ImGuiFullscreen: Fix menu background obscuring text
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@ -39,7 +39,7 @@ Log_SetChannel(ImGuiFullscreen);
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namespace ImGuiFullscreen {
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using MessageDialogCallbackVariant = std::variant<InfoMessageDialogCallback, ConfirmMessageDialogCallback>;
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static constexpr float MENU_BACKGROUND_ANIMATION_TIME = 0.25f;
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static constexpr float MENU_BACKGROUND_ANIMATION_TIME = 0.5f;
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static std::optional<Common::RGBA8Image> LoadTextureImage(const char* path);
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static std::shared_ptr<GPUTexture> UploadTexture(const char* path, const Common::RGBA8Image& image);
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@ -124,6 +124,7 @@ static ImAnimatedVec2 s_menu_button_frame_min_animated;
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static ImAnimatedVec2 s_menu_button_frame_max_animated;
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static bool s_had_hovered_menu_item = false;
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static bool s_has_hovered_menu_item = false;
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static bool s_rendered_menu_item_border = false;
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namespace {
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struct FileSelectorItem
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@ -492,6 +493,7 @@ void ImGuiFullscreen::EndLayout()
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PopResetLayout();
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s_rendered_menu_item_border = false;
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s_had_hovered_menu_item = std::exchange(s_has_hovered_menu_item, false);
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}
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@ -685,6 +687,26 @@ void ImGuiFullscreen::EndFullscreenWindow()
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ImGui::PopStyleColor();
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}
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void ImGuiFullscreen::PrerenderMenuButtonBorder()
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{
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if (!s_had_hovered_menu_item)
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return;
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// updating might finish the animation
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const ImVec2 min = s_menu_button_frame_min_animated.UpdateAndGetValue();
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const ImVec2 max = s_menu_button_frame_max_animated.UpdateAndGetValue();
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const ImU32 col = ImGui::GetColorU32(ImGuiCol_ButtonHovered);
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const float t = static_cast<float>(std::min(std::abs(std::sin(ImGui::GetTime() * 0.75) * 1.1), 1.0));
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ImGui::PushStyleColor(ImGuiCol_Border, ImGui::GetColorU32(ImGuiCol_Border, t));
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ImGui::RenderFrame(min, max, col, true, 0.0f);
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ImGui::PopStyleColor();
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s_rendered_menu_item_border = true;
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}
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void ImGuiFullscreen::BeginMenuButtons(u32 num_items, float y_align, float x_padding, float y_padding,
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float item_height)
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{
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@ -703,6 +725,8 @@ void ImGuiFullscreen::BeginMenuButtons(u32 num_items, float y_align, float x_pad
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if (window_height > total_size)
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ImGui::SetCursorPosY((window_height - total_size) * y_align);
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}
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PrerenderMenuButtonBorder();
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}
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void ImGuiFullscreen::EndMenuButtons()
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@ -814,7 +838,7 @@ void ImGuiFullscreen::DrawMenuButtonFrame(const ImVec2& p_min, const ImVec2& p_m
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ImVec2 frame_min = p_min;
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ImVec2 frame_max = p_max;
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if (ImGui::GetIO().NavVisible)
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if (ImGui::GetIO().NavVisible && ImGui::GetHoveredID() != ImGui::GetItemID())
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{
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if (!s_had_hovered_menu_item)
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{
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@ -842,7 +866,11 @@ void ImGuiFullscreen::DrawMenuButtonFrame(const ImVec2& p_min, const ImVec2& p_m
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}
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}
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if (!s_rendered_menu_item_border)
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{
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s_rendered_menu_item_border = true;
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ImGui::RenderFrame(frame_min, frame_max, fill_col, border, rounding);
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}
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}
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bool ImGuiFullscreen::MenuButtonFrame(const char* str_id, bool enabled, float height, bool* visible, bool* hovered,
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@ -934,7 +962,7 @@ bool ImGuiFullscreen::ActiveButton(const char* title, bool is_active, bool enabl
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{
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ImVec2 pos, size;
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GetMenuButtonFrameBounds(height, &pos, &size);
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DrawMenuButtonFrame(pos, pos + size, ImGui::GetColorU32(UIPrimaryColor), false);
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ImGui::RenderFrame(pos, pos + size, ImGui::GetColorU32(UIPrimaryColor), false);
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}
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ImRect bb;
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@ -171,6 +171,7 @@ bool BeginFullscreenWindow(const ImVec2& position, const ImVec2& size, const cha
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float padding = 0.0f, ImGuiWindowFlags flags = 0);
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void EndFullscreenWindow();
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void PrerenderMenuButtonBorder();
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void BeginMenuButtons(u32 num_items = 0, float y_align = 0.0f, float x_padding = LAYOUT_MENU_BUTTON_X_PADDING,
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float y_padding = LAYOUT_MENU_BUTTON_Y_PADDING, float item_height = LAYOUT_MENU_BUTTON_HEIGHT);
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void EndMenuButtons();
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@ -316,6 +316,7 @@ bool PostProcessing::ReShadeFXShader::LoadFromString(std::string name, std::stri
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if (!CreateOptions(temp_module, error))
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return false;
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// check limits
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if (!temp_module.techniques.empty())
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{
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bool has_passes = false;
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