Timers: Better predict next event time
Significantly improves performance in Fromage.
This commit is contained in:
parent
caae06dbf4
commit
ae49215251
|
@ -355,41 +355,41 @@ void Timers::UpdateIRQ(u32 index)
|
|||
|
||||
TickCount Timers::GetTicksUntilNextInterrupt() const
|
||||
{
|
||||
TickCount min_ticks = std::numeric_limits<TickCount>::max();
|
||||
TickCount min_ticks = System::GetMaxSliceTicks();
|
||||
for (u32 i = 0; i < NUM_TIMERS; i++)
|
||||
{
|
||||
const CounterState& cs = m_states[i];
|
||||
if (!cs.counting_enabled || (i < 2 && cs.external_counting_enabled) ||
|
||||
(!cs.mode.irq_at_target && !cs.mode.irq_on_overflow))
|
||||
(!cs.mode.irq_at_target && !cs.mode.irq_on_overflow && (cs.mode.irq_repeat || !cs.irq_done)))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
TickCount min_ticks_for_this_timer = std::numeric_limits<TickCount>::max();
|
||||
if (cs.mode.irq_at_target && cs.counter < cs.target)
|
||||
min_ticks_for_this_timer = static_cast<TickCount>(cs.target - cs.counter);
|
||||
if (cs.mode.irq_on_overflow && cs.counter < cs.target)
|
||||
min_ticks_for_this_timer = std::min(min_ticks_for_this_timer, static_cast<TickCount>(0xFFFF - cs.counter));
|
||||
|
||||
if (cs.mode.irq_at_target)
|
||||
{
|
||||
TickCount ticks = (cs.counter <= cs.target) ? static_cast<TickCount>(cs.target - cs.counter) :
|
||||
static_cast<TickCount>((0xFFFFu - cs.counter) + cs.target);
|
||||
if (cs.external_counting_enabled) // sysclk/8 for timer 2
|
||||
min_ticks_for_this_timer = std::max<TickCount>(1, System::ScaleTicksToOverclock(min_ticks_for_this_timer * 8));
|
||||
else
|
||||
min_ticks_for_this_timer = std::max<TickCount>(1, System::ScaleTicksToOverclock(min_ticks_for_this_timer));
|
||||
ticks *= 8;
|
||||
|
||||
min_ticks = std::min(min_ticks, min_ticks_for_this_timer);
|
||||
min_ticks = std::min(min_ticks, ticks);
|
||||
}
|
||||
if (cs.mode.irq_on_overflow)
|
||||
{
|
||||
TickCount ticks = static_cast<TickCount>(0xFFFFu - cs.counter);
|
||||
if (cs.external_counting_enabled) // sysclk/8 for timer 2
|
||||
ticks *= 8;
|
||||
|
||||
min_ticks = std::min(min_ticks, ticks);
|
||||
}
|
||||
}
|
||||
|
||||
return min_ticks;
|
||||
return System::ScaleTicksToOverclock(std::max<TickCount>(1, min_ticks));
|
||||
}
|
||||
|
||||
void Timers::UpdateSysClkEvent()
|
||||
{
|
||||
// Still update once every 100ms. If we get polled we'll execute sooner.
|
||||
const TickCount ticks = GetTicksUntilNextInterrupt();
|
||||
if (ticks == std::numeric_limits<TickCount>::max())
|
||||
m_sysclk_event->Schedule(System::GetMaxSliceTicks());
|
||||
else
|
||||
m_sysclk_event->Schedule(ticks);
|
||||
m_sysclk_event->Schedule(GetTicksUntilNextInterrupt());
|
||||
}
|
||||
|
||||
void Timers::DrawDebugStateWindow()
|
||||
|
|
Loading…
Reference in New Issue