FrontendCommon: Add HTTPDownloaderUWP

This commit is contained in:
Connor McLaughlin 2021-07-04 19:14:41 +10:00
parent 99018b51b4
commit b0adcb5ea6
4 changed files with 212 additions and 1 deletions

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@ -18,6 +18,9 @@
<ClCompile Include="game_list.cpp" />
<ClCompile Include="game_settings.cpp" />
<ClCompile Include="http_downloader.cpp" />
<ClCompile Include="http_downloader_uwp.cpp">
<ExcludedFromBuild Condition="'$(BuildingForUWP)'!='true'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="http_downloader_winhttp.cpp">
<ExcludedFromBuild Condition="'$(BuildingForUWP)'=='true'">true</ExcludedFromBuild>
</ClCompile>
@ -67,6 +70,9 @@
<ClInclude Include="game_list.h" />
<ClInclude Include="game_settings.h" />
<ClInclude Include="http_downloader.h" />
<ClInclude Include="http_downloader_uwp.h">
<ExcludedFromBuild Condition="'$(BuildingForUWP)'!='true'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="http_downloader_winhttp.h">
<ExcludedFromBuild Condition="'$(BuildingForUWP)'=='true'">true</ExcludedFromBuild>
</ClInclude>

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@ -36,6 +36,7 @@
<ClCompile Include="xaudio2_audio_stream.cpp" />
<ClCompile Include="d3d12_host_display.cpp" />
<ClCompile Include="imgui_impl_dx12.cpp" />
<ClCompile Include="http_downloader_uwp.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="icon.h" />
@ -73,6 +74,7 @@
<ClInclude Include="xaudio2_audio_stream.h" />
<ClInclude Include="d3d12_host_display.h" />
<ClInclude Include="imgui_impl_dx12.h" />
<ClInclude Include="http_downloader_uwp.h" />
</ItemGroup>
<ItemGroup>
<None Include="font_roboto_regular.inl" />

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@ -0,0 +1,166 @@
#include "http_downloader_uwp.h"
#include "common/assert.h"
#include "common/log.h"
#include "common/string_util.h"
#include "common/timer.h"
#include <algorithm>
Log_SetChannel(HTTPDownloaderWinHttp);
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Storage.Streams.h>
#include <winrt/Windows.Web.Http.Headers.h>
using namespace winrt::Windows::Foundation;
using namespace winrt::Windows::Web::Http;
namespace FrontendCommon {
HTTPDownloaderUWP::HTTPDownloaderUWP(std::string user_agent) : HTTPDownloader(), m_user_agent(std::move(user_agent)) {}
HTTPDownloaderUWP::~HTTPDownloaderUWP() = default;
std::unique_ptr<HTTPDownloader> HTTPDownloader::Create(const char* user_agent)
{
std::string user_agent_str;
if (user_agent)
user_agent_str = user_agent;
return std::make_unique<HTTPDownloaderUWP>(user_agent ? std::string(user_agent) : std::string());
}
HTTPDownloader::Request* HTTPDownloaderUWP::InternalCreateRequest()
{
Request* req = new Request();
return req;
}
void HTTPDownloaderUWP::InternalPollRequests()
{
// noop - uses async
}
bool HTTPDownloaderUWP::StartRequest(HTTPDownloader::Request* request)
{
Request* req = static_cast<Request*>(request);
try
{
const std::wstring url_wide(StringUtil::UTF8StringToWideString(req->url));
const Uri uri(url_wide);
if (!m_user_agent.empty() &&
!req->client.DefaultRequestHeaders().UserAgent().TryParseAdd(StringUtil::UTF8StringToWideString(m_user_agent)))
{
Log_WarningPrintf("Failed to set user agent to '%s'", m_user_agent.c_str());
}
if (req->type == Request::Type::Post)
{
const winrt::Windows::Storage::Streams::Buffer post_buf(static_cast<u32>(req->post_data.size()));
std::memcpy(post_buf.data(), req->post_data.data(), req->post_data.size());
const HttpBufferContent post_content(post_buf);
req->request_async = req->client.PostAsync(uri, post_content);
}
else
{
req->request_async = req->client.GetAsync(uri);
}
req->request_async.Completed(
[req](const IAsyncOperationWithProgress<HttpResponseMessage, HttpProgress>& operation, AsyncStatus status) {
if (status == AsyncStatus::Completed)
{
Log_DevPrintf("Request for '%s' completed start portion", req->url.c_str());
try
{
req->state.store(Request::State::Receiving);
req->start_time = Common::Timer::GetValue();
const HttpResponseMessage response(req->request_async.get());
req->status_code = static_cast<s32>(response.StatusCode());
const IHttpContent content(response.Content());
req->receive_async = content.ReadAsBufferAsync();
req->receive_async.Completed(
[req](
const IAsyncOperationWithProgress<winrt::Windows::Storage::Streams::IBuffer, uint64_t>& inner_operation,
AsyncStatus inner_status) {
if (inner_status == AsyncStatus::Completed)
{
const winrt::Windows::Storage::Streams::IBuffer buffer(inner_operation.get());
if (buffer && buffer.Length() > 0)
{
req->data.resize(buffer.Length());
std::memcpy(req->data.data(), buffer.data(), req->data.size());
}
Log_DevPrintf("End of request '%s', %zu bytes received", req->url.c_str(), req->data.size());
req->state.store(Request::State::Complete);
}
else if (inner_status == AsyncStatus::Canceled)
{
// don't do anything, the request has been freed
}
else
{
Log_ErrorPrintf("Request for '%s' failed during recieve phase: %08X", req->url.c_str(),
inner_operation.ErrorCode().value);
req->status_code = -1;
req->state.store(Request::State::Complete);
}
});
}
catch (const winrt::hresult_error& err)
{
Log_ErrorPrintf("Failed to receive HTTP request for '%s': %08X %s", req->url.c_str(), err.code(),
StringUtil::WideStringToUTF8String(err.message()).c_str());
req->status_code = -1;
req->state.store(Request::State::Complete);
}
req->receive_async = nullptr;
}
else if (status == AsyncStatus::Canceled)
{
// don't do anything, the request has been freed
}
else
{
Log_ErrorPrintf("Request for '%s' failed during start phase: %08X", req->url.c_str(),
operation.ErrorCode().value);
req->status_code = -1;
req->state.store(Request::State::Complete);
}
req->request_async = nullptr;
});
}
catch (const winrt::hresult_error& err)
{
Log_ErrorPrintf("Failed to start HTTP request for '%s': %08X %s", req->url.c_str(), err.code(),
StringUtil::WideStringToUTF8String(err.message()).c_str());
req->callback(-1, req->data);
delete req;
return false;
}
Log_DevPrintf("Started HTTP request for '%s'", req->url.c_str());
req->state = Request::State::Started;
req->start_time = Common::Timer::GetValue();
return true;
}
void HTTPDownloaderUWP::CloseRequest(HTTPDownloader::Request* request)
{
Request* req = static_cast<Request*>(request);
if (req->request_async)
req->request_async.Cancel();
if (req->receive_async)
req->receive_async.Cancel();
req->client.Close();
delete req;
}
} // namespace FrontendCommon

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@ -0,0 +1,37 @@
#pragma once
#include "http_downloader.h"
#include "common/windows_headers.h"
#include <winrt/windows.Web.Http.h>
namespace FrontendCommon {
class HTTPDownloaderUWP final : public HTTPDownloader
{
public:
HTTPDownloaderUWP(std::string user_agent);
~HTTPDownloaderUWP() override;
protected:
Request* InternalCreateRequest() override;
void InternalPollRequests() override;
bool StartRequest(HTTPDownloader::Request* request) override;
void CloseRequest(HTTPDownloader::Request* request) override;
private:
struct Request : HTTPDownloader::Request
{
std::wstring object_name;
winrt::Windows::Web::Http::HttpClient client;
winrt::Windows::Foundation::IAsyncOperationWithProgress<winrt::Windows::Web::Http::HttpResponseMessage,
winrt::Windows::Web::Http::HttpProgress>
request_async{nullptr};
winrt::Windows::Foundation::IAsyncOperationWithProgress<winrt::Windows::Storage::Streams::IBuffer, uint64_t>
receive_async{};
};
std::string m_user_agent;
};
} // namespace FrontendCommon