MSBuild: Purge 32-bit targets
This has never been supported.
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cf45047463
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@ -153,12 +153,12 @@ elseif("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "x86_64" OR "${CMAKE_SYSTEM_PROCESSO
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else()
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# Cross-compiling 32-bit build. 32-bit hosts are not supported.
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set(CPU_ARCH_X86 TRUE)
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message("Building x86_32 binaries [not supported].")
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message(FATAL_ERROR "Building x86_32 binaries is not supported.")
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endif()
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elseif("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "x86" OR "${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "i386" OR
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"${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "i686")
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set(CPU_ARCH_X86 TRUE)
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message("Building x86_32 binaries [not supported].")
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message(FATAL_ERROR "Building x86_32 binaries is not supported.")
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elseif("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "aarch64" OR "${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "arm64")
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if(CMAKE_SIZEOF_VOID_P EQUAL 8) # Might have an A64 kernel, e.g. Raspbian.
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set(CPU_ARCH_ARM64 TRUE)
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@ -5,10 +5,6 @@
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<Configuration>DebugFast</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="DebugFast|Win32">
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<Configuration>DebugFast</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="DebugFast|x64">
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<Configuration>DebugFast</Configuration>
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<Platform>x64</Platform>
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@ -17,10 +13,6 @@
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<Configuration>Debug</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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@ -29,10 +21,6 @@
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<Configuration>ReleaseLTCG</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseLTCG|Win32">
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<Configuration>ReleaseLTCG</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseLTCG|x64">
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<Configuration>ReleaseLTCG</Configuration>
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<Platform>x64</Platform>
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@ -41,10 +29,6 @@
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<Configuration>Release</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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@ -53,10 +37,6 @@
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<Configuration>DebugFast-Clang</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="DebugFast-Clang|Win32">
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<Configuration>DebugFast-Clang</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="DebugFast-Clang|x64">
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<Configuration>DebugFast-Clang</Configuration>
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<Platform>x64</Platform>
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@ -65,10 +45,6 @@
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<Configuration>Debug-Clang</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug-Clang|Win32">
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<Configuration>Debug-Clang</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug-Clang|x64">
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<Configuration>Debug-Clang</Configuration>
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<Platform>x64</Platform>
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@ -77,10 +53,6 @@
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<Configuration>ReleaseLTCG-Clang</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseLTCG-Clang|Win32">
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<Configuration>ReleaseLTCG-Clang</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseLTCG-Clang|x64">
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<Configuration>ReleaseLTCG-Clang</Configuration>
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<Platform>x64</Platform>
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@ -89,10 +61,6 @@
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<Configuration>Release-Clang</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release-Clang|Win32">
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<Configuration>Release-Clang</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release-Clang|x64">
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<Configuration>Release-Clang</Configuration>
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<Platform>x64</Platform>
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506
duckstation.sln
506
duckstation.sln
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