Qt: Add hotkey to toggle software rendering
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@ -343,7 +343,10 @@ std::vector<QtHostInterface::HotkeyInfo> QtHostInterface::getHotkeyList() const
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std::vector<HotkeyInfo> hotkeys = {
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std::vector<HotkeyInfo> hotkeys = {
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{QStringLiteral("FastForward"), QStringLiteral("Toggle Fast Forward"), QStringLiteral("General")},
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{QStringLiteral("FastForward"), QStringLiteral("Toggle Fast Forward"), QStringLiteral("General")},
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{QStringLiteral("Fullscreen"), QStringLiteral("Toggle Fullscreen"), QStringLiteral("General")},
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{QStringLiteral("Fullscreen"), QStringLiteral("Toggle Fullscreen"), QStringLiteral("General")},
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{QStringLiteral("Pause"), QStringLiteral("Toggle Pause"), QStringLiteral("General")}};
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{QStringLiteral("Pause"), QStringLiteral("Toggle Pause"), QStringLiteral("General")},
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{QStringLiteral("ToggleSoftwareRendering"), QStringLiteral("Toggle Software Rendering"),
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QStringLiteral("Graphics")},
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};
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for (u32 i = 1; i <= NUM_SAVE_STATE_HOTKEYS; i++)
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for (u32 i = 1; i <= NUM_SAVE_STATE_HOTKEYS; i++)
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{
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{
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@ -384,6 +387,11 @@ void QtHostInterface::updateHotkeyInputMap()
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pauseSystem(!m_paused);
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pauseSystem(!m_paused);
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});
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});
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hk(QStringLiteral("ToggleSoftwareRendering"), [this](bool pressed) {
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if (!pressed)
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ToggleSoftwareRendering();
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});
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for (u32 i = 1; i <= NUM_SAVE_STATE_HOTKEYS; i++)
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for (u32 i = 1; i <= NUM_SAVE_STATE_HOTKEYS; i++)
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{
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{
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hk(QStringLiteral("LoadState%1").arg(i), [this, i](bool pressed) {
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hk(QStringLiteral("LoadState%1").arg(i), [this, i](bool pressed) {
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