Settings: Make DMA performance parameters tweakable
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9d1eb321ec
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940b725c1d
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@ -25,6 +25,10 @@ void DMA::Initialize(System* system, Bus* bus, InterruptController* interrupt_co
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m_cdrom = cdrom;
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m_spu = spu;
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m_mdec = mdec;
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m_max_slice_ticks = system->GetSettings().dma_max_slice_ticks;
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m_halt_ticks = system->GetSettings().dma_halt_ticks;
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m_transfer_buffer.resize(32);
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m_unhalt_event = system->CreateTimingEvent("DMA Transfer Unhalt", 1, m_max_slice_ticks,
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std::bind(&DMA::UnhaltTransfer, this, std::placeholders::_1), false);
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@ -306,7 +310,7 @@ bool DMA::TransferChannel(Channel channel)
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if (used_ticks >= m_max_slice_ticks)
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{
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// stall the transfer for a bit if we ran for too long
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//Log_WarningPrintf("breaking dma chain at 0x%08X", current_address);
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// Log_WarningPrintf("breaking dma chain at 0x%08X", current_address);
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HaltTransfer(m_halt_ticks);
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return false;
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}
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@ -50,6 +50,8 @@ public:
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// changing interfaces
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void SetGPU(GPU* gpu) { m_gpu = gpu; }
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void SetMaxSliceTicks(TickCount ticks) { m_max_slice_ticks = ticks; }
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void SetHaltTicks(TickCount ticks) { m_halt_ticks = ticks; }
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private:
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static constexpr PhysicalMemoryAddress BASE_ADDRESS_MASK = UINT32_C(0x00FFFFFF);
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@ -983,7 +983,7 @@ void HostInterface::UpdateSettings(const std::function<void()>& apply_callback)
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const GPURenderer old_gpu_renderer = m_settings.gpu_renderer;
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const u32 old_gpu_resolution_scale = m_settings.gpu_resolution_scale;
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const u32 old_gpu_fifo_size = m_settings.gpu_fifo_size;
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const u32 old_gpu_max_run_ahead = m_settings.gpu_max_run_ahead;
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const TickCount old_gpu_max_run_ahead = m_settings.gpu_max_run_ahead;
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const bool old_gpu_true_color = m_settings.gpu_true_color;
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const bool old_gpu_scaled_dithering = m_settings.gpu_scaled_dithering;
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const bool old_gpu_texture_filtering = m_settings.gpu_texture_filtering;
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@ -1058,6 +1058,9 @@ void HostInterface::UpdateSettings(const std::function<void()>& apply_callback)
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if (m_settings.memory_card_types != old_memory_card_types || m_settings.memory_card_paths != old_memory_card_paths)
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m_system->UpdateMemoryCards();
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m_system->GetDMA()->SetMaxSliceTicks(m_settings.dma_max_slice_ticks);
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m_system->GetDMA()->SetHaltTicks(m_settings.dma_halt_ticks);
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}
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bool controllers_updated = false;
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@ -23,8 +23,6 @@ void Settings::Load(SettingsInterface& si)
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gpu_renderer = ParseRendererName(si.GetStringValue("GPU", "Renderer", GetRendererName(DEFAULT_GPU_RENDERER)).c_str())
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.value_or(DEFAULT_GPU_RENDERER);
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gpu_resolution_scale = static_cast<u32>(si.GetIntValue("GPU", "ResolutionScale", 1));
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gpu_fifo_size = static_cast<u32>(si.GetIntValue("GPU", "FIFOSize", 128));
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gpu_max_run_ahead = static_cast<u32>(si.GetIntValue("GPU", "MaxRunAhead", 128));
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gpu_use_debug_device = si.GetBoolValue("GPU", "UseDebugDevice", false);
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gpu_true_color = si.GetBoolValue("GPU", "TrueColor", true);
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gpu_scaled_dithering = si.GetBoolValue("GPU", "ScaledDithering", false);
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@ -54,6 +52,11 @@ void Settings::Load(SettingsInterface& si)
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audio_sync_enabled = si.GetBoolValue("Audio", "Sync", true);
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audio_dump_on_boot = si.GetBoolValue("Audio", "DumpOnBoot", false);
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dma_max_slice_ticks = si.GetIntValue("Hacks", "DMAMaxSliceTicks", 1000);
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dma_halt_ticks = si.GetIntValue("Hacks", "DMAHaltTicks", 100);
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gpu_fifo_size = static_cast<u32>(si.GetIntValue("Hacks", "GPUFIFOSize", 128));
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gpu_max_run_ahead = si.GetIntValue("Hacks", "GPUMaxRunAhead", 128);
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bios_path = si.GetStringValue("BIOS", "Path", "bios/scph1001.bin");
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bios_patch_tty_enable = si.GetBoolValue("BIOS", "PatchTTYEnable", true);
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bios_patch_fast_boot = si.GetBoolValue("BIOS", "PatchFastBoot", false);
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@ -47,8 +47,6 @@ struct Settings
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GPURenderer gpu_renderer = GPURenderer::Software;
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u32 gpu_resolution_scale = 1;
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u32 gpu_fifo_size = 128;
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u32 gpu_max_run_ahead = 128;
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bool gpu_use_debug_device = false;
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bool gpu_true_color = true;
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bool gpu_scaled_dithering = false;
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@ -71,6 +69,12 @@ struct Settings
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bool audio_sync_enabled = true;
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bool audio_dump_on_boot = true;
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// timing hacks section
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TickCount dma_max_slice_ticks = 1000;
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TickCount dma_halt_ticks = 100;
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u32 gpu_fifo_size = 128;
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TickCount gpu_max_run_ahead = 128;
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struct DebugSettings
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{
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bool show_vram = false;
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@ -1210,30 +1210,55 @@ void SDLHostInterface::DrawSettingsWindow()
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settings_changed |= ImGui::Checkbox("Force NTSC Timings", &m_settings_copy.gpu_force_ntsc_timings);
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}
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if (DrawSettingsSectionHeader("Advanced"))
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Advanced"))
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{
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ImGui::Text("These options are tweakable to improve performance/game compatibility.");
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ImGui::Text("They will not be automatically saved to the settings INI file.");
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ImGui::Text("Use at your own risk, modified values will not be supported.");
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ImGui::NewLine();
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ImGui::Text("DMA Max Slice Ticks:");
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ImGui::SameLine(indent);
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int dma_max_slice_ticks = static_cast<int>(m_settings_copy.dma_max_slice_ticks);
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if (ImGui::SliderInt("##dma_max_slice_ticks", &dma_max_slice_ticks, 100, 10000))
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{
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ImGui::Text("FIFO Size:");
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ImGui::SameLine(indent);
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int fifo_size = static_cast<int>(m_settings_copy.gpu_fifo_size);
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if (ImGui::SliderInt("##fifo_size", &fifo_size, 16, GPU::MAX_FIFO_SIZE))
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{
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m_settings_copy.gpu_fifo_size = fifo_size;
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settings_changed = true;
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}
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ImGui::Text("Max Run-Ahead:");
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ImGui::SameLine(indent);
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int max_run_ahead = static_cast<int>(m_settings_copy.gpu_max_run_ahead);
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if (ImGui::SliderInt("##max_run_ahead", &max_run_ahead, 0, 1000))
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{
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m_settings_copy.gpu_max_run_ahead = max_run_ahead;
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settings_changed = true;
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}
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m_settings_copy.dma_max_slice_ticks = dma_max_slice_ticks;
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settings_changed = true;
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}
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ImGui::EndTabItem();
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ImGui::Text("DMA Halt Ticks:");
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ImGui::SameLine(indent);
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int dma_halt_ticks = static_cast<int>(m_settings_copy.dma_halt_ticks);
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if (ImGui::SliderInt("##dma_halt_ticks", &dma_halt_ticks, 100, 10000))
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{
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m_settings_copy.dma_halt_ticks = dma_halt_ticks;
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settings_changed = true;
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}
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ImGui::Text("FIFO Size:");
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ImGui::SameLine(indent);
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int gpu_fifo_size = static_cast<int>(m_settings_copy.gpu_fifo_size);
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if (ImGui::SliderInt("##gpu_fifo_size", &gpu_fifo_size, 16, GPU::MAX_FIFO_SIZE))
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{
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m_settings_copy.gpu_fifo_size = gpu_fifo_size;
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settings_changed = true;
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}
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ImGui::Text("Max Run-Ahead:");
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ImGui::SameLine(indent);
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int gpu_max_run_ahead = static_cast<int>(m_settings_copy.gpu_max_run_ahead);
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if (ImGui::SliderInt("##gpu_max_run_ahead", &gpu_max_run_ahead, 0, 1000))
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{
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m_settings_copy.gpu_max_run_ahead = gpu_max_run_ahead;
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settings_changed = true;
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}
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}
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ImGui::EndTabBar();
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