System: OSD message corrections
This commit is contained in:
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49e3663dfe
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98520978a8
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@ -298,17 +298,19 @@ DEFINE_HOTKEY("ToggleOverclocking", TRANSLATE_NOOP("Hotkeys", "System"),
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const u32 percent = g_settings.GetCPUOverclockPercent();
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const double clock_speed =
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((static_cast<double>(System::MASTER_CLOCK) * static_cast<double>(percent)) / 100.0) / 1000000.0;
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Host::AddKeyedFormattedOSDMessage(
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"ToggleOverclocking", 5.0f,
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TRANSLATE("OSDMessage", "CPU clock speed control enabled (%u%% / %.3f MHz)."), percent,
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clock_speed);
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Host::AddIconOSDMessage(
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"ToggleOverclocking", ICON_FA_TACHOMETER_ALT,
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fmt::format(TRANSLATE_FS("OSDMessage", "CPU clock speed control enabled ({:.3f} MHz)."),
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clock_speed),
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Host::OSD_QUICK_DURATION);
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}
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else
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{
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Host::AddKeyedFormattedOSDMessage(
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"ToggleOverclocking", 5.0f,
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TRANSLATE("OSDMessage", "CPU clock speed control disabled (%.3f MHz)."),
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static_cast<double>(System::MASTER_CLOCK) / 1000000.0);
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Host::AddIconOSDMessage(
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"ToggleOverclocking", ICON_FA_TACHOMETER_ALT,
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fmt::format(TRANSLATE_FS("OSDMessage", "CPU clock speed control disabled ({:.3f} MHz)."),
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static_cast<double>(System::MASTER_CLOCK) / 1000000.0),
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Host::OSD_QUICK_DURATION);
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}
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}
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})
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@ -319,9 +321,11 @@ DEFINE_HOTKEY("IncreaseEmulationSpeed", TRANSLATE_NOOP("Hotkeys", "System"),
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{
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g_settings.emulation_speed += 0.1f;
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System::UpdateSpeedLimiterState();
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Host::AddKeyedFormattedOSDMessage("EmulationSpeedChange", 5.0f,
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TRANSLATE("OSDMessage", "Emulation speed set to %u%%."),
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static_cast<u32>(std::lround(g_settings.emulation_speed * 100.0f)));
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Host::AddIconOSDMessage(
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"EmulationSpeedChange", ICON_FA_TACHOMETER_ALT,
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fmt::format(TRANSLATE_FS("OSDMessage", "Emulation speed set to {}%."),
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static_cast<u32>(std::lround(g_settings.emulation_speed * 100.0f))),
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Host::OSD_QUICK_DURATION);
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}
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})
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@ -331,9 +335,11 @@ DEFINE_HOTKEY("DecreaseEmulationSpeed", TRANSLATE_NOOP("Hotkeys", "System"),
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{
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g_settings.emulation_speed = std::max(g_settings.emulation_speed - 0.1f, 0.1f);
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System::UpdateSpeedLimiterState();
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Host::AddKeyedFormattedOSDMessage("EmulationSpeedChange", 5.0f,
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TRANSLATE("OSDMessage", "Emulation speed set to %u%%."),
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static_cast<u32>(std::lround(g_settings.emulation_speed * 100.0f)));
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Host::AddIconOSDMessage(
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"EmulationSpeedChange", ICON_FA_TACHOMETER_ALT,
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fmt::format(TRANSLATE_FS("OSDMessage", "Emulation speed set to {}%."),
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static_cast<u32>(std::lround(g_settings.emulation_speed * 100.0f))),
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Host::OSD_QUICK_DURATION);
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}
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})
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@ -343,9 +349,11 @@ DEFINE_HOTKEY("ResetEmulationSpeed", TRANSLATE_NOOP("Hotkeys", "System"),
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{
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g_settings.emulation_speed = Host::GetFloatSettingValue("Main", "EmulationSpeed", 1.0f);
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System::UpdateSpeedLimiterState();
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Host::AddKeyedFormattedOSDMessage("EmulationSpeedChange", 5.0f,
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TRANSLATE("OSDMessage", "Emulation speed set to %u%%."),
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static_cast<u32>(std::lround(g_settings.emulation_speed * 100.0f)));
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Host::AddIconOSDMessage(
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"EmulationSpeedChange", ICON_FA_TACHOMETER_ALT,
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fmt::format(TRANSLATE_FS("OSDMessage", "Emulation speed set to {}%."),
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static_cast<u32>(std::lround(g_settings.emulation_speed * 100.0f))),
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Host::OSD_QUICK_DURATION);
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}
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})
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@ -547,36 +555,34 @@ DEFINE_HOTKEY("LoadSelectedSaveState", TRANSLATE_NOOP("Hotkeys", "Save States"),
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Host::RunOnCPUThread(SaveStateSelectorUI::LoadCurrentSlot);
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})
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DEFINE_HOTKEY("SaveSelectedSaveState", TRANSLATE_NOOP("Hotkeys", "Save States"),
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TRANSLATE_NOOP("Hotkeys", "Save To Selected Slot"),
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[](s32 pressed) {
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TRANSLATE_NOOP("Hotkeys", "Save To Selected Slot"), [](s32 pressed) {
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if (!pressed)
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Host::RunOnCPUThread(SaveStateSelectorUI::SaveCurrentSlot);
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})
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DEFINE_HOTKEY("SelectPreviousSaveStateSlot", TRANSLATE_NOOP("Hotkeys", "Save States"),
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TRANSLATE_NOOP("Hotkeys", "Select Previous Save Slot"),
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[](s32 pressed) {
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TRANSLATE_NOOP("Hotkeys", "Select Previous Save Slot"), [](s32 pressed) {
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if (!pressed)
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Host::RunOnCPUThread([]() { SaveStateSelectorUI::SelectPreviousSlot(true); });
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}) DEFINE_HOTKEY("SelectNextSaveStateSlot", TRANSLATE_NOOP("Hotkeys", "Save States"),
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TRANSLATE_NOOP("Hotkeys", "Select Next Save Slot"),
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[](s32 pressed) {
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if (!pressed)
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Host::RunOnCPUThread([]() { SaveStateSelectorUI::SelectNextSlot(true); });
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}) DEFINE_HOTKEY("SaveStateAndSelectNextSlot", TRANSLATE_NOOP("Hotkeys", "Save States"),
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TRANSLATE_NOOP("Hotkeys", "Save State and Select Next Slot"),
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[](s32 pressed) {
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if (!pressed && System::IsValid())
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{
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SaveStateSelectorUI::SaveCurrentSlot();
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SaveStateSelectorUI::SelectNextSlot(false);
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}
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})
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})
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DEFINE_HOTKEY("SelectNextSaveStateSlot", TRANSLATE_NOOP("Hotkeys", "Save States"),
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TRANSLATE_NOOP("Hotkeys", "Select Next Save Slot"), [](s32 pressed) {
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if (!pressed)
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Host::RunOnCPUThread([]() { SaveStateSelectorUI::SelectNextSlot(true); });
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})
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DEFINE_HOTKEY("SaveStateAndSelectNextSlot", TRANSLATE_NOOP("Hotkeys", "Save States"),
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TRANSLATE_NOOP("Hotkeys", "Save State and Select Next Slot"), [](s32 pressed) {
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if (!pressed && System::IsValid())
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{
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SaveStateSelectorUI::SaveCurrentSlot();
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SaveStateSelectorUI::SelectNextSlot(false);
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}
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})
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DEFINE_HOTKEY("UndoLoadState", TRANSLATE_NOOP("Hotkeys", "Save States"), TRANSLATE_NOOP("Hotkeys", "Undo Load State"),
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[](s32 pressed) {
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if (!pressed)
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Host::RunOnCPUThread(System::UndoLoadState);
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})
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DEFINE_HOTKEY("UndoLoadState", TRANSLATE_NOOP("Hotkeys", "Save States"), TRANSLATE_NOOP("Hotkeys", "Undo Load State"),
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[](s32 pressed) {
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if (!pressed)
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Host::RunOnCPUThread(System::UndoLoadState);
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})
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#define MAKE_LOAD_STATE_HOTKEY(global, slot, name) \
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DEFINE_HOTKEY(global ? "LoadGameState" #slot : "LoadGlobalState" #slot, TRANSLATE_NOOP("Hotkeys", "Save States"), \
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@ -591,79 +597,51 @@ DEFINE_HOTKEY("SelectPreviousSaveStateSlot", TRANSLATE_NOOP("Hotkeys", "Save Sta
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Host::RunOnCPUThread([]() { HotkeySaveStateSlot(global, slot); }); \
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})
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MAKE_LOAD_STATE_HOTKEY(false, 1, TRANSLATE_NOOP("Hotkeys", "Load Game State 1"))
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MAKE_SAVE_STATE_HOTKEY(false, 1, TRANSLATE_NOOP("Hotkeys", "Save Game State 1"))
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MAKE_LOAD_STATE_HOTKEY(false, 2, TRANSLATE_NOOP("Hotkeys", "Load Game State 2")) MAKE_SAVE_STATE_HOTKEY(
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false, 2, TRANSLATE_NOOP("Hotkeys", "Save Game State 2"))
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MAKE_LOAD_STATE_HOTKEY(false, 3, TRANSLATE_NOOP("Hotkeys", "Load Game State 3")) MAKE_SAVE_STATE_HOTKEY(
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false, 3, TRANSLATE_NOOP("Hotkeys", "Save Game State 3"))
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MAKE_LOAD_STATE_HOTKEY(false, 4, TRANSLATE_NOOP("Hotkeys", "Load Game State 4")) MAKE_SAVE_STATE_HOTKEY(
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false, 4, TRANSLATE_NOOP("Hotkeys", "Save Game State 4"))
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MAKE_LOAD_STATE_HOTKEY(false, 5, TRANSLATE_NOOP("Hotkeys", "Load Game State 5")) MAKE_SAVE_STATE_HOTKEY(
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false, 5, TRANSLATE_NOOP("Hotkeys", "Save Game State 5"))
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MAKE_LOAD_STATE_HOTKEY(false, 6, TRANSLATE_NOOP("Hotkeys", "Load Game State 6")) MAKE_SAVE_STATE_HOTKEY(
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false, 6, TRANSLATE_NOOP("Hotkeys", "Save Game State 6"))
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MAKE_LOAD_STATE_HOTKEY(false, 7, TRANSLATE_NOOP("Hotkeys", "Load Game State 7"))
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MAKE_SAVE_STATE_HOTKEY(false, 7, TRANSLATE_NOOP("Hotkeys", "Save Game State 7"))
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MAKE_LOAD_STATE_HOTKEY(false, 8, TRANSLATE_NOOP("Hotkeys", "Load Game State 8"))
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MAKE_SAVE_STATE_HOTKEY(false, 8, TRANSLATE_NOOP("Hotkeys", "Save Game State 8"))
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MAKE_LOAD_STATE_HOTKEY(false, 9, TRANSLATE_NOOP("Hotkeys", "Load Game State 9"))
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MAKE_SAVE_STATE_HOTKEY(false, 9, TRANSLATE_NOOP("Hotkeys", "Save Game State 9"))
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MAKE_LOAD_STATE_HOTKEY(false, 10, TRANSLATE_NOOP("Hotkeys", "Load Game State 10"))
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MAKE_SAVE_STATE_HOTKEY(false, 10, TRANSLATE_NOOP("Hotkeys", "Save Game State 10"))
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// clang-format off
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MAKE_LOAD_STATE_HOTKEY(false, 1, TRANSLATE_NOOP("Hotkeys", "Load Game State 1"))
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MAKE_SAVE_STATE_HOTKEY(false, 1, TRANSLATE_NOOP("Hotkeys", "Save Game State 1"))
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MAKE_LOAD_STATE_HOTKEY(false, 2, TRANSLATE_NOOP("Hotkeys", "Load Game State 2"))
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MAKE_SAVE_STATE_HOTKEY(false, 2, TRANSLATE_NOOP("Hotkeys", "Save Game State 2"))
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MAKE_LOAD_STATE_HOTKEY(false, 3, TRANSLATE_NOOP("Hotkeys", "Load Game State 3"))
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MAKE_SAVE_STATE_HOTKEY(false, 3, TRANSLATE_NOOP("Hotkeys", "Save Game State 3"))
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MAKE_LOAD_STATE_HOTKEY(false, 4, TRANSLATE_NOOP("Hotkeys", "Load Game State 4"))
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MAKE_SAVE_STATE_HOTKEY(false, 4, TRANSLATE_NOOP("Hotkeys", "Save Game State 4"))
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MAKE_LOAD_STATE_HOTKEY(false, 5, TRANSLATE_NOOP("Hotkeys", "Load Game State 5"))
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MAKE_SAVE_STATE_HOTKEY(false, 5, TRANSLATE_NOOP("Hotkeys", "Save Game State 5"))
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MAKE_LOAD_STATE_HOTKEY(false, 6, TRANSLATE_NOOP("Hotkeys", "Load Game State 6"))
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MAKE_SAVE_STATE_HOTKEY(false, 6, TRANSLATE_NOOP("Hotkeys", "Save Game State 6"))
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MAKE_LOAD_STATE_HOTKEY(false, 7, TRANSLATE_NOOP("Hotkeys", "Load Game State 7"))
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MAKE_SAVE_STATE_HOTKEY(false, 7, TRANSLATE_NOOP("Hotkeys", "Save Game State 7"))
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MAKE_LOAD_STATE_HOTKEY(false, 8, TRANSLATE_NOOP("Hotkeys", "Load Game State 8"))
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MAKE_SAVE_STATE_HOTKEY(false, 8, TRANSLATE_NOOP("Hotkeys", "Save Game State 8"))
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MAKE_LOAD_STATE_HOTKEY(false, 9, TRANSLATE_NOOP("Hotkeys", "Load Game State 9"))
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MAKE_SAVE_STATE_HOTKEY(false, 9, TRANSLATE_NOOP("Hotkeys", "Save Game State 9"))
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MAKE_LOAD_STATE_HOTKEY(false, 10, TRANSLATE_NOOP("Hotkeys", "Load Game State 10"))
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MAKE_SAVE_STATE_HOTKEY(false, 10, TRANSLATE_NOOP("Hotkeys", "Save Game State 10"))
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MAKE_LOAD_STATE_HOTKEY(true, 1, TRANSLATE_NOOP("Hotkeys", "Load Global State 1"))
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MAKE_SAVE_STATE_HOTKEY(true, 1, TRANSLATE_NOOP("Hotkeys", "Save Global State 1"))
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MAKE_LOAD_STATE_HOTKEY(true, 2, TRANSLATE_NOOP("Hotkeys", "Load Global State 2"))
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MAKE_SAVE_STATE_HOTKEY(true, 2,
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TRANSLATE_NOOP("Hotkeys", "Save Global State 2"))
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MAKE_LOAD_STATE_HOTKEY(true,
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3, TRANSLATE_NOOP("Hotkeys", "Load Global State 3"))
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MAKE_SAVE_STATE_HOTKEY(true, 3,
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TRANSLATE_NOOP("Hotkeys", "Save Global State 3"))
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MAKE_LOAD_STATE_HOTKEY(true, 4,
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TRANSLATE_NOOP("Hotkeys", "Load Global State 4"))
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MAKE_SAVE_STATE_HOTKEY(true, 4,
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TRANSLATE_NOOP("Hotkeys", "Save Global State 4"))
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MAKE_LOAD_STATE_HOTKEY(true, 5,
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TRANSLATE_NOOP("Hotkeys",
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"Load Global State 5"))
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MAKE_SAVE_STATE_HOTKEY(true, 5,
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TRANSLATE_NOOP("Hotkeys",
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"Save Global State 5"))
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MAKE_LOAD_STATE_HOTKEY(true, 6,
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TRANSLATE_NOOP("Hotkeys",
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"Load Global State 6"))
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MAKE_SAVE_STATE_HOTKEY(true, 6,
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TRANSLATE_NOOP("Hotkeys",
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"Save Global State 6"))
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MAKE_LOAD_STATE_HOTKEY(true, 7,
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TRANSLATE_NOOP("Hotkeys",
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"Load Global State 7"))
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MAKE_SAVE_STATE_HOTKEY(
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true, 7, TRANSLATE_NOOP("Hotkeys", "Save Global State 7"))
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MAKE_LOAD_STATE_HOTKEY(
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true, 8,
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TRANSLATE_NOOP("Hotkeys", "Load Global State 8"))
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MAKE_SAVE_STATE_HOTKEY(
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true, 8,
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TRANSLATE_NOOP("Hotkeys", "Save Global State 8"))
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MAKE_LOAD_STATE_HOTKEY(
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true, 9,
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TRANSLATE_NOOP("Hotkeys", "Load Global State 9"))
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MAKE_SAVE_STATE_HOTKEY(
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true, 9,
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TRANSLATE_NOOP("Hotkeys", "Save Global State 9"))
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MAKE_LOAD_STATE_HOTKEY(
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true, 10,
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TRANSLATE_NOOP("Hotkeys",
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"Load Global State 10"))
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MAKE_SAVE_STATE_HOTKEY(
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true, 10,
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TRANSLATE_NOOP("Hotkeys",
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"Save Global State 10"))
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MAKE_LOAD_STATE_HOTKEY(true, 1, TRANSLATE_NOOP("Hotkeys", "Load Global State 1"))
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MAKE_SAVE_STATE_HOTKEY(true, 1, TRANSLATE_NOOP("Hotkeys", "Save Global State 1"))
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MAKE_LOAD_STATE_HOTKEY(true, 2, TRANSLATE_NOOP("Hotkeys", "Load Global State 2"))
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MAKE_SAVE_STATE_HOTKEY(true, 2, TRANSLATE_NOOP("Hotkeys", "Save Global State 2"))
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MAKE_LOAD_STATE_HOTKEY(true, 3, TRANSLATE_NOOP("Hotkeys", "Load Global State 3"))
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MAKE_SAVE_STATE_HOTKEY(true, 3, TRANSLATE_NOOP("Hotkeys", "Save Global State 3"))
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MAKE_LOAD_STATE_HOTKEY(true, 4, TRANSLATE_NOOP("Hotkeys", "Load Global State 4"))
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MAKE_SAVE_STATE_HOTKEY(true, 4, TRANSLATE_NOOP("Hotkeys", "Save Global State 4"))
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MAKE_LOAD_STATE_HOTKEY(true, 5, TRANSLATE_NOOP("Hotkeys", "Load Global State 5"))
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MAKE_SAVE_STATE_HOTKEY(true, 5, TRANSLATE_NOOP("Hotkeys", "Save Global State 5"))
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MAKE_LOAD_STATE_HOTKEY(true, 6, TRANSLATE_NOOP("Hotkeys", "Load Global State 6"))
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MAKE_SAVE_STATE_HOTKEY(true, 6, TRANSLATE_NOOP("Hotkeys", "Save Global State 6"))
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MAKE_LOAD_STATE_HOTKEY(true, 7, TRANSLATE_NOOP("Hotkeys", "Load Global State 7"))
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MAKE_SAVE_STATE_HOTKEY(true, 7, TRANSLATE_NOOP("Hotkeys", "Save Global State 7"))
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MAKE_LOAD_STATE_HOTKEY(true, 8, TRANSLATE_NOOP("Hotkeys", "Load Global State 8"))
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MAKE_SAVE_STATE_HOTKEY(true, 8, TRANSLATE_NOOP("Hotkeys", "Save Global State 8"))
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MAKE_LOAD_STATE_HOTKEY(true, 9, TRANSLATE_NOOP("Hotkeys", "Load Global State 9"))
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MAKE_SAVE_STATE_HOTKEY(true, 9, TRANSLATE_NOOP("Hotkeys", "Save Global State 9"))
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MAKE_LOAD_STATE_HOTKEY(true, 10, TRANSLATE_NOOP("Hotkeys", "Load Global State 10"))
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MAKE_SAVE_STATE_HOTKEY(true, 10, TRANSLATE_NOOP("Hotkeys", "Save Global State 10"))
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// clang-format on
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#undef MAKE_SAVE_STATE_HOTKEY
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#undef MAKE_LOAD_STATE_HOTKEY
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END_HOTKEY_LIST()
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END_HOTKEY_LIST()
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@ -203,15 +203,18 @@ bool Pad::DoStateController(StateWrapper& sw, u32 i)
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// UI notification portion is separated from emulation portion (intentional condition check redundancy)
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if (g_settings.load_devices_from_save_states)
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{
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Host::AddFormattedOSDMessage(
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10.0f, TRANSLATE("OSDMessage", "Save state contains controller type %s in port %u, but %s is used. Switching."),
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state_cinfo ? state_cinfo->GetDisplayName() : "", i + 1u,
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Controller::GetControllerInfo(controller_type)->GetDisplayName());
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Host::AddOSDMessage(
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fmt::format(TRANSLATE_FS("OSDMessage",
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"Save state contains controller type {0} in port {1}, but {2} is used. Switching."),
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state_cinfo ? state_cinfo->GetDisplayName() : "", i + 1u,
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Controller::GetControllerInfo(controller_type)->GetDisplayName()),
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Host::OSD_WARNING_DURATION);
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}
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else
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{
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Host::AddFormattedOSDMessage(10.0f, TRANSLATE("OSDMessage", "Ignoring mismatched controller type %s in port %u."),
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state_cinfo ? state_cinfo->GetDisplayName() : "", i + 1u);
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Host::AddOSDMessage(
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fmt::format(TRANSLATE_FS("OSDMessage", "Ignoring mismatched controller type {0} in port {1}."),
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state_cinfo ? state_cinfo->GetDisplayName() : "", i + 1u, Host::OSD_WARNING_DURATION));
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}
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DEV_LOG("Controller type mismatch in slot {}: state={}({}) ui={}({}) load_from_state={}", i + 1u,
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@ -1161,17 +1161,17 @@ bool System::UpdateGameSettingsLayer()
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std::string filename(GetGameSettingsPath(s_running_game_serial));
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if (FileSystem::FileExists(filename.c_str()))
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{
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INFO_LOG("Loading game settings from '%s'...", Path::GetFileName(filename));
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INFO_LOG("Loading game settings from '{}'...", Path::GetFileName(filename));
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new_interface = std::make_unique<INISettingsInterface>(std::move(filename));
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if (!new_interface->Load())
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{
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ERROR_LOG("Failed to parse game settings ini '%s'", new_interface->GetFileName());
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ERROR_LOG("Failed to parse game settings ini '{}'", new_interface->GetFileName());
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new_interface.reset();
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}
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}
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else
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{
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INFO_LOG("No game settings found (tried '%s')", Path::GetFileName(filename));
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INFO_LOG("No game settings found (tried '{}')", Path::GetFileName(filename));
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}
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}
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@ -2200,9 +2200,10 @@ bool System::CreateGPU(GPURenderer renderer, bool is_switching, Error* error)
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{
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ERROR_LOG("Failed to initialize {} renderer, falling back to software renderer",
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Settings::GetRendererName(renderer));
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Host::AddFormattedOSDMessage(
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30.0f, TRANSLATE("OSDMessage", "Failed to initialize %s renderer, falling back to software renderer."),
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Settings::GetRendererName(renderer));
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Host::AddOSDMessage(
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fmt::format(TRANSLATE_FS("System", "Failed to initialize {} renderer, falling back to software renderer."),
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Settings::GetRendererName(renderer)),
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Host::OSD_CRITICAL_ERROR_DURATION);
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g_gpu.reset();
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g_gpu = GPU::CreateSoftwareRenderer();
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if (!g_gpu)
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@ -2238,11 +2239,10 @@ bool System::DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_di
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if (bios_hash != s_bios_hash)
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{
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WARNING_LOG("BIOS hash mismatch: System: {} | State: {}", s_bios_hash.ToString(), bios_hash.ToString());
|
||||
Host::AddKeyedOSDMessage("StateBIOSMismatch",
|
||||
TRANSLATE_STR("OSDMessage",
|
||||
"This save state was created with a different BIOS version or patch "
|
||||
"options. This may cause stability issues."),
|
||||
10.0f);
|
||||
Host::AddIconOSDMessage(
|
||||
"StateBIOSMismatch", ICON_FA_EXCLAMATION_TRIANGLE,
|
||||
TRANSLATE_STR("System", "This save state was created with a different BIOS. This may cause stability issues."),
|
||||
Host::OSD_WARNING_DURATION);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2310,12 +2310,14 @@ bool System::DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_di
|
|||
(cpu_overclock_active && (g_settings.cpu_overclock_numerator != cpu_overclock_numerator ||
|
||||
g_settings.cpu_overclock_denominator != cpu_overclock_denominator))))
|
||||
{
|
||||
Host::AddFormattedOSDMessage(
|
||||
10.0f, TRANSLATE("OSDMessage", "WARNING: CPU overclock (%u%%) was different in save state (%u%%)."),
|
||||
g_settings.cpu_overclock_enable ? g_settings.GetCPUOverclockPercent() : 100u,
|
||||
cpu_overclock_active ?
|
||||
Settings::CPUOverclockFractionToPercent(cpu_overclock_numerator, cpu_overclock_denominator) :
|
||||
100u);
|
||||
Host::AddIconOSDMessage(
|
||||
"state_overclock_difference", ICON_FA_EXCLAMATION_TRIANGLE,
|
||||
fmt::format(TRANSLATE_FS("System", "WARNING: CPU overclock ({}%) was different in save state ({}%)."),
|
||||
g_settings.cpu_overclock_enable ? g_settings.GetCPUOverclockPercent() : 100u,
|
||||
cpu_overclock_active ?
|
||||
Settings::CPUOverclockFractionToPercent(cpu_overclock_numerator, cpu_overclock_denominator) :
|
||||
100u),
|
||||
Host::OSD_WARNING_DURATION);
|
||||
UpdateOverclock();
|
||||
}
|
||||
|
||||
|
@ -2617,7 +2619,7 @@ bool System::SaveStateToStream(ByteStream* state, Error* error, u32 screenshot_s
|
|||
{
|
||||
if (screenshot_stride != (screenshot_width * sizeof(u32)))
|
||||
{
|
||||
WARNING_LOG("Failed to save {}x{} screenshot for save state due to incorrect stride(%u)", screenshot_width,
|
||||
WARNING_LOG("Failed to save {}x{} screenshot for save state due to incorrect stride({})", screenshot_width,
|
||||
screenshot_height, screenshot_stride);
|
||||
}
|
||||
else
|
||||
|
@ -3177,7 +3179,7 @@ bool SetExpansionROM(const char* filename)
|
|||
std::FILE* fp = FileSystem::OpenCFile(filename, "rb");
|
||||
if (!fp)
|
||||
{
|
||||
Log_ErrorPrintf("Failed to open '%s'", filename);
|
||||
ERROR_LOG("Failed to open '{}'", Path::GetFileName(filename));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -3188,14 +3190,14 @@ bool SetExpansionROM(const char* filename)
|
|||
std::vector<u8> data(size);
|
||||
if (std::fread(data.data(), size, 1, fp) != 1)
|
||||
{
|
||||
Log_ErrorPrintf("Failed to read ROM data from '%s'", filename);
|
||||
ERROR_LOG("Failed to read ROM data from '{}'", Path::GetFileName(filename))
|
||||
std::fclose(fp);
|
||||
return false;
|
||||
}
|
||||
|
||||
std::fclose(fp);
|
||||
|
||||
Log_InfoPrintf("Loaded expansion ROM from '%s': %u bytes", filename, size);
|
||||
INFO_LOG("Loaded expansion ROM from '{}': {} bytes", Path::GetFileName(filename), size);
|
||||
Bus::SetExpansionROM(std::move(data));
|
||||
return true;
|
||||
}
|
||||
|
@ -3752,17 +3754,21 @@ bool System::SwitchMediaSubImage(u32 index)
|
|||
Error error;
|
||||
if (!image->SwitchSubImage(index, &error))
|
||||
{
|
||||
Host::AddFormattedOSDMessage(10.0f, TRANSLATE("OSDMessage", "Failed to switch to subimage %u in '%s': %s."),
|
||||
index + 1u, image->GetFileName().c_str(), error.GetDescription().c_str());
|
||||
Host::AddIconOSDMessage("media_switch_subimage", ICON_FA_COMPACT_DISC,
|
||||
fmt::format(TRANSLATE_FS("System", "Failed to switch to subimage {} in '{}': {}."),
|
||||
index + 1u, Path::GetFileName(image->GetFileName()), error.GetDescription()),
|
||||
Host::OSD_INFO_DURATION);
|
||||
|
||||
const DiscRegion region = GetRegionForImage(image.get());
|
||||
CDROM::InsertMedia(std::move(image), region);
|
||||
return false;
|
||||
}
|
||||
|
||||
Host::AddFormattedOSDMessage(20.0f, TRANSLATE("OSDMessage", "Switched to sub-image %s (%u) in '%s'."),
|
||||
image->GetSubImageMetadata(index, "title").c_str(), index + 1u,
|
||||
image->GetMetadata("title").c_str());
|
||||
Host::AddIconOSDMessage("media_switch_subimage", ICON_FA_COMPACT_DISC,
|
||||
fmt::format(TRANSLATE_FS("System", "Switched to sub-image {} ({}) in '{}'."),
|
||||
image->GetSubImageMetadata(index, "title"), index + 1u,
|
||||
image->GetMetadata("title")),
|
||||
Host::OSD_INFO_DURATION);
|
||||
const DiscRegion region = GetRegionForImage(image.get());
|
||||
CDROM::InsertMedia(std::move(image), region);
|
||||
|
||||
|
@ -4594,12 +4600,18 @@ bool System::StartDumpingAudio(const char* filename)
|
|||
|
||||
if (SPU::StartDumpingAudio(filename))
|
||||
{
|
||||
Host::AddFormattedOSDMessage(5.0f, TRANSLATE("OSDMessage", "Started dumping audio to '%s'."), filename);
|
||||
Host::AddIconOSDMessage(
|
||||
"audio_dumping", ICON_FA_VOLUME_UP,
|
||||
fmt::format(TRANSLATE_FS("OSDMessage", "Started dumping audio to '{}'."), Path::GetFileName(filename)),
|
||||
Host::OSD_INFO_DURATION);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Host::AddFormattedOSDMessage(10.0f, TRANSLATE("OSDMessage", "Failed to start dumping audio to '%s'."), filename);
|
||||
Host::AddIconOSDMessage(
|
||||
"audio_dumping", ICON_FA_VOLUME_UP,
|
||||
fmt::format(TRANSLATE_FS("OSDMessage", "Failed to start dumping audio to '{}'."), Path::GetFileName(filename)),
|
||||
Host::OSD_ERROR_DURATION);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -4609,7 +4621,8 @@ void System::StopDumpingAudio()
|
|||
if (System::IsShutdown() || !SPU::StopDumpingAudio())
|
||||
return;
|
||||
|
||||
Host::AddOSDMessage(TRANSLATE_STR("OSDMessage", "Stopped dumping audio."), 5.0f);
|
||||
Host::AddIconOSDMessage("audio_dumping", ICON_FA_VOLUME_MUTE, TRANSLATE_STR("OSDMessage", "Stopped dumping audio."),
|
||||
Host::OSD_INFO_DURATION);
|
||||
}
|
||||
|
||||
bool System::SaveScreenshot(const char* filename, DisplayScreenshotMode mode, DisplayScreenshotFormat format,
|
||||
|
@ -4922,8 +4935,9 @@ bool System::LoadCheatList()
|
|||
std::unique_ptr<CheatList> cl = std::make_unique<CheatList>();
|
||||
if (!cl->LoadFromFile(filename.c_str(), CheatList::Format::Autodetect))
|
||||
{
|
||||
Host::AddIconOSDMessage("cheats_loaded", ICON_FA_EXCLAMATION_TRIANGLE,
|
||||
fmt::format(TRANSLATE_FS("OSDMessage", "Failed to load cheats from '{}'."), filename));
|
||||
Host::AddIconOSDMessage(
|
||||
"cheats_loaded", ICON_FA_EXCLAMATION_TRIANGLE,
|
||||
fmt::format(TRANSLATE_FS("System", "Failed to load cheats from '{}'."), Path::GetFileName(filename)));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -4956,26 +4970,15 @@ bool System::SaveCheatList()
|
|||
|
||||
if (!System::GetCheatList()->SaveToPCSXRFile(filename.c_str()))
|
||||
{
|
||||
Host::AddFormattedOSDMessage(15.0f, TRANSLATE("OSDMessage", "Failed to save cheat list to '%s'"), filename.c_str());
|
||||
Host::AddIconOSDMessage(
|
||||
"cheat_save_error", ICON_FA_EXCLAMATION_TRIANGLE,
|
||||
fmt::format(TRANSLATE_FS("System", "Failed to save cheat list to '{}'."), Path::GetFileName(filename)),
|
||||
Host::OSD_ERROR_DURATION);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool System::SaveCheatList(const char* filename)
|
||||
{
|
||||
if (!System::IsValid() || !System::HasCheatList())
|
||||
return false;
|
||||
|
||||
if (!System::GetCheatList()->SaveToPCSXRFile(filename))
|
||||
return false;
|
||||
|
||||
// This shouldn't be needed, but lupdate doesn't gather this string otherwise...
|
||||
const u32 code_count = System::GetCheatList()->GetCodeCount();
|
||||
Host::AddOSDMessage(fmt::format(TRANSLATE_FS("OSDMessage", "Saved {} cheats to '{}'."), code_count, filename), 5.0f);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool System::DeleteCheatList()
|
||||
{
|
||||
if (!System::IsValid())
|
||||
|
@ -4987,7 +4990,10 @@ bool System::DeleteCheatList()
|
|||
if (!FileSystem::DeleteFile(filename.c_str()))
|
||||
return false;
|
||||
|
||||
Host::AddOSDMessage(fmt::format(TRANSLATE_FS("OSDMessage", "Deleted cheat list '{}'."), filename), 5.0f);
|
||||
Host::AddIconOSDMessage(
|
||||
"cheat_delete", ICON_FA_EXCLAMATION_TRIANGLE,
|
||||
fmt::format(TRANSLATE_FS("System", "Deleted cheat list '{}'."), Path::GetFileName(filename)),
|
||||
Host::OSD_INFO_DURATION);
|
||||
}
|
||||
|
||||
System::SetCheatList(nullptr);
|
||||
|
@ -5029,11 +5035,15 @@ void System::SetCheatCodeState(u32 index, bool enabled)
|
|||
|
||||
if (enabled)
|
||||
{
|
||||
Host::AddFormattedOSDMessage(5.0f, TRANSLATE("OSDMessage", "Cheat '%s' enabled."), cc.description.c_str());
|
||||
Host::AddIconOSDMessage(fmt::format("cheat_{}_state", index), ICON_FA_EXCLAMATION_TRIANGLE,
|
||||
fmt::format(TRANSLATE_FS("System", "Cheat '{}' enabled."), cc.description),
|
||||
Host::OSD_INFO_DURATION);
|
||||
}
|
||||
else
|
||||
{
|
||||
Host::AddFormattedOSDMessage(5.0f, TRANSLATE("OSDMessage", "Cheat '%s' disabled."), cc.description.c_str());
|
||||
Host::AddIconOSDMessage(fmt::format("cheat_{}_state", index), ICON_FA_EXCLAMATION_TRIANGLE,
|
||||
fmt::format(TRANSLATE_FS("System", "Cheat '{}' disabled."), cc.description),
|
||||
Host::OSD_INFO_DURATION);
|
||||
}
|
||||
|
||||
SaveCheatList();
|
||||
|
@ -5048,12 +5058,15 @@ void System::ApplyCheatCode(u32 index)
|
|||
if (!cc.enabled)
|
||||
{
|
||||
cc.Apply();
|
||||
Host::AddFormattedOSDMessage(5.0f, TRANSLATE("OSDMessage", "Applied cheat '%s'."), cc.description.c_str());
|
||||
Host::AddIconOSDMessage(fmt::format("cheat_{}_state", index), ICON_FA_EXCLAMATION_TRIANGLE,
|
||||
fmt::format(TRANSLATE_FS("System", "Applied cheat '{}'."), cc.description),
|
||||
Host::OSD_INFO_DURATION);
|
||||
}
|
||||
else
|
||||
{
|
||||
Host::AddFormattedOSDMessage(5.0f, TRANSLATE("OSDMessage", "Cheat '%s' is already enabled."),
|
||||
cc.description.c_str());
|
||||
Host::AddIconOSDMessage(fmt::format("cheat_{}_state", index), ICON_FA_EXCLAMATION_TRIANGLE,
|
||||
fmt::format(TRANSLATE_FS("System", "Cheat '{}' is already enabled."), cc.description),
|
||||
Host::OSD_INFO_DURATION);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -443,9 +443,6 @@ bool LoadCheatListFromDatabase();
|
|||
/// Saves the current cheat list to the game title's file.
|
||||
bool SaveCheatList();
|
||||
|
||||
/// Saves the current cheat list to the specified file.
|
||||
bool SaveCheatList(const char* filename);
|
||||
|
||||
/// Deletes the cheat list, if present.
|
||||
bool DeleteCheatList();
|
||||
|
||||
|
|
|
@ -708,29 +708,11 @@ void Host::AddKeyedOSDMessage(std::string key, std::string message, float durati
|
|||
ImGuiManager::s_osd_posted_messages.push_back(std::move(msg));
|
||||
}
|
||||
|
||||
void Host::AddFormattedOSDMessage(float duration, const char* format, ...)
|
||||
{
|
||||
std::va_list ap;
|
||||
va_start(ap, format);
|
||||
std::string ret = StringUtil::StdStringFromFormatV(format, ap);
|
||||
va_end(ap);
|
||||
return AddKeyedOSDMessage(std::string(), std::move(ret), duration);
|
||||
}
|
||||
|
||||
void Host::AddIconOSDMessage(std::string key, const char* icon, std::string message, float duration /* = 2.0f */)
|
||||
{
|
||||
return AddKeyedOSDMessage(std::move(key), fmt::format("{} {}", icon, message), duration);
|
||||
}
|
||||
|
||||
void Host::AddKeyedFormattedOSDMessage(std::string key, float duration, const char* format, ...)
|
||||
{
|
||||
std::va_list ap;
|
||||
va_start(ap, format);
|
||||
std::string ret = StringUtil::StdStringFromFormatV(format, ap);
|
||||
va_end(ap);
|
||||
return AddKeyedOSDMessage(std::move(key), std::move(ret), duration);
|
||||
}
|
||||
|
||||
void Host::RemoveKeyedOSDMessage(std::string key)
|
||||
{
|
||||
if (!ImGuiManager::s_show_osd_messages)
|
||||
|
|
|
@ -126,8 +126,6 @@ float GetOSDScale();
|
|||
void AddOSDMessage(std::string message, float duration = 2.0f);
|
||||
void AddKeyedOSDMessage(std::string key, std::string message, float duration = 2.0f);
|
||||
void AddIconOSDMessage(std::string key, const char* icon, std::string message, float duration = 2.0f);
|
||||
void AddFormattedOSDMessage(float duration, const char* format, ...);
|
||||
void AddKeyedFormattedOSDMessage(std::string key, float duration, const char* format, ...);
|
||||
void RemoveKeyedOSDMessage(std::string key);
|
||||
void ClearOSDMessages();
|
||||
} // namespace Host
|
||||
|
|
Loading…
Reference in New Issue