Misc: Remove unused files

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Stenzek 2024-09-01 23:17:17 +10:00
parent 7f4e5d55db
commit 88ee70ef8a
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28 changed files with 0 additions and 1623 deletions

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@ -1229,36 +1229,6 @@ either in source code form or as a compiled binary, for any purpose, commercial
and by any means. and by any means.
</pre> </pre>
<h3>kissfft - <a href="https://github.com/mborgerding/kissfft">https://github.com/mborgerding/kissfft</a></h3>
<pre>
Copyright (c) 2003-2010 Mark Borgerding . All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors
may be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
</pre>
<h3>PromptFont - </h3><a href="https://shinmera.github.io/promptfont/">https://shinmera.github.io/promptfont/</a></h3> <h3>PromptFont - </h3><a href="https://shinmera.github.io/promptfont/">https://shinmera.github.io/promptfont/</a></h3>
<pre> <pre>
This Font Software is licensed under the SIL Open Font License, This Font Software is licensed under the SIL Open Font License,

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@ -25,8 +25,6 @@ disable_compiler_warnings_for_target(rapidyaml)
add_subdirectory(cubeb EXCLUDE_FROM_ALL) add_subdirectory(cubeb EXCLUDE_FROM_ALL)
disable_compiler_warnings_for_target(cubeb) disable_compiler_warnings_for_target(cubeb)
disable_compiler_warnings_for_target(speex) disable_compiler_warnings_for_target(speex)
add_subdirectory(kissfft EXCLUDE_FROM_ALL)
disable_compiler_warnings_for_target(kissfft)
if(ENABLE_OPENGL) if(ENABLE_OPENGL)
add_subdirectory(glad EXCLUDE_FROM_ALL) add_subdirectory(glad EXCLUDE_FROM_ALL)

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@ -1,12 +0,0 @@
set(SRCS
include/kiss_fft.h
include/kiss_fftr.h
src/_kiss_fft_guts.h
src/kiss_fft.cpp
src/kiss_fftr.cpp
)
add_library(kissfft ${SRCS})
target_include_directories(kissfft PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include" "${CMAKE_CURRENT_SOURCE_DIR}/src")
target_include_directories(kissfft INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include")

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@ -1,127 +0,0 @@
#ifndef KISS_FFT_H
#define KISS_FFT_H
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <string.h>
#ifdef __cplusplus
extern "C" {
#endif
// we're using doubles here...
#define kiss_fft_scalar double
/*
ATTENTION!
If you would like a :
-- a utility that will handle the caching of fft objects
-- real-only (no imaginary time component ) FFT
-- a multi-dimensional FFT
-- a command-line utility to perform ffts
-- a command-line utility to perform fast-convolution filtering
Then see kfc.h kiss_fftr.h kiss_fftnd.h fftutil.c kiss_fastfir.c
in the tools/ directory.
*/
#ifdef USE_SIMD
# include <xmmintrin.h>
# define kiss_fft_scalar __m128
#define KISS_FFT_MALLOC(nbytes) _mm_malloc(nbytes,16)
#define KISS_FFT_FREE _mm_free
#else
#define KISS_FFT_MALLOC malloc
#define KISS_FFT_FREE free
#endif
#ifdef FIXED_POINT
#include <sys/types.h>
# if (FIXED_POINT == 32)
# define kiss_fft_scalar int32_t
# else
# define kiss_fft_scalar int16_t
# endif
#else
# ifndef kiss_fft_scalar
/* default is float */
# define kiss_fft_scalar float
# endif
#endif
typedef struct {
kiss_fft_scalar r;
kiss_fft_scalar i;
}kiss_fft_cpx;
typedef struct kiss_fft_state* kiss_fft_cfg;
/*
* kiss_fft_alloc
*
* Initialize a FFT (or IFFT) algorithm's cfg/state buffer.
*
* typical usage: kiss_fft_cfg mycfg=kiss_fft_alloc(1024,0,NULL,NULL);
*
* The return value from fft_alloc is a cfg buffer used internally
* by the fft routine or NULL.
*
* If lenmem is NULL, then kiss_fft_alloc will allocate a cfg buffer using malloc.
* The returned value should be free()d when done to avoid memory leaks.
*
* The state can be placed in a user supplied buffer 'mem':
* If lenmem is not NULL and mem is not NULL and *lenmem is large enough,
* then the function places the cfg in mem and the size used in *lenmem
* and returns mem.
*
* If lenmem is not NULL and ( mem is NULL or *lenmem is not large enough),
* then the function returns NULL and places the minimum cfg
* buffer size in *lenmem.
* */
kiss_fft_cfg kiss_fft_alloc(int nfft,int inverse_fft,void * mem,size_t * lenmem);
/*
* kiss_fft(cfg,in_out_buf)
*
* Perform an FFT on a complex input buffer.
* for a forward FFT,
* fin should be f[0] , f[1] , ... ,f[nfft-1]
* fout will be F[0] , F[1] , ... ,F[nfft-1]
* Note that each element is complex and can be accessed like
f[k].r and f[k].i
* */
void kiss_fft(kiss_fft_cfg cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout);
/*
A more generic version of the above function. It reads its input from every Nth sample.
* */
void kiss_fft_stride(kiss_fft_cfg cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout,int fin_stride);
/* If kiss_fft_alloc allocated a buffer, it is one contiguous
buffer and can be simply free()d when no longer needed*/
#define kiss_fft_free free
/*
Cleans up some memory that gets managed internally. Not necessary to call, but it might clean up
your compiler output to call this before you exit.
*/
void kiss_fft_cleanup(void);
/*
* Returns the smallest integer k, such that k>=n and k has only "fast" factors (2,3,5)
*/
int kiss_fft_next_fast_size(int n);
/* for real ffts, we need an even size */
#define kiss_fftr_next_fast_size_real(n) \
(kiss_fft_next_fast_size( ((n)+1)>>1)<<1)
#ifdef __cplusplus
}
#endif
#endif

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@ -1,46 +0,0 @@
#ifndef KISS_FTR_H
#define KISS_FTR_H
#include "kiss_fft.h"
#ifdef __cplusplus
extern "C" {
#endif
/*
Real optimized version can save about 45% cpu time vs. complex fft of a real seq.
*/
typedef struct kiss_fftr_state *kiss_fftr_cfg;
kiss_fftr_cfg kiss_fftr_alloc(int nfft,int inverse_fft,void * mem, size_t * lenmem);
/*
nfft must be even
If you don't care to allocate space, use mem = lenmem = NULL
*/
void kiss_fftr(kiss_fftr_cfg cfg,const kiss_fft_scalar *timedata,kiss_fft_cpx *freqdata);
/*
input timedata has nfft scalar points
output freqdata has nfft/2+1 complex points
*/
void kiss_fftri(kiss_fftr_cfg cfg,const kiss_fft_cpx *freqdata,kiss_fft_scalar *timedata);
/*
input freqdata has nfft/2+1 complex points
output timedata has nfft scalar points
*/
#define kiss_fftr_free free
#ifdef __cplusplus
}
#endif
#endif

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@ -1,23 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\msvc\vsprops\Configurations.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}</ProjectGuid>
</PropertyGroup>
<ItemGroup>
<ClCompile Include="src\kiss_fft.cpp" />
<ClCompile Include="src\kiss_fftr.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\kiss_fft.h" />
<ClInclude Include="include\kiss_fftr.h" />
<ClInclude Include="src\_kiss_fft_guts.h" />
</ItemGroup>
<Import Project="..\msvc\vsprops\StaticLibrary.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="..\msvc\vsprops\Targets.props" />
</Project>

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@ -1,12 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="src\kiss_fft.cpp" />
<ClCompile Include="src\kiss_fftr.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\_kiss_fft_guts.h" />
<ClInclude Include="include\kiss_fftr.h" />
<ClInclude Include="include\kiss_fft.h" />
</ItemGroup>
</Project>

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@ -1,164 +0,0 @@
/*
Copyright (c) 2003-2010, Mark Borgerding
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* kiss_fft.h
defines kiss_fft_scalar as either short or a float type
and defines
typedef struct { kiss_fft_scalar r; kiss_fft_scalar i; }kiss_fft_cpx; */
#include "kiss_fft.h"
#include <limits.h>
#define MAXFACTORS 32
/* e.g. an fft of length 128 has 4 factors
as far as kissfft is concerned
4*4*4*2
*/
struct kiss_fft_state{
int nfft;
int inverse;
int factors[2*MAXFACTORS];
kiss_fft_cpx twiddles[1];
};
/*
Explanation of macros dealing with complex math:
C_MUL(m,a,b) : m = a*b
C_FIXDIV( c , div ) : if a fixed point impl., c /= div. noop otherwise
C_SUB( res, a,b) : res = a - b
C_SUBFROM( res , a) : res -= a
C_ADDTO( res , a) : res += a
* */
#ifdef FIXED_POINT
#if (FIXED_POINT==32)
# define FRACBITS 31
# define SAMPPROD int64_t
#define SAMP_MAX 2147483647
#else
# define FRACBITS 15
# define SAMPPROD int32_t
#define SAMP_MAX 32767
#endif
#define SAMP_MIN -SAMP_MAX
#if defined(CHECK_OVERFLOW)
# define CHECK_OVERFLOW_OP(a,op,b) \
if ( (SAMPPROD)(a) op (SAMPPROD)(b) > SAMP_MAX || (SAMPPROD)(a) op (SAMPPROD)(b) < SAMP_MIN ) { \
fprintf(stderr,"WARNING:overflow @ " __FILE__ "(%d): (%d " #op" %d) = %ld\n",__LINE__,(a),(b),(SAMPPROD)(a) op (SAMPPROD)(b) ); }
#endif
# define smul(a,b) ( (SAMPPROD)(a)*(b) )
# define sround( x ) (kiss_fft_scalar)( ( (x) + (1<<(FRACBITS-1)) ) >> FRACBITS )
# define S_MUL(a,b) sround( smul(a,b) )
# define C_MUL(m,a,b) \
do{ (m).r = sround( smul((a).r,(b).r) - smul((a).i,(b).i) ); \
(m).i = sround( smul((a).r,(b).i) + smul((a).i,(b).r) ); }while(0)
# define DIVSCALAR(x,k) \
(x) = sround( smul( x, SAMP_MAX/k ) )
# define C_FIXDIV(c,div) \
do { DIVSCALAR( (c).r , div); \
DIVSCALAR( (c).i , div); }while (0)
# define C_MULBYSCALAR( c, s ) \
do{ (c).r = sround( smul( (c).r , s ) ) ;\
(c).i = sround( smul( (c).i , s ) ) ; }while(0)
#else /* not FIXED_POINT*/
# define S_MUL(a,b) ( (a)*(b) )
#define C_MUL(m,a,b) \
do{ (m).r = (a).r*(b).r - (a).i*(b).i;\
(m).i = (a).r*(b).i + (a).i*(b).r; }while(0)
# define C_FIXDIV(c,div) /* NOOP */
# define C_MULBYSCALAR( c, s ) \
do{ (c).r *= (s);\
(c).i *= (s); }while(0)
#endif
#ifndef CHECK_OVERFLOW_OP
# define CHECK_OVERFLOW_OP(a,op,b) /* noop */
#endif
#define C_ADD( res, a,b)\
do { \
CHECK_OVERFLOW_OP((a).r,+,(b).r)\
CHECK_OVERFLOW_OP((a).i,+,(b).i)\
(res).r=(a).r+(b).r; (res).i=(a).i+(b).i; \
}while(0)
#define C_SUB( res, a,b)\
do { \
CHECK_OVERFLOW_OP((a).r,-,(b).r)\
CHECK_OVERFLOW_OP((a).i,-,(b).i)\
(res).r=(a).r-(b).r; (res).i=(a).i-(b).i; \
}while(0)
#define C_ADDTO( res , a)\
do { \
CHECK_OVERFLOW_OP((res).r,+,(a).r)\
CHECK_OVERFLOW_OP((res).i,+,(a).i)\
(res).r += (a).r; (res).i += (a).i;\
}while(0)
#define C_SUBFROM( res , a)\
do {\
CHECK_OVERFLOW_OP((res).r,-,(a).r)\
CHECK_OVERFLOW_OP((res).i,-,(a).i)\
(res).r -= (a).r; (res).i -= (a).i; \
}while(0)
#ifdef FIXED_POINT
# define KISS_FFT_COS(phase) floor(.5+SAMP_MAX * cos (phase))
# define KISS_FFT_SIN(phase) floor(.5+SAMP_MAX * sin (phase))
# define HALF_OF(x) ((x)>>1)
#elif defined(USE_SIMD)
# define KISS_FFT_COS(phase) _mm_set1_ps( cos(phase) )
# define KISS_FFT_SIN(phase) _mm_set1_ps( sin(phase) )
# define HALF_OF(x) ((x)*_mm_set1_ps(.5))
#else
# define KISS_FFT_COS(phase) (kiss_fft_scalar) cos(phase)
# define KISS_FFT_SIN(phase) (kiss_fft_scalar) sin(phase)
# define HALF_OF(x) ((x)*.5)
#endif
#define kf_cexp(x,phase) \
do{ \
(x)->r = KISS_FFT_COS(phase);\
(x)->i = KISS_FFT_SIN(phase);\
}while(0)
/* a debugging function */
#define pcpx(c)\
fprintf(stderr,"%g + %gi\n",(double)((c)->r),(double)((c)->i) )
#ifdef KISS_FFT_USE_ALLOCA
// define this to allow use of alloca instead of malloc for temporary buffers
// Temporary buffers are used in two case:
// 1. FFT sizes that have "bad" factors. i.e. not 2,3 and 5
// 2. "in-place" FFTs. Notice the quotes, since kissfft does not really do an in-place transform.
#include <alloca.h>
#define KISS_FFT_TMP_ALLOC(nbytes) alloca(nbytes)
#define KISS_FFT_TMP_FREE(ptr)
#else
#define KISS_FFT_TMP_ALLOC(nbytes) KISS_FFT_MALLOC(nbytes)
#define KISS_FFT_TMP_FREE(ptr) KISS_FFT_FREE(ptr)
#endif

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@ -1,408 +0,0 @@
/*
Copyright (c) 2003-2010, Mark Borgerding
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "_kiss_fft_guts.h"
/* The guts header contains all the multiplication and addition macros that are defined for
fixed or floating point complex numbers. It also delares the kf_ internal functions.
*/
static void kf_bfly2(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
int m
)
{
kiss_fft_cpx * Fout2;
kiss_fft_cpx * tw1 = st->twiddles;
kiss_fft_cpx t;
Fout2 = Fout + m;
do{
C_FIXDIV(*Fout,2); C_FIXDIV(*Fout2,2);
C_MUL (t, *Fout2 , *tw1);
tw1 += fstride;
C_SUB( *Fout2 , *Fout , t );
C_ADDTO( *Fout , t );
++Fout2;
++Fout;
}while (--m);
}
static void kf_bfly4(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
const size_t m
)
{
kiss_fft_cpx *tw1,*tw2,*tw3;
kiss_fft_cpx scratch[6];
size_t k=m;
const size_t m2=2*m;
const size_t m3=3*m;
tw3 = tw2 = tw1 = st->twiddles;
do {
C_FIXDIV(*Fout,4); C_FIXDIV(Fout[m],4); C_FIXDIV(Fout[m2],4); C_FIXDIV(Fout[m3],4);
C_MUL(scratch[0],Fout[m] , *tw1 );
C_MUL(scratch[1],Fout[m2] , *tw2 );
C_MUL(scratch[2],Fout[m3] , *tw3 );
C_SUB( scratch[5] , *Fout, scratch[1] );
C_ADDTO(*Fout, scratch[1]);
C_ADD( scratch[3] , scratch[0] , scratch[2] );
C_SUB( scratch[4] , scratch[0] , scratch[2] );
C_SUB( Fout[m2], *Fout, scratch[3] );
tw1 += fstride;
tw2 += fstride*2;
tw3 += fstride*3;
C_ADDTO( *Fout , scratch[3] );
if(st->inverse) {
Fout[m].r = scratch[5].r - scratch[4].i;
Fout[m].i = scratch[5].i + scratch[4].r;
Fout[m3].r = scratch[5].r + scratch[4].i;
Fout[m3].i = scratch[5].i - scratch[4].r;
}else{
Fout[m].r = scratch[5].r + scratch[4].i;
Fout[m].i = scratch[5].i - scratch[4].r;
Fout[m3].r = scratch[5].r - scratch[4].i;
Fout[m3].i = scratch[5].i + scratch[4].r;
}
++Fout;
}while(--k);
}
static void kf_bfly3(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
size_t m
)
{
size_t k=m;
const size_t m2 = 2*m;
kiss_fft_cpx *tw1,*tw2;
kiss_fft_cpx scratch[5];
kiss_fft_cpx epi3;
epi3 = st->twiddles[fstride*m];
tw1=tw2=st->twiddles;
do{
C_FIXDIV(*Fout,3); C_FIXDIV(Fout[m],3); C_FIXDIV(Fout[m2],3);
C_MUL(scratch[1],Fout[m] , *tw1);
C_MUL(scratch[2],Fout[m2] , *tw2);
C_ADD(scratch[3],scratch[1],scratch[2]);
C_SUB(scratch[0],scratch[1],scratch[2]);
tw1 += fstride;
tw2 += fstride*2;
Fout[m].r = Fout->r - HALF_OF(scratch[3].r);
Fout[m].i = Fout->i - HALF_OF(scratch[3].i);
C_MULBYSCALAR( scratch[0] , epi3.i );
C_ADDTO(*Fout,scratch[3]);
Fout[m2].r = Fout[m].r + scratch[0].i;
Fout[m2].i = Fout[m].i - scratch[0].r;
Fout[m].r -= scratch[0].i;
Fout[m].i += scratch[0].r;
++Fout;
}while(--k);
}
static void kf_bfly5(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
int m
)
{
kiss_fft_cpx *Fout0,*Fout1,*Fout2,*Fout3,*Fout4;
int u;
kiss_fft_cpx scratch[13];
kiss_fft_cpx * twiddles = st->twiddles;
kiss_fft_cpx *tw;
kiss_fft_cpx ya,yb;
ya = twiddles[fstride*m];
yb = twiddles[fstride*2*m];
Fout0=Fout;
Fout1=Fout0+m;
Fout2=Fout0+2*m;
Fout3=Fout0+3*m;
Fout4=Fout0+4*m;
tw=st->twiddles;
for ( u=0; u<m; ++u ) {
C_FIXDIV( *Fout0,5); C_FIXDIV( *Fout1,5); C_FIXDIV( *Fout2,5); C_FIXDIV( *Fout3,5); C_FIXDIV( *Fout4,5);
scratch[0] = *Fout0;
C_MUL(scratch[1] ,*Fout1, tw[u*fstride]);
C_MUL(scratch[2] ,*Fout2, tw[2*u*fstride]);
C_MUL(scratch[3] ,*Fout3, tw[3*u*fstride]);
C_MUL(scratch[4] ,*Fout4, tw[4*u*fstride]);
C_ADD( scratch[7],scratch[1],scratch[4]);
C_SUB( scratch[10],scratch[1],scratch[4]);
C_ADD( scratch[8],scratch[2],scratch[3]);
C_SUB( scratch[9],scratch[2],scratch[3]);
Fout0->r += scratch[7].r + scratch[8].r;
Fout0->i += scratch[7].i + scratch[8].i;
scratch[5].r = scratch[0].r + S_MUL(scratch[7].r,ya.r) + S_MUL(scratch[8].r,yb.r);
scratch[5].i = scratch[0].i + S_MUL(scratch[7].i,ya.r) + S_MUL(scratch[8].i,yb.r);
scratch[6].r = S_MUL(scratch[10].i,ya.i) + S_MUL(scratch[9].i,yb.i);
scratch[6].i = -S_MUL(scratch[10].r,ya.i) - S_MUL(scratch[9].r,yb.i);
C_SUB(*Fout1,scratch[5],scratch[6]);
C_ADD(*Fout4,scratch[5],scratch[6]);
scratch[11].r = scratch[0].r + S_MUL(scratch[7].r,yb.r) + S_MUL(scratch[8].r,ya.r);
scratch[11].i = scratch[0].i + S_MUL(scratch[7].i,yb.r) + S_MUL(scratch[8].i,ya.r);
scratch[12].r = - S_MUL(scratch[10].i,yb.i) + S_MUL(scratch[9].i,ya.i);
scratch[12].i = S_MUL(scratch[10].r,yb.i) - S_MUL(scratch[9].r,ya.i);
C_ADD(*Fout2,scratch[11],scratch[12]);
C_SUB(*Fout3,scratch[11],scratch[12]);
++Fout0;++Fout1;++Fout2;++Fout3;++Fout4;
}
}
/* perform the butterfly for one stage of a mixed radix FFT */
static void kf_bfly_generic(
kiss_fft_cpx * Fout,
const size_t fstride,
const kiss_fft_cfg st,
int m,
int p
)
{
int u,k,q1,q;
kiss_fft_cpx * twiddles = st->twiddles;
kiss_fft_cpx t;
int Norig = st->nfft;
kiss_fft_cpx * scratch = (kiss_fft_cpx*)KISS_FFT_TMP_ALLOC(sizeof(kiss_fft_cpx)*p);
for ( u=0; u<m; ++u ) {
k=u;
for ( q1=0 ; q1<p ; ++q1 ) {
scratch[q1] = Fout[ k ];
C_FIXDIV(scratch[q1],p);
k += m;
}
k=u;
for ( q1=0 ; q1<p ; ++q1 ) {
int twidx=0;
Fout[ k ] = scratch[0];
for (q=1;q<p;++q ) {
twidx += static_cast<int>(fstride) * k;
if (twidx>=Norig) twidx-=Norig;
C_MUL(t,scratch[q] , twiddles[twidx] );
C_ADDTO( Fout[ k ] ,t);
}
k += m;
}
}
KISS_FFT_TMP_FREE(scratch);
}
static
void kf_work(
kiss_fft_cpx * Fout,
const kiss_fft_cpx * f,
const size_t fstride,
int in_stride,
int * factors,
const kiss_fft_cfg st
)
{
kiss_fft_cpx * Fout_beg=Fout;
const int p=*factors++; /* the radix */
const int m=*factors++; /* stage's fft length/p */
const kiss_fft_cpx * Fout_end = Fout + p*m;
#ifdef _OPENMP
// use openmp extensions at the
// top-level (not recursive)
if (fstride==1 && p<=5)
{
int k;
// execute the p different work units in different threads
# pragma omp parallel for
for (k=0;k<p;++k)
kf_work( Fout +k*m, f+ fstride*in_stride*k,fstride*p,in_stride,factors,st);
// all threads have joined by this point
switch (p) {
case 2: kf_bfly2(Fout,fstride,st,m); break;
case 3: kf_bfly3(Fout,fstride,st,m); break;
case 4: kf_bfly4(Fout,fstride,st,m); break;
case 5: kf_bfly5(Fout,fstride,st,m); break;
default: kf_bfly_generic(Fout,fstride,st,m,p); break;
}
return;
}
#endif
if (m==1) {
do{
*Fout = *f;
f += fstride*in_stride;
}while(++Fout != Fout_end );
}else{
do{
// recursive call:
// DFT of size m*p performed by doing
// p instances of smaller DFTs of size m,
// each one takes a decimated version of the input
kf_work( Fout , f, fstride*p, in_stride, factors,st);
f += fstride*in_stride;
}while( (Fout += m) != Fout_end );
}
Fout=Fout_beg;
// recombine the p smaller DFTs
switch (p) {
case 2: kf_bfly2(Fout,fstride,st,m); break;
case 3: kf_bfly3(Fout,fstride,st,m); break;
case 4: kf_bfly4(Fout,fstride,st,m); break;
case 5: kf_bfly5(Fout,fstride,st,m); break;
default: kf_bfly_generic(Fout,fstride,st,m,p); break;
}
}
/* facbuf is populated by p1,m1,p2,m2, ...
where
p[i] * m[i] = m[i-1]
m0 = n */
static
void kf_factor(int n,int * facbuf)
{
int p=4;
double floor_sqrt;
floor_sqrt = floor( sqrt((double)n) );
/*factor out powers of 4, powers of 2, then any remaining primes */
do {
while (n % p) {
switch (p) {
case 4: p = 2; break;
case 2: p = 3; break;
default: p += 2; break;
}
if (p > floor_sqrt)
p = n; /* no more factors, skip to end */
}
n /= p;
*facbuf++ = p;
*facbuf++ = n;
} while (n > 1);
}
/*
*
* User-callable function to allocate all necessary storage space for the fft.
*
* The return value is a contiguous block of memory, allocated with malloc. As such,
* It can be freed with free(), rather than a kiss_fft-specific function.
* */
kiss_fft_cfg kiss_fft_alloc(int nfft,int inverse_fft,void * mem,size_t * lenmem )
{
kiss_fft_cfg st=NULL;
size_t memneeded = sizeof(struct kiss_fft_state)
+ sizeof(kiss_fft_cpx)*(nfft-1); /* twiddle factors*/
if ( lenmem==NULL ) {
st = ( kiss_fft_cfg)malloc( memneeded );
}else{
if (mem != NULL && *lenmem >= memneeded)
st = (kiss_fft_cfg)mem;
*lenmem = memneeded;
}
if (st) {
int i;
st->nfft=nfft;
st->inverse = inverse_fft;
for (i=0;i<nfft;++i) {
const double pi=3.141592653589793238462643383279502884197169399375105820974944;
double phase = -2*pi*i / nfft;
if (st->inverse)
phase *= -1;
kf_cexp(st->twiddles+i, phase );
}
kf_factor(nfft,st->factors);
}
return st;
}
void kiss_fft_stride(kiss_fft_cfg st,const kiss_fft_cpx *fin,kiss_fft_cpx *fout,int in_stride)
{
if (fin == fout) {
//NOTE: this is not really an in-place FFT algorithm.
//It just performs an out-of-place FFT into a temp buffer
kiss_fft_cpx * tmpbuf = (kiss_fft_cpx*)KISS_FFT_TMP_ALLOC( sizeof(kiss_fft_cpx)*st->nfft);
kf_work(tmpbuf,fin,1,in_stride, st->factors,st);
memcpy(fout,tmpbuf,sizeof(kiss_fft_cpx)*st->nfft);
KISS_FFT_TMP_FREE(tmpbuf);
}else{
kf_work( fout, fin, 1,in_stride, st->factors,st );
}
}
void kiss_fft(kiss_fft_cfg cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout)
{
kiss_fft_stride(cfg,fin,fout,1);
}
void kiss_fft_cleanup(void)
{
// nothing needed any more
}
int kiss_fft_next_fast_size(int n)
{
while(1) {
int m=n;
while ( (m%2) == 0 ) m/=2;
while ( (m%3) == 0 ) m/=3;
while ( (m%5) == 0 ) m/=5;
if (m<=1)
break; /* n is completely factorable by twos, threes, and fives */
n++;
}
return n;
}

View File

@ -1,159 +0,0 @@
/*
Copyright (c) 2003-2004, Mark Borgerding
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the author nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "kiss_fftr.h"
#include "_kiss_fft_guts.h"
struct kiss_fftr_state{
kiss_fft_cfg substate;
kiss_fft_cpx * tmpbuf;
kiss_fft_cpx * super_twiddles;
#ifdef USE_SIMD
void * pad;
#endif
};
kiss_fftr_cfg kiss_fftr_alloc(int nfft,int inverse_fft,void * mem,size_t * lenmem)
{
int i;
kiss_fftr_cfg st = NULL;
size_t subsize = 65536*4, memneeded = 0;
if (nfft & 1) {
fprintf(stderr,"Real FFT optimization must be even.\n");
return NULL;
}
nfft >>= 1;
kiss_fft_alloc (nfft, inverse_fft, NULL, &subsize);
memneeded = sizeof(struct kiss_fftr_state) + subsize + sizeof(kiss_fft_cpx) * ( nfft * 3 / 2);
if (lenmem == NULL) {
st = (kiss_fftr_cfg) new char[memneeded];
} else {
if (*lenmem >= memneeded)
st = (kiss_fftr_cfg) mem;
*lenmem = memneeded;
}
if (!st)
return NULL;
st->substate = (kiss_fft_cfg) (st + 1); /*just beyond kiss_fftr_state struct */
st->tmpbuf = (kiss_fft_cpx *) (((char *) st->substate) + subsize);
st->super_twiddles = st->tmpbuf + nfft;
kiss_fft_alloc(nfft, inverse_fft, st->substate, &subsize);
for (i = 0; i < nfft/2; ++i) {
double phase =
-3.14159265358979323846264338327 * ((double) (i+1) / nfft + .5);
if (inverse_fft)
phase *= -1;
kf_cexp (st->super_twiddles+i,phase);
}
return st;
}
void kiss_fftr(kiss_fftr_cfg st,const kiss_fft_scalar *timedata,kiss_fft_cpx *freqdata)
{
/* input buffer timedata is stored row-wise */
int k,ncfft;
kiss_fft_cpx fpnk,fpk,f1k,f2k,tw,tdc;
if ( st->substate->inverse) {
fprintf(stderr,"kiss fft usage error: improper alloc\n");
exit(1);
}
ncfft = st->substate->nfft;
/*perform the parallel fft of two real signals packed in real,imag*/
kiss_fft( st->substate , (const kiss_fft_cpx*)timedata, st->tmpbuf );
/* The real part of the DC element of the frequency spectrum in st->tmpbuf
* contains the sum of the even-numbered elements of the input time sequence
* The imag part is the sum of the odd-numbered elements
*
* The sum of tdc.r and tdc.i is the sum of the input time sequence.
* yielding DC of input time sequence
* The difference of tdc.r - tdc.i is the sum of the input (dot product) [1,-1,1,-1...
* yielding Nyquist bin of input time sequence
*/
tdc.r = st->tmpbuf[0].r;
tdc.i = st->tmpbuf[0].i;
C_FIXDIV(tdc,2);
CHECK_OVERFLOW_OP(tdc.r ,+, tdc.i);
CHECK_OVERFLOW_OP(tdc.r ,-, tdc.i);
freqdata[0].r = tdc.r + tdc.i;
freqdata[ncfft].r = tdc.r - tdc.i;
#ifdef USE_SIMD
freqdata[ncfft].i = freqdata[0].i = _mm_set1_ps(0);
#else
freqdata[ncfft].i = freqdata[0].i = 0;
#endif
for ( k=1;k <= ncfft/2 ; ++k ) {
fpk = st->tmpbuf[k];
fpnk.r = st->tmpbuf[ncfft-k].r;
fpnk.i = - st->tmpbuf[ncfft-k].i;
C_FIXDIV(fpk,2);
C_FIXDIV(fpnk,2);
C_ADD( f1k, fpk , fpnk );
C_SUB( f2k, fpk , fpnk );
C_MUL( tw , f2k , st->super_twiddles[k-1]);
freqdata[k].r = HALF_OF(f1k.r + tw.r);
freqdata[k].i = HALF_OF(f1k.i + tw.i);
freqdata[ncfft-k].r = HALF_OF(f1k.r - tw.r);
freqdata[ncfft-k].i = HALF_OF(tw.i - f1k.i);
}
}
void kiss_fftri(kiss_fftr_cfg st,const kiss_fft_cpx *freqdata,kiss_fft_scalar *timedata)
{
/* input buffer timedata is stored row-wise */
int k, ncfft;
if (st->substate->inverse == 0) {
fprintf (stderr, "kiss fft usage error: improper alloc\n");
exit (1);
}
ncfft = st->substate->nfft;
st->tmpbuf[0].r = freqdata[0].r + freqdata[ncfft].r;
st->tmpbuf[0].i = freqdata[0].r - freqdata[ncfft].r;
C_FIXDIV(st->tmpbuf[0],2);
for (k = 1; k <= ncfft / 2; ++k) {
kiss_fft_cpx fk, fnkc, fek, fok, tmp;
fk = freqdata[k];
fnkc.r = freqdata[ncfft - k].r;
fnkc.i = -freqdata[ncfft - k].i;
C_FIXDIV( fk , 2 );
C_FIXDIV( fnkc , 2 );
C_ADD (fek, fk, fnkc);
C_SUB (tmp, fk, fnkc);
C_MUL (fok, tmp, st->super_twiddles[k-1]);
C_ADD (st->tmpbuf[k], fek, fok);
C_SUB (st->tmpbuf[ncfft - k], fek, fok);
#ifdef USE_SIMD
st->tmpbuf[ncfft - k].i *= _mm_set1_ps(-1.0);
#else
st->tmpbuf[ncfft - k].i *= -1;
#endif
}
kiss_fft (st->substate, st->tmpbuf, (kiss_fft_cpx *) timedata);
}

View File

@ -24,25 +24,3 @@ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------
xxhsum command line interface
Copyright (c) 2013-present, Yann Collet
All rights reserved.
GPL v2 License
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

View File

@ -58,8 +58,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "reshadefx", "dep\reshadefx\
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rapidyaml", "dep\rapidyaml\rapidyaml.vcxproj", "{1AD23A8A-4C20-434C-AE6B-0E07759EEB1E}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rapidyaml", "dep\rapidyaml\rapidyaml.vcxproj", "{1AD23A8A-4C20-434C-AE6B-0E07759EEB1E}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kissfft", "dep\kissfft\kissfft.vcxproj", "{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM64 = Debug|ARM64 Debug|ARM64 = Debug|ARM64
@ -732,34 +730,6 @@ Global
{1AD23A8A-4C20-434C-AE6B-0E07759EEB1E}.ReleaseLTCG-Clang|ARM64.Build.0 = ReleaseLTCG-Clang|ARM64 {1AD23A8A-4C20-434C-AE6B-0E07759EEB1E}.ReleaseLTCG-Clang|ARM64.Build.0 = ReleaseLTCG-Clang|ARM64
{1AD23A8A-4C20-434C-AE6B-0E07759EEB1E}.ReleaseLTCG-Clang|x64.ActiveCfg = ReleaseLTCG-Clang|x64 {1AD23A8A-4C20-434C-AE6B-0E07759EEB1E}.ReleaseLTCG-Clang|x64.ActiveCfg = ReleaseLTCG-Clang|x64
{1AD23A8A-4C20-434C-AE6B-0E07759EEB1E}.ReleaseLTCG-Clang|x64.Build.0 = ReleaseLTCG-Clang|x64 {1AD23A8A-4C20-434C-AE6B-0E07759EEB1E}.ReleaseLTCG-Clang|x64.Build.0 = ReleaseLTCG-Clang|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Debug|ARM64.ActiveCfg = Debug|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Debug|x64.ActiveCfg = Debug|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Debug|x64.Build.0 = Debug|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Debug-Clang|ARM64.ActiveCfg = Debug-Clang|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Debug-Clang|ARM64.Build.0 = Debug-Clang|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Debug-Clang|x64.ActiveCfg = Debug-Clang|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Debug-Clang|x64.Build.0 = Debug-Clang|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.DebugFast|ARM64.ActiveCfg = DebugFast|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.DebugFast|x64.ActiveCfg = DebugFast|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.DebugFast|x64.Build.0 = DebugFast|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.DebugFast-Clang|ARM64.ActiveCfg = DebugFast-Clang|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.DebugFast-Clang|ARM64.Build.0 = DebugFast-Clang|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.DebugFast-Clang|x64.ActiveCfg = DebugFast-Clang|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.DebugFast-Clang|x64.Build.0 = DebugFast-Clang|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Release|ARM64.ActiveCfg = Release|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Release|x64.ActiveCfg = Release|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Release|x64.Build.0 = Release|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Release-Clang|ARM64.ActiveCfg = Release-Clang|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Release-Clang|ARM64.Build.0 = Release-Clang|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Release-Clang|x64.ActiveCfg = Release-Clang|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.Release-Clang|x64.Build.0 = Release-Clang|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.ReleaseLTCG|ARM64.ActiveCfg = ReleaseLTCG|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.ReleaseLTCG|x64.ActiveCfg = ReleaseLTCG|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.ReleaseLTCG|x64.Build.0 = ReleaseLTCG|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.ReleaseLTCG-Clang|ARM64.ActiveCfg = ReleaseLTCG-Clang|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.ReleaseLTCG-Clang|ARM64.Build.0 = ReleaseLTCG-Clang|ARM64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.ReleaseLTCG-Clang|x64.ActiveCfg = ReleaseLTCG-Clang|x64
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65}.ReleaseLTCG-Clang|x64.Build.0 = ReleaseLTCG-Clang|x64
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
@ -782,7 +752,6 @@ Global
{F351C4D8-594A-4850-B77B-3C1249812CCE} = {BA490C0E-497D-4634-A21E-E65012006385} {F351C4D8-594A-4850-B77B-3C1249812CCE} = {BA490C0E-497D-4634-A21E-E65012006385}
{27B8D4BB-4F01-4432-BC14-9BF6CA458EEE} = {BA490C0E-497D-4634-A21E-E65012006385} {27B8D4BB-4F01-4432-BC14-9BF6CA458EEE} = {BA490C0E-497D-4634-A21E-E65012006385}
{1AD23A8A-4C20-434C-AE6B-0E07759EEB1E} = {BA490C0E-497D-4634-A21E-E65012006385} {1AD23A8A-4C20-434C-AE6B-0E07759EEB1E} = {BA490C0E-497D-4634-A21E-E65012006385}
{A81D3F54-C58A-4B2D-8076-D4E483DB2E65} = {BA490C0E-497D-4634-A21E-E65012006385}
EndGlobalSection EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {26E40B32-7C1D-48D0-95F4-1A500E054028} SolutionGuid = {26E40B32-7C1D-48D0-95F4-1A500E054028}

View File

@ -1,87 +0,0 @@
import csv
import sys
from xml.sax.saxutils import escape
SKIP_COLS = 1
SKIP_ROWS = 3
def compatibility_string_to_int(value):
value_lower = value.lower()
if (value_lower == "doesn't boot"):
return 1
elif (value_lower == "crashes in intro"):
return 2
elif (value_lower == "crashes in-game"):
return 3
elif (value_lower == "graphical/audio issues"):
return 4
elif (value_lower == "no issues"):
return 5
print("*** Unknown compatibility level string: '%s'" % value)
return 0
def compatibility_csv_to_xml(input_file, output_file):
fin = open(input_file, "r")
if (not input_file):
print("Failed to open %s" % input_file)
return False
fout = open(output_file, "w")
if (not output_file):
print("Failed to open %s" % output_file)
return False
fout.write("<?xml version=\"1.0\"?>\n")
fout.write("<compatibility-list>\n")
row_number = 0
for row in csv.reader(fin):
row_number += 1
if (row_number <= SKIP_ROWS):
continue
# Skip header rows
# TODO: Proper map for these if the column order changes
#if (row[SKIP_COLS + 0] == "Game Code" or row[SKIP_COLS + 1] == "Game Title" or row[SKIP_COLS + 2] == "Region" or
# row[SKIP_COLS + 3] == "Compatibility" or row[SKIP_COLS + 4] == "Upscaling Issues" or
# row[SKIP_COLS + 5] == "Version tested" or row[SKIP_COLS + 6] == "Comments"):
# continue
code = str(row[SKIP_COLS + 0]).strip()
title = str(row[SKIP_COLS + 1]).strip()
region = str(row[SKIP_COLS + 2]).strip()
compatibility = str(row[SKIP_COLS + 3]).strip()
upscaling_issues = str(row[SKIP_COLS + 4]).strip()
version_tested = str(row[SKIP_COLS + 5]).strip()
comments = str(row[SKIP_COLS + 6]).strip()
if (len(code) == 0):
print("** Code is missing for '%s' (%s), skipping" % (title, region))
continue
# TODO: Quoting here
fout.write(" <entry code=\"%s\" title=\"%s\" region=\"%s\" compatibility=\"%d\">\n" % (escape(code), escape(title), escape(region), compatibility_string_to_int(compatibility)))
fout.write(" <compatibility>%s</compatibility>\n" % escape(compatibility))
if (len(upscaling_issues) > 0):
fout.write(" <upscaling-issues>%s</upscaling-issues>\n" % escape(upscaling_issues))
if (len(version_tested) > 0):
fout.write(" <version-tested>%s</version-tested>\n" % escape(version_tested))
if (len(comments) > 0):
fout.write(" <comments>%s</comments>\n" % escape(comments))
fout.write(" </entry>\n")
fout.write("</compatibility-list>\n")
fout.close()
fin.close()
return True
if (__name__ == "__main__"):
if (len(sys.argv) < 3):
print("Usage: %s <path to csv> <path to xml>" % sys.argv[0])
sys.exit(1)
result = compatibility_csv_to_xml(sys.argv[1], sys.argv[2])
sys.exit(0 if result else 1)

View File

@ -1,62 +0,0 @@
import sys
import argparse
import xml.etree.ElementTree as ET
def convert_list(filename, separator=','):
fields = ["Game Code", "Game Title", "Region", "Compatibility", "Upscaling Issues", "Version tested", "Comments"]
output = separator.join(fields) + "\n"
tree = ET.parse(filename)
for child in tree.getroot():
if (child.tag != "entry"):
print("!!! Skipping invalid tag '%s'" % child.tag)
continue
game_code = child.get("code")
if game_code is None:
game_code = ""
game_title = child.get("title") or ""
if game_title is None:
game_title = ""
region = child.get("region")
if region is None:
region = ""
node = child.find("compatibility")
compatibility = node.text if node is not None else ""
node = child.find("upscaling-issues")
upscaling_issues = node.text if node is not None else ""
node = child.find("version-tested")
version_tested = node.text if node is not None else ""
node = child.find("comments")
comments = node.text if node is not None else ""
fix = None
if separator == '\t':
fix = lambda x: "" if x is None else x.replace('\t', ' ')
elif separator == ',':
fix = lambda x: "" if x is None else x if x.find(',') < 0 else ("\"%s\"" % x)
else:
fix = lambda x: "" if x is None else x
entry_fields = [fix(game_code), fix(game_title), fix(region), fix(compatibility), fix(upscaling_issues), fix(version_tested), fix(comments)]
output += separator.join(entry_fields) + "\n"
return output
if __name__ == "__main__":
parser = argparse.ArgumentParser()
parser.add_argument("--tabs", action="store_true")
parser.add_argument("list_file", action="store")
parser.add_argument("output_file", action="store")
args = parser.parse_args()
output = convert_list(args.list_file, '\t' if args.tabs else ',')
output_file = open(args.output_file, "w")
output_file.write(output)
output_file.close()

View File

@ -1,46 +0,0 @@
bools = ["false", "true"]
print("static constexpr DrawRectangleFunction funcs[2][2][2] = {")
for texture in range(2):
print(" {")
for raw_texture in range(2):
print(" {")
for transparency in range(2):
line = "&GPU_SW_Backend::DrawRectangle<%s, %s, %s>" % (bools[texture], bools[0 if texture == 0 else raw_texture], bools[transparency])
print(" %s%s" % (line, "," if transparency == 0 else ""))
print(" }%s" % ("," if raw_texture == 0 else ""))
print(" }%s" % ("," if texture == 0 else ""))
print("};")
print("static constexpr DrawTriangleFunction funcs[2][2][2][2][2] = {")
for shading in range(2):
print(" {")
for texture in range(2):
print(" {")
for raw_texture in range(2):
print(" {")
for transparency in range(2):
print(" {")
for dither in range(2):
line = "&GPU_SW_Backend::DrawTriangle<%s, %s, %s, %s, %s>" % (bools[shading], bools[texture], bools[0 if texture == 0 else raw_texture], bools[transparency], bools[0 if raw_texture != 0 else dither])
print(" %s%s" % (line, "," if dither == 0 else ""))
print(" }%s" % ("," if transparency == 0 else ""))
print(" }%s" % ("," if raw_texture == 0 else ""))
print(" }%s" % ("," if texture == 0 else ""))
print(" }%s" % ("," if shading == 0 else ""))
print("};")
print("static constexpr DrawLineFunction funcs[2][2][2] = {")
for shading in range(2):
print(" {")
for transparency in range(2):
print(" {")
for dither in range(2):
line = "&GPU_SW_Backend::DrawLine<%s, %s, %s>" % (bools[shading], bools[transparency], bools[dither])
print(" %s%s" % (line, "," if dither == 0 else ""))
print(" }%s" % ("," if transparency == 0 else ""))
print(" }%s" % ("," if shading == 0 else ""))
print("};")

View File

@ -1,108 +0,0 @@
import sys
import re
import xml.etree.ElementTree as ET
from xml.sax.saxutils import unescape
class GameEntry:
def __init__(self, title, serials):
self.title = title
self.serials = serials
def __repr__(self):
return self.title + " (" + ",".join(self.serials) + ")"
def get_serials(s):
out = []
for it in s.split("/"):
for it2 in it.split(","):
for it3 in it2.split("~"):
i = it3.find('(')
if i > 0:
it3 = it3[:i-1]
it3 = re.sub("[^A-Za-z0-9-]", "", it3)
out.append(it3.strip())
print(out)
return out
def parse_xml(path):
entries = {}
tree = ET.parse(path)
for child in tree.getroot():
name = child.get("name")
if name is None:
continue
title = ""
description = child.find("description")
if description is not None:
title = description.text
serials = []
for grandchild in child.iterfind("info"):
gname = grandchild.get("name")
gvalue = grandchild.get("value")
#print(gname, gvalue)
if gname is not None and gname == "serial" and gvalue is not None:
serials.extend(get_serials(gvalue))
if len(serials) > 0:
entries[name] = GameEntry(title, serials)
return entries
def write_codes(entries, fout, name, codes):
if name == "" or len(codes) == 0:
return
if name not in entries:
print("Unknown game '%s'" % name)
return
entry = entries[name]
fout.write(";%s\n" % entry.title)
for serial in entry.serials:
fout.write(":%s\n" % serial)
fout.write("\n".join(codes))
fout.write("\n\n")
def rewrite_dat(entries, inpath, outpath):
fin = open(inpath, "r", encoding="utf-8")
fout = open(outpath, "w", encoding="utf-8")
current_name = ""
code_lines = []
for line in fin.readlines():
if line[0] == ' ' or line[0] == ';' or line[:2] == "##":
continue
line = line.strip()
if len(line) == 0:
continue
line = unescape(line)
if line[0] == ':':
write_codes(entries, fout, current_name, code_lines)
current_name = line[1:].split(':')[0].strip()
code_lines = []
else:
code_lines.append(line)
write_codes(entries, fout, current_name, code_lines)
fin.close()
fout.close()
if __name__ == "__main__":
if len(sys.argv) < 4:
print("usage: %s <psx.xml path> <cheatpsx.dat> <output file>" % sys.argv[0])
sys.exit(1)
entries = parse_xml(sys.argv[1])
rewrite_dat(entries, sys.argv[2], sys.argv[3])

View File

@ -1,59 +0,0 @@
from copy import deepcopy
import sys
import argparse
import xml.etree.ElementTree as ET
from xml.dom import minidom
# https://pymotw.com/2/xml/etree/ElementTree/create.html
def prettify(elem):
"""Return a pretty-printed XML string for the Element.
"""
rough_string = ET.tostring(elem, 'utf-8')
reparsed = minidom.parseString(rough_string)
dom_string = reparsed.toprettyxml(encoding="utf-8",indent=" ")
return b'\n'.join([s for s in dom_string.splitlines() if s.strip()])
# https://stackoverflow.com/questions/25338817/sorting-xml-in-python-etree/25339725#25339725
def sortchildrenby(parent, attr):
parent[:] = sorted(parent, key=lambda child: child.get(attr))
def add_entries_from_file(filename, new_tree, overwrite_existing = False):
tree = ET.parse(filename)
for child in tree.getroot():
if (child.tag != "entry"):
print("!!! Skipping invalid tag '%s'" % child.tag)
continue
game_code = child.get("code")
existing_node = new_tree.getroot().find(".//*[@code='%s']" % game_code)
if existing_node is not None:
if overwrite_existing:
print("*** Replacing %s from new list" % game_code)
new_tree.getroot().remove(existing_node)
else:
print("*** Skipping %s from new list" % game_code)
continue
new_tree.getroot().append(deepcopy(child))
if __name__ == "__main__":
parser = argparse.ArgumentParser()
parser.add_argument("--overwrite", action="store_true")
parser.add_argument("existing_list", action="store")
parser.add_argument("list_to_merge", action="store")
parser.add_argument("output_list", action="store")
args = parser.parse_args()
new_tree = ET.ElementTree(ET.Element("compatibility-list"))
add_entries_from_file(args.existing_list, new_tree, False)
add_entries_from_file(args.list_to_merge, new_tree, args.overwrite)
sortchildrenby(new_tree.getroot(), "title")
output_file = open(args.output_list, "wb")
output_file.write(prettify(new_tree.getroot()))
output_file.close()

View File

@ -1,28 +0,0 @@
import sys
import os
def pad_bios(in_name, out_name):
print("Reading %s..." % in_name)
with open(in_name, "rb") as f:
indata = f.read()
if len(indata) > (512 * 1024):
print("Input file %s is too large (%u bytes)", in_name, len(indata))
sys.exit(1)
padding_size = (512 * 1024) - len(indata)
padding = b'\0' * padding_size
print("Padding with %u bytes" % padding_size)
print("Writing %s..." % out_name)
with open(out_name, "wb") as f:
f.write(indata)
f.write(padding)
if __name__ == "__main__":
if len(sys.argv) < 3:
print("Usage: %s <input filename> <output filename>" % sys.argv[0])
sys.exit(1)
pad_bios(sys.argv[1], sys.argv[2])
sys.exit(0)

View File

@ -6,7 +6,6 @@ add_library(common
binary_reader_writer.h binary_reader_writer.h
bitfield.h bitfield.h
bitutils.h bitutils.h
build_timestamp.h
crash_handler.cpp crash_handler.cpp
crash_handler.h crash_handler.h
dimensional_array.h dimensional_array.h

View File

@ -1,97 +0,0 @@
/*
*
* Created: 29.03.2018
*
* Authors:
*
* Assembled from the code released on Stackoverflow by:
* Dennis (instructable.com/member/nqtronix) | https://stackoverflow.com/questions/23032002/c-c-how-to-get-integer-unix-timestamp-of-build-time-not-string
* and
* Alexis Wilke | https://stackoverflow.com/questions/10538444/do-you-know-of-a-c-macro-to-compute-unix-time-and-date
*
* Assembled by Jean Rabault
*
* BUILD_UNIX_TIMESTAMP gives the UNIX timestamp (unsigned long integer of seconds since 1st Jan 1970) of compilation from macros using the compiler defined __TIME__ macro.
* This should include Gregorian calendar leap days, in particular the 29ths of February, 100 and 400 years modulo leaps.
*
* Careful: __TIME__ is the local time of the computer, NOT the UTC time in general!
*
*/
#ifndef COMPILE_TIME_H_
#define COMPILE_TIME_H_
// Some definitions for calculation
#define SEC_PER_MIN 60UL
#define SEC_PER_HOUR 3600UL
#define SEC_PER_DAY 86400UL
#define SEC_PER_YEAR (SEC_PER_DAY*365)
// extracts 1..4 characters from a string and interprets it as a decimal value
#define CONV_STR2DEC_1(str, i) (str[i]>'0'?str[i]-'0':0)
#define CONV_STR2DEC_2(str, i) (CONV_STR2DEC_1(str, i)*10 + str[i+1]-'0')
#define CONV_STR2DEC_3(str, i) (CONV_STR2DEC_2(str, i)*10 + str[i+2]-'0')
#define CONV_STR2DEC_4(str, i) (CONV_STR2DEC_3(str, i)*10 + str[i+3]-'0')
// Custom "glue logic" to convert the month name to a usable number
#define GET_MONTH(str, i) (str[i]=='J' && str[i+1]=='a' && str[i+2]=='n' ? 1 : \
str[i]=='F' && str[i+1]=='e' && str[i+2]=='b' ? 2 : \
str[i]=='M' && str[i+1]=='a' && str[i+2]=='r' ? 3 : \
str[i]=='A' && str[i+1]=='p' && str[i+2]=='r' ? 4 : \
str[i]=='M' && str[i+1]=='a' && str[i+2]=='y' ? 5 : \
str[i]=='J' && str[i+1]=='u' && str[i+2]=='n' ? 6 : \
str[i]=='J' && str[i+1]=='u' && str[i+2]=='l' ? 7 : \
str[i]=='A' && str[i+1]=='u' && str[i+2]=='g' ? 8 : \
str[i]=='S' && str[i+1]=='e' && str[i+2]=='p' ? 9 : \
str[i]=='O' && str[i+1]=='c' && str[i+2]=='t' ? 10 : \
str[i]=='N' && str[i+1]=='o' && str[i+2]=='v' ? 11 : \
str[i]=='D' && str[i+1]=='e' && str[i+2]=='c' ? 12 : 0)
// extract the information from the time string given by __TIME__ and __DATE__
#define __TIME_SECONDS__ CONV_STR2DEC_2(__TIME__, 6)
#define __TIME_MINUTES__ CONV_STR2DEC_2(__TIME__, 3)
#define __TIME_HOURS__ CONV_STR2DEC_2(__TIME__, 0)
#define __TIME_DAYS__ CONV_STR2DEC_2(__DATE__, 4)
#define __TIME_MONTH__ GET_MONTH(__DATE__, 0)
#define __TIME_YEARS__ CONV_STR2DEC_4(__DATE__, 7)
// Days in February
#define _UNIX_TIMESTAMP_FDAY(year) \
(((year) % 400) == 0UL ? 29UL : \
(((year) % 100) == 0UL ? 28UL : \
(((year) % 4) == 0UL ? 29UL : \
28UL)))
// Days in the year
#define _UNIX_TIMESTAMP_YDAY(year, month, day) \
( \
/* January */ day \
/* February */ + (month >= 2 ? 31UL : 0UL) \
/* March */ + (month >= 3 ? _UNIX_TIMESTAMP_FDAY(year) : 0UL) \
/* April */ + (month >= 4 ? 31UL : 0UL) \
/* May */ + (month >= 5 ? 30UL : 0UL) \
/* June */ + (month >= 6 ? 31UL : 0UL) \
/* July */ + (month >= 7 ? 30UL : 0UL) \
/* August */ + (month >= 8 ? 31UL : 0UL) \
/* September */+ (month >= 9 ? 31UL : 0UL) \
/* October */ + (month >= 10 ? 30UL : 0UL) \
/* November */ + (month >= 11 ? 31UL : 0UL) \
/* December */ + (month >= 12 ? 30UL : 0UL) \
)
// get the UNIX timestamp from a digits representation
#define _UNIX_TIMESTAMP(year, month, day, hour, minute, second) \
( /* time */ second \
+ minute * SEC_PER_MIN \
+ hour * SEC_PER_HOUR \
+ /* year day (month + day) */ (_UNIX_TIMESTAMP_YDAY(year, month, day) - 1) * SEC_PER_DAY \
+ /* year */ (year - 1970UL) * SEC_PER_YEAR \
+ ((year - 1969UL) / 4UL) * SEC_PER_DAY \
- ((year - 1901UL) / 100UL) * SEC_PER_DAY \
+ ((year - 1601UL) / 400UL) * SEC_PER_DAY \
)
// the UNIX timestamp
#define BUILD_UNIX_TIMESTAMP (_UNIX_TIMESTAMP(__TIME_YEARS__, __TIME_MONTH__, __TIME_DAYS__, __TIME_HOURS__, __TIME_MINUTES__, __TIME_SECONDS__))
#endif

View File

@ -6,7 +6,6 @@
<ClInclude Include="assert.h" /> <ClInclude Include="assert.h" />
<ClInclude Include="bitfield.h" /> <ClInclude Include="bitfield.h" />
<ClInclude Include="bitutils.h" /> <ClInclude Include="bitutils.h" />
<ClInclude Include="build_timestamp.h" />
<ClInclude Include="crash_handler.h" /> <ClInclude Include="crash_handler.h" />
<ClInclude Include="dimensional_array.h" /> <ClInclude Include="dimensional_array.h" />
<ClInclude Include="dynamic_library.h" /> <ClInclude Include="dynamic_library.h" />

View File

@ -33,7 +33,6 @@
<ClInclude Include="memory_settings_interface.h" /> <ClInclude Include="memory_settings_interface.h" />
<ClInclude Include="threading.h" /> <ClInclude Include="threading.h" />
<ClInclude Include="scoped_guard.h" /> <ClInclude Include="scoped_guard.h" />
<ClInclude Include="build_timestamp.h" />
<ClInclude Include="sha1_digest.h" /> <ClInclude Include="sha1_digest.h" />
<ClInclude Include="fastjmp.h" /> <ClInclude Include="fastjmp.h" />
<ClInclude Include="memmap.h" /> <ClInclude Include="memmap.h" />

View File

@ -35,8 +35,6 @@ set(SRCS
cheatmanagerwindow.cpp cheatmanagerwindow.cpp
cheatmanagerwindow.h cheatmanagerwindow.h
cheatmanagerwindow.ui cheatmanagerwindow.ui
collapsiblewidget.cpp
collapsiblewidget.h
colorpickerbutton.cpp colorpickerbutton.cpp
colorpickerbutton.h colorpickerbutton.h
consolesettingswidget.cpp consolesettingswidget.cpp

View File

@ -1,57 +0,0 @@
// https://stackoverflow.com/questions/32476006/how-to-make-an-expandable-collapsable-section-widget-in-qt
#include <QtCore/QPropertyAnimation>
#include "collapsiblewidget.h"
CollapsibleWidget::CollapsibleWidget(const QString& title, const int animationDuration, QWidget* parent)
: QWidget(parent), animationDuration(animationDuration)
{
toggleButton.setStyleSheet("QToolButton { border: none; }");
toggleButton.setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
toggleButton.setArrowType(Qt::ArrowType::RightArrow);
toggleButton.setText(title);
toggleButton.setCheckable(true);
toggleButton.setChecked(false);
contentArea.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
// start out collapsed
contentArea.setMaximumHeight(0);
contentArea.setMinimumHeight(0);
// let the entire widget grow and shrink with its content
toggleAnimation.addAnimation(new QPropertyAnimation(this, "minimumHeight"));
toggleAnimation.addAnimation(new QPropertyAnimation(this, "maximumHeight"));
toggleAnimation.addAnimation(new QPropertyAnimation(&contentArea, "maximumHeight"));
// don't waste space
mainLayout.setContentsMargins(0, 0, 0, 0);
mainLayout.addWidget(&toggleButton);
mainLayout.addWidget(&contentArea);
setLayout(&mainLayout);
QObject::connect(&toggleButton, &QToolButton::clicked, [this](const bool checked) {
toggleButton.setArrowType(checked ? Qt::ArrowType::DownArrow : Qt::ArrowType::RightArrow);
toggleAnimation.setDirection(checked ? QAbstractAnimation::Forward : QAbstractAnimation::Backward);
toggleAnimation.start();
});
}
void CollapsibleWidget::setContentLayout(QLayout* contentLayout)
{
delete contentArea.layout();
contentArea.setLayout(contentLayout);
const auto collapsedHeight = sizeHint().height() - contentArea.maximumHeight();
auto contentHeight = contentLayout->sizeHint().height();
for (int i = 0; i < toggleAnimation.animationCount() - 1; ++i)
{
QPropertyAnimation* spoilerAnimation = static_cast<QPropertyAnimation*>(toggleAnimation.animationAt(i));
spoilerAnimation->setDuration(animationDuration);
spoilerAnimation->setStartValue(collapsedHeight);
spoilerAnimation->setEndValue(collapsedHeight + contentHeight);
}
QPropertyAnimation* contentAnimation =
static_cast<QPropertyAnimation*>(toggleAnimation.animationAt(toggleAnimation.animationCount() - 1));
contentAnimation->setDuration(animationDuration);
contentAnimation->setStartValue(0);
contentAnimation->setEndValue(contentHeight);
}

View File

@ -1,27 +0,0 @@
// https://stackoverflow.com/questions/32476006/how-to-make-an-expandable-collapsable-section-widget-in-qt
#pragma once
#include <QtCore/QParallelAnimationGroup>
#include <QtWidgets/QScrollArea>
#include <QtWidgets/QToolButton>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>
class CollapsibleWidget : public QWidget
{
Q_OBJECT
private:
QVBoxLayout mainLayout;
QToolButton toggleButton;
QParallelAnimationGroup toggleAnimation;
QScrollArea contentArea;
int animationDuration{300};
public:
explicit CollapsibleWidget(const QString& title = "", const int animationDuration = 300, QWidget* parent = 0);
QScrollArea* getScrollArea() { return &contentArea; }
void setContentLayout(QLayout* contentLayout);
};

View File

@ -11,7 +11,6 @@
<ClCompile Include="biossettingswidget.cpp" /> <ClCompile Include="biossettingswidget.cpp" />
<ClCompile Include="cheatmanagerwindow.cpp" /> <ClCompile Include="cheatmanagerwindow.cpp" />
<ClCompile Include="cheatcodeeditordialog.cpp" /> <ClCompile Include="cheatcodeeditordialog.cpp" />
<ClCompile Include="collapsiblewidget.cpp" />
<ClCompile Include="colorpickerbutton.cpp" /> <ClCompile Include="colorpickerbutton.cpp" />
<ClCompile Include="consolesettingswidget.cpp" /> <ClCompile Include="consolesettingswidget.cpp" />
<ClCompile Include="controllerbindingwidgets.cpp" /> <ClCompile Include="controllerbindingwidgets.cpp" />
@ -77,7 +76,6 @@
<QtMoc Include="debuggerwindow.h" /> <QtMoc Include="debuggerwindow.h" />
<QtMoc Include="achievementsettingswidget.h" /> <QtMoc Include="achievementsettingswidget.h" />
<QtMoc Include="achievementlogindialog.h" /> <QtMoc Include="achievementlogindialog.h" />
<QtMoc Include="collapsiblewidget.h" />
<QtMoc Include="controllerbindingwidgets.h" /> <QtMoc Include="controllerbindingwidgets.h" />
<QtMoc Include="controllerglobalsettingswidget.h" /> <QtMoc Include="controllerglobalsettingswidget.h" />
<QtMoc Include="controllersettingswindow.h" /> <QtMoc Include="controllersettingswindow.h" />
@ -226,7 +224,6 @@
<ClCompile Include="$(IntDir)moc_biossettingswidget.cpp" /> <ClCompile Include="$(IntDir)moc_biossettingswidget.cpp" />
<ClCompile Include="$(IntDir)moc_cheatmanagerwindow.cpp" /> <ClCompile Include="$(IntDir)moc_cheatmanagerwindow.cpp" />
<ClCompile Include="$(IntDir)moc_cheatcodeeditordialog.cpp" /> <ClCompile Include="$(IntDir)moc_cheatcodeeditordialog.cpp" />
<ClCompile Include="$(IntDir)moc_collapsiblewidget.cpp" />
<ClCompile Include="$(IntDir)moc_colorpickerbutton.cpp" /> <ClCompile Include="$(IntDir)moc_colorpickerbutton.cpp" />
<ClCompile Include="$(IntDir)moc_consolesettingswidget.cpp" /> <ClCompile Include="$(IntDir)moc_consolesettingswidget.cpp" />
<ClCompile Include="$(IntDir)moc_controllerbindingwidgets.cpp" /> <ClCompile Include="$(IntDir)moc_controllerbindingwidgets.cpp" />

View File

@ -31,7 +31,6 @@
<ClCompile Include="emulationsettingswidget.cpp" /> <ClCompile Include="emulationsettingswidget.cpp" />
<ClCompile Include="achievementsettingswidget.cpp" /> <ClCompile Include="achievementsettingswidget.cpp" />
<ClCompile Include="achievementlogindialog.cpp" /> <ClCompile Include="achievementlogindialog.cpp" />
<ClCompile Include="collapsiblewidget.cpp" />
<ClCompile Include="qtkeycodes.cpp" /> <ClCompile Include="qtkeycodes.cpp" />
<ClCompile Include="controllerglobalsettingswidget.cpp" /> <ClCompile Include="controllerglobalsettingswidget.cpp" />
<ClCompile Include="controllersettingswindow.cpp" /> <ClCompile Include="controllersettingswindow.cpp" />
@ -72,9 +71,6 @@
<ClCompile Include="$(IntDir)moc_cheatmanagerwindow.cpp"> <ClCompile Include="$(IntDir)moc_cheatmanagerwindow.cpp">
<Filter>moc</Filter> <Filter>moc</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="$(IntDir)moc_collapsiblewidget.cpp">
<Filter>moc</Filter>
</ClCompile>
<ClCompile Include="$(IntDir)moc_colorpickerbutton.cpp"> <ClCompile Include="$(IntDir)moc_colorpickerbutton.cpp">
<Filter>moc</Filter> <Filter>moc</Filter>
</ClCompile> </ClCompile>
@ -228,7 +224,6 @@
<QtMoc Include="emulationsettingswidget.h" /> <QtMoc Include="emulationsettingswidget.h" />
<QtMoc Include="achievementsettingswidget.h" /> <QtMoc Include="achievementsettingswidget.h" />
<QtMoc Include="achievementlogindialog.h" /> <QtMoc Include="achievementlogindialog.h" />
<QtMoc Include="collapsiblewidget.h" />
<QtMoc Include="controllerbindingwidgets.h" /> <QtMoc Include="controllerbindingwidgets.h" />
<QtMoc Include="controllerglobalsettingswidget.h" /> <QtMoc Include="controllerglobalsettingswidget.h" />
<QtMoc Include="controllersettingswindow.h" /> <QtMoc Include="controllersettingswindow.h" />

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@ -1,3 +0,0 @@
fxc /T vs_4_0 /E main /O3 /Fh display_vs.hlsl.h /Vn "static s_display_vs_bytecode" display_vs.hlsl
fxc /T ps_4_0 /E main /O3 /Fh display_ps.hlsl.h /Vn "static s_display_ps_bytecode" display_ps.hlsl
fxc /T ps_4_0 /E main /O3 /D ALPHA=1 /Fh display_ps_alpha.hlsl.h /Vn "static s_display_ps_alpha_bytecode" display_ps.hlsl