Qt: Source input profiles from program and user directory
This way Linux users as well as Windows users who use the Documents user directory can use the shipped input profiles.
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814edecd05
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@ -335,7 +335,7 @@ void ControllerSettingsWidget::onSaveProfileClicked()
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return;
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}
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m_host_interface->saveInputProfile(m_host_interface->getPathForInputProfile(name));
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m_host_interface->saveInputProfile(m_host_interface->getSavePathForInputProfile(name));
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});
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QAction* browse = menu.addAction(tr("Browse..."));
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@ -73,14 +73,11 @@ public:
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/// Fills menu with save state info and handlers.
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void populateGameListContextMenu(const char* game_code, QWidget* parent_window, QMenu* menu);
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ALWAYS_INLINE QString getPathForInputProfile(const QString& name) const
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ALWAYS_INLINE QString getSavePathForInputProfile(const QString& name) const
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{
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return QString::fromStdString(GetPathForInputProfile(name.toUtf8().constData()));
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}
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ALWAYS_INLINE std::vector<std::pair<std::string, std::string>> getInputProfileList() const
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{
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return GetInputProfileList();
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return QString::fromStdString(GetSavePathForInputProfile(name.toUtf8().constData()));
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}
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ALWAYS_INLINE InputProfileList getInputProfileList() const { return GetInputProfileList(); }
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void saveInputProfile(const QString& profile_path);
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/// Returns a path relative to the user directory.
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@ -1358,30 +1358,49 @@ void CommonHostInterface::RegisterAudioHotkeys()
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});
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}
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std::string CommonHostInterface::GetPathForInputProfile(const char* name) const
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std::string CommonHostInterface::GetSavePathForInputProfile(const char* name) const
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{
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return GetUserDirectoryRelativePath("inputprofiles/%s.ini", name);
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}
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std::vector<std::pair<std::string, std::string>> CommonHostInterface::GetInputProfileList() const
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CommonHostInterface::InputProfileList CommonHostInterface::GetInputProfileList() const
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{
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InputProfileList profiles;
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const std::string user_dir(GetUserDirectoryRelativePath("inputprofiles"));
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const std::string program_dir(GetProgramDirectoryRelativePath("inputprofiles"));
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FindInputProfiles(user_dir, &profiles);
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if (user_dir != program_dir)
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FindInputProfiles(program_dir, &profiles);
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return profiles;
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}
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void CommonHostInterface::FindInputProfiles(const std::string& base_path, InputProfileList* out_list) const
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{
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FileSystem::FindResultsArray results;
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FileSystem::FindFiles(GetUserDirectoryRelativePath("inputprofiles").c_str(), "*.ini",
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FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_RELATIVE_PATHS, &results);
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FileSystem::FindFiles(base_path.c_str(), "*.ini", FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_RELATIVE_PATHS, &results);
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std::vector<std::pair<std::string, std::string>> profile_names;
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profile_names.reserve(results.size());
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out_list->reserve(out_list->size() + results.size());
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for (auto& it : results)
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{
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if (it.FileName.size() < 4)
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continue;
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std::string profile_name = it.FileName.substr(0, it.FileName.length() - 4);
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std::string full_filename = GetUserDirectoryRelativePath("inputprofiles/%s", it.FileName.c_str());
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profile_names.emplace_back(std::move(profile_name), std::move(full_filename));
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}
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std::string name(it.FileName.substr(0, it.FileName.length() - 4));
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return profile_names;
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// skip duplicates, we prefer the user directory
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if (std::any_of(out_list->begin(), out_list->end(),
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[&name](const InputProfileEntry& e) { return (e.name == name); }))
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{
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continue;
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}
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std::string filename(
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StringUtil::StdStringFromFormat("%s%c%s", base_path.c_str(), FS_OSPATH_SEPERATOR_CHARACTER, it.FileName.c_str()));
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out_list->push_back(InputProfileEntry{std::move(name), std::move(filename)});
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}
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}
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void CommonHostInterface::ClearAllControllerBindings(SettingsInterface& si)
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@ -162,6 +162,13 @@ protected:
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float duration;
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};
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struct InputProfileEntry
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{
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std::string name;
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std::string path;
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};
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using InputProfileList = std::vector<InputProfileEntry>;
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CommonHostInterface();
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~CommonHostInterface();
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@ -195,10 +202,10 @@ protected:
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virtual void UpdateInputMap() = 0;
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/// Returns a path where an input profile with the specified name would be saved.
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std::string GetPathForInputProfile(const char* name) const;
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std::string GetSavePathForInputProfile(const char* name) const;
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/// Returns a list of all input profiles. first - name, second - path
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std::vector<std::pair<std::string, std::string>> GetInputProfileList() const;
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InputProfileList GetInputProfileList() const;
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/// Applies the specified input profile.
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void ApplyInputProfile(const char* profile_path, SettingsInterface& si);
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@ -283,6 +290,7 @@ private:
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void RegisterGraphicsHotkeys();
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void RegisterSaveStateHotkeys();
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void RegisterAudioHotkeys();
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void FindInputProfiles(const std::string& base_path, InputProfileList* out_list) const;
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void UpdateControllerInputMap(SettingsInterface& si);
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void UpdateHotkeyInputMap(SettingsInterface& si);
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void ClearAllControllerBindings(SettingsInterface& si);
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