);
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#endif
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#if 0
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Log_DevPrintf("Asked for %.2f ms, slept for %.2f ms, %.2f ms late",
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Common::Timer::ConvertValueToMilliseconds(s_next_frame_time - current_time),
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Common::Timer::ConvertValueToMilliseconds(Common::Timer::GetCurrentValue() - current_time),
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Common::Timer::ConvertValueToMilliseconds(Common::Timer::GetCurrentValue() - s_next_frame_time));
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#endif
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s_next_frame_time += s_frame_period;
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}
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@ -164,14 +164,16 @@ set(TS_FILES
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translations/duckstation-qt_zh-cn.ts
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)
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set_source_files_properties(${TS_FILES} PROPERTIES OUTPUT_LOCATION "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/translations")
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qt6_add_translation(QM_FILES ${TS_FILES})
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add_executable(duckstation-qt ${SRCS} ${QM_FILES})
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target_precompile_headers(duckstation-qt PRIVATE "pch.h")
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target_include_directories(duckstation-qt PRIVATE "${Qt6Gui_PRIVATE_INCLUDE_DIRS}" "${CMAKE_CURRENT_SOURCE_DIR}")
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target_link_libraries(duckstation-qt PRIVATE core common imgui minizip scmversion Qt6::Core Qt6::Gui Qt6::Widgets Qt6::Network)
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# Our Qt builds may have exceptions on, so force them off.
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target_compile_definitions(duckstation-qt PRIVATE QT_NO_EXCEPTIONS)
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add_core_resources(duckstation-qt)
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if(WIN32)
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target_sources(duckstation-qt PRIVATE duckstation-qt.rc)
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@ -196,60 +198,45 @@ if(WIN32)
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add_custom_command(TARGET duckstation-qt POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf.win" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf"
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)
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endif()
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if(APPLE AND NOT CMAKE_GENERATOR MATCHES "Xcode")
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#set_source_files_properties(${TS_FILES} PROPERTIES OUTPUT_LOCATION "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/translations")
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elseif(APPLE)
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# Don't generate a bundle for XCode, it makes code signing fail...
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if(NOT CMAKE_GENERATOR MATCHES "Xcode")
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set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/DuckStation.app)
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# Ask for an application bundle.
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set_target_properties(duckstation-qt PROPERTIES
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MACOSX_BUNDLE true
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MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
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OUTPUT_NAME DuckStation
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)
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# Use macdeployqt to inject Qt into the bundle.
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get_target_property(MOC_EXECUTABLE_LOCATION Qt6::moc IMPORTED_LOCATION)
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get_filename_component(QT_BINARY_DIRECTORY "${MOC_EXECUTABLE_LOCATION}" DIRECTORY)
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# Inject Qt Libraries into bundle.
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if(NOT SKIP_POSTPROCESS_BUNDLE)
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find_program(MACDEPLOYQT_EXE macdeployqt HINTS "${QT_BINARY_DIRECTORY}")
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add_custom_target(duckstation-postprocess-bundle ALL
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COMMAND "${MACDEPLOYQT_EXE}" "${BUNDLE_PATH}" -no-strip
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)
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add_dependencies(duckstation-postprocess-bundle duckstation-qt)
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endif()
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endif()
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# Copy icon into the bundle
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target_sources(duckstation-qt PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/DuckStation.icns")
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set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/DuckStation.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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# Copy resources into the bundle
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/data/resources")
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file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/data/resources" "${CMAKE_SOURCE_DIR}/data/resources/*")
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foreach(res ${resources})
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target_sources(duckstation-qt PRIVATE "${CMAKE_SOURCE_DIR}/data/resources/${res}")
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get_filename_component(resdir "${res}" DIRECTORY)
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set_source_files_properties("${CMAKE_SOURCE_DIR}/data/resources/${res}" PROPERTIES
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MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
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source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/data/resources/${res}")
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# Translation setup
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qt_add_lrelease(duckstation-qt TS_FILES ${TS_FILES} QM_FILES_OUTPUT_VARIABLE QM_FILES)
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foreach (QM_FILE IN LISTS QM_FILES)
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target_sources(duckstation-qt PRIVATE ${QM_FILE})
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set_source_files_properties(${QM_FILE} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/translations)
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endforeach()
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else()
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# TODO: Copy base translations.
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qt_add_lrelease(duckstation-qt TS_FILES ${TS_FILES} QM_FILES_OUTPUT_VARIABLE QM_FILES)
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set(QM_OUTPUT_DIR "$<TARGET_FILE_DIR:duckstation-qt>/translations")
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add_custom_command(TARGET duckstation-qt POST_BUILD COMMAND "${CMAKE_COMMAND}" -E make_directory "${QM_OUTPUT_DIR}")
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foreach (QM_FILE IN LISTS QM_FILES)
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get_filename_component(QM_FILE_NAME ${QM_FILE} NAME)
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add_custom_command(TARGET duckstation-qt POST_BUILD COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${QM_FILE}" "${QM_OUTPUT_DIR}/${QM_FILE_NAME}")
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endforeach()
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# Copy translations into the bundle
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add_custom_command(TARGET duckstation-qt
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POST_BUILD
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COMMAND mkdir -p $<TARGET_FILE_DIR:duckstation-qt>/translations
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COMMAND cp ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/translations/*.qm $<TARGET_FILE_DIR:duckstation-qt>/translations)
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# Copy MoltenVK into the bundle
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unset(MOLTENVK_PATH CACHE)
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find_file(MOLTENVK_PATH NAMES
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libMoltenVK.dylib
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lib/libMoltenVK.dylib
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)
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if (MOLTENVK_PATH)
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target_sources(duckstation-qt PRIVATE "${MOLTENVK_PATH}")
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set_source_files_properties("${MOLTENVK_PATH}" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
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message(STATUS "Using MoltenVK from ${MOLTENVK_PATH}")
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else()
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message(WARNING "MoltenVK not found in path, it will depend on the target system having it.")
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endif()
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endif()
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "qthost.h"
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@ -1939,7 +1939,7 @@ bool QtHost::ParseCommandLineParametersAndInitializeConfig(QApplication& app,
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{
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// NOTE: No point translating this, because no config means the language won't be loaded anyway.
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QMessageBox::critical(nullptr, QStringLiteral("Error"), QStringLiteral("Failed to initialize config."));
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return EXIT_FAILURE;
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return false;
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}
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// Check the file we're starting actually exists.
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@ -71,7 +71,12 @@ void QtHost::InstallTranslator()
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QString::fromStdString(Host::GetBaseStringSettingValue("Main", "Language", GetDefaultLanguage())));
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// install the base qt translation first
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const QString base_dir(QStringLiteral("%1/translations").arg(qApp->applicationDirPath()));
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#ifndef __APPLE__
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const QString base_dir = QStringLiteral("%1/translations").arg(qApp->applicationDirPath());
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#else
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const QString base_dir = QStringLiteral("%1/../Resources/translations").arg(qApp->applicationDirPath());
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#endif
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QString base_path(QStringLiteral("%1/qtbase_%2.qm").arg(base_dir).arg(language));
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bool has_base_ts = QFile::exists(base_path);
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if (!has_base_ts)
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@ -157,6 +157,7 @@ if(ENABLE_OPENGL)
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gl/context_agl.mm
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gl/context_agl.h
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)
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set_source_files_properties(gl/context_agl.mm PROPERTIES SKIP_PRECOMPILE_HEADERS TRUE)
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endif()
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endif()
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@ -191,11 +192,6 @@ if(ENABLE_VULKAN)
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vulkan_texture.h
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)
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target_compile_definitions(util PUBLIC "WITH_VULKAN=1")
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if(APPLE)
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# Needed for Vulkan Swap Chain.
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target_link_libraries(util PRIVATE "objc")
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endif()
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endif()
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if(USE_SDL2)
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@ -287,3 +283,21 @@ elseif(NOT ANDROID)
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platform_misc_unix.cpp
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)
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endif()
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function(add_util_resources target)
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if(APPLE)
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# Copy MoltenVK into the bundle
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unset(MOLTENVK_PATH CACHE)
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find_file(MOLTENVK_PATH NAMES
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libMoltenVK.dylib
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lib/libMoltenVK.dylib
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)
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if (MOLTENVK_PATH)
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target_sources(${target} PRIVATE "${MOLTENVK_PATH}")
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set_source_files_properties("${MOLTENVK_PATH}" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
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message(STATUS "Using MoltenVK from ${MOLTENVK_PATH}")
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else()
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message(WARNING "MoltenVK not found in path, it will depend on the target system having it.")
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endif()
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endif()
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endfunction()
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