RegTest: Fix build
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@ -176,8 +176,8 @@ bool RegTestHostDisplay::Render(bool skip_present)
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return true;
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}
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bool RegTestHostDisplay::RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
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GPUTexture::Format* out_format)
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bool RegTestHostDisplay::RenderScreenshot(u32 width, u32 height, const Common::Rectangle<s32>& draw_rect,
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std::vector<u32>* out_pixels, u32* out_stride, GPUTexture::Format* out_format)
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{
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return false;
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}
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@ -53,8 +53,8 @@ public:
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void SetVSync(bool enabled) override;
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bool Render(bool skip_present) override;
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bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
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GPUTexture::Format* out_format) override;
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bool RenderScreenshot(u32 width, u32 height, const Common::Rectangle<s32>& draw_rect, std::vector<u32>* out_pixels,
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u32* out_stride, GPUTexture::Format* out_format) override;
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bool SupportsTextureFormat(GPUTexture::Format format) const override;
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