GPU: Disable display when CRTC configuration is invalid
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79111e4e03
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@ -517,16 +517,18 @@ void GPU::UpdateCRTCDisplayParameters()
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if (horizontal_display_end <= cs.horizontal_active_end)
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if (horizontal_display_end <= cs.horizontal_active_end)
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{
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{
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cs.display_vram_width =
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cs.display_vram_width = std::max<u16>(
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std::max<u16>((((horizontal_display_end - std::max(horizontal_display_start, cs.horizontal_active_start)) +
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(((horizontal_display_end -
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std::min(horizontal_display_end, std::max(horizontal_display_start, cs.horizontal_active_start))) +
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(cs.dot_clock_divider - 1)) /
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(cs.dot_clock_divider - 1)) /
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cs.dot_clock_divider),
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cs.dot_clock_divider),
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1u);
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1u);
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}
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}
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else
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else
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{
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{
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cs.display_vram_width =
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cs.display_vram_width = std::max<u16>(
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std::max<u16>((((cs.horizontal_active_end - std::max(horizontal_display_start, cs.horizontal_active_start)) +
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(((cs.horizontal_active_end -
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std::min(cs.horizontal_active_end, std::max(horizontal_display_start, cs.horizontal_active_start))) +
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(cs.dot_clock_divider - 1)) /
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(cs.dot_clock_divider - 1)) /
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cs.dot_clock_divider),
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cs.dot_clock_divider),
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1u);
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1u);
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@ -545,12 +547,15 @@ void GPU::UpdateCRTCDisplayParameters()
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if (vertical_display_end <= cs.vertical_active_end)
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if (vertical_display_end <= cs.vertical_active_end)
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{
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{
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cs.display_vram_height = (vertical_display_end - std::max(vertical_display_start, cs.vertical_active_start))
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cs.display_vram_height = (vertical_display_end - std::min(vertical_display_end, std::max(vertical_display_start,
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cs.vertical_active_start)))
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<< height_shift;
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<< height_shift;
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}
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}
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else
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else
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{
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{
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cs.display_vram_height = (cs.vertical_active_end - std::max(vertical_display_start, cs.vertical_active_start))
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cs.display_vram_height =
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(cs.vertical_active_end -
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std::min(vertical_display_end, std::max(vertical_display_start, cs.vertical_active_start)))
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<< height_shift;
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<< height_shift;
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}
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}
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}
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}
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@ -334,6 +334,12 @@ protected:
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// Ticks for hblank/vblank.
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// Ticks for hblank/vblank.
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void Execute(TickCount ticks);
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void Execute(TickCount ticks);
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/// Returns false if the DAC is loading any data from VRAM.
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ALWAYS_INLINE bool IsDisplayDisabled() const
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{
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return m_GPUSTAT.display_disable || m_crtc_state.display_vram_width == 0 || m_crtc_state.display_vram_height == 0;
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}
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/// Returns true if scanout should be interlaced.
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/// Returns true if scanout should be interlaced.
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ALWAYS_INLINE bool IsInterlacedDisplayEnabled() const { return (!m_force_progressive_scan) & m_GPUSTAT.In480iMode(); }
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ALWAYS_INLINE bool IsInterlacedDisplayEnabled() const { return (!m_force_progressive_scan) & m_GPUSTAT.In480iMode(); }
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@ -552,7 +552,7 @@ void GPU_HW_D3D11::UpdateDisplay()
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const u32 scaled_display_height = display_height * m_resolution_scale;
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const u32 scaled_display_height = display_height * m_resolution_scale;
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const bool interlaced = IsInterlacedDisplayEnabled();
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const bool interlaced = IsInterlacedDisplayEnabled();
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if (m_GPUSTAT.display_disable)
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if (IsDisplayDisabled())
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{
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{
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m_host_display->ClearDisplayTexture();
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m_host_display->ClearDisplayTexture();
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}
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}
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@ -544,7 +544,7 @@ void GPU_HW_OpenGL::UpdateDisplay()
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const u32 scaled_display_height = display_height * m_resolution_scale;
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const u32 scaled_display_height = display_height * m_resolution_scale;
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const bool interlaced = IsInterlacedDisplayEnabled();
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const bool interlaced = IsInterlacedDisplayEnabled();
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if (m_GPUSTAT.display_disable)
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if (IsDisplayDisabled())
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{
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{
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m_host_display->ClearDisplayTexture();
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m_host_display->ClearDisplayTexture();
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}
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}
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@ -144,7 +144,7 @@ void GPU_SW::UpdateDisplay()
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if (!m_system->GetSettings().debugging.show_vram)
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if (!m_system->GetSettings().debugging.show_vram)
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{
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{
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if (m_GPUSTAT.display_disable)
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if (IsDisplayDisabled())
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{
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{
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m_host_display->ClearDisplayTexture();
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m_host_display->ClearDisplayTexture();
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return;
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return;
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