Postprocessing: Sort shader list lexiographically
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@ -205,6 +205,11 @@ std::vector<std::pair<std::string, std::string>> PostProcessing::GetAvailableSha
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}
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}
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std::sort(names.begin(), names.end(),
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[](const std::pair<std::string, std::string>& lhs, const std::pair<std::string, std::string>& rhs) {
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return (lhs.first < lhs.second);
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});
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return names;
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}
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