System: Improve reset determinism
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35f0d7f623
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b26a9556f7
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@ -183,8 +183,6 @@ void CPU::Shutdown()
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void CPU::Reset()
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{
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g_state.pending_ticks = 0;
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g_state.downcount = 0;
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g_state.exception_raised = false;
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g_state.bus_error = false;
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@ -208,8 +206,11 @@ void CPU::Reset()
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if (g_settings.gpu_pgxp_enable)
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PGXP::Reset();
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// TODO: This consumes cycles...
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// This consumes cycles, so do it first.
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SetPC(RESET_VECTOR);
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g_state.pending_ticks = 0;
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g_state.downcount = 0;
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}
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bool CPU::DoState(StateWrapper& sw)
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@ -164,6 +164,10 @@ void GPU::Reset(bool clear_vram)
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if (clear_vram)
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std::memset(g_vram, 0, sizeof(g_vram));
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// Force event to reschedule itself.
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m_crtc_tick_event->Deactivate();
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m_command_tick_event->Deactivate();
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SoftReset();
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UpdateDisplay();
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}
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@ -211,7 +215,6 @@ void GPU::SoftReset()
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SetTextureWindow(0);
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UpdateDMARequest();
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UpdateCRTCConfig();
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UpdateCRTCTickEvent();
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UpdateCommandTickEvent();
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UpdateGPUIdle();
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}
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@ -342,7 +345,6 @@ bool GPU::DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_displ
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if (update_display)
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UpdateDisplay();
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UpdateCRTCTickEvent();
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UpdateCommandTickEvent();
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}
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@ -529,8 +529,9 @@ void SPU::Reset()
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v.ignore_loop_address = false;
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}
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s_transfer_fifo.Clear();
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s_tick_event->Deactivate();
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s_transfer_event->Deactivate();
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s_transfer_fifo.Clear();
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s_ram.fill(0);
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UpdateEventInterval();
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}
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@ -2266,6 +2266,7 @@ void System::InternalReset()
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if (IsShutdown())
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return;
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TimingEvents::Reset();
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CPU::Reset();
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CPU::CodeCache::Reset();
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if (g_settings.gpu_pgxp_enable)
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@ -2284,7 +2285,6 @@ void System::InternalReset()
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PCDrv::Reset();
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s_frame_number = 1;
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s_internal_frame_number = 0;
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TimingEvents::Reset();
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InterruptExecution();
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ResetPerformanceCounters();
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@ -75,7 +75,7 @@ static void UpdateSysClkEvent();
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static std::unique_ptr<TimingEvent> s_sysclk_event;
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static std::array<CounterState, NUM_TIMERS> s_states{};
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static TickCount s_syclk_ticks_carry = 0; // 0 unless overclocking is enabled
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static TickCount s_sysclk_ticks_carry = 0; // 0 unless overclocking is enabled
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static u32 s_sysclk_div_8_carry = 0; // partial ticks for timer 3 with sysclk/8
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}; // namespace Timers
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@ -105,7 +105,8 @@ void Timers::Reset()
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cs.irq_done = false;
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}
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s_syclk_ticks_carry = 0;
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s_sysclk_event->Deactivate();
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s_sysclk_ticks_carry = 0;
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s_sysclk_div_8_carry = 0;
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UpdateSysClkEvent();
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}
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@ -124,7 +125,7 @@ bool Timers::DoState(StateWrapper& sw)
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sw.Do(&cs.irq_done);
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}
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sw.Do(&s_syclk_ticks_carry);
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sw.Do(&s_sysclk_ticks_carry);
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sw.Do(&s_sysclk_div_8_carry);
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if (sw.IsReading())
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@ -135,7 +136,7 @@ bool Timers::DoState(StateWrapper& sw)
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void Timers::CPUClocksChanged()
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{
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s_syclk_ticks_carry = 0;
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s_sysclk_ticks_carry = 0;
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}
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bool Timers::IsUsingExternalClock(u32 timer)
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@ -264,7 +265,7 @@ void Timers::CheckForIRQ(u32 timer, u32 old_counter)
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void Timers::AddSysClkTicks(void*, TickCount sysclk_ticks, TickCount ticks_late)
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{
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sysclk_ticks = System::UnscaleTicksToOverclock(sysclk_ticks, &s_syclk_ticks_carry);
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sysclk_ticks = System::UnscaleTicksToOverclock(sysclk_ticks, &s_sysclk_ticks_carry);
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if (!s_states[0].external_counting_enabled && s_states[0].counting_enabled)
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AddTicks(0, sysclk_ticks);
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