GameDB: Remove some unused/duplicate entries

This commit is contained in:
Stenzek 2023-05-15 23:38:53 +10:00
parent 9aa6c24620
commit 905934651a
2 changed files with 4 additions and 91 deletions

View File

@ -46737,7 +46737,8 @@
"serial": "SLPS-02728",
"name": "Breath of Fire IV (USA) (Beta)",
"codes": [
"SLPS-02728"
"SLPS-02728",
"SLPM-87159"
],
"languages": [
"Japanese"

View File

@ -253,8 +253,8 @@ ForceRecompilerICache = true
ForceRecompilerICache = true
# SCUS-94200 (Battle Arena Toshinden (USA))
[SCUS-94200]
# SCUS-94003 (Battle Arena Toshinden (USA))
[SCUS-94003]
ForceRecompilerICache = true
@ -283,11 +283,6 @@ ForceRecompilerICache = true
ForceRecompilerICache = true
# SLPS-02701 (Next Tetris, The (Japan))
[SLPS-02701]
ForceRecompilerICache = true
# SLUS-00862 (Next Tetris, The (USA))
[SLUS-00862]
ForceRecompilerICache = true
@ -303,11 +298,6 @@ ForceRecompilerICache = true
ForceRecompilerICache = true
# SLPM-87159 (Breath of Fire IV - Utsurowazaru Mono (Japan))
[SLPM-87159]
ForceRecompilerICache = true
# SLPS-02728 (Breath of Fire IV - Utsurowazaru Mono (Japan))
[SLPS-02728]
ForceRecompilerICache = true
@ -533,11 +523,6 @@ ForceInterpreter = true
ForceInterlacing = true
# SLPS 02120 (Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (Japan))
[SLPS-02120]
ForceInterlacing = true
# Hexen (SLUS-00348)
[SLUS-00348]
DisableUpscaling = true
@ -653,21 +638,11 @@ ForcePGXPCPUMode = true
ForcePGXPCPUMode = true
# SLPS-91205 (Grandia (Japan) (Disc 1))
[SLPS-91205]
ForcePGXPCPUMode = true
# SLPS-02125 (Grandia (Japan) (Disc 2))
[SLPS-02125]
ForcePGXPCPUMode = true
# SLPS-91206 (Grandia (Japan) (Disc 2))
[SLPS-91206]
ForcePGXPCPUMode = true
# SCUS-94457 (Grandia (USA) (Disc 1))
[SCUS-94457]
ForcePGXPCPUMode = true
@ -976,12 +951,6 @@ DMAMaxSliceTicks = 200
GPUMaxRunAhead = 1
# SLUS-0381 (Star Wars - Rebel Assault II - The Hidden Empire (USA) (Disc 1))
[SLUS-0381]
DMAMaxSliceTicks = 200
GPUMaxRunAhead = 1
# SLUS-00386 (Star Wars - Rebel Assault II - The Hidden Empire (USA) (Disc 2))
[SLUS-00386]
DMAMaxSliceTicks = 200
@ -1058,11 +1027,6 @@ DMAMaxSliceTicks = 100
DMAMaxSliceTicks = 100
# SLPS-91064 (Armored Core (Japan) (Rev 1))
[SLPS-91064]
DMAMaxSliceTicks = 100
# SCUS-94182 (Armored Core (USA))
[SCUS-94182]
DMAMaxSliceTicks = 100
@ -1105,27 +1069,6 @@ DMAMaxSliceTicks = 100
DMAHaltTicks = 150
# SLPS-02364 (Chrono Cross (Japan) (Disc 1))
[SLPS-02364]
ForceRecompilerICache = true
DMAMaxSliceTicks = 100
DMAHaltTicks = 150
# SLPS-02777 (Chrono Cross (Japan) (Disc 1))
[SLPS-02777]
ForceRecompilerICache = true
DMAMaxSliceTicks = 100
DMAHaltTicks = 150
# SLPS-91464 (Chrono Cross (Japan) (Disc 1))
[SLPS-91464]
ForceRecompilerICache = true
DMAMaxSliceTicks = 100
DMAHaltTicks = 150
# SLPM-87396 (Chrono Cross (Japan) (Disc 2))
[SLPM-87396]
ForceRecompilerICache = true
@ -1133,27 +1076,6 @@ DMAMaxSliceTicks = 100
DMAHaltTicks = 150
# SLPS-02365 (Chrono Cross (Japan) (Disc 2))
[SLPS-02365]
ForceRecompilerICache = true
DMAMaxSliceTicks = 100
DMAHaltTicks = 150
# SLPS-02778 (Chrono Cross (Japan) (Disc 2))
[SLPS-02778]
ForceRecompilerICache = true
DMAMaxSliceTicks = 100
DMAHaltTicks = 150
# SLPS-91465 (Chrono Cross (Japan) (Disc 2))
[SLPS-91465]
ForceRecompilerICache = true
DMAMaxSliceTicks = 100
DMAHaltTicks = 150
# SLUS-01041 (Chrono Cross (USA) (Disc 1))
[SLUS-01041]
ForceRecompilerICache = true
@ -1290,11 +1212,6 @@ DisplayActiveEndOffset = 68
ForceRecompilerLUTFastmem = True
# SLPM-86943 (Tony Hawk's Pro Skater (Japan))
[SLPM-86943]
ForceRecompilerLUTFastmem = True
# SLUS-00860 (Tony Hawk's Pro Skater (USA))
[SLUS-00860]
ForceRecompilerLUTFastmem = True
@ -1390,11 +1307,6 @@ ForceRecompilerLUTFastmem = True
ForceRecompilerLUTFastmem = True
# SLPS-01009 (Lagnacure (Japan, Asia))
[SLPS-01009]
ForceRecompilerLUTFastmem = True
# SCUS-94243 (Einhaender (USA))
[SCUS-94243]
ForceRecompilerLUTFastmem = true