Android: Enable armeabi-v7a builds
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@ -196,6 +196,15 @@ elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "aarch64")
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set(CPU_ARCH "aarch64")
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elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "arm" OR ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv7-a" OR ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "armv7l")
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set(CPU_ARCH "aarch32")
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if(ANDROID)
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# Force ARM mode, since apparently ANDROID_ARM_MODE isn't working..
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -marm")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm")
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else()
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# Enable NEON.
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -marm -march=armv7-a+simd -mfpu=neon-vfpv3")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm -march=armv7-a+simd -mfpu=neon-vfpv3")
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endif()
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else()
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message(FATAL_ERROR "Unknown system processor: " ${CMAKE_SYSTEM_PROCESSOR})
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endif()
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@ -30,8 +30,8 @@ android {
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defaultConfig {
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externalNativeBuild {
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cmake {
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arguments "-DCMAKE_BUILD_TYPE=RelWithDebInfo"
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abiFilters "arm64-v8a"
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arguments "-DCMAKE_BUILD_TYPE=Release -DANDROID_ARM_NEON=ON"
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abiFilters "arm64-v8a", "armeabi-v7a"
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}
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}
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}
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@ -11,6 +11,8 @@ Log_SetChannel(GPU_SW);
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#if defined(CPU_X64)
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#include <emmintrin.h>
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#elif defined(CPU_AARCH32)
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#include <arm_neon.h>
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#elif defined(CPU_AARCH64)
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#ifdef _MSC_VER
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#include <arm64_neon.h>
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@ -155,7 +157,7 @@ ALWAYS_INLINE void CopyOutRow16<HostDisplayPixelFormat::RGBA5551, u16>(const u16
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_mm_storeu_si128(reinterpret_cast<__m128i*>(dst_ptr), value);
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dst_ptr += 8;
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}
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#elif defined(CPU_AARCH64)
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#elif defined(CPU_AARCH32) || defined(CPU_AARCH64)
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const u32 aligned_width = Common::AlignDownPow2(width, 8);
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for (; col < aligned_width; col += 8)
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{
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@ -195,7 +197,7 @@ ALWAYS_INLINE void CopyOutRow16<HostDisplayPixelFormat::RGB565, u16>(const u16*
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_mm_storeu_si128(reinterpret_cast<__m128i*>(dst_ptr), value);
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dst_ptr += 8;
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}
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#elif defined(CPU_AARCH64)
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#elif defined(CPU_AARCH32) || defined(CPU_AARCH64)
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const u32 aligned_width = Common::AlignDownPow2(width, 8);
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const uint16x8_t single_mask = vdupq_n_u16(0x1F);
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for (; col < aligned_width; col += 8)
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