Implement support for analog controllers
This commit is contained in:
parent
e4595992a5
commit
a347b3606e
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@ -1,4 +1,6 @@
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add_library(core
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analog_controller.cpp
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analog_controller.h
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bios.cpp
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bios.h
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bus.cpp
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@ -0,0 +1,360 @@
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#include "analog_controller.h"
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#include "YBaseLib/Log.h"
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#include "common/state_wrapper.h"
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Log_SetChannel(AnalogController);
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AnalogController::AnalogController()
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{
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m_axis_state.fill(0x80);
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}
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AnalogController::~AnalogController() = default;
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ControllerType AnalogController::GetType() const
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{
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return ControllerType::AnalogController;
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}
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void AnalogController::Reset()
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{
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m_analog_mode = false;
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m_configuration_mode = false;
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m_command_param = 0;
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}
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bool AnalogController::DoState(StateWrapper& sw)
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{
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if (!Controller::DoState(sw))
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return false;
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sw.Do(&m_analog_mode);
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sw.Do(&m_configuration_mode);
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sw.Do(&m_command_param);
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sw.Do(&m_state);
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return true;
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}
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std::optional<s32> AnalogController::GetAxisCodeByName(std::string_view axis_name) const
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{
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return StaticGetAxisCodeByName(axis_name);
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}
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std::optional<s32> AnalogController::GetButtonCodeByName(std::string_view button_name) const
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{
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return StaticGetButtonCodeByName(button_name);
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}
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void AnalogController::SetAxisState(s32 axis_code, float value)
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{
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if (axis_code < 0 || axis_code >= static_cast<s32>(Button::Count))
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return;
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// -1..1 -> 0..255
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const u8 u8_value = static_cast<u8>(std::clamp(((value + 1.0f) / 2.0f) * 255.0f, 0.0f, 255.0f));
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SetAxisState(static_cast<Axis>(axis_code), u8_value);
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}
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void AnalogController::SetAxisState(Axis axis, u8 value)
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{
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m_axis_state[static_cast<u8>(axis)] = value;
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// TODO: Map to buttons in digital mode
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}
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void AnalogController::SetButtonState(Button button, bool pressed)
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{
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if (pressed)
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m_button_state &= ~(u16(1) << static_cast<u8>(button));
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else
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m_button_state |= u16(1) << static_cast<u8>(button);
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}
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void AnalogController::SetButtonState(s32 button_code, bool pressed)
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{
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if (button_code < 0 || button_code >= static_cast<s32>(Button::Count))
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return;
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SetButtonState(static_cast<Button>(button_code), pressed);
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}
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void AnalogController::ResetTransferState()
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{
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m_state = State::Idle;
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}
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u16 AnalogController::GetID() const
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{
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static constexpr u16 DIGITAL_MODE_ID = 0x5A41;
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static constexpr u16 ANALOG_MODE_ID = 0x5A73;
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static constexpr u16 CONFIG_MODE_ID = 0x5AF3;
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if (m_configuration_mode)
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return CONFIG_MODE_ID;
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return m_analog_mode ? ANALOG_MODE_ID : DIGITAL_MODE_ID;
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}
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bool AnalogController::Transfer(const u8 data_in, u8* data_out)
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{
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bool ack;
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#ifdef Y_BUILD_CONFIG_DEBUG
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u8 old_state = static_cast<u8>(m_state);
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#endif
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switch (m_state)
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{
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#define FIXED_REPLY_STATE(state, reply, ack_value, next_state) \
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case state: \
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{ \
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*data_out = reply; \
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m_state = next_state; \
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ack = ack_value; \
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} \
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break;
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#define ID_STATE_MSB(state, next_state) \
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case state: \
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{ \
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*data_out = Truncate8(GetID() >> 8); \
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m_state = next_state; \
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ack = true; \
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} \
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break;
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case State::Idle:
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{
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// ack when sent 0x01, send ID for 0x42
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if (data_in == 0x42)
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{
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*data_out = Truncate8(GetID());
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m_state = State::GetStateIDMSB;
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ack = true;
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}
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else if (data_in == 0x43)
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{
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*data_out = Truncate8(GetID());
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m_state = State::ConfigModeIDMSB;
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ack = true;
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}
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else if (m_configuration_mode && data_in == 0x44)
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{
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*data_out = Truncate8(GetID());
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m_state = State::SetAnalogModeIDMSB;
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ack = true;
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}
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else if (m_configuration_mode && data_in == 0x45)
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{
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*data_out = Truncate8(GetID());
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m_state = State::GetAnalogModeIDMSB;
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ack = true;
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}
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else if (m_configuration_mode && data_in == 0x46)
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{
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*data_out = Truncate8(GetID());
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m_state = State::Command46IDMSB;
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ack = true;
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}
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else if (m_configuration_mode && data_in == 0x47)
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{
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*data_out = Truncate8(GetID());
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m_state = State::Command47IDMSB;
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ack = true;
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}
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else if (m_configuration_mode && data_in == 0x4C)
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{
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*data_out = Truncate8(GetID());
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m_state = State::Command4CIDMSB;
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ack = true;
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}
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else if (m_configuration_mode && data_in == 0x4D)
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{
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m_analog_mode = true;
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m_rumble_unlocked = true;
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*data_out = Truncate8(GetID());
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m_state = State::UnlockRumbleIDMSB;
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ack = true;
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}
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else
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{
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Log_DebugPrintf("data_in = 0x%02X", data_in);
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*data_out = 0xFF;
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ack = (data_in == 0x01);
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}
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}
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break;
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ID_STATE_MSB(State::GetStateIDMSB, State::GetStateButtonsLSB);
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FIXED_REPLY_STATE(State::GetStateButtonsLSB, Truncate8(m_button_state), true, State::GetStateButtonsMSB);
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FIXED_REPLY_STATE(State::GetStateButtonsMSB, Truncate8(m_button_state >> 8), m_analog_mode,
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m_analog_mode ? State::GetStateRightAxisX : State::Idle);
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FIXED_REPLY_STATE(State::GetStateRightAxisX, Truncate8(m_axis_state[static_cast<u8>(Axis::RightX)]), true,
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State::GetStateRightAxisY);
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FIXED_REPLY_STATE(State::GetStateRightAxisY, Truncate8(m_axis_state[static_cast<u8>(Axis::RightY)]), true,
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State::GetStateLeftAxisX);
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FIXED_REPLY_STATE(State::GetStateLeftAxisX, Truncate8(m_axis_state[static_cast<u8>(Axis::LeftX)]), true,
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State::GetStateLeftAxisY);
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FIXED_REPLY_STATE(State::GetStateLeftAxisY, Truncate8(m_axis_state[static_cast<u8>(Axis::LeftY)]), false,
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State::Idle);
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ID_STATE_MSB(State::ConfigModeIDMSB, State::ConfigModeSetMode);
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case State::ConfigModeSetMode:
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{
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Log_DebugPrintf("0x%02x(%s) config mode", data_in, data_in == 1 ? "enter" : "leave");
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m_configuration_mode = (data_in == 1);
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*data_out = Truncate8(m_button_state);
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m_state = State::GetStateButtonsMSB;
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ack = true;
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}
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break;
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ID_STATE_MSB(State::SetAnalogModeIDMSB, State::SetAnalogModeVal);
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case State::SetAnalogModeVal:
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{
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Log_DebugPrintf("analog mode val 0x%02x", data_in);
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m_command_param = data_in;
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*data_out = 0x00;
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m_state = State::SetAnalogModeSel;
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ack = true;
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}
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break;
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case State::SetAnalogModeSel:
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{
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Log_DebugPrintf("analog mode sel 0x%02x", data_in);
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if (data_in != 0x00)
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m_analog_mode = (m_command_param == 0x01);
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*data_out = 0x00;
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m_state = State::Pad4Bytes;
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ack = true;
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}
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break;
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ID_STATE_MSB(State::GetAnalogModeIDMSB, State::GetAnalogMode1);
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FIXED_REPLY_STATE(State::GetAnalogMode1, 0x01, true, State::GetAnalogMode2);
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FIXED_REPLY_STATE(State::GetAnalogMode2, 0x02, true, State::GetAnalogMode3);
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FIXED_REPLY_STATE(State::GetAnalogMode3, BoolToUInt8(m_analog_mode), true, State::GetAnalogMode4);
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FIXED_REPLY_STATE(State::GetAnalogMode4, 0x02, true, State::GetAnalogMode5);
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FIXED_REPLY_STATE(State::GetAnalogMode5, 0x01, true, State::GetAnalogMode6);
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FIXED_REPLY_STATE(State::GetAnalogMode6, 0x00, false, State::Idle);
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ID_STATE_MSB(State::Command46IDMSB, State::Command461);
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case State::Command461:
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{
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Log_DebugPrintf("command 46 param 0x%02X", data_in);
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m_command_param = data_in;
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*data_out = 0x00;
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m_state = State::Command462;
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ack = true;
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}
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break;
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FIXED_REPLY_STATE(State::Command462, 0x00, true, State::Command463);
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FIXED_REPLY_STATE(State::Command463, 0x01, true, State::Command464);
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FIXED_REPLY_STATE(State::Command464, ((m_command_param == 1) ? 1 : 2), true, State::Command465);
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FIXED_REPLY_STATE(State::Command465, ((m_command_param == 1) ? 1 : 0), true, State::Command466);
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FIXED_REPLY_STATE(State::Command466, ((m_command_param == 1) ? 0x14 : 0x0A), false, State::Idle);
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ID_STATE_MSB(State::Command47IDMSB, State::Command471);
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FIXED_REPLY_STATE(State::Command471, 0x00, true, State::Command472);
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FIXED_REPLY_STATE(State::Command472, 0x00, true, State::Command473);
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FIXED_REPLY_STATE(State::Command473, 0x02, true, State::Command474);
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FIXED_REPLY_STATE(State::Command474, 0x00, true, State::Command475);
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FIXED_REPLY_STATE(State::Command475, 0x01, true, State::Command476);
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FIXED_REPLY_STATE(State::Command476, 0x00, false, State::Idle);
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ID_STATE_MSB(State::Command4CIDMSB, State::Command4CMode);
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case State::Command4CMode:
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{
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m_analog_mode = (data_in != 0x00);
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Log_DebugPrintf("analog mode %s by 0x4c", m_analog_mode ? "enabled" : "disabled");
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*data_out = 0x00;
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m_state = State::Command4C1;
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ack = true;
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}
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break;
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FIXED_REPLY_STATE(State::Command4C1, 0x00, true, State::Command4C2);
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FIXED_REPLY_STATE(State::Command4C2, 0x00, true, State::Command4C3);
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FIXED_REPLY_STATE(State::Command4C3, m_analog_mode ? 0x07 : 0x04, true, State::Command4C4);
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FIXED_REPLY_STATE(State::Command4C4, 0x00, true, State::Command4C5);
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FIXED_REPLY_STATE(State::Command4C5, 0x00, false, State::Idle);
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ID_STATE_MSB(State::UnlockRumbleIDMSB, State::Pad6Bytes);
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FIXED_REPLY_STATE(State::Pad6Bytes, 0x00, true, State::Pad5Bytes);
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FIXED_REPLY_STATE(State::Pad5Bytes, 0x00, true, State::Pad4Bytes);
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FIXED_REPLY_STATE(State::Pad4Bytes, 0x00, true, State::Pad3Bytes);
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FIXED_REPLY_STATE(State::Pad3Bytes, 0x00, true, State::Pad2Bytes);
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FIXED_REPLY_STATE(State::Pad2Bytes, 0x00, true, State::Pad1Byte);
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FIXED_REPLY_STATE(State::Pad1Byte, 0x00, false, State::Idle);
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default:
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{
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UnreachableCode();
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return false;
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}
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}
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Log_DebugPrintf("Transfer, old_state=%u, new_state=%u, data_in=0x%02X, data_out=0x%02X, ack=%s",
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static_cast<u32>(old_state), static_cast<u32>(m_state), data_in, *data_out, ack ? "true" : "false");
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return ack;
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}
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std::unique_ptr<AnalogController> AnalogController::Create()
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{
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return std::make_unique<AnalogController>();
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}
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std::optional<s32> AnalogController::StaticGetAxisCodeByName(std::string_view axis_name)
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{
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#define AXIS(name) \
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if (axis_name == #name) \
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{ \
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return static_cast<s32>(ZeroExtend32(static_cast<u8>(Axis::name))); \
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}
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AXIS(LeftX);
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AXIS(LeftY);
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AXIS(RightX);
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AXIS(RightY);
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return std::nullopt;
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#undef AXIS
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}
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std::optional<s32> AnalogController::StaticGetButtonCodeByName(std::string_view button_name)
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{
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#define BUTTON(name) \
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if (button_name == #name) \
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{ \
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return static_cast<s32>(ZeroExtend32(static_cast<u8>(Button::name))); \
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}
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BUTTON(Select);
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BUTTON(L3);
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BUTTON(R3);
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BUTTON(Start);
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BUTTON(Up);
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BUTTON(Right);
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BUTTON(Down);
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BUTTON(Left);
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BUTTON(L2);
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BUTTON(R2);
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BUTTON(L1);
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BUTTON(R1);
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BUTTON(Triangle);
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BUTTON(Circle);
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BUTTON(Cross);
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BUTTON(Square);
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return std::nullopt;
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#undef BUTTON
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}
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@ -0,0 +1,132 @@
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#pragma once
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#include "controller.h"
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#include <array>
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#include <memory>
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#include <optional>
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#include <string_view>
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class AnalogController final : public Controller
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{
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public:
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enum class Axis : u8
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{
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LeftX,
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LeftY,
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RightX,
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RightY,
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Count
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};
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enum class Button : u8
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{
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Select = 0,
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L3 = 1,
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R3 = 2,
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Start = 3,
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Up = 4,
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Right = 5,
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Down = 6,
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Left = 7,
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L2 = 8,
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R2 = 9,
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L1 = 10,
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R1 = 11,
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Triangle = 12,
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Circle = 13,
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Cross = 14,
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Square = 15,
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Count
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};
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AnalogController();
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~AnalogController() override;
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static std::unique_ptr<AnalogController> Create();
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static std::optional<s32> StaticGetAxisCodeByName(std::string_view axis_name);
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static std::optional<s32> StaticGetButtonCodeByName(std::string_view button_name);
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ControllerType GetType() const override;
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std::optional<s32> GetAxisCodeByName(std::string_view axis_name) const override;
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std::optional<s32> GetButtonCodeByName(std::string_view button_name) const override;
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void Reset() override;
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bool DoState(StateWrapper& sw) override;
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void SetAxisState(s32 axis_code, float value) override;
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void SetButtonState(s32 button_code, bool pressed) override;
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void ResetTransferState() override;
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bool Transfer(const u8 data_in, u8* data_out) override;
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void SetAxisState(Axis axis, u8 value);
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void SetButtonState(Button button, bool pressed);
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private:
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enum class State : u8
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{
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Idle,
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GetStateIDMSB,
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GetStateButtonsLSB,
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GetStateButtonsMSB,
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GetStateRightAxisX,
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GetStateRightAxisY,
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GetStateLeftAxisX,
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GetStateLeftAxisY,
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ConfigModeIDMSB,
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ConfigModeSetMode,
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SetAnalogModeIDMSB,
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SetAnalogModeVal,
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SetAnalogModeSel,
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GetAnalogModeIDMSB,
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GetAnalogMode1,
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GetAnalogMode2,
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GetAnalogMode3,
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GetAnalogMode4,
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GetAnalogMode5,
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GetAnalogMode6,
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UnlockRumbleIDMSB,
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Command46IDMSB,
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Command461,
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Command462,
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Command463,
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Command464,
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Command465,
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Command466,
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Command47IDMSB,
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Command471,
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Command472,
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Command473,
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Command474,
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Command475,
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||||
Command476,
|
||||
Command4CIDMSB,
|
||||
Command4CMode,
|
||||
Command4C1,
|
||||
Command4C2,
|
||||
Command4C3,
|
||||
Command4C4,
|
||||
Command4C5,
|
||||
Pad6Bytes,
|
||||
Pad5Bytes,
|
||||
Pad4Bytes,
|
||||
Pad3Bytes,
|
||||
Pad2Bytes,
|
||||
Pad1Byte,
|
||||
};
|
||||
|
||||
u16 GetID() const;
|
||||
|
||||
bool m_analog_mode = false;
|
||||
bool m_rumble_unlocked = false;
|
||||
bool m_configuration_mode = false;
|
||||
u8 m_command_param = 0;
|
||||
|
||||
std::array<u8, static_cast<u8>(Axis::Count)> m_axis_state{};
|
||||
|
||||
// buttons are active low
|
||||
u16 m_button_state = UINT16_C(0xFFFF);
|
||||
|
||||
std::array<u8, 2> m_motor_state{};
|
||||
|
||||
State m_state = State::Idle;
|
||||
};
|
|
@ -1,4 +1,5 @@
|
|||
#include "controller.h"
|
||||
#include "analog_controller.h"
|
||||
#include "common/state_wrapper.h"
|
||||
#include "digital_controller.h"
|
||||
|
||||
|
@ -29,11 +30,12 @@ std::unique_ptr<Controller> Controller::Create(ControllerType type)
|
|||
{
|
||||
switch (type)
|
||||
{
|
||||
return {};
|
||||
|
||||
case ControllerType::DigitalController:
|
||||
return DigitalController::Create();
|
||||
|
||||
case ControllerType::AnalogController:
|
||||
return AnalogController::Create();
|
||||
|
||||
case ControllerType::None:
|
||||
default:
|
||||
return {};
|
||||
|
@ -45,6 +47,11 @@ std::optional<s32> Controller::GetAxisCodeByName(std::string_view button_name) c
|
|||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::optional<s32> Controller::GetButtonCodeByName(std::string_view button_name) const
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::optional<s32> Controller::GetAxisCodeByName(ControllerType type, std::string_view axis_name)
|
||||
{
|
||||
switch (type)
|
||||
|
@ -52,6 +59,9 @@ std::optional<s32> Controller::GetAxisCodeByName(ControllerType type, std::strin
|
|||
case ControllerType::DigitalController:
|
||||
return DigitalController::StaticGetAxisCodeByName(axis_name);
|
||||
|
||||
case ControllerType::AnalogController:
|
||||
return AnalogController::StaticGetAxisCodeByName(axis_name);
|
||||
|
||||
case ControllerType::None:
|
||||
default:
|
||||
return std::nullopt;
|
||||
|
@ -65,13 +75,11 @@ std::optional<s32> Controller::GetButtonCodeByName(ControllerType type, std::str
|
|||
case ControllerType::DigitalController:
|
||||
return DigitalController::StaticGetButtonCodeByName(button_name);
|
||||
|
||||
case ControllerType::AnalogController:
|
||||
return AnalogController::StaticGetButtonCodeByName(button_name);
|
||||
|
||||
case ControllerType::None:
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<s32> Controller::GetButtonCodeByName(std::string_view button_name) const
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
|
|
@ -35,6 +35,7 @@
|
|||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="analog_controller.cpp" />
|
||||
<ClCompile Include="bios.cpp" />
|
||||
<ClCompile Include="bus.cpp" />
|
||||
<ClCompile Include="cdrom.cpp" />
|
||||
|
@ -82,6 +83,7 @@
|
|||
<ClCompile Include="timers.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="analog_controller.h" />
|
||||
<ClInclude Include="bios.h" />
|
||||
<ClInclude Include="bus.h" />
|
||||
<ClInclude Include="cdrom.h" />
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
<ClCompile Include="gpu_hw_opengl_es.cpp" />
|
||||
<ClCompile Include="sio.cpp" />
|
||||
<ClCompile Include="controller.cpp" />
|
||||
<ClCompile Include="analog_controller.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="types.h" />
|
||||
|
@ -76,6 +77,7 @@
|
|||
<ClInclude Include="gpu_hw_opengl_es.h" />
|
||||
<ClInclude Include="sio.h" />
|
||||
<ClInclude Include="controller.h" />
|
||||
<ClInclude Include="analog_controller.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="cpu_core.inl" />
|
||||
|
|
|
@ -217,8 +217,9 @@ const char* Settings::GetRendererDisplayName(GPURenderer renderer)
|
|||
return s_gpu_renderer_display_names[static_cast<int>(renderer)];
|
||||
}
|
||||
|
||||
static std::array<const char*, 2> s_controller_type_names = {{"None", "DigitalController"}};
|
||||
static std::array<const char*, 2> s_controller_display_names = {{"None", "Digital Controller"}};
|
||||
static std::array<const char*, 3> s_controller_type_names = {{"None", "DigitalController", "AnalogController"}};
|
||||
static std::array<const char*, 3> s_controller_display_names = {
|
||||
{"None", "Digital Controller", "Analog Controller (DualShock)"}};
|
||||
|
||||
std::optional<ControllerType> Settings::ParseControllerTypeName(const char* str)
|
||||
{
|
||||
|
|
|
@ -51,6 +51,7 @@ enum class ControllerType
|
|||
{
|
||||
None,
|
||||
DigitalController,
|
||||
AnalogController
|
||||
};
|
||||
|
||||
enum : u32
|
||||
|
|
Loading…
Reference in New Issue