diff --git a/src/core/fullscreen_ui.cpp b/src/core/fullscreen_ui.cpp
index 39fa0a777..dc5933cbe 100644
--- a/src/core/fullscreen_ui.cpp
+++ b/src/core/fullscreen_ui.cpp
@@ -4435,6 +4435,10 @@ void FullscreenUI::DrawDisplaySettingsPage()
FSUI_CSTR("Stretches the display to match the aspect ratio by multiplying vertically instead of horizontally."),
"Display", "StretchVertically", false);
+ DrawToggleSetting(bsi, FSUI_CSTR("Automatically Resize Window"),
+ FSUI_CSTR("Automatically resizes the window to match the internal resolution."), "Display",
+ "AutoResizeWindow", false);
+
DrawToggleSetting(
bsi, FSUI_CSTR("Disable Mailbox Presentation"),
FSUI_CSTR("Forces the use of FIFO over Mailbox presentation, i.e. double buffering instead of triple buffering. "
@@ -7234,8 +7238,10 @@ TRANSLATE_NOOP("FullscreenUI", "Automatic based on window size");
TRANSLATE_NOOP("FullscreenUI", "Automatic mapping completed for {}.");
TRANSLATE_NOOP("FullscreenUI", "Automatic mapping failed for {}.");
TRANSLATE_NOOP("FullscreenUI", "Automatic mapping failed, no devices are available.");
+TRANSLATE_NOOP("FullscreenUI", "Automatically Resize Window");
TRANSLATE_NOOP("FullscreenUI", "Automatically applies patches to disc images when they are present, currently only PPF is supported.");
TRANSLATE_NOOP("FullscreenUI", "Automatically loads and applies cheats on game start. Cheats can break games and saves.");
+TRANSLATE_NOOP("FullscreenUI", "Automatically resizes the window to match the internal resolution.");
TRANSLATE_NOOP("FullscreenUI", "Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.");
TRANSLATE_NOOP("FullscreenUI", "Automatically switches to fullscreen mode when the program is started.");
TRANSLATE_NOOP("FullscreenUI", "Avoids calls to C++ code, significantly speeding up the recompiler.");
diff --git a/src/core/gpu.cpp b/src/core/gpu.cpp
index 52fa43188..bc0743296 100644
--- a/src/core/gpu.cpp
+++ b/src/core/gpu.cpp
@@ -1985,6 +1985,13 @@ void GPU::SetDisplayTexture(GPUTexture* texture, GPUTexture* depth_buffer, s32 v
s32 view_height)
{
DebugAssert(texture);
+
+ if (g_settings.display_auto_resize_window &&
+ (view_width != m_display_texture_view_width || view_height != m_display_texture_view_height))
+ {
+ System::RequestDisplaySize();
+ }
+
m_display_texture = texture;
m_display_depth_buffer = depth_buffer;
m_display_texture_view_x = view_x;
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 9e01752ab..b368efa8b 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -318,6 +318,7 @@ void Settings::Load(SettingsInterface& si, SettingsInterface& controller_si)
display_show_inputs = si.GetBoolValue("Display", "ShowInputs", false);
display_show_enhancements = si.GetBoolValue("Display", "ShowEnhancements", false);
display_stretch_vertically = si.GetBoolValue("Display", "StretchVertically", false);
+ display_auto_resize_window = si.GetBoolValue("Display", "AutoResizeWindow", false);
display_osd_scale = si.GetFloatValue("Display", "OSDScale", DEFAULT_OSD_SCALE);
save_state_compression = ParseSaveStateCompressionModeName(
@@ -593,6 +594,7 @@ void Settings::Save(SettingsInterface& si, bool ignore_base) const
}
si.SetBoolValue("Display", "StretchVertically", display_stretch_vertically);
+ si.SetBoolValue("Display", "AutoResizeWindow", display_auto_resize_window);
si.SetIntValue("CDROM", "ReadaheadSectors", cdrom_readahead_sectors);
si.SetStringValue("CDROM", "MechaconVersion", GetCDROMMechVersionName(cdrom_mechacon_version));
diff --git a/src/core/settings.h b/src/core/settings.h
index 5d1a5b50e..8abd49825 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -173,6 +173,7 @@ struct Settings
bool display_show_inputs : 1 = false;
bool display_show_enhancements : 1 = false;
bool display_stretch_vertically : 1 = false;
+ bool display_auto_resize_window : 1 = false;
float display_pre_frame_sleep_buffer = DEFAULT_DISPLAY_PRE_FRAME_SLEEP_BUFFER;
float display_osd_scale = 100.0f;
float gpu_pgxp_tolerance = -1.0f;
diff --git a/src/duckstation-qt/graphicssettingswidget.cpp b/src/duckstation-qt/graphicssettingswidget.cpp
index 086bdc080..d460cccf8 100644
--- a/src/duckstation-qt/graphicssettingswidget.cpp
+++ b/src/duckstation-qt/graphicssettingswidget.cpp
@@ -123,6 +123,8 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
"DisableMailboxPresentation", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.stretchDisplayVertically, "Display", "StretchVertically",
false);
+ SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.automaticallyResizeWindow, "Display", "AutoResizeWindow",
+ false);
#ifdef _WIN32
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.blitSwapChain, "Display", "UseBlitSwapChain", false);
#endif
@@ -381,6 +383,9 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
dialog->registerWidgetHelp(
m_ui.stretchDisplayVertically, tr("Stretch Vertically"), tr("Unchecked"),
tr("Prefers stretching the display vertically instead of horizontally, when applying the display aspect ratio."));
+ dialog->registerWidgetHelp(m_ui.stretchDisplayVertically, tr("Automatically Resize Window"), tr("Unchecked"),
+ tr("Automatically resizes the window to match the internal resolution. For high "
+ "internal resolutions, this will create very large windows."));
#ifdef _WIN32
dialog->registerWidgetHelp(m_ui.blitSwapChain, tr("Use Blit Swap Chain"), tr("Unchecked"),
tr("Uses a blit presentation model instead of flipping when using the Direct3D 11 "
diff --git a/src/duckstation-qt/graphicssettingswidget.ui b/src/duckstation-qt/graphicssettingswidget.ui
index 89236ca20..6e7ebfcd4 100644
--- a/src/duckstation-qt/graphicssettingswidget.ui
+++ b/src/duckstation-qt/graphicssettingswidget.ui
@@ -355,6 +355,13 @@
+ -
+
+
+ Automatically Resize Window
+
+
+
-