GPU: Fix incorrect screen draw rect

Fixes loading screen in Alundra 2, as well as incorrect effective
PAR when using None crop mode.
This commit is contained in:
Stenzek 2025-01-21 19:54:52 +10:00
parent fb3e290133
commit 9c4b2112ae
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1 changed files with 2 additions and 3 deletions

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@ -560,9 +560,8 @@ GPUDevice::PresentResult GPUPresenter::RenderDisplay(GPUTexture* target, const G
if (m_display_texture)
{
DrawDisplay(target_size, final_target_size, display_rect,
have_overlay && m_border_overlay_destination_alpha_blend, g_gpu_settings.display_rotation,
prerotation);
DrawDisplay(target_size, final_target_size, draw_rect, have_overlay && m_border_overlay_destination_alpha_blend,
g_gpu_settings.display_rotation, prerotation);
}
return GPUDevice::PresentResult::OK;