FullscreenUI: Fix swapped audio/enhancement titles
This commit is contained in:
parent
efd4c70664
commit
b10379fc7c
|
@ -1304,8 +1304,8 @@ void DrawSettingsWindow()
|
||||||
|
|
||||||
static constexpr std::array<const char*, static_cast<u32>(SettingsPage::Count)> titles = {
|
static constexpr std::array<const char*, static_cast<u32>(SettingsPage::Count)> titles = {
|
||||||
{"Interface Settings", "Game List Settings", "Console Settings", "Emulation Settings", "BIOS Settings",
|
{"Interface Settings", "Game List Settings", "Console Settings", "Emulation Settings", "BIOS Settings",
|
||||||
"Controller Settings", "Hotkey Settings", "Memory Card Settings", "Display Settings", "Audio Settings",
|
"Controller Settings", "Hotkey Settings", "Memory Card Settings", "Display Settings", "Enhancement Settings",
|
||||||
"Enhancement Settings", "Achievements Settings", "Advanced Settings"}};
|
"Audio Settings", "Achievements Settings", "Advanced Settings"}};
|
||||||
|
|
||||||
BeginNavBar();
|
BeginNavBar();
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue