Misc: Remove last remnants of UWP
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438f085cfe
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97ff2bf000
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@ -204,11 +204,7 @@ bool D3D11HostDisplay::CreateRenderDevice(const WindowInfo& wi)
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create_flags |= D3D11_CREATE_DEVICE_DEBUG;
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ComPtr<IDXGIFactory> temp_dxgi_factory;
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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HRESULT hr = CreateDXGIFactory(IID_PPV_ARGS(temp_dxgi_factory.GetAddressOf()));
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#else
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HRESULT hr = CreateDXGIFactory2(0, IID_PPV_ARGS(temp_dxgi_factory.GetAddressOf()));
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#endif
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if (FAILED(hr))
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{
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Log_ErrorPrintf("Failed to create DXGI factory: 0x%08X", hr);
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@ -342,7 +338,6 @@ bool D3D11HostDisplay::CreateSwapChain(const DXGI_MODE_DESC* fullscreen_mode)
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{
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HRESULT hr;
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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if (m_window_info.type != WindowInfo::Type::Win32)
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return false;
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@ -405,42 +400,6 @@ bool D3D11HostDisplay::CreateSwapChain(const DXGI_MODE_DESC* fullscreen_mode)
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if (FAILED(hr))
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Log_WarningPrintf("MakeWindowAssociation() to disable ALT+ENTER failed");
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}
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#else
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if (m_window_info.type != WindowInfo::Type::WinRT)
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return false;
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ComPtr<IDXGIFactory2> factory2;
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hr = m_dxgi_factory.As(&factory2);
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if (FAILED(hr))
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{
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Log_ErrorPrintf("Failed to get DXGI factory: %08X", hr);
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return false;
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}
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DXGI_SWAP_CHAIN_DESC1 swap_chain_desc = {};
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swap_chain_desc.Width = m_window_info.surface_width;
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swap_chain_desc.Height = m_window_info.surface_height;
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swap_chain_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
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swap_chain_desc.SampleDesc.Count = 1;
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swap_chain_desc.BufferCount = 3;
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swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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swap_chain_desc.SwapEffect = m_using_flip_model_swap_chain ? DXGI_SWAP_EFFECT_FLIP_DISCARD : DXGI_SWAP_EFFECT_DISCARD;
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m_using_allow_tearing = (m_allow_tearing_supported && m_using_flip_model_swap_chain && !fullscreen_mode);
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if (m_using_allow_tearing)
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swap_chain_desc.Flags |= DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING;
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ComPtr<IDXGISwapChain1> swap_chain1;
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hr = factory2->CreateSwapChainForCoreWindow(m_device.Get(), static_cast<IUnknown*>(m_window_info.window_handle),
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&swap_chain_desc, nullptr, swap_chain1.GetAddressOf());
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if (FAILED(hr))
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{
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Log_ErrorPrintf("CreateSwapChainForCoreWindow failed: 0x%08X", hr);
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return false;
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}
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m_swap_chain = swap_chain1;
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#endif
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return CreateSwapChainRTV();
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}
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@ -882,11 +841,7 @@ void D3D11HostDisplay::RenderSoftwareCursor(s32 left, s32 top, s32 width, s32 he
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HostDisplay::AdapterAndModeList D3D11HostDisplay::StaticGetAdapterAndModeList()
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{
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ComPtr<IDXGIFactory> dxgi_factory;
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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HRESULT hr = CreateDXGIFactory(IID_PPV_ARGS(dxgi_factory.GetAddressOf()));
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#else
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HRESULT hr = CreateDXGIFactory2(0, IID_PPV_ARGS(dxgi_factory.GetAddressOf()));
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#endif
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if (FAILED(hr))
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return {};
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@ -145,12 +145,7 @@ void D3D12HostDisplay::SetVSync(bool enabled)
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bool D3D12HostDisplay::CreateRenderDevice(const WindowInfo& wi)
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{
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ComPtr<IDXGIFactory> temp_dxgi_factory;
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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HRESULT hr = CreateDXGIFactory(IID_PPV_ARGS(temp_dxgi_factory.GetAddressOf()));
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#else
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HRESULT hr = CreateDXGIFactory2(0, IID_PPV_ARGS(temp_dxgi_factory.GetAddressOf()));
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#endif
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if (FAILED(hr))
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{
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Log_ErrorPrintf("Failed to create DXGI factory: 0x%08X", hr);
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@ -235,7 +230,6 @@ bool D3D12HostDisplay::CreateSwapChain(const DXGI_MODE_DESC* fullscreen_mode)
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{
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HRESULT hr;
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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if (m_window_info.type != WindowInfo::Type::Win32)
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return false;
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@ -281,43 +275,6 @@ bool D3D12HostDisplay::CreateSwapChain(const DXGI_MODE_DESC* fullscreen_mode)
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hr = m_dxgi_factory->MakeWindowAssociation(swap_chain_desc.OutputWindow, DXGI_MWA_NO_WINDOW_CHANGES);
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if (FAILED(hr))
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Log_WarningPrintf("MakeWindowAssociation() to disable ALT+ENTER failed");
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#else
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if (m_window_info.type != WindowInfo::Type::WinRT)
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return false;
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ComPtr<IDXGIFactory2> factory2;
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hr = m_dxgi_factory.As(&factory2);
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if (FAILED(hr))
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{
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Log_ErrorPrintf("Failed to get DXGI factory: %08X", hr);
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return false;
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}
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DXGI_SWAP_CHAIN_DESC1 swap_chain_desc = {};
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swap_chain_desc.Width = m_window_info.surface_width;
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swap_chain_desc.Height = m_window_info.surface_height;
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swap_chain_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
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swap_chain_desc.SampleDesc.Count = 1;
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swap_chain_desc.BufferCount = 3;
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swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
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m_using_allow_tearing = (m_allow_tearing_supported && !fullscreen_mode);
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if (m_using_allow_tearing)
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swap_chain_desc.Flags |= DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING;
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ComPtr<IDXGISwapChain1> swap_chain1;
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hr = factory2->CreateSwapChainForCoreWindow(g_d3d12_context->GetCommandQueue(),
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static_cast<IUnknown*>(m_window_info.window_handle), &swap_chain_desc,
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nullptr, swap_chain1.GetAddressOf());
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if (FAILED(hr))
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{
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Log_ErrorPrintf("CreateSwapChainForCoreWindow failed: 0x%08X", hr);
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return false;
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}
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m_swap_chain = swap_chain1;
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#endif
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return CreateSwapChainRTV();
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}
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@ -794,11 +751,7 @@ void D3D12HostDisplay::RenderSoftwareCursor(ID3D12GraphicsCommandList* cmdlist,
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HostDisplay::AdapterAndModeList D3D12HostDisplay::StaticGetAdapterAndModeList()
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{
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ComPtr<IDXGIFactory> dxgi_factory;
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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HRESULT hr = CreateDXGIFactory(IID_PPV_ARGS(dxgi_factory.GetAddressOf()));
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#else
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HRESULT hr = CreateDXGIFactory2(0, IID_PPV_ARGS(dxgi_factory.GetAddressOf()));
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#endif
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if (FAILED(hr))
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return {};
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@ -43,17 +43,13 @@ bool XAudio2AudioStream::OpenDevice(u32 latency_ms)
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{
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DebugAssert(!IsOpen());
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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m_xaudio2_library = LoadLibraryW(XAUDIO2_DLL_W);
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if (!m_xaudio2_library)
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{
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Log_ErrorPrintf("Failed to load '%s', make sure you're using Windows 10", XAUDIO2_DLL_A);
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return false;
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}
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#endif
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HRESULT hr;
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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using PFNXAUDIO2CREATE =
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HRESULT(STDAPICALLTYPE*)(IXAudio2 * *ppXAudio2, UINT32 Flags, XAUDIO2_PROCESSOR XAudio2Processor);
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PFNXAUDIO2CREATE xaudio2_create =
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@ -61,7 +57,7 @@ bool XAudio2AudioStream::OpenDevice(u32 latency_ms)
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if (!xaudio2_create)
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return false;
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hr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
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HRESULT hr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
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m_com_initialized_by_us = SUCCEEDED(hr);
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if (FAILED(hr) && hr != RPC_E_CHANGED_MODE && hr != S_FALSE)
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{
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@ -70,9 +66,6 @@ bool XAudio2AudioStream::OpenDevice(u32 latency_ms)
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}
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hr = xaudio2_create(m_xaudio.ReleaseAndGetAddressOf(), 0, XAUDIO2_DEFAULT_PROCESSOR);
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#else
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hr = XAudio2Create(m_xaudio.ReleaseAndGetAddressOf(), 0, XAUDIO2_DEFAULT_PROCESSOR);
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#endif
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if (FAILED(hr))
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{
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Log_ErrorPrintf("XAudio2Create() failed: %08X", hr);
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@ -51,8 +51,6 @@ private:
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u32 m_current_buffer = 0;
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bool m_buffer_enqueued = false;
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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HMODULE m_xaudio2_library = {};
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bool m_com_initialized_by_us = false;
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#endif
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};
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@ -82,7 +82,6 @@ XInputSource::~XInputSource() = default;
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bool XInputSource::Initialize(SettingsInterface& si, std::unique_lock<std::mutex>& settings_lock)
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{
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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// xinput1_3.dll is flawed and obsolete, but it's also commonly used by wrappers.
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// For this reason, try to load it *only* from the application directory, and not system32.
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m_xinput_module = LoadLibraryExW(L"xinput1_3", nullptr, LOAD_LIBRARY_SEARCH_APPLICATION_DIR);
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@ -109,12 +108,7 @@ bool XInputSource::Initialize(SettingsInterface& si, std::unique_lock<std::mutex
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reinterpret_cast<decltype(m_xinput_set_state)>(GetProcAddress(m_xinput_module, "XInputSetState"));
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m_xinput_get_capabilities =
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reinterpret_cast<decltype(m_xinput_get_capabilities)>(GetProcAddress(m_xinput_module, "XInputGetCapabilities"));
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#else
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m_xinput_get_state = XInputGetState;
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m_xinput_set_state = XInputSetState;
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m_xinput_get_capabilities = XInputGetCapabilities;
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m_xinput_get_extended = nullptr;
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#endif
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if (!m_xinput_get_state || !m_xinput_set_state || !m_xinput_get_capabilities)
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{
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Log_ErrorPrintf("Failed to get XInput function pointers.");
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@ -163,13 +157,11 @@ void XInputSource::Shutdown()
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HandleControllerDisconnection(i);
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}
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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if (m_xinput_module)
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{
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FreeLibrary(m_xinput_module);
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m_xinput_module = nullptr;
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}
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#endif
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m_xinput_get_state = nullptr;
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m_xinput_set_state = nullptr;
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