dep/imgui: Move implementations to frontend-common
This commit is contained in:
parent
6c8ea294a1
commit
ac6b9dc87f
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@ -18,20 +18,3 @@ target_include_directories(imgui PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include" "
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target_include_directories(imgui INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include")
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target_include_directories(imgui INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include")
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target_compile_definitions(imgui PRIVATE "imgui_STATIC")
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target_compile_definitions(imgui PRIVATE "imgui_STATIC")
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target_sources(imgui PRIVATE
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include/imgui_impl_opengl3.h
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src/imgui_impl_opengl3.cpp
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)
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target_link_libraries(imgui PRIVATE glad)
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target_sources(imgui PRIVATE
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include/imgui_impl_vulkan.h
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src/imgui_impl_vulkan.cpp
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)
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target_link_libraries(imgui PRIVATE vulkan-loader)
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if(WIN32)
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target_sources(imgui PRIVATE include/imgui_impl_dx11.h src/imgui_impl_dx11.cpp)
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endif()
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@ -37,9 +37,6 @@
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="include\imconfig.h" />
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<ClInclude Include="include\imconfig.h" />
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<ClInclude Include="include\imgui.h" />
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<ClInclude Include="include\imgui.h" />
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<ClInclude Include="include\imgui_impl_dx11.h" />
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<ClInclude Include="include\imgui_impl_opengl3.h" />
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<ClInclude Include="include\imgui_impl_vulkan.h" />
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<ClInclude Include="include\imgui_stdlib.h" />
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<ClInclude Include="include\imgui_stdlib.h" />
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<ClInclude Include="src\imgui_internal.h" />
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<ClInclude Include="src\imgui_internal.h" />
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<ClInclude Include="src\imstb_rectpack.h" />
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<ClInclude Include="src\imstb_rectpack.h" />
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@ -49,20 +46,9 @@
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\imgui.cpp" />
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<ClCompile Include="src\imgui.cpp" />
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<ClCompile Include="src\imgui_draw.cpp" />
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<ClCompile Include="src\imgui_draw.cpp" />
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<ClCompile Include="src\imgui_impl_dx11.cpp" />
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<ClCompile Include="src\imgui_impl_opengl3.cpp" />
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<ClCompile Include="src\imgui_impl_vulkan.cpp" />
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<ClCompile Include="src\imgui_stdlib.cpp" />
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<ClCompile Include="src\imgui_stdlib.cpp" />
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<ClCompile Include="src\imgui_widgets.cpp" />
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<ClCompile Include="src\imgui_widgets.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\glad\glad.vcxproj">
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<Project>{43540154-9e1e-409c-834f-b84be5621388}</Project>
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</ProjectReference>
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<ProjectReference Include="..\vulkan-loader\vulkan-loader.vcxproj">
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<Project>{9c8ddeb0-2b8f-4f5f-ba86-127cdf27f035}</Project>
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</ProjectReference>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{BB08260F-6FBC-46AF-8924-090EE71360C6}</ProjectGuid>
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<ProjectGuid>{BB08260F-6FBC-46AF-8924-090EE71360C6}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<Keyword>Win32Proj</Keyword>
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@ -211,7 +197,7 @@
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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@ -231,7 +217,7 @@
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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@ -251,7 +237,7 @@
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;_ITERATOR_DEBUG_LEVEL=1;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;_ITERATOR_DEBUG_LEVEL=1;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<SupportJustMyCode>false</SupportJustMyCode>
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<SupportJustMyCode>false</SupportJustMyCode>
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@ -273,7 +259,7 @@
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;_ITERATOR_DEBUG_LEVEL=1;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;_ITERATOR_DEBUG_LEVEL=1;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<SupportJustMyCode>false</SupportJustMyCode>
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<SupportJustMyCode>false</SupportJustMyCode>
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@ -295,7 +281,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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@ -318,7 +304,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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@ -342,7 +328,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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@ -365,7 +351,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>imgui_STATIC;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan-loader\include;$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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@ -1,8 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="include\imgui_impl_dx11.h" />
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<ClInclude Include="include\imgui_impl_opengl3.h" />
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<ClInclude Include="include\imconfig.h" />
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<ClInclude Include="include\imconfig.h" />
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<ClInclude Include="include\imgui.h" />
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<ClInclude Include="include\imgui.h" />
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<ClInclude Include="src\imgui_internal.h" />
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<ClInclude Include="src\imgui_internal.h" />
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@ -10,15 +8,11 @@
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<ClInclude Include="src\imstb_textedit.h" />
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<ClInclude Include="src\imstb_textedit.h" />
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<ClInclude Include="src\imstb_truetype.h" />
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<ClInclude Include="src\imstb_truetype.h" />
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<ClInclude Include="include\imgui_stdlib.h" />
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<ClInclude Include="include\imgui_stdlib.h" />
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<ClInclude Include="include\imgui_impl_vulkan.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\imgui_impl_opengl3.cpp" />
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<ClCompile Include="src\imgui_widgets.cpp" />
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<ClCompile Include="src\imgui_widgets.cpp" />
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<ClCompile Include="src\imgui.cpp" />
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<ClCompile Include="src\imgui.cpp" />
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<ClCompile Include="src\imgui_draw.cpp" />
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<ClCompile Include="src\imgui_draw.cpp" />
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<ClCompile Include="src\imgui_impl_dx11.cpp" />
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<ClCompile Include="src\imgui_stdlib.cpp" />
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<ClCompile Include="src\imgui_stdlib.cpp" />
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<ClCompile Include="src\imgui_impl_vulkan.cpp" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -16,6 +16,23 @@ if(WIN32)
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endif()
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endif()
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if(NOT BUILD_LIBRETRO_CORE)
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if(NOT BUILD_LIBRETRO_CORE)
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target_sources(imgui PRIVATE
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imgui_impl_opengl3.h
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imgui_impl_opengl3.cpp
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)
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target_sources(imgui PRIVATE
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imgui_impl_vulkan.h
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imgui_impl_vulkan.cpp
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)
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if(WIN32)
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target_sources(imgui PRIVATE
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imgui_impl_dx11.h
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imgui_impl_dx11.cpp
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)
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endif()
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target_sources(frontend-common PRIVATE
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target_sources(frontend-common PRIVATE
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common_host_interface.cpp
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common_host_interface.cpp
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common_host_interface.h
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common_host_interface.h
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@ -73,6 +73,9 @@
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<ClCompile Include="game_list.cpp" />
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<ClCompile Include="game_list.cpp" />
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<ClCompile Include="game_settings.cpp" />
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<ClCompile Include="game_settings.cpp" />
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<ClCompile Include="icon.cpp" />
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<ClCompile Include="icon.cpp" />
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<ClCompile Include="imgui_impl_dx11.cpp" />
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<ClCompile Include="imgui_impl_opengl3.cpp" />
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<ClCompile Include="imgui_impl_vulkan.cpp" />
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<ClCompile Include="imgui_styles.cpp" />
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<ClCompile Include="imgui_styles.cpp" />
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<ClCompile Include="ini_settings_interface.cpp" />
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<ClCompile Include="ini_settings_interface.cpp" />
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<ClCompile Include="opengl_host_display.cpp" />
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<ClCompile Include="opengl_host_display.cpp" />
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<ClInclude Include="game_list.h" />
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<ClInclude Include="game_list.h" />
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<ClInclude Include="game_settings.h" />
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<ClInclude Include="game_settings.h" />
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<ClInclude Include="icon.h" />
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<ClInclude Include="icon.h" />
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<ClInclude Include="imgui_impl_dx11.h" />
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<ClInclude Include="imgui_impl_opengl3.h" />
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<ClInclude Include="imgui_impl_vulkan.h" />
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<ClInclude Include="imgui_styles.h" />
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<ClInclude Include="imgui_styles.h" />
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<ClInclude Include="ini_settings_interface.h" />
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<ClInclude Include="ini_settings_interface.h" />
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<ClInclude Include="opengl_host_display.h" />
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<ClInclude Include="opengl_host_display.h" />
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@ -16,6 +16,9 @@
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<ClCompile Include="xinput_controller_interface.cpp" />
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<ClCompile Include="xinput_controller_interface.cpp" />
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<ClCompile Include="game_settings.cpp" />
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<ClCompile Include="game_settings.cpp" />
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<ClCompile Include="game_list.cpp" />
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<ClCompile Include="game_list.cpp" />
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<ClCompile Include="imgui_impl_dx11.cpp" />
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<ClCompile Include="imgui_impl_opengl3.cpp" />
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<ClCompile Include="imgui_impl_vulkan.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="icon.h" />
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<ClInclude Include="icon.h" />
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<ClInclude Include="xinput_controller_interface.h" />
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<ClInclude Include="xinput_controller_interface.h" />
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<ClInclude Include="game_list.h" />
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<ClInclude Include="game_list.h" />
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<ClInclude Include="game_settings.h" />
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<ClInclude Include="game_settings.h" />
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<ClInclude Include="imgui_impl_vulkan.h" />
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<ClInclude Include="imgui_impl_dx11.h" />
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<ClInclude Include="imgui_impl_opengl3.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="font_roboto_regular.inl" />
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<None Include="font_roboto_regular.inl" />
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