diff --git a/CMakeLists.txt b/CMakeLists.txt index 6aa822264..a62abd865 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -25,6 +25,8 @@ if(NOT ANDROID) option(BUILD_NOGUI_FRONTEND "Build the NoGUI frontend" ON) option(BUILD_QT_FRONTEND "Build the Qt frontend" ON) option(BUILD_REGTEST "Build regression test runner" OFF) + option(ENABLE_OPENGL "Build with OpenGL renderer" ON) + option(ENABLE_VULKAN "Build with Vulkan renderer" ON) option(ENABLE_DISCORD_PRESENCE "Build with Discord Rich Presence support" ON) option(ENABLE_CHEEVOS "Build with RetroAchievements support" ON) option(USE_SDL2 "Link with SDL2 for controller support" ON) diff --git a/duckstation.sln b/duckstation.sln index 681f4a1fa..6af2b7b93 100644 --- a/duckstation.sln +++ b/duckstation.sln @@ -130,13 +130,11 @@ Global EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {43540154-9E1E-409C-834F-B84BE5621388}.Debug|ARM64.ActiveCfg = Debug|ARM64 - {43540154-9E1E-409C-834F-B84BE5621388}.Debug|ARM64.Build.0 = Debug|ARM64 {43540154-9E1E-409C-834F-B84BE5621388}.Debug|x64.ActiveCfg = Debug|x64 {43540154-9E1E-409C-834F-B84BE5621388}.Debug|x64.Build.0 = Debug|x64 {43540154-9E1E-409C-834F-B84BE5621388}.Debug|x86.ActiveCfg = Debug|Win32 {43540154-9E1E-409C-834F-B84BE5621388}.Debug|x86.Build.0 = Debug|Win32 {43540154-9E1E-409C-834F-B84BE5621388}.DebugFast|ARM64.ActiveCfg = DebugFast|ARM64 - {43540154-9E1E-409C-834F-B84BE5621388}.DebugFast|ARM64.Build.0 = DebugFast|ARM64 {43540154-9E1E-409C-834F-B84BE5621388}.DebugFast|x64.ActiveCfg = DebugFast|x64 {43540154-9E1E-409C-834F-B84BE5621388}.DebugFast|x64.Build.0 = DebugFast|x64 {43540154-9E1E-409C-834F-B84BE5621388}.DebugFast|x86.ActiveCfg = DebugFast|Win32 @@ -145,13 +143,11 @@ Global {43540154-9E1E-409C-834F-B84BE5621388}.DebugUWP|x64.ActiveCfg = DebugUWP|x64 {43540154-9E1E-409C-834F-B84BE5621388}.DebugUWP|x86.ActiveCfg = DebugUWP|Win32 {43540154-9E1E-409C-834F-B84BE5621388}.Release|ARM64.ActiveCfg = Release|ARM64 - {43540154-9E1E-409C-834F-B84BE5621388}.Release|ARM64.Build.0 = Release|ARM64 {43540154-9E1E-409C-834F-B84BE5621388}.Release|x64.ActiveCfg = Release|x64 {43540154-9E1E-409C-834F-B84BE5621388}.Release|x64.Build.0 = Release|x64 {43540154-9E1E-409C-834F-B84BE5621388}.Release|x86.ActiveCfg = Release|Win32 {43540154-9E1E-409C-834F-B84BE5621388}.Release|x86.Build.0 = Release|Win32 {43540154-9E1E-409C-834F-B84BE5621388}.ReleaseLTCG|ARM64.ActiveCfg = ReleaseLTCG|ARM64 - {43540154-9E1E-409C-834F-B84BE5621388}.ReleaseLTCG|ARM64.Build.0 = ReleaseLTCG|ARM64 {43540154-9E1E-409C-834F-B84BE5621388}.ReleaseLTCG|x64.ActiveCfg = ReleaseLTCG|x64 {43540154-9E1E-409C-834F-B84BE5621388}.ReleaseLTCG|x64.Build.0 = ReleaseLTCG|x64 {43540154-9E1E-409C-834F-B84BE5621388}.ReleaseLTCG|x86.ActiveCfg = ReleaseLTCG|Win32 @@ -700,13 +696,11 @@ Global {4266505B-DBAF-484B-AB31-B53B9C8235B3}.ReleaseUWP|x64.ActiveCfg = ReleaseUWP|x64 {4266505B-DBAF-484B-AB31-B53B9C8235B3}.ReleaseUWP|x86.ActiveCfg = ReleaseUWP|Win32 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Debug|ARM64.ActiveCfg = Debug|ARM64 - {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Debug|ARM64.Build.0 = Debug|ARM64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Debug|x64.ActiveCfg = Debug|x64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Debug|x64.Build.0 = Debug|x64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Debug|x86.ActiveCfg = Debug|Win32 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Debug|x86.Build.0 = Debug|Win32 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.DebugFast|ARM64.ActiveCfg = DebugFast|ARM64 - {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.DebugFast|ARM64.Build.0 = DebugFast|ARM64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.DebugFast|x64.ActiveCfg = DebugFast|x64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.DebugFast|x64.Build.0 = DebugFast|x64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.DebugFast|x86.ActiveCfg = DebugFast|Win32 @@ -715,13 +709,11 @@ Global {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.DebugUWP|x64.ActiveCfg = DebugUWP|x64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.DebugUWP|x86.ActiveCfg = DebugUWP|Win32 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Release|ARM64.ActiveCfg = Release|ARM64 - {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Release|ARM64.Build.0 = Release|ARM64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Release|x64.ActiveCfg = Release|x64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Release|x64.Build.0 = Release|x64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Release|x86.ActiveCfg = Release|Win32 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.Release|x86.Build.0 = Release|Win32 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.ReleaseLTCG|ARM64.ActiveCfg = ReleaseLTCG|ARM64 - {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.ReleaseLTCG|ARM64.Build.0 = ReleaseLTCG|ARM64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.ReleaseLTCG|x64.ActiveCfg = ReleaseLTCG|x64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.ReleaseLTCG|x64.Build.0 = ReleaseLTCG|x64 {7F909E29-4808-4BD9-A60C-56C51A3AAEC2}.ReleaseLTCG|x86.ActiveCfg = ReleaseLTCG|Win32 diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 69b23b505..d46f2f204 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -16,16 +16,6 @@ add_library(common file_system.h image.cpp image.h - gl/context.cpp - gl/context.h - gl/program.cpp - gl/program.h - gl/shader_cache.cpp - gl/shader_cache.h - gl/stream_buffer.cpp - gl/stream_buffer.h - gl/texture.cpp - gl/texture.h hash_combine.h heap_array.h heterogeneous_containers.h @@ -58,28 +48,6 @@ add_library(common timer.cpp timer.h types.h - vulkan/builders.cpp - vulkan/builders.h - vulkan/context.cpp - vulkan/context.h - vulkan/loader.h - vulkan/loader.cpp - vulkan/shader_cache.cpp - vulkan/shader_cache.h - vulkan/shader_compiler.cpp - vulkan/shader_compiler.h - vulkan/staging_buffer.cpp - vulkan/staging_buffer.h - vulkan/staging_texture.cpp - vulkan/staging_texture.h - vulkan/stream_buffer.cpp - vulkan/stream_buffer.h - vulkan/swap_chain.cpp - vulkan/swap_chain.h - vulkan/texture.cpp - vulkan/texture.h - vulkan/util.cpp - vulkan/util.h window_info.cpp window_info.h ) @@ -87,7 +55,7 @@ add_library(common target_include_directories(common PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..") target_include_directories(common PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..") target_link_libraries(common PUBLIC fmt Threads::Threads vulkan-headers) -target_link_libraries(common PRIVATE glad stb libchdr glslang zlib minizip "${CMAKE_DL_LIBS}") +target_link_libraries(common PRIVATE stb libchdr zlib minizip "${CMAKE_DL_LIBS}") if(WIN32) target_sources(common PRIVATE @@ -115,8 +83,6 @@ if(WIN32) d3d11/stream_buffer.h d3d11/texture.cpp d3d11/texture.h - gl/context_wgl.cpp - gl/context_wgl.h thirdparty/StackWalker.cpp thirdparty/StackWalker.h win32_progress_callback.cpp @@ -132,14 +98,18 @@ endif() if(USE_X11) target_sources(common PRIVATE - gl/x11_window.cpp - gl/x11_window.h + gl/x11_window.cpp + gl/x11_window.h ) target_compile_definitions(common PRIVATE "-DUSE_X11=1") target_include_directories(common PRIVATE "${X11_INCLUDE_DIR}" "${X11_Xrandr_INCLUDE_PATH}") target_link_libraries(common PRIVATE "${X11_LIBRARIES}" "${X11_Xrandr_LIB}") endif() +if(USE_WAYLAND) + target_compile_definitions(common PRIVATE "-DUSE_WAYLAND=1") +endif() + if(USE_DRMKMS) target_sources(common PRIVATE drm_display.cpp @@ -148,71 +118,128 @@ if(USE_DRMKMS) target_link_libraries(common PUBLIC Libdrm::Libdrm) endif() -if(USE_EGL) +if(ENABLE_OPENGL) target_sources(common PRIVATE - gl/context_egl.cpp - gl/context_egl.h + gl/context.cpp + gl/context.h + gl/program.cpp + gl/program.h + gl/shader_cache.cpp + gl/shader_cache.h + gl/stream_buffer.cpp + gl/stream_buffer.h + gl/texture.cpp + gl/texture.h ) - target_compile_definitions(common PRIVATE "-DUSE_EGL=1") + target_compile_definitions(common PUBLIC "WITH_OPENGL=1") + target_link_libraries(common PRIVATE glad) + + if(WIN32) + target_sources(common PRIVATE + gl/context_wgl.cpp + gl/context_wgl.h + ) + endif() + + if(USE_EGL) + target_sources(common PRIVATE + gl/context_egl.cpp + gl/context_egl.h + ) + target_compile_definitions(common PRIVATE "-DUSE_EGL=1") + + if(USE_X11) + target_sources(common PRIVATE + gl/context_egl_x11.cpp + gl/context_egl_x11.h + ) + + # We set EGL_NO_X11 because otherwise X comes in with its macros and breaks + # a bunch of files from compiling, if we include the EGL headers. This just + # makes the data types opaque, we can still use it with X11 if needed. + target_compile_definitions(common PRIVATE "-DEGL_NO_X11=1") + endif() + if(ANDROID AND USE_EGL) + target_sources(common PRIVATE + gl/context_egl_android.cpp + gl/context_egl_android.h + ) + endif() + if(USE_DRMKMS) + target_compile_definitions(common PRIVATE "-DUSE_GBM=1") + target_sources(common PRIVATE + gl/context_egl_gbm.cpp + gl/context_egl_gbm.h + ) + target_link_libraries(common PUBLIC GBM::GBM) + endif() + if(USE_FBDEV) + target_compile_definitions(common PRIVATE "-DUSE_FBDEV=1") + target_sources(common PRIVATE + gl/context_egl_fbdev.cpp + gl/context_egl_fbdev.h + ) + endif() + endif() if(USE_X11) target_sources(common PRIVATE - gl/context_egl_x11.cpp - gl/context_egl_x11.h + gl/context_glx.cpp + gl/context_glx.h ) - - # We set EGL_NO_X11 because otherwise X comes in with its macros and breaks - # a bunch of files from compiling, if we include the EGL headers. This just - # makes the data types opaque, we can still use it with X11 if needed. - target_compile_definitions(common PRIVATE "-DEGL_NO_X11=1") + target_compile_definitions(common PRIVATE "-DUSE_GLX=1") endif() - if(ANDROID AND USE_EGL) + + if(USE_WAYLAND) target_sources(common PRIVATE - gl/context_egl_android.cpp - gl/context_egl_android.h + gl/context_egl_wayland.cpp + gl/context_egl_wayland.h ) endif() - if(USE_DRMKMS) - target_compile_definitions(common PRIVATE "-DUSE_GBM=1") + + if(APPLE) target_sources(common PRIVATE - gl/context_egl_gbm.cpp - gl/context_egl_gbm.h - ) - target_link_libraries(common PUBLIC GBM::GBM) - endif() - if(USE_FBDEV) - target_compile_definitions(common PRIVATE "-DUSE_FBDEV=1") - target_sources(common PRIVATE - gl/context_egl_fbdev.cpp - gl/context_egl_fbdev.h + gl/context_agl.mm + gl/context_agl.h ) endif() endif() -if(USE_X11) +if(ENABLE_VULKAN) target_sources(common PRIVATE - gl/context_glx.cpp - gl/context_glx.h + vulkan/builders.cpp + vulkan/builders.h + vulkan/context.cpp + vulkan/context.h + vulkan/loader.h + vulkan/loader.cpp + vulkan/shader_cache.cpp + vulkan/shader_cache.h + vulkan/shader_compiler.cpp + vulkan/shader_compiler.h + vulkan/staging_buffer.cpp + vulkan/staging_buffer.h + vulkan/staging_texture.cpp + vulkan/staging_texture.h + vulkan/stream_buffer.cpp + vulkan/stream_buffer.h + vulkan/swap_chain.cpp + vulkan/swap_chain.h + vulkan/texture.cpp + vulkan/texture.h + vulkan/util.cpp + vulkan/util.h ) - target_compile_definitions(common PRIVATE "-DUSE_GLX=1") + target_compile_definitions(common PUBLIC "WITH_VULKAN=1") + target_link_libraries(common PRIVATE glslang) + + if(APPLE) + # Needed for Vulkan Swap Chain. + target_link_libraries(common PRIVATE "objc") + endif() endif() -if(USE_WAYLAND) - target_sources(common PRIVATE - gl/context_egl_wayland.cpp - gl/context_egl_wayland.h - ) - target_compile_definitions(common PRIVATE "-DUSE_WAYLAND=1") -endif() -if(APPLE) - # Needed for Vulkan Swap Chain. - target_link_libraries(common PRIVATE "objc") - target_sources(common PRIVATE - gl/context_agl.mm - gl/context_agl.h - ) -endif() if(ENABLE_CHEEVOS) target_sources(common PRIVATE diff --git a/src/common/common.props b/src/common/common.props index 2c7caeb1c..be2e123f0 100644 --- a/src/common/common.props +++ b/src/common/common.props @@ -2,13 +2,16 @@ - $(SolutionDir)dep\fmt\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories) + WITH_OPENGL=1;WITH_VULKAN=1;%(PreprocessorDefinitions) + $(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan\include;%(AdditionalIncludeDirectories) + $(SolutionDir)dep\fmt\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories) - $(RootBuildDir)fmt\fmt.lib;$(RootBuildDir)glad\glad.lib;$(RootBuildDir)glslang\glslang.lib;$(RootBuildDir)zlib\zlib.lib;$(RootBuildDir)minizip\minizip.lib;$(RootBuildDir)lzma\lzma.lib;d3dcompiler.lib;d3d11.lib;%(AdditionalDependencies) + $(RootBuildDir)glad\glad.lib;$(RootBuildDir)glslang\glslang.lib;%(AdditionalDependencies) + $(RootBuildDir)fmt\fmt.lib;$(RootBuildDir)zlib\zlib.lib;$(RootBuildDir)minizip\minizip.lib;$(RootBuildDir)lzma\lzma.lib;d3dcompiler.lib;d3d11.lib;%(AdditionalDependencies) diff --git a/src/common/common.vcxproj b/src/common/common.vcxproj index 04d3b8dea..0def3363e 100644 --- a/src/common/common.vcxproj +++ b/src/common/common.vcxproj @@ -25,15 +25,27 @@ - - - true + + true + + + true + + + true + + + true + + + true + + + true + + + true - - - - - @@ -67,18 +79,42 @@ - - - - - - - - - - - - + + true + + + true + + + true + + + true + + + true + + + true + + + true + + + true + + + true + + + true + + + true + + + true + true @@ -103,14 +139,24 @@ - - - true + + true + + + true + + + true + + + true + + + true + + + true - - - - true @@ -132,17 +178,39 @@ - - - - - - - - - - - + + true + + + true + + + true + + + true + + + true + + + true + + + true + + + true + + + true + + + true + + + true + true @@ -152,7 +220,9 @@ - + + true + {EE054E08-3799-4A59-A422-18259C105FFD} diff --git a/src/common/gl/context.cpp b/src/common/gl/context.cpp index 47f629584..ca29c2f4b 100644 --- a/src/common/gl/context.cpp +++ b/src/common/gl/context.cpp @@ -11,7 +11,7 @@ Log_SetChannel(GL::Context); #if defined(_WIN32) && !defined(_M_ARM64) #include "context_wgl.h" -#elif defined(__APPLE__) && !defined(LIBERTRO) +#elif defined(__APPLE__) #include "context_agl.h" #endif diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index f6239e687..6def85e45 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -40,12 +40,8 @@ add_library(core gpu_commands.cpp gpu_hw.cpp gpu_hw.h - gpu_hw_opengl.cpp - gpu_hw_opengl.h gpu_hw_shadergen.cpp gpu_hw_shadergen.h - gpu_hw_vulkan.cpp - gpu_hw_vulkan.h gpu_sw.cpp gpu_sw.h gpu_sw_backend.cpp @@ -121,7 +117,7 @@ set(RECOMPILER_SRCS target_include_directories(core PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..") target_include_directories(core PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..") target_link_libraries(core PUBLIC Threads::Threads common util zlib) -target_link_libraries(core PRIVATE glad stb xxhash imgui rapidjson tinyxml2) +target_link_libraries(core PRIVATE stb xxhash imgui rapidjson tinyxml2) if(WIN32) target_sources(core PRIVATE @@ -133,6 +129,21 @@ if(WIN32) target_link_libraries(core PRIVATE winmm.lib) endif() +if(ENABLE_OPENGL) + target_sources(core PRIVATE + gpu_hw_opengl.cpp + gpu_hw_opengl.h + ) + target_link_libraries(core PRIVATE glad) +endif() + +if(ENABLE_VULKAN) + target_sources(core PRIVATE + gpu_hw_vulkan.cpp + gpu_hw_vulkan.h + ) +endif() + if(${CPU_ARCH} STREQUAL "x64") target_include_directories(core PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/../../dep/xbyak/xbyak") target_compile_definitions(core PUBLIC "WITH_RECOMPILER=1" "WITH_MMAP_FASTMEM=1") diff --git a/src/core/core.vcxproj b/src/core/core.vcxproj index d7c939a56..e7165b3a3 100644 --- a/src/core/core.vcxproj +++ b/src/core/core.vcxproj @@ -38,7 +38,9 @@ - + + true + @@ -46,7 +48,9 @@ - + + true + @@ -104,7 +108,9 @@ - + + true + @@ -114,7 +120,9 @@ - + + true + diff --git a/src/core/gpu.h b/src/core/gpu.h index 3b1849778..db90f3080 100644 --- a/src/core/gpu.h +++ b/src/core/gpu.h @@ -150,17 +150,23 @@ public: float ComputeVerticalFrequency() const; float GetDisplayAspectRatio() const; +#ifdef _WIN32 // gpu_hw_d3d11.cpp static std::unique_ptr CreateHardwareD3D11Renderer(); // gpu_hw_d3d12.cpp static std::unique_ptr CreateHardwareD3D12Renderer(); +#endif +#ifdef WITH_OPENGL // gpu_hw_opengl.cpp static std::unique_ptr CreateHardwareOpenGLRenderer(); +#endif +#ifdef WITH_VULKAN // gpu_hw_vulkan.cpp static std::unique_ptr CreateHardwareVulkanRenderer(); +#endif // gpu_sw.cpp static std::unique_ptr CreateSoftwareRenderer(); diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 236bb0216..c688b655b 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -805,12 +805,23 @@ static constexpr auto s_gpu_renderer_names = make_array( #ifdef _WIN32 "D3D11", "D3D12", #endif - "Vulkan", "OpenGL", "Software"); +#ifdef WITH_VULKAN + "Vulkan", +#endif +#ifdef WITH_OPENGL + "OpenGL", +#endif + "Software"); static constexpr auto s_gpu_renderer_display_names = make_array( #ifdef _WIN32 TRANSLATABLE("GPURenderer", "Hardware (D3D11)"), TRANSLATABLE("GPURenderer", "Hardware (D3D12)"), #endif - TRANSLATABLE("GPURenderer", "Hardware (Vulkan)"), TRANSLATABLE("GPURenderer", "Hardware (OpenGL)"), +#ifdef WITH_VULKAN + TRANSLATABLE("GPURenderer", "Hardware (Vulkan)"), +#endif +#ifdef WITH_OPENGL + TRANSLATABLE("GPURenderer", "Hardware (OpenGL)"), +#endif TRANSLATABLE("GPURenderer", "Software")); std::optional Settings::ParseRendererName(const char* str) diff --git a/src/core/settings.h b/src/core/settings.h index 1e79d9c6d..4f89f1d71 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -358,10 +358,16 @@ struct Settings static const char* GetMultitapModeDisplayName(MultitapMode mode); // Default to D3D11 on Windows as it's more performant and at this point, less buggy. -#ifdef _WIN32 +#if defined(_WIN32) && defined(_M_ARM64) + static constexpr GPURenderer DEFAULT_GPU_RENDERER = GPURenderer::HardwareD3D12; +#elif defined(_WIN32) static constexpr GPURenderer DEFAULT_GPU_RENDERER = GPURenderer::HardwareD3D11; -#else +#elif defined(WITH_OPENGL) static constexpr GPURenderer DEFAULT_GPU_RENDERER = GPURenderer::HardwareOpenGL; +#elif defined(WITH_VULKAN) + static constexpr GPURenderer DEFAULT_GPU_RENDERER = GPURenderer::HardwareVulkan; +#else + static constexpr GPURenderer DEFAULT_GPU_RENDERER = GPURenderer::Software; #endif static constexpr GPUTextureFilter DEFAULT_GPU_TEXTURE_FILTER = GPUTextureFilter::Nearest; static constexpr GPUDownsampleMode DEFAULT_GPU_DOWNSAMPLE_MODE = GPUDownsampleMode::Disabled; diff --git a/src/core/shadergen.cpp b/src/core/shadergen.cpp index d4cad4d82..6d59653ea 100644 --- a/src/core/shadergen.cpp +++ b/src/core/shadergen.cpp @@ -1,9 +1,13 @@ #include "shadergen.h" #include "common/assert.h" -#include "common/gl/loader.h" #include "common/log.h" #include #include + +#ifdef WITH_OPENGL +#include "common/gl/loader.h" +#endif + Log_SetChannel(ShaderGen); ShaderGen::ShaderGen(HostDisplay::RenderAPI render_api, bool supports_dual_source_blend) @@ -11,14 +15,16 @@ ShaderGen::ShaderGen(HostDisplay::RenderAPI render_api, bool supports_dual_sourc m_glsl(render_api != HostDisplay::RenderAPI::D3D11 && render_api != HostDisplay::RenderAPI::D3D12), m_supports_dual_source_blend(supports_dual_source_blend), m_use_glsl_interface_blocks(false) { +#if defined(WITH_OPENGL) || defined(WITH_VULKAN) if (m_glsl) { +#ifdef WITH_OPENGL if (m_render_api == HostDisplay::RenderAPI::OpenGL || m_render_api == HostDisplay::RenderAPI::OpenGLES) SetGLSLVersionString(); m_use_glsl_interface_blocks = (IsVulkan() || GLAD_GL_ES_VERSION_3_2 || GLAD_GL_VERSION_3_2); m_use_glsl_binding_layout = (IsVulkan() || UseGLSLBindingLayout()); - + if (m_render_api == HostDisplay::RenderAPI::OpenGL) { // SSAA with interface blocks is broken on AMD's OpenGL driver. @@ -26,16 +32,25 @@ ShaderGen::ShaderGen(HostDisplay::RenderAPI render_api, bool supports_dual_sourc if (std::strcmp(gl_vendor, "ATI Technologies Inc.") == 0) m_use_glsl_interface_blocks = false; } +#else + m_use_glsl_interface_blocks = true; + m_use_glsl_binding_layout = true; +#endif } +#endif } ShaderGen::~ShaderGen() = default; bool ShaderGen::UseGLSLBindingLayout() { +#ifdef WITH_OPENGL return (GLAD_GL_ES_VERSION_3_1 || GLAD_GL_VERSION_4_3 || (GLAD_GL_ARB_explicit_attrib_location && GLAD_GL_ARB_explicit_uniform_location && GLAD_GL_ARB_shading_language_420pack)); +#else + return true; +#endif } void ShaderGen::DefineMacro(std::stringstream& ss, const char* name, bool enabled) @@ -43,6 +58,7 @@ void ShaderGen::DefineMacro(std::stringstream& ss, const char* name, bool enable ss << "#define " << name << " " << BoolToUInt32(enabled) << "\n"; } +#ifdef WITH_OPENGL void ShaderGen::SetGLSLVersionString() { const char* glsl_version = reinterpret_cast(glGetString(GL_SHADING_LANGUAGE_VERSION)); @@ -85,6 +101,7 @@ void ShaderGen::SetGLSLVersionString() (glsl_es && major_version >= 3) ? " es" : ""); m_glsl_version_string = buf; } +#endif void ShaderGen::WriteHeader(std::stringstream& ss) { @@ -93,6 +110,7 @@ void ShaderGen::WriteHeader(std::stringstream& ss) else if (m_render_api == HostDisplay::RenderAPI::Vulkan) ss << "#version 450 core\n\n"; +#ifdef WITH_OPENGL // Extension enabling for OpenGL. if (m_render_api == HostDisplay::RenderAPI::OpenGLES) { @@ -130,6 +148,7 @@ void ShaderGen::WriteHeader(std::stringstream& ss) if (!GLAD_GL_VERSION_4_3 && !GLAD_GL_ES_VERSION_3_1 && GLAD_GL_ARB_shader_storage_buffer_object) ss << "#extension GL_ARB_shader_storage_buffer_object : require\n"; } +#endif DefineMacro(ss, "API_OPENGL", m_render_api == HostDisplay::RenderAPI::OpenGL); DefineMacro(ss, "API_OPENGL_ES", m_render_api == HostDisplay::RenderAPI::OpenGLES); @@ -137,6 +156,7 @@ void ShaderGen::WriteHeader(std::stringstream& ss) DefineMacro(ss, "API_D3D12", m_render_api == HostDisplay::RenderAPI::D3D12); DefineMacro(ss, "API_VULKAN", m_render_api == HostDisplay::RenderAPI::Vulkan); +#ifdef WITH_OPENGL if (m_render_api == HostDisplay::RenderAPI::OpenGLES) { ss << "precision highp float;\n"; @@ -151,6 +171,7 @@ void ShaderGen::WriteHeader(std::stringstream& ss) ss << "\n"; } +#endif if (m_glsl) { @@ -315,7 +336,12 @@ void ShaderGen::DeclareTextureBuffer(std::stringstream& ss, const char* name, u3 const char* ShaderGen::GetInterpolationQualifier(bool interface_block, bool centroid_interpolation, bool sample_interpolation, bool is_out) const { - if (m_glsl && interface_block && (!IsVulkan() && !GLAD_GL_ARB_shading_language_420pack)) +#ifdef WITH_OPENGL + const bool shading_language_420pack = GLAD_GL_ARB_shading_language_420pack; +#else + const bool shading_language_420pack = false; +#endif + if (m_glsl && interface_block && (!IsVulkan() && !shading_language_420pack)) { return (sample_interpolation ? (is_out ? "sample out " : "sample in ") : (centroid_interpolation ? (is_out ? "centroid out " : "centroid in ") : "")); diff --git a/src/core/shadergen.h b/src/core/shadergen.h index f3a9196c9..669919fe5 100644 --- a/src/core/shadergen.h +++ b/src/core/shadergen.h @@ -24,7 +24,10 @@ protected: const char* GetInterpolationQualifier(bool interface_block, bool centroid_interpolation, bool sample_interpolation, bool is_out) const; +#ifdef WITH_OPENGL void SetGLSLVersionString(); +#endif + void DefineMacro(std::stringstream& ss, const char* name, bool enabled); void WriteHeader(std::stringstream& ss); void WriteUniformBufferDeclaration(std::stringstream& ss, bool push_constant_on_vulkan); diff --git a/src/core/system.cpp b/src/core/system.cpp index 3304de665..e6e73c0f4 100644 --- a/src/core/system.cpp +++ b/src/core/system.cpp @@ -1457,13 +1457,17 @@ bool System::CreateGPU(GPURenderer renderer) { switch (renderer) { +#ifdef WITH_OPENGL case GPURenderer::HardwareOpenGL: g_gpu = GPU::CreateHardwareOpenGLRenderer(); break; +#endif +#ifdef WITH_VULKAN case GPURenderer::HardwareVulkan: g_gpu = GPU::CreateHardwareVulkanRenderer(); break; +#endif #ifdef _WIN32 case GPURenderer::HardwareD3D11: diff --git a/src/core/types.h b/src/core/types.h index 340a07aef..a3b701e9e 100644 --- a/src/core/types.h +++ b/src/core/types.h @@ -58,8 +58,12 @@ enum class GPURenderer : u8 HardwareD3D11, HardwareD3D12, #endif +#ifdef WITH_VULKAN HardwareVulkan, +#endif +#ifdef WITH_OPENGL HardwareOpenGL, +#endif Software, Count }; diff --git a/src/duckstation-qt/displaysettingswidget.cpp b/src/duckstation-qt/displaysettingswidget.cpp index 7723f9054..1e4479f9d 100644 --- a/src/duckstation-qt/displaysettingswidget.cpp +++ b/src/duckstation-qt/displaysettingswidget.cpp @@ -8,11 +8,13 @@ #include // For enumerating adapters. -#include "frontend-common/vulkan_host_display.h" #ifdef _WIN32 #include "frontend-common/d3d11_host_display.h" #include "frontend-common/d3d12_host_display.h" #endif +#ifdef WITH_VULKAN +#include "frontend-common/vulkan_host_display.h" +#endif DisplaySettingsWidget::DisplaySettingsWidget(SettingsDialog* dialog, QWidget* parent) : QWidget(parent), m_dialog(dialog) @@ -206,11 +208,12 @@ void DisplaySettingsWidget::populateGPUAdaptersAndResolutions() aml = FrontendCommon::D3D12HostDisplay::StaticGetAdapterAndModeList(); break; #endif - +#ifdef WITH_VULKAN case GPURenderer::HardwareVulkan: aml = FrontendCommon::VulkanHostDisplay::StaticGetAdapterAndModeList(nullptr); threaded_presentation_supported = true; break; +#endif case GPURenderer::Software: thread_supported = true; diff --git a/src/duckstation-qt/qthost.cpp b/src/duckstation-qt/qthost.cpp index c2eca1595..771366b97 100644 --- a/src/duckstation-qt/qthost.cpp +++ b/src/duckstation-qt/qthost.cpp @@ -21,9 +21,7 @@ #include "frontend-common/imgui_manager.h" #include "frontend-common/imgui_overlays.h" #include "frontend-common/input_manager.h" -#include "frontend-common/opengl_host_display.h" #include "frontend-common/sdl_audio_stream.h" -#include "frontend-common/vulkan_host_display.h" #include "imgui.h" #include "mainwindow.h" #include "qtprogresscallback.h" @@ -58,6 +56,14 @@ Log_SetChannel(EmuThread); #include #endif +#ifdef WITH_OPENGL +#include "frontend-common/opengl_host_display.h" +#endif + +#ifdef WITH_VULKAN +#include "frontend-common/vulkan_host_display.h" +#endif + #ifdef WITH_CHEEVOS #include "frontend-common/achievements.h" #endif @@ -824,17 +830,18 @@ bool EmuThread::acquireHostDisplay(HostDisplay::RenderAPI api) switch (api) { +#ifdef WITH_VULKAN case HostDisplay::RenderAPI::Vulkan: g_host_display = std::make_unique(); break; +#endif +#ifdef WITH_OPENGL case HostDisplay::RenderAPI::OpenGL: case HostDisplay::RenderAPI::OpenGLES: -#ifndef _WIN32 - default: -#endif g_host_display = std::make_unique(); break; +#endif #ifdef _WIN32 case HostDisplay::RenderAPI::D3D12: @@ -842,10 +849,21 @@ bool EmuThread::acquireHostDisplay(HostDisplay::RenderAPI api) break; case HostDisplay::RenderAPI::D3D11: - default: g_host_display = std::make_unique(); break; #endif + + default: +#if defined(_WIN32) && defined(_M_ARM64) + g_host_display = std::make_unique(); +#elif defined(_WIN32) + g_host_display = std::make_unique(); +#elif defined(WITH_OPENGL) + g_host_display = std::make_unique(); +#elif defined(WITH_VULKAN) + g_host_display = std::make_unique(); +#endif + break; } if (!createDisplayRequested(m_is_fullscreen, m_is_rendering_to_main)) diff --git a/src/frontend-common/CMakeLists.txt b/src/frontend-common/CMakeLists.txt index 91c12cf8d..cd065717a 100644 --- a/src/frontend-common/CMakeLists.txt +++ b/src/frontend-common/CMakeLists.txt @@ -20,27 +20,19 @@ add_library(frontend-common input_source.h imgui_fullscreen.cpp imgui_fullscreen.h - imgui_impl_opengl3.cpp - imgui_impl_opengl3.h - imgui_impl_vulkan.cpp - imgui_impl_vulkan.h imgui_manager.cpp imgui_manager.h imgui_overlays.cpp imgui_overlays.h - opengl_host_display.cpp - opengl_host_display.h postprocessing_chain.cpp postprocessing_chain.h postprocessing_shader.cpp postprocessing_shader.h postprocessing_shadergen.cpp postprocessing_shadergen.h - vulkan_host_display.cpp - vulkan_host_display.h ) -target_link_libraries(frontend-common PUBLIC core common glad cubeb imgui tinyxml2 rapidjson scmversion) +target_link_libraries(frontend-common PUBLIC core common cubeb imgui tinyxml2 rapidjson scmversion) if(WIN32) target_sources(frontend-common PRIVATE @@ -64,6 +56,25 @@ if(WIN32) target_link_libraries(frontend-common PRIVATE d3d11.lib dxgi.lib) endif() +if(ENABLE_OPENGL) + target_sources(frontend-common PRIVATE + opengl_host_display.cpp + opengl_host_display.h + imgui_impl_opengl3.cpp + imgui_impl_opengl3.h + ) + target_link_libraries(frontend-common PRIVATE glad) +endif() + +if(ENABLE_VULKAN) + target_sources(frontend-common PRIVATE + imgui_impl_vulkan.cpp + imgui_impl_vulkan.h + vulkan_host_display.cpp + vulkan_host_display.h + ) +endif() + if(APPLE) find_library(IOK_LIBRARY IOKit REQUIRED) target_link_libraries(frontend-common PRIVATE "${IOK_LIBRARY}") diff --git a/src/frontend-common/frontend-common.vcxproj b/src/frontend-common/frontend-common.vcxproj index 2c8f80c30..899de59f3 100644 --- a/src/frontend-common/frontend-common.vcxproj +++ b/src/frontend-common/frontend-common.vcxproj @@ -17,14 +17,20 @@ - - + + true + + + true + - + + true + @@ -35,7 +41,9 @@ true - + + true + @@ -55,14 +63,20 @@ - - + + true + + + true + - + + true + @@ -73,7 +87,9 @@ true - + + true + diff --git a/src/frontend-common/fullscreen_ui.cpp b/src/frontend-common/fullscreen_ui.cpp index abb102139..b781bb268 100644 --- a/src/frontend-common/fullscreen_ui.cpp +++ b/src/frontend-common/fullscreen_ui.cpp @@ -2949,6 +2949,7 @@ void FullscreenUI::DrawDisplaySettingsPage() break; #endif +#ifdef WITH_VULKAN case GPURenderer::HardwareVulkan: { DrawToggleSetting("Threaded Presentation", @@ -2956,6 +2957,7 @@ void FullscreenUI::DrawDisplaySettingsPage() "ThreadedPresentation", true); } break; +#endif case GPURenderer::Software: {