FullscreenUI: Re-enable cheat list/toggle analog
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@ -217,6 +217,8 @@ static void DoChangeDiscFromFile();
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static void DoChangeDisc();
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static void DoChangeDisc();
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static void DoRequestExit();
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static void DoRequestExit();
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static void DoToggleFullscreen();
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static void DoToggleFullscreen();
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static void DoCheatsMenu();
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static void DoToggleAnalogMode();
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// Settings
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// Settings
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@ -810,15 +812,14 @@ void FullscreenUI::DoChangeDisc()
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OpenChoiceDialog(ICON_FA_COMPACT_DISC " Select Disc Image", true, std::move(options), std::move(callback));
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OpenChoiceDialog(ICON_FA_COMPACT_DISC " Select Disc Image", true, std::move(options), std::move(callback));
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}
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}
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static void DoCheatsMenu()
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void FullscreenUI::DoCheatsMenu()
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{
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{
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#if 0
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CheatList* cl = System::GetCheatList();
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CheatList* cl = System::GetCheatList();
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if (!cl)
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if (!cl)
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{
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{
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if (!s_host_interface->LoadCheatListFromDatabase() || ((cl = System::GetCheatList()) == nullptr))
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if (!System::LoadCheatListFromDatabase() || ((cl = System::GetCheatList()) == nullptr))
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{
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{
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s_host_interface->AddFormattedOSDMessage(10.0f, "No cheats found for %s.", System::GetRunningTitle().c_str());
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Host::AddKeyedOSDMessage("load_cheat_list", fmt::format("No cheats found for {}.", System::GetRunningTitle()), 10.0f);
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ReturnToMainWindow();
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ReturnToMainWindow();
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return;
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return;
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}
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}
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@ -847,13 +848,12 @@ static void DoCheatsMenu()
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if (cc.activation == CheatCode::Activation::Manual)
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if (cc.activation == CheatCode::Activation::Manual)
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cl->ApplyCode(static_cast<u32>(index));
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cl->ApplyCode(static_cast<u32>(index));
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else
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else
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s_host_interface->SetCheatCodeState(static_cast<u32>(index), checked, true);
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System::SetCheatCodeState(static_cast<u32>(index), checked, true);
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};
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};
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OpenChoiceDialog(ICON_FA_FROWN " Cheat List", true, std::move(options), std::move(callback));
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OpenChoiceDialog(ICON_FA_FROWN " Cheat List", true, std::move(options), std::move(callback));
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#endif
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}
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}
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static void DoToggleAnalogMode()
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void FullscreenUI::DoToggleAnalogMode()
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{
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{
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// hacky way to toggle analog mode
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// hacky way to toggle analog mode
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for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
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for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
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@ -3532,7 +3532,7 @@ void FullscreenUI::DrawPauseMenu(MainWindowType type)
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ImGuiWindowFlags_NoBackground))
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ImGuiWindowFlags_NoBackground))
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{
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{
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static constexpr u32 submenu_item_count[] = {
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static constexpr u32 submenu_item_count[] = {
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11, // None
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12, // None
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4, // Exit
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4, // Exit
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#ifdef WITH_CHEEVOS
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#ifdef WITH_CHEEVOS
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3, // Achievements
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3, // Achievements
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@ -3572,8 +3572,7 @@ void FullscreenUI::DrawPauseMenu(MainWindowType type)
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s_current_main_window = MainWindowType::None;
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s_current_main_window = MainWindowType::None;
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}
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}
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#if 0
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if (ActiveButton(ICON_FA_FROWN_OPEN " Cheat List", false, !Achievements::ChallengeModeActive()))
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if (ActiveButton(ICON_FA_FROWN_OPEN " Cheat List", false, !IsCheevosHardcoreModeActive()))
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{
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{
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s_current_main_window = MainWindowType::None;
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s_current_main_window = MainWindowType::None;
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DoCheatsMenu();
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DoCheatsMenu();
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@ -3581,10 +3580,9 @@ void FullscreenUI::DrawPauseMenu(MainWindowType type)
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if (ActiveButton(ICON_FA_GAMEPAD " Toggle Analog", false))
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if (ActiveButton(ICON_FA_GAMEPAD " Toggle Analog", false))
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{
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{
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CloseQuickMenu();
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ClosePauseMenu();
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DoToggleAnalogMode();
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DoToggleAnalogMode();
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}
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}
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#endif
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if (ActiveButton(ICON_FA_WRENCH " Game Properties", false, !System::GetRunningCode().empty()))
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if (ActiveButton(ICON_FA_WRENCH " Game Properties", false, !System::GetRunningCode().empty()))
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{
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{
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@ -3613,14 +3611,6 @@ void FullscreenUI::DrawPauseMenu(MainWindowType type)
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ClosePauseMenu();
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ClosePauseMenu();
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}
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}
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if (ActiveButton(g_gpu->IsHardwareRenderer() ? (ICON_FA_PAINT_BRUSH " Switch To Software Renderer") :
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(ICON_FA_PAINT_BRUSH " Switch To Hardware Renderer"),
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false))
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{
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ClosePauseMenu();
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DoToggleSoftwareRenderer();
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}
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if (ActiveButton(ICON_FA_COMPACT_DISC " Change Disc", false))
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if (ActiveButton(ICON_FA_COMPACT_DISC " Change Disc", false))
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{
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{
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s_current_main_window = MainWindowType::None;
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s_current_main_window = MainWindowType::None;
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