WIP: Global times instead of downcounts
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ec032bfb15
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865f48e537
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@ -50,8 +50,8 @@ union CacheControl
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struct State
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{
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// ticks the CPU has executed
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TickCount pending_ticks = 0;
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TickCount downcount = 0;
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u32 pending_ticks = 0;
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u32 downcount = 0;
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Registers regs = {};
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Cop0Registers cop0_regs = {};
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@ -98,9 +98,9 @@ void Execute();
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ALWAYS_INLINE Registers& GetRegs() { return g_state.regs; }
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ALWAYS_INLINE TickCount GetPendingTicks() { return g_state.pending_ticks; }
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ALWAYS_INLINE u32 GetPendingTicks() { return g_state.pending_ticks; }
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ALWAYS_INLINE void ResetPendingTicks() { g_state.pending_ticks = 0; }
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ALWAYS_INLINE void AddPendingTicks(TickCount ticks) { g_state.pending_ticks += ticks; }
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ALWAYS_INLINE void AddPendingTicks(u32 ticks) { g_state.pending_ticks += ticks; }
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// state helpers
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ALWAYS_INLINE bool InUserMode() { return g_state.cop0_regs.sr.KUc; }
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@ -2,8 +2,8 @@
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#include "types.h"
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static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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static constexpr u32 SAVE_STATE_VERSION = 43;
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static constexpr u32 SAVE_STATE_MINIMUM_VERSION = 42;
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static constexpr u32 SAVE_STATE_VERSION = 44;
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static constexpr u32 SAVE_STATE_MINIMUM_VERSION = 44;
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#pragma pack(push, 4)
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struct SAVE_STATE_HEADER
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@ -13,11 +13,10 @@ static TimingEvent* s_active_events_tail;
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static TimingEvent* s_current_event = nullptr;
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static u32 s_active_event_count = 0;
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static u64 s_global_tick_counter = 0;
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static u64 s_last_event_run_time = 0;
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u64 GetGlobalTickCounter()
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{
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return s_global_tick_counter;
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return s_global_tick_counter + CPU::GetPendingTicks();
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}
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void Initialize()
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@ -27,8 +26,14 @@ void Initialize()
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void Reset()
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{
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const u64 old_ts = s_global_tick_counter;
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s_global_tick_counter = 0;
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s_last_event_run_time = 0;
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for (TimingEvent* event = s_active_events_head; event; event = event->next)
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{
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event->m_next_run_time = event->m_next_run_time - old_ts + s_global_tick_counter;
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event->m_last_run_time = old_ts - event->m_last_run_time + s_global_tick_counter;
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}
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}
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void Shutdown()
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@ -50,18 +55,22 @@ std::unique_ptr<TimingEvent> CreateTimingEvent(std::string name, TickCount perio
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void UpdateCPUDowncount()
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{
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if (!CPU::g_state.frame_done)
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CPU::g_state.downcount = s_active_events_head->GetDowncount();
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{
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const u64 gtc = GetGlobalTickCounter();
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const u64 next_event_run_time = s_active_events_head->m_next_run_time;
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CPU::g_state.downcount = (next_event_run_time > gtc) ? static_cast<u32>(next_event_run_time - gtc) : 0u;
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}
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}
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static void SortEvent(TimingEvent* event)
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{
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const TickCount event_downcount = event->m_downcount;
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const u64 event_downcount = event->m_next_run_time;
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if (event->prev && event->prev->m_downcount > event_downcount)
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if (event->prev && event->prev->m_next_run_time > event_downcount)
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{
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// move backwards
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TimingEvent* current = event->prev;
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while (current && current->m_downcount > event_downcount)
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while (current && current->m_next_run_time > event_downcount)
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current = current->prev;
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// unlink
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@ -97,11 +106,11 @@ static void SortEvent(TimingEvent* event)
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UpdateCPUDowncount();
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}
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}
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else if (event->next && event_downcount > event->next->m_downcount)
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else if (event->next && event_downcount > event->next->m_next_run_time)
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{
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// move forwards
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TimingEvent* current = event->next;
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while (current && event_downcount > current->m_downcount)
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while (current && event_downcount > current->m_next_run_time)
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current = current->next;
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// unlink
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@ -146,7 +155,7 @@ static void AddActiveEvent(TimingEvent* event)
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TimingEvent* current = nullptr;
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TimingEvent* next = s_active_events_head;
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while (next && event->m_downcount > next->m_downcount)
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while (next && event->m_next_run_time > next->m_next_run_time)
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{
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current = next;
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next = next->next;
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@ -255,35 +264,28 @@ void RunEvents()
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{
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DebugAssert(!s_current_event);
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TickCount pending_ticks =
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static_cast<TickCount>((s_global_tick_counter + static_cast<u32>(CPU::GetPendingTicks())) - s_last_event_run_time);
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u32 pending_ticks = CPU::GetPendingTicks();
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CPU::ResetPendingTicks();
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while (pending_ticks > 0)
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{
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const TickCount time = std::min(pending_ticks, s_active_events_head->GetDowncount());
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s_global_tick_counter += static_cast<u32>(time);
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const u32 time =
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std::min(pending_ticks, static_cast<u32>(s_active_events_head->m_next_run_time - s_global_tick_counter));
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s_global_tick_counter += time;
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pending_ticks -= time;
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// Apply downcount to all events.
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// This will result in a negative downcount for those events which are late.
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for (TimingEvent* event = s_active_events_head; event; event = event->next)
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{
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event->m_downcount -= time;
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event->m_time_since_last_run += time;
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}
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// Now we can actually run the callbacks.
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while (s_active_events_head->m_downcount <= 0)
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const u64 gtc = s_global_tick_counter;
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while (gtc >= s_active_events_head->m_next_run_time)
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{
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// move it to the end, since that'll likely be its new position
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TimingEvent* event = s_active_events_head;
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s_current_event = event;
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// Factor late time into the time for the next invocation.
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const TickCount ticks_late = -event->m_downcount;
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const TickCount ticks_to_execute = event->m_time_since_last_run;
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event->m_downcount += event->m_interval;
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event->m_time_since_last_run = 0;
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const TickCount ticks_late = static_cast<TickCount>(gtc - event->m_next_run_time);
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const TickCount ticks_to_execute = static_cast<TickCount>(gtc - event->m_last_run_time);
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event->m_next_run_time = gtc + static_cast<u32>(event->m_interval);
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event->m_last_run_time = gtc;
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// The cycles_late is only an indicator, it doesn't modify the cycles to execute.
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event->m_callback(ticks_to_execute, ticks_late);
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@ -292,23 +294,13 @@ void RunEvents()
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}
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}
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s_last_event_run_time = s_global_tick_counter;
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s_current_event = nullptr;
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UpdateCPUDowncount();
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}
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bool DoState(StateWrapper& sw)
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{
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if (sw.IsReading() && sw.GetVersion() < 43)
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{
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u32 global_tick_counter32;
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sw.Do(&global_tick_counter32);
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s_global_tick_counter = ZeroExtend64(global_tick_counter32);
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}
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else
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{
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sw.Do(&s_global_tick_counter);
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}
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if (sw.IsReading())
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{
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@ -320,10 +312,11 @@ bool DoState(StateWrapper& sw)
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for (u32 i = 0; i < event_count; i++)
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{
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std::string event_name;
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TickCount downcount, time_since_last_run, period, interval;
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u64 next_run_time, last_run_time;
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TickCount period, interval;
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sw.Do(&event_name);
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sw.Do(&downcount);
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sw.Do(&time_since_last_run);
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sw.Do(&next_run_time);
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sw.Do(&last_run_time);
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sw.Do(&period);
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sw.Do(&interval);
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if (sw.HasError())
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@ -337,23 +330,12 @@ bool DoState(StateWrapper& sw)
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}
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// Using reschedule is safe here since we call sort afterwards.
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event->m_downcount = downcount;
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event->m_time_since_last_run = time_since_last_run;
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event->m_next_run_time = next_run_time;
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event->m_last_run_time = last_run_time;
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event->m_period = period;
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event->m_interval = interval;
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}
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if (sw.GetVersion() < 43)
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{
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u32 last_event_run_time32;
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sw.Do(&last_event_run_time32);
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s_last_event_run_time = ZeroExtend64(last_event_run_time32);
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}
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else
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{
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sw.Do(&s_last_event_run_time);
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}
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Log_DevPrintf("Loaded %u events from save state.", event_count);
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SortEvents();
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}
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@ -365,14 +347,12 @@ bool DoState(StateWrapper& sw)
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for (TimingEvent* event = s_active_events_head; event; event = event->next)
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{
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sw.Do(&event->m_name);
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sw.Do(&event->m_downcount);
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sw.Do(&event->m_time_since_last_run);
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sw.Do(&event->m_next_run_time);
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sw.Do(&event->m_last_run_time);
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sw.Do(&event->m_period);
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sw.Do(&event->m_interval);
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}
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sw.Do(&s_last_event_run_time);
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Log_DevPrintf("Wrote %u events to save state.", s_active_event_count);
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}
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@ -382,9 +362,11 @@ bool DoState(StateWrapper& sw)
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} // namespace TimingEvents
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TimingEvent::TimingEvent(std::string name, TickCount period, TickCount interval, TimingEventCallback callback)
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: m_downcount(interval), m_time_since_last_run(0), m_period(period), m_interval(interval),
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m_callback(std::move(callback)), m_name(std::move(name)), m_active(false)
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: m_period(period), m_interval(interval), m_callback(std::move(callback)), m_name(std::move(name)), m_active(false)
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{
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const u64 gtc = TimingEvents::GetGlobalTickCounter();
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m_next_run_time = gtc + static_cast<u32>(interval);
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m_last_run_time = gtc;
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}
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TimingEvent::~TimingEvent()
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@ -395,23 +377,24 @@ TimingEvent::~TimingEvent()
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TickCount TimingEvent::GetTicksSinceLastExecution() const
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{
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return CPU::GetPendingTicks() + m_time_since_last_run;
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return static_cast<TickCount>(TimingEvents::GetGlobalTickCounter() - m_last_run_time);
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}
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TickCount TimingEvent::GetTicksUntilNextExecution() const
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{
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return std::max(m_downcount - CPU::GetPendingTicks(), static_cast<TickCount>(0));
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const u64 gtc = TimingEvents::GetGlobalTickCounter();
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return (gtc >= m_next_run_time) ? 0 : static_cast<TickCount>(m_next_run_time - gtc);
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}
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void TimingEvent::Schedule(TickCount ticks)
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{
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const TickCount pending_ticks = CPU::GetPendingTicks();
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m_downcount = pending_ticks + ticks;
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const u64 gtc = TimingEvents::GetGlobalTickCounter();
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m_next_run_time = gtc + static_cast<u32>(ticks);
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if (!m_active)
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{
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// Event is going active, so we want it to only execute ticks from the current timestamp.
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m_time_since_last_run = -pending_ticks;
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m_last_run_time = gtc;
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m_active = true;
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TimingEvents::AddActiveEvent(this);
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}
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@ -442,8 +425,9 @@ void TimingEvent::Reset()
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if (!m_active)
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return;
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m_downcount = m_interval;
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m_time_since_last_run = 0;
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const u64 gtc = TimingEvents::GetGlobalTickCounter();
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m_next_run_time = gtc + static_cast<u32>(m_interval);
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m_last_run_time = 0;
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if (TimingEvents::s_current_event != this)
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TimingEvents::SortEvent(this);
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}
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@ -453,13 +437,13 @@ void TimingEvent::InvokeEarly(bool force /* = false */)
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if (!m_active)
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return;
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const TickCount pending_ticks = CPU::GetPendingTicks();
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const TickCount ticks_to_execute = m_time_since_last_run + pending_ticks;
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const u64 gtc = TimingEvents::GetGlobalTickCounter();
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const TickCount ticks_to_execute = (gtc >= m_last_run_time) ? static_cast<TickCount>(gtc - m_last_run_time) : 0;
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if (!force && ticks_to_execute < m_period)
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return;
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m_downcount = pending_ticks + m_interval;
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m_time_since_last_run -= ticks_to_execute;
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m_next_run_time = gtc + static_cast<u32>(m_interval);
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m_last_run_time = gtc;
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m_callback(ticks_to_execute, 0);
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// Since we've changed the downcount, we need to re-sort the events.
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@ -473,9 +457,9 @@ void TimingEvent::Activate()
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return;
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// leave the downcount intact
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const TickCount pending_ticks = CPU::GetPendingTicks();
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m_downcount += pending_ticks;
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m_time_since_last_run -= pending_ticks;
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const u64 gtc = TimingEvents::GetGlobalTickCounter();
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m_next_run_time = gtc + static_cast<u32>(m_interval);
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m_last_run_time = gtc;
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m_active = true;
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TimingEvents::AddActiveEvent(this);
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@ -486,10 +470,6 @@ void TimingEvent::Deactivate()
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if (!m_active)
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return;
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const TickCount pending_ticks = CPU::GetPendingTicks();
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m_downcount -= pending_ticks;
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m_time_since_last_run += pending_ticks;
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m_active = false;
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TimingEvents::RemoveActiveEvent(this);
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}
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@ -23,7 +23,6 @@ public:
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// Returns the number of ticks between each event.
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ALWAYS_INLINE TickCount GetPeriod() const { return m_period; }
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ALWAYS_INLINE TickCount GetInterval() const { return m_interval; }
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ALWAYS_INLINE TickCount GetDowncount() const { return m_downcount; }
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// Includes pending time.
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TickCount GetTicksSinceLastExecution() const;
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@ -59,8 +58,8 @@ public:
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TimingEvent* prev = nullptr;
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TimingEvent* next = nullptr;
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TickCount m_downcount;
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TickCount m_time_since_last_run;
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u64 m_next_run_time;
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u64 m_last_run_time;
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TickCount m_period;
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TickCount m_interval;
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