diff --git a/src/core/gpu.cpp b/src/core/gpu.cpp index fbb07ee13..52fa43188 100644 --- a/src/core/gpu.cpp +++ b/src/core/gpu.cpp @@ -2772,8 +2772,8 @@ void GPU::CalculateScreenshotSize(DisplayScreenshotMode mode, u32* width, u32* h { if (mode == DisplayScreenshotMode::InternalResolution) { - const u32 draw_width = static_cast(draw_rect->width()); - const u32 draw_height = static_cast(draw_rect->height()); + const u32 draw_width = static_cast(display_rect->width()); + const u32 draw_height = static_cast(display_rect->height()); // If internal res, scale the computed draw rectangle to the internal res. // We re-use the draw rect because it's already been AR corrected.