OpenGLContext: Compile fix on MacOS
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@ -229,6 +229,4 @@ void OpenGLContextAGL::UpdateSurfaceSize(WindowInfo& wi, NSOpenGLContext* contex
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block();
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block();
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else
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else
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dispatch_sync(dispatch_get_main_queue(), block);
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dispatch_sync(dispatch_get_main_queue(), block);
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return true;
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}
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}
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