GPU/Software: Remove a couple of unused variables

This commit is contained in:
Connor McLaughlin 2020-11-22 01:23:39 +10:00
parent 3797d2acbc
commit 7e7ec86f91
1 changed files with 0 additions and 2 deletions

View File

@ -102,8 +102,6 @@ void ALWAYS_INLINE_RELEASE GPU_SW_Backend::ShadePixel(const GPUBackendDrawComman
(cmd->draw_mode.GetTexturePageBaseY() + ZeroExtend32(texcoord_y)) % VRAM_HEIGHT);
const u16 palette_index = (palette_value >> ((texcoord_x % 4) * 4)) & 0x0Fu;
const u32 px = (cmd->palette.GetXBase() + ZeroExtend32(palette_index)) % VRAM_WIDTH;
const u32 py = cmd->palette.GetYBase();
texture_color.bits =
GetPixel((cmd->palette.GetXBase() + ZeroExtend32(palette_index)) % VRAM_WIDTH, cmd->palette.GetYBase());
}